Merge pull request #560 from asmaloney/fixes/init_cleanup
Fix inits and a couple of empty checkspull/563/head
commit
7cd8cc1b1f
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@ -480,7 +480,9 @@ namespace Assimp
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struct Assimp::BatchData
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{
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BatchData()
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: next_id(0xffff)
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: pIOSystem()
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, pImporter()
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, next_id(0xffff)
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{}
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// IO system to be used for all imports
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@ -144,8 +144,11 @@ protected:
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struct Property
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{
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bool exist;
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float value;
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Property() { exist = false; }
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float value;
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Property()
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: exist(false)
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, value(0.0f)
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{}
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};
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// summarize a material in an convinient way.
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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <map>
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#include <vector>
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#include <stdint.h>
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#include "../include/assimp/types.h"
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#include "../include/assimp/light.h"
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#include "../include/assimp/mesh.h"
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#include "../include/assimp/material.h"
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@ -134,7 +134,8 @@ struct Camera
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struct Light
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{
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Light()
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: mAttConstant (1.f)
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: mType (aiLightSource_UNDEFINED)
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, mAttConstant (1.f)
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, mAttLinear (0.f)
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, mAttQuadratic (0.f)
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, mFalloffAngle (180.f)
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@ -172,13 +173,14 @@ struct Light
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struct InputSemanticMapEntry
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{
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InputSemanticMapEntry()
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: mSet (0)
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: mSet(0)
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, mType(IT_Invalid)
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{}
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//! Index of set, optional
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unsigned int mSet;
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//! Name of referenced vertex input
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//! Type of referenced vertex input
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InputType mType;
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};
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@ -235,7 +237,7 @@ struct Node
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{
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std::string mName;
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std::string mID;
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std::string mSID;
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std::string mSID;
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Node* mParent;
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std::vector<Node*> mChildren;
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@ -384,8 +386,8 @@ struct Controller
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// accessor URL of the joint names
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std::string mJointNameSource;
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///< The bind shape matrix, as array of floats. I'm not sure what this matrix actually describes, but it can't be ignored in all cases
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float mBindShapeMatrix[16];
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///< The bind shape matrix, as array of floats. I'm not sure what this matrix actually describes, but it can't be ignored in all cases
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float mBindShapeMatrix[16];
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// accessor URL of the joint inverse bind matrices
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std::string mJointOffsetMatrixSource;
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@ -609,7 +611,15 @@ struct ChannelEntry
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const Collada::Accessor* mValueAccessor; ///> Collada accessor to the key value values
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const Collada::Data* mValueData; ///> Source datat array for the key value values
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ChannelEntry() { mChannel = NULL; mSubElement = 0; }
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ChannelEntry()
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: mChannel()
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, mTransformIndex()
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, mSubElement()
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, mTimeAccessor()
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, mTimeData()
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, mValueAccessor()
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, mValueData()
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{}
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};
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} // end of namespace Collada
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@ -81,7 +81,10 @@ static const aiImporterDesc desc = {
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ColladaLoader::ColladaLoader()
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: noSkeletonMesh(), ignoreUpDirection(false), mNodeNameCounter()
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: noSkeletonMesh()
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, ignoreUpDirection(false)
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, invertTransparency(false)
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, mNodeNameCounter()
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{}
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// ------------------------------------------------------------------------------------------------
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@ -58,6 +58,7 @@ using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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FindInvalidDataProcess::FindInvalidDataProcess()
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: configEpsilon(0.0f)
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{
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// nothing to do here
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}
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@ -71,6 +71,10 @@ using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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OptimizeGraphProcess::OptimizeGraphProcess()
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: mScene()
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, nodes_in()
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, nodes_out()
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, count_merged()
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{}
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// ------------------------------------------------------------------------------------------------
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@ -122,7 +126,7 @@ void OptimizeGraphProcess::CollectNewChildren(aiNode* nd, std::list<aiNode*>& no
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++it;
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}
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if (nd->mNumMeshes || child_nodes.size()) {
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if (nd->mNumMeshes || !child_nodes.empty()) {
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nodes.push_back(nd);
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}
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else {
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@ -172,7 +176,7 @@ void OptimizeGraphProcess::CollectNewChildren(aiNode* nd, std::list<aiNode*>& no
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}
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++it;
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}
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if (join_master && join.size()) {
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if (join_master && !join.empty()) {
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join_master->mName.length = sprintf(join_master->mName.data,"$MergedNode_%i",count_merged++);
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unsigned int out_meshes = 0;
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@ -60,9 +60,11 @@ static const unsigned int DeadBeef = 0xdeadbeef;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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OptimizeMeshesProcess::OptimizeMeshesProcess()
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: pts (false)
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, max_verts( NotSet )
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, max_faces( NotSet ) {
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: mScene()
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, mesh()
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, pts(false)
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, max_verts( NotSet )
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, max_faces( NotSet ) {
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// empty
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}
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