Refactoring : Move sources into one source variable to avoid redundant code.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1245 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/5/head
kimmi 2012-05-01 10:33:55 +00:00
parent f9cd8845b1
commit 7cb9438522
1 changed files with 66 additions and 120 deletions

View File

@ -588,128 +588,74 @@ else (UNZIP_FOUND)
SET (unzip_compile_SRCS ${unzip_SRCS}) SET (unzip_compile_SRCS ${unzip_SRCS})
endif (UNZIP_FOUND) endif (UNZIP_FOUND)
SET( assim_src
# Assimp Files
${Core_SRCS}
${Common_SRCS}
${Logging_SRCS}
${Exporter_SRCS}
${PostProcessing_SRCS}
# Model Support
${3DS_SRCS}
${AC_SRCS}
${ASE_SRCS}
${B3D_SRCS}
${BVH_SRCS}
${Collada_SRCS}
${DXF_SRCS}
${CSM_SRCS}
${HMP_SRCS}
${Irr_SRCS}
${LWO_SRCS}
${LWS_SRCS}
${M3_SRCS}
${MD2_SRCS}
${MD3_SRCS}
${MD5_SRCS}
${MDC_SRCS}
${MDL_SRCS}
${MaterialSystem_SRCS}
${NFF_SRCS}
${OFFFormat_SRCS}
${Obj_SRCS}
${Ogre_SRCS}
${Ply_SRCS}
${Q3D_SRCS}
${Q3BSP_SRCS}
${Raw_SRCS}
${SMD_SRCS}
${STL_SRCS}
${Unreal_SRCS}
${XFile_SRCS}
${Extra_SRCS}
${MS3D_SRCS}
${COB_SRCS}
${BLENDER_SRCS}
${NDO_SRCS}
${IFC_SRCS}
${XGL_SRCS}
# Third-party libraries
${IrrXML_SRCS}
${ConvertUTF_SRCS}
${unzip_compile_SRCS}
${Poly2Tri_SRCS}
${Clipper_SRCS}
# Necessary to show the headers in the project when using the VC++ generator:
${Boost_SRCS}
${PUBLIC_HEADERS}
${COMPILER_HEADERS}
)
IF ( BUILD_STATIC_LIB ) IF ( BUILD_STATIC_LIB )
ADD_LIBRARY( assimp STATIC ADD_LIBRARY( assimp STATIC
# Assimp Files ${assim_src}
${Core_SRCS} )
${Common_SRCS}
${Logging_SRCS}
${Exporter_SRCS}
${PostProcessing_SRCS}
# Model Support
${3DS_SRCS}
${AC_SRCS}
${ASE_SRCS}
${B3D_SRCS}
${BVH_SRCS}
${Collada_SRCS}
${DXF_SRCS}
${CSM_SRCS}
${HMP_SRCS}
${Irr_SRCS}
${LWO_SRCS}
${LWS_SRCS}
${M3_SRCS}
${MD2_SRCS}
${MD3_SRCS}
${MD5_SRCS}
${MDC_SRCS}
${MDL_SRCS}
${MaterialSystem_SRCS}
${NFF_SRCS}
${OFFFormat_SRCS}
${Obj_SRCS}
${Ogre_SRCS}
${Ply_SRCS}
${Q3D_SRCS}
${Q3BSP_SRCS}
${Raw_SRCS}
${SMD_SRCS}
${STL_SRCS}
${Unreal_SRCS}
${XFile_SRCS}
${Extra_SRCS}
${MS3D_SRCS}
${COB_SRCS}
${BLENDER_SRCS}
${NDO_SRCS}
${IFC_SRCS}
${XGL_SRCS}
# Third-party libraries
${IrrXML_SRCS}
${ConvertUTF_SRCS}
${unzip_compile_SRCS}
${Poly2Tri_SRCS}
${Clipper_SRCS}
# Necessary to show the headers in the project when using the VC++ generator:
${Boost_SRCS}
${PUBLIC_HEADERS}
${COMPILER_HEADERS}
)
ELSE ( BUILD_STATIC_LIB ) ELSE ( BUILD_STATIC_LIB )
ADD_LIBRARY( assimp SHARED ADD_LIBRARY( assimp SHARED
# Assimp Files ${assim_src}
${Core_SRCS} )
${Common_SRCS}
${Logging_SRCS}
${Exporter_SRCS}
${PostProcessing_SRCS}
# Model Support
${3DS_SRCS}
${AC_SRCS}
${ASE_SRCS}
${B3D_SRCS}
${BVH_SRCS}
${Collada_SRCS}
${DXF_SRCS}
${CSM_SRCS}
${HMP_SRCS}
${Irr_SRCS}
${LWO_SRCS}
${LWS_SRCS}
${M3_SRCS}
${MD2_SRCS}
${MD3_SRCS}
${MD5_SRCS}
${MDC_SRCS}
${MDL_SRCS}
${MaterialSystem_SRCS}
${NFF_SRCS}
${OFFFormat_SRCS}
${Obj_SRCS}
${Ogre_SRCS}
${Ply_SRCS}
${Q3D_SRCS}
${Q3BSP_SRCS}
${Raw_SRCS}
${SMD_SRCS}
${STL_SRCS}
${Unreal_SRCS}
${XFile_SRCS}
${Extra_SRCS}
${MS3D_SRCS}
${COB_SRCS}
${BLENDER_SRCS}
${NDO_SRCS}
${IFC_SRCS}
${XGL_SRCS}
# Third-party libraries
${IrrXML_SRCS}
${ConvertUTF_SRCS}
${unzip_compile_SRCS}
${Poly2Tri_SRCS}
${Clipper_SRCS}
# Necessary to show the headers in the project when using the VC++ generator:
${Boost_SRCS}
${PUBLIC_HEADERS}
${COMPILER_HEADERS}
)
ENDIF ( BUILD_STATIC_LIB ) ENDIF ( BUILD_STATIC_LIB )
SET_PROPERTY(TARGET assimp PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX}) SET_PROPERTY(TARGET assimp PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX})