Update README.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@689 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
aramis_acg 2010-04-17 15:16:23 +00:00
parent 34be8bc8cb
commit 7cafe33999
1 changed files with 22 additions and 16 deletions

38
README
View File

@ -11,6 +11,7 @@ Here you can find information regarding Open Asset Import Library:
4. License 4. License
1. Overview 1. Overview
1.1 Supported file formats 1.1 Supported file formats
@ -31,30 +32,35 @@ The Asset Import Library provides a lot of model formats:
- LWO - LWO
- OBJ - OBJ
- SMD - SMD
- Collada - Collada
- LWO - LWO
- Ogre XML - Ogre XML
- partly LWS - partly LWS
- .. maybe some more ...
1.2 File structure - .. + many more, see http://assimp.sourceforge.net/main_features_formats.html for a full list.
Open Asset Import Library is implemented in C++ and provides a c-interface. The directories
are: 1.2 Repository structure
Open Asset Import Library is implemented in C++ and provides a C-interface. The directory structure is:
/bin Binaries of the Asset Import Library. /bin Binaries of the Asset Import Library.
/code Code of the Asset Import Library. /code Code of the Asset Import Library.
/contrib Third-party-libraries used by the Asset Import Library. /contrib Third-party-libraries used by the Asset Import Library.
/doc Documentation (doxygen generated and data structure as a xml-file) /doc Documentation (doxygen generated and data structure as a xml file)
/include Public headers. /include Public headers.
/lib Static libraries. /lib Static library location for Windows.
/obj Object files. /obj Object file location for Windows.
/port Ports to other languages. The Java port is not yet finished, but /port Ports to other languages.
the Java part of the interface is fixed. So: you can't use it, but
you can see how it will look like. /test Unit- and regression tests, model test suite.
/test Unit- and regression tests. /tools Tools (viewer, command line `assimp`).
/tools Tools. /workspaces Build enviroments for vc,xcode,...
/workspaces Build enviroments.
2. Build the Asset Import Library 2. Build the Asset Import Library
@ -62,12 +68,12 @@ are:
Take a look into the INSTALL file. Take a look into the INSTALL file.
3. Help 3. Help
For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look For more help go to http://assimp.sourceforge.net/ (or, for germans, http://www.zfx.info). Or take a look into the doc-folder, which contains the doxygen-generated documentation in HTMl format (CHMs for Windows are as well contained in some distributions and located right here in the root folder).
into the /doc-directory.
4. License 4. License
The license of the Asset Import Library is based on the BSD-License. The license of the Asset Import Library is based on the BSD-License. It is contained in the LICENSE file.