Added support for custom properties ("extras") in glTF2
parent
d855ec2472
commit
7c822f23bd
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@ -411,6 +411,7 @@ struct Object {
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std::string name; //!< The user-defined name of this object
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CustomExtension customExtensions;
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CustomExtension extras;
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//! Objects marked as special are not exported (used to emulate the binary body buffer)
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virtual bool IsSpecial() const { return false; }
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@ -428,6 +429,7 @@ struct Object {
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inline Value *FindExtension(Value &val, const char *extensionId);
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inline void ReadExtensions(Value &val);
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inline void ReadExtras(Value &val);
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};
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//
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@ -372,6 +372,12 @@ inline void Object::ReadExtensions(Value &val) {
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}
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}
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inline void Object::ReadExtras(Value &val) {
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if (Value *curExtras = FindObject(val, "extras")) {
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this->extras = glTF2::ReadExtensions("extras", *curExtras);
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}
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}
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#ifdef ASSIMP_ENABLE_DRACO
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template <typename T>
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@ -612,6 +618,7 @@ Ref<T> LazyDict<T>::Retrieve(unsigned int i) {
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ReadMember(obj, "name", inst->name);
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inst->Read(obj, mAsset);
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inst->ReadExtensions(obj);
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inst->ReadExtras(obj);
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Ref<T> result = Add(inst.release());
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mRecursiveReferenceCheck.erase(i);
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@ -1661,9 +1668,9 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
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}
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}
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Value *extras = FindObject(pJSON_Object, "extras");
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if (nullptr != extras) {
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if (Value *curTargetNames = FindArray(*extras, "targetNames")) {
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Value *curExtras = FindObject(pJSON_Object, "extras");
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if (nullptr != curExtras) {
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if (Value *curTargetNames = FindArray(*curExtras, "targetNames")) {
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this->targetNames.resize(curTargetNames->Size());
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for (unsigned int i = 0; i < curTargetNames->Size(); ++i) {
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Value &targetNameValue = (*curTargetNames)[i];
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@ -998,6 +998,14 @@ void ParseExtensions(aiMetadata *metadata, const CustomExtension &extension) {
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}
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}
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void ParseExtras(aiMetadata *metadata, const CustomExtension &extension) {
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if (extension.mValues.isPresent) {
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for (size_t i = 0; i < extension.mValues.value.size(); ++i) {
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ParseExtensions(metadata, extension.mValues.value[i]);
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}
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}
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}
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aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &meshOffsets, glTF2::Ref<glTF2::Node> &ptr) {
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Node &node = *ptr;
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@ -1016,10 +1024,15 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
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}
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}
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if (node.customExtensions) {
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if (node.customExtensions || node.extras) {
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ainode->mMetaData = new aiMetadata;
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if (node.customExtensions) {
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ParseExtensions(ainode->mMetaData, node.customExtensions);
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}
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if (node.extras) {
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ParseExtras(ainode->mMetaData, node.extras);
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}
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}
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GetNodeTransform(ainode->mTransformation, node);
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