SceneDiffer: fix compiler warning: unused function.
parent
58af9efdc9
commit
7bb59004c3
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@ -145,11 +145,11 @@ static std::string dumpVector3( const aiVector3D &toDump ) {
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return stream.str();
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}
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static std::string dumpColor4D( const aiColor4D &toDump ) {
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/*static std::string dumpColor4D( const aiColor4D &toDump ) {
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std::stringstream stream;
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stream << "( " << toDump.r << ", " << toDump.g << ", " << toDump.b << ", " << toDump.a << ")";
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return stream.str();
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}
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}*/
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static std::string dumpFace( const aiFace &face ) {
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std::stringstream stream;
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@ -218,8 +218,8 @@ bool SceneDiffer::compareMesh( aiMesh *expected, aiMesh *toCompare ) {
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// return true;
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//ToDo!
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bool normalEqual( true );
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/* for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
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/*bool normalEqual( true );
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for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
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aiVector3D &expNormal( expected->mNormals[ i ] );
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aiVector3D &toCompNormal( toCompare->mNormals[ i ] );
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if ( expNormal.Equal( toCompNormal ) ) {
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