SceneDiffer: fix compiler warning: unused function.

pull/1130/head
Kim Kulling 2016-12-31 16:14:06 +01:00
parent 58af9efdc9
commit 7bb59004c3
1 changed files with 5 additions and 5 deletions

View File

@ -145,11 +145,11 @@ static std::string dumpVector3( const aiVector3D &toDump ) {
return stream.str(); return stream.str();
} }
static std::string dumpColor4D( const aiColor4D &toDump ) { /*static std::string dumpColor4D( const aiColor4D &toDump ) {
std::stringstream stream; std::stringstream stream;
stream << "( " << toDump.r << ", " << toDump.g << ", " << toDump.b << ", " << toDump.a << ")"; stream << "( " << toDump.r << ", " << toDump.g << ", " << toDump.b << ", " << toDump.a << ")";
return stream.str(); return stream.str();
} }*/
static std::string dumpFace( const aiFace &face ) { static std::string dumpFace( const aiFace &face ) {
std::stringstream stream; std::stringstream stream;
@ -218,8 +218,8 @@ bool SceneDiffer::compareMesh( aiMesh *expected, aiMesh *toCompare ) {
// return true; // return true;
//ToDo! //ToDo!
bool normalEqual( true ); /*bool normalEqual( true );
/* for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) { for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
aiVector3D &expNormal( expected->mNormals[ i ] ); aiVector3D &expNormal( expected->mNormals[ i ] );
aiVector3D &toCompNormal( toCompare->mNormals[ i ] ); aiVector3D &toCompNormal( toCompare->mNormals[ i ] );
if ( expNormal.Equal( toCompNormal ) ) { if ( expNormal.Equal( toCompNormal ) ) {