Merge branch 'master' into md2orient

pull/3843/head
Kim Kulling 2021-05-12 13:07:27 +02:00 committed by GitHub
commit 7a3c8e5504
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GPG Key ID: 4AEE18F83AFDEB23
104 changed files with 1824 additions and 959 deletions

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@ -527,12 +527,12 @@ ENDIF()
MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER ) MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER )
SET ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER OFF CACHE BOOL SET ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER OFF CACHE BOOL
"Build the C4D importer, which relies on the non-free Melange SDK." "Build the C4D importer, which relies on the non-free Cineware SDK."
) )
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER) IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
IF ( MSVC ) IF ( MSVC )
SET(C4D_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/includes") SET(C4D_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Cineware/includes")
# pick the correct prebuilt library # pick the correct prebuilt library
IF(MSVC15) IF(MSVC15)
@ -551,22 +551,23 @@ IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
) )
ENDIF() ENDIF()
SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/libraries/win") SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Cineware/libraries/win")
SET(C4D_DEBUG_LIBRARIES SET(C4D_DEBUG_LIBRARIES
"${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_debug.lib" "${C4D_LIB_BASE_PATH}/cinewarelib${C4D_LIB_POSTFIX}/cinewarelib_debug.lib"
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_debug.lib" "${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_debug.lib"
) )
SET(C4D_RELEASE_LIBRARIES SET(C4D_RELEASE_LIBRARIES
"${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_release.lib" "${C4D_LIB_BASE_PATH}/cinewarelib${C4D_LIB_POSTFIX}/cinewarelib_release.lib"
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_release.lib" "${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_release.lib"
) )
# winsock and winmm are necessary dependencies of melange (this is undocumented, but true.) # winsock and winmm are necessary (and undocumented) dependencies of Cineware SDK because
# it can be used to communicate with a running Cinema 4D instance
SET(C4D_EXTRA_LIBRARIES WSock32.lib Winmm.lib) SET(C4D_EXTRA_LIBRARIES WSock32.lib Winmm.lib)
ELSE () ELSE ()
MESSAGE( FATAL_ERROR MESSAGE( FATAL_ERROR
"C4D is currently only available on Windows with melange SDK installed in contrib/Melange" "C4D is currently only available on Windows with Cineware SDK installed in contrib/Cineware"
) )
ENDIF () ENDIF ()
ELSE () ELSE ()

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@ -69,7 +69,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial() {
for (unsigned int i = 0; i < mScene->mMaterials.size(); ++i) { for (unsigned int i = 0; i < mScene->mMaterials.size(); ++i) {
std::string s = mScene->mMaterials[i].mName; std::string s = mScene->mMaterials[i].mName;
for (std::string::iterator it = s.begin(); it != s.end(); ++it) { for (std::string::iterator it = s.begin(); it != s.end(); ++it) {
*it = static_cast<char>(::tolower(*it)); *it = static_cast<char>(::tolower(static_cast<unsigned char>(*it)));
} }
if (std::string::npos == s.find("default")) continue; if (std::string::npos == s.find("default")) continue;
@ -212,7 +212,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material &oldMat,
mat.AddProperty(&tex, AI_MATKEY_GLOBAL_BACKGROUND_IMAGE); mat.AddProperty(&tex, AI_MATKEY_GLOBAL_BACKGROUND_IMAGE);
// Be sure this is only done for the first material // Be sure this is only done for the first material
mBackgroundImage = std::string(""); mBackgroundImage = std::string();
} }
// At first add the base ambient color of the scene to the material // At first add the base ambient color of the scene to the material

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@ -102,13 +102,14 @@ private:
// preserves the mesh's given name if it has one. |index| is the index // preserves the mesh's given name if it has one. |index| is the index
// of the mesh in |aiScene::mMeshes|. // of the mesh in |aiScene::mMeshes|.
std::string GetMeshName(const aiMesh &mesh, unsigned int index, const aiNode &node) { std::string GetMeshName(const aiMesh &mesh, unsigned int index, const aiNode &node) {
static const std::string underscore = "_"; static const char underscore = '_';
char postfix[10] = { 0 }; char postfix[10] = { 0 };
ASSIMP_itoa10(postfix, index); ASSIMP_itoa10(postfix, index);
std::string result = node.mName.C_Str(); std::string result = node.mName.C_Str();
if (mesh.mName.length > 0) { if (mesh.mName.length > 0) {
result += underscore + mesh.mName.C_Str(); result += underscore;
result += mesh.mName.C_Str();
} }
return result + underscore + postfix; return result + underscore + postfix;
} }

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@ -61,20 +61,10 @@ namespace D3DS {
#include <assimp/Compiler/pushpack1.h> #include <assimp/Compiler/pushpack1.h>
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** Discreet3DS class: Helper class for loading 3ds files. Defines chunks /** Defines chunks and data structures.
* and data structures.
*/ */
class Discreet3DS { namespace Discreet3DS {
private:
Discreet3DS() AI_NO_EXCEPT {
// empty
}
~Discreet3DS() {
// empty
}
public:
//! data structure for a single chunk in a .3ds file //! data structure for a single chunk in a .3ds file
struct Chunk { struct Chunk {
uint16_t Flag; uint16_t Flag;
@ -314,7 +304,7 @@ public:
// camera sub-chunks // camera sub-chunks
CHUNK_CAM_RANGES = 0x4720 CHUNK_CAM_RANGES = 0x4720
}; };
}; }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** Helper structure representing a 3ds mesh face */ /** Helper structure representing a 3ds mesh face */

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@ -143,7 +143,13 @@ void Discreet3DSImporter::SetupProperties(const Importer * /*pImp*/) {
// Imports the given file into the given scene structure. // Imports the given file into the given scene structure.
void Discreet3DSImporter::InternReadFile(const std::string &pFile, void Discreet3DSImporter::InternReadFile(const std::string &pFile,
aiScene *pScene, IOSystem *pIOHandler) { aiScene *pScene, IOSystem *pIOHandler) {
StreamReaderLE theStream(pIOHandler->Open(pFile, "rb"));
auto theFile = pIOHandler->Open(pFile, "rb");
if (!theFile) {
throw DeadlyImportError("3DS: Could not open ", pFile);
}
StreamReaderLE theStream(theFile);
// We should have at least one chunk // We should have at least one chunk
if (theStream.GetRemainingSize() < 16) { if (theStream.GetRemainingSize() < 16) {
@ -164,7 +170,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
mRootNode->mHierarchyIndex = -1; mRootNode->mHierarchyIndex = -1;
mRootNode->mParent = nullptr; mRootNode->mParent = nullptr;
mMasterScale = 1.0f; mMasterScale = 1.0f;
mBackgroundImage = ""; mBackgroundImage = std::string();
bHasBG = false; bHasBG = false;
bIsPrj = false; bIsPrj = false;
@ -981,9 +987,9 @@ void Discreet3DSImporter::ParseMeshChunk() {
mMesh.mMat.a3 = stream->GetF4(); mMesh.mMat.a3 = stream->GetF4();
mMesh.mMat.b3 = stream->GetF4(); mMesh.mMat.b3 = stream->GetF4();
mMesh.mMat.c3 = stream->GetF4(); mMesh.mMat.c3 = stream->GetF4();
mMesh.mMat.d1 = stream->GetF4(); mMesh.mMat.a4 = stream->GetF4();
mMesh.mMat.d2 = stream->GetF4(); mMesh.mMat.b4 = stream->GetF4();
mMesh.mMat.d3 = stream->GetF4(); mMesh.mMat.c4 = stream->GetF4();
} break; } break;
case Discreet3DS::CHUNK_MAPLIST: { case Discreet3DS::CHUNK_MAPLIST: {

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@ -44,63 +44,66 @@ namespace Assimp {
namespace D3MF { namespace D3MF {
namespace XmlTag { namespace XmlTag {
// Root tag
const char* const RootTag = "3MF";
// Meta-data // Meta-data
static const std::string meta = "metadata"; const char* const meta = "metadata";
static const std::string meta_name = "name"; const char* const meta_name = "name";
// Model-data specific tags // Model-data specific tags
static const std::string model = "model"; const char* const model = "model";
static const std::string model_unit = "unit"; const char* const model_unit = "unit";
static const std::string metadata = "metadata"; const char* const metadata = "metadata";
static const std::string resources = "resources"; const char* const resources = "resources";
static const std::string object = "object"; const char* const object = "object";
static const std::string mesh = "mesh"; const char* const mesh = "mesh";
static const std::string components = "components"; const char* const components = "components";
static const std::string component = "component"; const char* const component = "component";
static const std::string vertices = "vertices"; const char* const vertices = "vertices";
static const std::string vertex = "vertex"; const char* const vertex = "vertex";
static const std::string triangles = "triangles"; const char* const triangles = "triangles";
static const std::string triangle = "triangle"; const char* const triangle = "triangle";
static const std::string x = "x"; const char* const x = "x";
static const std::string y = "y"; const char* const y = "y";
static const std::string z = "z"; const char* const z = "z";
static const std::string v1 = "v1"; const char* const v1 = "v1";
static const std::string v2 = "v2"; const char* const v2 = "v2";
static const std::string v3 = "v3"; const char* const v3 = "v3";
static const std::string id = "id"; const char* const id = "id";
static const std::string pid = "pid"; const char* const pid = "pid";
static const std::string pindex = "pindex"; const char* const pindex = "pindex";
static const std::string p1 = "p1"; const char* const p1 = "p1";
static const std::string name = "name"; const char* const name = "name";
static const std::string type = "type"; const char* const type = "type";
static const std::string build = "build"; const char* const build = "build";
static const std::string item = "item"; const char* const item = "item";
static const std::string objectid = "objectid"; const char* const objectid = "objectid";
static const std::string transform = "transform"; const char* const transform = "transform";
// Material definitions // Material definitions
static const std::string basematerials = "basematerials"; const char* const basematerials = "basematerials";
static const std::string basematerials_id = "id"; const char* const basematerials_id = "id";
static const std::string basematerials_base = "base"; const char* const basematerials_base = "base";
static const std::string basematerials_name = "name"; const char* const basematerials_name = "name";
static const std::string basematerials_displaycolor = "displaycolor"; const char* const basematerials_displaycolor = "displaycolor";
// Meta info tags // Meta info tags
static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml"; const char* const CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels"; const char* const ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types"; const char* const SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
static const std::string SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships"; const char* const SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
static const std::string RELS_RELATIONSHIP_CONTAINER = "Relationships"; const char* const RELS_RELATIONSHIP_CONTAINER = "Relationships";
static const std::string RELS_RELATIONSHIP_NODE = "Relationship"; const char* const RELS_RELATIONSHIP_NODE = "Relationship";
static const std::string RELS_ATTRIB_TARGET = "Target"; const char* const RELS_ATTRIB_TARGET = "Target";
static const std::string RELS_ATTRIB_TYPE = "Type"; const char* const RELS_ATTRIB_TYPE = "Type";
static const std::string RELS_ATTRIB_ID = "Id"; const char* const RELS_ATTRIB_ID = "Id";
static const std::string PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel"; const char* const PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
static const std::string PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket"; const char* const PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture"; const char* const PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties"; const char* const PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail"; const char* const PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
} }
} // Namespace D3MF } // Namespace D3MF
} // Namespace Assimp } // Namespace Assimp

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@ -307,18 +307,26 @@ void D3MFExporter::writeMesh(aiMesh *mesh) {
return; return;
} }
mModelOutput << "<" << XmlTag::mesh << ">" << std::endl; mModelOutput << "<"
mModelOutput << "<" << XmlTag::vertices << ">" << std::endl; << XmlTag::mesh
<< ">" << "\n";
mModelOutput << "<"
<< XmlTag::vertices
<< ">" << "\n";
for (unsigned int i = 0; i < mesh->mNumVertices; ++i) { for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
writeVertex(mesh->mVertices[i]); writeVertex(mesh->mVertices[i]);
} }
mModelOutput << "</" << XmlTag::vertices << ">" << std::endl; mModelOutput << "</"
<< XmlTag::vertices << ">"
<< "\n";
const unsigned int matIdx(mesh->mMaterialIndex); const unsigned int matIdx(mesh->mMaterialIndex);
writeFaces(mesh, matIdx); writeFaces(mesh, matIdx);
mModelOutput << "</" << XmlTag::mesh << ">" << std::endl; mModelOutput << "</"
<< XmlTag::mesh << ">"
<< "\n";
} }
void D3MFExporter::writeVertex(const aiVector3D &pos) { void D3MFExporter::writeVertex(const aiVector3D &pos) {
@ -334,27 +342,34 @@ void D3MFExporter::writeFaces(aiMesh *mesh, unsigned int matIdx) {
if (!mesh->HasFaces()) { if (!mesh->HasFaces()) {
return; return;
} }
mModelOutput << "<" << XmlTag::triangles << ">" << std::endl; mModelOutput << "<"
<< XmlTag::triangles << ">"
<< "\n";
for (unsigned int i = 0; i < mesh->mNumFaces; ++i) { for (unsigned int i = 0; i < mesh->mNumFaces; ++i) {
aiFace &currentFace = mesh->mFaces[i]; aiFace &currentFace = mesh->mFaces[i];
mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\"" mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\""
<< currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2] << currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2]
<< "\" pid=\"1\" p1=\"" + ai_to_string(matIdx) + "\" />"; << "\" pid=\"1\" p1=\"" + ai_to_string(matIdx) + "\" />";
mModelOutput << std::endl; mModelOutput << "\n";
} }
mModelOutput << "</" << XmlTag::triangles << ">"; mModelOutput << "</"
mModelOutput << std::endl; << XmlTag::triangles
<< ">";
mModelOutput << "\n";
} }
void D3MFExporter::writeBuild() { void D3MFExporter::writeBuild() {
mModelOutput << "<" << XmlTag::build << ">" << std::endl; mModelOutput << "<"
<< XmlTag::build
<< ">"
<< "\n";
for (size_t i = 0; i < mBuildItems.size(); ++i) { for (size_t i = 0; i < mBuildItems.size(); ++i) {
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>"; mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
mModelOutput << std::endl; mModelOutput << "\n";
} }
mModelOutput << "</" << XmlTag::build << ">"; mModelOutput << "</" << XmlTag::build << ">";
mModelOutput << std::endl; mModelOutput << "\n";
} }
void D3MFExporter::zipContentType(const std::string &filename) { void D3MFExporter::zipContentType(const std::string &filename) {

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@ -42,6 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
#include "D3MFImporter.h" #include "D3MFImporter.h"
#include "3MFXmlTags.h"
#include "D3MFOpcPackage.h"
#include <assimp/StringComparison.h> #include <assimp/StringComparison.h>
#include <assimp/StringUtils.h> #include <assimp/StringUtils.h>
@ -51,17 +53,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/fast_atof.h>
#include <cassert> #include <cassert>
#include <map> #include <map>
#include <memory> #include <memory>
#include <string> #include <string>
#include <vector> #include <vector>
#include "3MFXmlTags.h"
#include "D3MFOpcPackage.h"
#include <assimp/fast_atof.h>
#include <iomanip> #include <iomanip>
#include <string.h>
namespace Assimp { namespace Assimp {
namespace D3MF { namespace D3MF {
@ -72,32 +72,39 @@ enum class ResourceType {
RT_Unknown RT_Unknown
}; // To be extended with other resource types (eg. material extension resources like Texture2d, Texture2dGroup...) }; // To be extended with other resource types (eg. material extension resources like Texture2d, Texture2dGroup...)
class Resource class Resource {
{
public: public:
Resource(int id) :
mId(id) {}
virtual ~Resource() {}
int mId; int mId;
virtual ResourceType getType() { Resource(int id) :
mId(id) {
// empty
}
virtual ~Resource() {
// empty
}
virtual ResourceType getType() const {
return ResourceType::RT_Unknown; return ResourceType::RT_Unknown;
} }
}; };
class BaseMaterials : public Resource { class BaseMaterials : public Resource {
public: public:
BaseMaterials(int id) :
Resource(id),
mMaterials(),
mMaterialIndex() {}
std::vector<aiMaterial *> mMaterials; std::vector<aiMaterial *> mMaterials;
std::vector<unsigned int> mMaterialIndex; std::vector<unsigned int> mMaterialIndex;
virtual ResourceType getType() { BaseMaterials(int id) :
Resource(id),
mMaterials(),
mMaterialIndex() {
// empty
}
~BaseMaterials() = default;
ResourceType getType() const override {
return ResourceType::RT_BaseMaterials; return ResourceType::RT_BaseMaterials;
} }
}; };
@ -109,24 +116,26 @@ struct Component {
class Object : public Resource { class Object : public Resource {
public: public:
std::vector<aiMesh*> mMeshes; std::vector<aiMesh *> mMeshes;
std::vector<unsigned int> mMeshIndex; std::vector<unsigned int> mMeshIndex;
std::vector<Component> mComponents; std::vector<Component> mComponents;
std::string mName; std::string mName;
Object(int id) : Object(int id) :
Resource(id), Resource(id),
mName(std::string("Object_") + ai_to_string(id)) {} mName(std::string("Object_") + ai_to_string(id)) {
// empty
}
virtual ResourceType getType() { ~Object() = default;
ResourceType getType() const override {
return ResourceType::RT_Object; return ResourceType::RT_Object;
} }
}; };
class XmlSerializer { class XmlSerializer {
public: public:
XmlSerializer(XmlParser *xmlParser) : XmlSerializer(XmlParser *xmlParser) :
mResourcesDictionnary(), mResourcesDictionnary(),
mMaterialCount(0), mMaterialCount(0),
@ -136,7 +145,7 @@ public:
} }
~XmlSerializer() { ~XmlSerializer() {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) { for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it ) {
delete it->second; delete it->second;
} }
} }
@ -146,28 +155,28 @@ public:
return; return;
} }
scene->mRootNode = new aiNode("3MF"); scene->mRootNode = new aiNode(XmlTag::RootTag);
XmlNode node = mXmlParser->getRootNode().child("model"); XmlNode node = mXmlParser->getRootNode().child(XmlTag::model);
if (node.empty()) { if (node.empty()) {
return; return;
} }
XmlNode resNode = node.child("resources"); XmlNode resNode = node.child(XmlTag::resources);
for (XmlNode currentNode = resNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) { for (auto &currentNode : resNode.children()) {
const std::string &currentNodeName = currentNode.name(); const std::string currentNodeName = currentNode.name();
if (currentNodeName == D3MF::XmlTag::object) { if (currentNodeName == XmlTag::object) {
ReadObject(currentNode);; ReadObject(currentNode);
} else if (currentNodeName == D3MF::XmlTag::basematerials) { } else if (currentNodeName == XmlTag::basematerials) {
ReadBaseMaterials(currentNode); ReadBaseMaterials(currentNode);
} else if (currentNodeName == D3MF::XmlTag::meta) { } else if (currentNodeName == XmlTag::meta) {
ReadMetadata(currentNode); ReadMetadata(currentNode);
} }
} }
XmlNode buildNode = node.child("build"); XmlNode buildNode = node.child(XmlTag::build);
for (XmlNode currentNode = buildNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) { for (auto &currentNode : buildNode.children()) {
const std::string &currentNodeName = currentNode.name(); const std::string currentNodeName = currentNode.name();
if (currentNodeName == D3MF::XmlTag::item) { if (currentNodeName == XmlTag::item) {
int objectId = -1; int objectId = -1;
std::string transformationMatrixStr; std::string transformationMatrixStr;
aiMatrix4x4 transformationMatrix; aiMatrix4x4 transformationMatrix;
@ -186,10 +195,9 @@ public:
} }
} }
// import the metadata // import the metadata
if (!mMetaData.empty()) { if (!mMetaData.empty()) {
const size_t numMeta(mMetaData.size()); const size_t numMeta = mMetaData.size();
scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta)); scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta));
for (size_t i = 0; i < numMeta; ++i) { for (size_t i = 0; i < numMeta; ++i) {
aiString val(mMetaData[i].value); aiString val(mMetaData[i].value);
@ -201,22 +209,22 @@ public:
scene->mNumMeshes = static_cast<unsigned int>(mMeshCount); scene->mNumMeshes = static_cast<unsigned int>(mMeshCount);
if (scene->mNumMeshes != 0) { if (scene->mNumMeshes != 0) {
scene->mMeshes = new aiMesh *[scene->mNumMeshes](); scene->mMeshes = new aiMesh *[scene->mNumMeshes]();
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) { for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it) {
if (it->second->getType() == ResourceType::RT_Object) { if (it->second->getType() == ResourceType::RT_Object) {
Object *obj = static_cast<Object*>(it->second); Object *obj = static_cast<Object *>(it->second);
ai_assert(nullptr != obj);
for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) { for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) {
scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i]; scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i];
} }
} }
} }
} }
// import the materials // import the materials
scene->mNumMaterials = static_cast<unsigned int>(mMaterialCount); scene->mNumMaterials = mMaterialCount;
if (scene->mNumMaterials != 0) { if (scene->mNumMaterials != 0) {
scene->mMaterials = new aiMaterial *[scene->mNumMaterials]; scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) { for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it) {
if (it->second->getType() == ResourceType::RT_BaseMaterials) { if (it->second->getType() == ResourceType::RT_BaseMaterials) {
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second); BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
for (unsigned int i = 0; i < baseMaterials->mMaterials.size(); ++i) { for (unsigned int i = 0; i < baseMaterials->mMaterials.size(); ++i) {
@ -228,35 +236,36 @@ public:
} }
private: private:
void addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform) {
ai_assert(nullptr != obj);
void addObjectToNode(aiNode* parent, Object* obj, aiMatrix4x4 nodeTransform) {
aiNode *sceneNode = new aiNode(obj->mName); aiNode *sceneNode = new aiNode(obj->mName);
sceneNode->mNumMeshes = static_cast<unsigned int>(obj->mMeshes.size()); sceneNode->mNumMeshes = static_cast<unsigned int>(obj->mMeshes.size());
sceneNode->mMeshes = new unsigned int[sceneNode->mNumMeshes]; sceneNode->mMeshes = new unsigned int[sceneNode->mNumMeshes];
std::copy(obj->mMeshIndex.begin(), obj->mMeshIndex.end(), sceneNode->mMeshes); std::copy(obj->mMeshIndex.begin(), obj->mMeshIndex.end(), sceneNode->mMeshes);
sceneNode->mTransformation = nodeTransform; sceneNode->mTransformation = nodeTransform;
if (nullptr != parent) {
parent->addChildren(1, &sceneNode); parent->addChildren(1, &sceneNode);
}
for (size_t i = 0; i < obj->mComponents.size(); ++i) { for (size_t i = 0; i < obj->mComponents.size(); ++i) {
Component c = obj->mComponents[i]; Component c = obj->mComponents[i];
auto it = mResourcesDictionnary.find(c.mObjectId); auto it = mResourcesDictionnary.find(c.mObjectId);
if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) { if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
addObjectToNode(sceneNode, static_cast<Object*>(it->second), c.mTransformation); addObjectToNode(sceneNode, static_cast<Object *>(it->second), c.mTransformation);
} }
} }
} }
bool getNodeAttribute(const XmlNode& node, const std::string& attribute, std::string& value) { bool getNodeAttribute(const XmlNode &node, const std::string &attribute, std::string &value) {
pugi::xml_attribute objectAttribute = node.attribute(attribute.c_str()); pugi::xml_attribute objectAttribute = node.attribute(attribute.c_str());
if (!objectAttribute.empty()) { if (!objectAttribute.empty()) {
value = objectAttribute.as_string(); value = objectAttribute.as_string();
return true; return true;
} else {
return false;
} }
return false;
} }
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &value) { bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &value) {
@ -265,9 +274,9 @@ private:
if (ret) { if (ret) {
value = std::atoi(strValue.c_str()); value = std::atoi(strValue.c_str());
return true; return true;
} else { }
return false;
} return false;
} }
aiMatrix4x4 parseTransformMatrix(std::string matrixStr) { aiMatrix4x4 parseTransformMatrix(std::string matrixStr) {
@ -287,7 +296,7 @@ private:
} }
} }
if (currentNumber.size() > 0) { if (currentNumber.size() > 0) {
float f = std::stof(currentNumber); const float f = std::stof(currentNumber);
numbers.push_back(f); numbers.push_back(f);
} }
@ -311,29 +320,26 @@ private:
transformMatrix.b4 = numbers[10]; transformMatrix.b4 = numbers[10];
transformMatrix.c4 = numbers[11]; transformMatrix.c4 = numbers[11];
transformMatrix.d4 = 1; transformMatrix.d4 = 1;
return transformMatrix; return transformMatrix;
} }
void ReadObject(XmlNode &node) { void ReadObject(XmlNode &node) {
int id = -1, pid = -1, pindex = -1; int id = -1, pid = -1, pindex = -1;
bool hasId = getNodeAttribute(node, D3MF::XmlTag::id, id); bool hasId = getNodeAttribute(node, XmlTag::id, id);
//bool hasType = getNodeAttribute(node, D3MF::XmlTag::type, type); not used currently bool hasPid = getNodeAttribute(node, XmlTag::pid, pid);
bool hasPid = getNodeAttribute(node, D3MF::XmlTag::pid, pid); bool hasPindex = getNodeAttribute(node, XmlTag::pindex, pindex);
bool hasPindex = getNodeAttribute(node, D3MF::XmlTag::pindex, pindex);
std::string idStr = ai_to_string(id);
if (!hasId) { if (!hasId) {
return; return;
} }
Object *obj = new Object(id); Object *obj = new Object(id);
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) { for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name(); const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::mesh) { if (currentName == D3MF::XmlTag::mesh) {
auto mesh = ReadMesh(currentNode); auto mesh = ReadMesh(currentNode);
mesh->mName.Set(idStr); mesh->mName.Set(ai_to_string(id));
if (hasPid) { if (hasPid) {
auto it = mResourcesDictionnary.find(pid); auto it = mResourcesDictionnary.find(pid);
@ -347,8 +353,9 @@ private:
obj->mMeshIndex.push_back(mMeshCount); obj->mMeshIndex.push_back(mMeshCount);
mMeshCount++; mMeshCount++;
} else if (currentName == D3MF::XmlTag::components) { } else if (currentName == D3MF::XmlTag::components) {
for (XmlNode currentSubNode = currentNode.first_child(); currentSubNode; currentSubNode = currentSubNode.next_sibling()) { for (XmlNode &currentSubNode : currentNode.children()) {
if (currentSubNode.name() == D3MF::XmlTag::component) { const std::string subNodeName = currentSubNode.name();
if (subNodeName == D3MF::XmlTag::component) {
int objectId = -1; int objectId = -1;
std::string componentTransformStr; std::string componentTransformStr;
aiMatrix4x4 componentTransform; aiMatrix4x4 componentTransform;
@ -356,8 +363,9 @@ private:
componentTransform = parseTransformMatrix(componentTransformStr); componentTransform = parseTransformMatrix(componentTransformStr);
} }
if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId)) if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId)) {
obj->mComponents.push_back({ objectId, componentTransform }); obj->mComponents.push_back({ objectId, componentTransform });
}
} }
} }
} }
@ -369,21 +377,20 @@ private:
aiMesh *ReadMesh(XmlNode &node) { aiMesh *ReadMesh(XmlNode &node) {
aiMesh *mesh = new aiMesh(); aiMesh *mesh = new aiMesh();
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) { for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name(); const std::string currentName = currentNode.name();
if (currentName == D3MF::XmlTag::vertices) { if (currentName == XmlTag::vertices) {
ImportVertices(currentNode, mesh); ImportVertices(currentNode, mesh);
} else if (currentName == D3MF::XmlTag::triangles) { } else if (currentName == XmlTag::triangles) {
ImportTriangles(currentNode, mesh); ImportTriangles(currentNode, mesh);
} }
} }
return mesh; return mesh;
} }
void ReadMetadata(XmlNode &node) { void ReadMetadata(XmlNode &node) {
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name.c_str()); pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name);
const std::string name = attribute.as_string(); const std::string name = attribute.as_string();
const std::string value = node.value(); const std::string value = node.value();
if (name.empty()) { if (name.empty()) {
@ -398,9 +405,9 @@ private:
void ImportVertices(XmlNode &node, aiMesh *mesh) { void ImportVertices(XmlNode &node, aiMesh *mesh) {
std::vector<aiVector3D> vertices; std::vector<aiVector3D> vertices;
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) { for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name(); const std::string currentName = currentNode.name();
if (currentName == D3MF::XmlTag::vertex) { if (currentName == XmlTag::vertex) {
vertices.push_back(ReadVertex(currentNode)); vertices.push_back(ReadVertex(currentNode));
} }
} }
@ -412,29 +419,28 @@ private:
aiVector3D ReadVertex(XmlNode &node) { aiVector3D ReadVertex(XmlNode &node) {
aiVector3D vertex; aiVector3D vertex;
vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x.c_str()).as_string(), nullptr); vertex.x = ai_strtof(node.attribute(XmlTag::x).as_string(), nullptr);
vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y.c_str()).as_string(), nullptr); vertex.y = ai_strtof(node.attribute(XmlTag::y).as_string(), nullptr);
vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z.c_str()).as_string(), nullptr); vertex.z = ai_strtof(node.attribute(XmlTag::z).as_string(), nullptr);
return vertex; return vertex;
} }
void ImportTriangles(XmlNode &node, aiMesh *mesh) { void ImportTriangles(XmlNode &node, aiMesh *mesh) {
std::vector<aiFace> faces; std::vector<aiFace> faces;
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) { for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name(); const std::string currentName = currentNode.name();
if (currentName == D3MF::XmlTag::triangle) { if (currentName == XmlTag::triangle) {
aiFace face = ReadTriangle(currentNode); aiFace face = ReadTriangle(currentNode);
faces.push_back(face); faces.push_back(face);
int pid = 0, p1; int pid = 0, p1 = 0;
bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid); bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1); bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
if (hasPid && hasP1) { if (hasPid && hasP1) {
auto it = mResourcesDictionnary.find(pid); auto it = mResourcesDictionnary.find(pid);
if (it != mResourcesDictionnary.end()) if (it != mResourcesDictionnary.end()) {
{
if (it->second->getType() == ResourceType::RT_BaseMaterials) { if (it->second->getType() == ResourceType::RT_BaseMaterials) {
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second); BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1]; mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1];
@ -457,9 +463,9 @@ private:
face.mNumIndices = 3; face.mNumIndices = 3;
face.mIndices = new unsigned int[face.mNumIndices]; face.mIndices = new unsigned int[face.mNumIndices];
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v1.c_str()).as_string())); face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v1).as_string()));
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v2.c_str()).as_string())); face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string()));
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v3.c_str()).as_string())); face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string()));
return face; return face;
} }
@ -467,14 +473,14 @@ private:
void ReadBaseMaterials(XmlNode &node) { void ReadBaseMaterials(XmlNode &node) {
int id = -1; int id = -1;
if (getNodeAttribute(node, D3MF::XmlTag::basematerials_id, id)) { if (getNodeAttribute(node, D3MF::XmlTag::basematerials_id, id)) {
BaseMaterials* baseMaterials = new BaseMaterials(id); BaseMaterials *baseMaterials = new BaseMaterials(id);
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) for (XmlNode &currentNode : node.children()) {
{ const std::string currentName = currentNode.name();
if (currentNode.name() == D3MF::XmlTag::basematerials_base) { if (currentName == XmlTag::basematerials_base) {
baseMaterials->mMaterialIndex.push_back(mMaterialCount); baseMaterials->mMaterialIndex.push_back(mMaterialCount);
baseMaterials->mMaterials.push_back(readMaterialDef(currentNode, id)); baseMaterials->mMaterials.push_back(readMaterialDef(currentNode, id));
mMaterialCount++; ++mMaterialCount;
} }
} }
@ -488,7 +494,7 @@ private:
} }
//format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1) //format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
const size_t len(strlen(color)); const size_t len = strlen(color);
if (9 != len && 7 != len) { if (9 != len && 7 != len) {
return false; return false;
} }
@ -517,7 +523,7 @@ private:
} }
void assignDiffuseColor(XmlNode &node, aiMaterial *mat) { void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
const char *color = node.attribute(D3MF::XmlTag::basematerials_displaycolor.c_str()).as_string(); const char *color = node.attribute(XmlTag::basematerials_displaycolor).as_string();
aiColor4D diffuse; aiColor4D diffuse;
if (parseColor(color, diffuse)) { if (parseColor(color, diffuse)) {
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE); mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
@ -531,7 +537,7 @@ private:
bool hasName = getNodeAttribute(node, D3MF::XmlTag::basematerials_name, name); bool hasName = getNodeAttribute(node, D3MF::XmlTag::basematerials_name, name);
std::string stdMaterialName; std::string stdMaterialName;
std::string strId(ai_to_string(basematerialsId)); const std::string strId(ai_to_string(basematerialsId));
stdMaterialName += "id"; stdMaterialName += "id";
stdMaterialName += strId; stdMaterialName += strId;
stdMaterialName += "_"; stdMaterialName += "_";
@ -556,13 +562,15 @@ private:
std::string value; std::string value;
}; };
std::vector<MetaEntry> mMetaData; std::vector<MetaEntry> mMetaData;
std::map<unsigned int, Resource*> mResourcesDictionnary; std::map<unsigned int, Resource *> mResourcesDictionnary;
unsigned int mMaterialCount, mMeshCount; unsigned int mMaterialCount, mMeshCount;
XmlParser *mXmlParser; XmlParser *mXmlParser;
}; };
} //namespace D3MF } //namespace D3MF
using namespace D3MF;
static const aiImporterDesc desc = { static const aiImporterDesc desc = {
"3mf Importer", "3mf Importer",
"", "",
@ -596,7 +604,7 @@ bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bo
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) { if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
return false; return false;
} }
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename); D3MFOpcPackage opcPackage(pIOHandler, filename);
return opcPackage.validate(); return opcPackage.validate();
} }
@ -612,11 +620,11 @@ const aiImporterDesc *D3MFImporter::GetInfo() const {
} }
void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) { void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename); D3MFOpcPackage opcPackage(pIOHandler, filename);
XmlParser xmlParser; XmlParser xmlParser;
if (xmlParser.parse(opcPackage.RootStream())) { if (xmlParser.parse(opcPackage.RootStream())) {
D3MF::XmlSerializer xmlSerializer(&xmlParser); XmlSerializer xmlSerializer(&xmlParser);
xmlSerializer.ImportXml(pScene); xmlSerializer.ImportXml(pScene);
} }
} }

View File

@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
/// @brief The 3MF-importer class.
class D3MFImporter : public BaseImporter { class D3MFImporter : public BaseImporter {
public: public:
// BaseImporter interface
D3MFImporter(); D3MFImporter();
~D3MFImporter(); ~D3MFImporter();
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const; bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;

View File

@ -103,9 +103,9 @@ public:
std::string name = currentNode.name(); std::string name = currentNode.name();
if (name == "Relationship") { if (name == "Relationship") {
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship()); OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID.c_str()).as_string(); relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID).as_string();
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE.c_str()).as_string(); relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE).as_string();
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET.c_str()).as_string(); relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET).as_string();
if (validateRels(relPtr)) { if (validateRels(relPtr)) {
m_relationShips.push_back(relPtr); m_relationShips.push_back(relPtr);
} }
@ -188,7 +188,7 @@ bool D3MFOpcPackage::validate() {
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) { std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
XmlParser xmlParser; XmlParser xmlParser;
if (!xmlParser.parse(stream)) { if (!xmlParser.parse(stream)) {
return ""; return std::string();
} }
OpcPackageRelationshipReader reader(xmlParser); OpcPackageRelationshipReader reader(xmlParser);

View File

@ -123,9 +123,9 @@ public:
struct Object { struct Object {
Object() : Object() :
type(World), type(World),
name(""), name(),
children(), children(),
texture(""), texture(),
texRepeat(1.f, 1.f), texRepeat(1.f, 1.f),
texOffset(0.0f, 0.0f), texOffset(0.0f, 0.0f),
rotation(), rotation(),

View File

@ -205,7 +205,7 @@ void AMFImporter::ParseHelper_FixTruncatedFloatString(const char *pInStr, std::s
} }
static bool ParseHelper_Decode_Base64_IsBase64(const char pChar) { static bool ParseHelper_Decode_Base64_IsBase64(const char pChar) {
return (isalnum(pChar) || (pChar == '+') || (pChar == '/')); return (isalnum((unsigned char)pChar) || (pChar == '+') || (pChar == '/'));
} }
void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std::vector<uint8_t> &pOutputData) const { void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std::vector<uint8_t> &pOutputData) const {
@ -268,7 +268,8 @@ void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
mXmlParser = new XmlParser(); mXmlParser = new XmlParser();
if (!mXmlParser->parse(file.get())) { if (!mXmlParser->parse(file.get())) {
delete mXmlParser; delete mXmlParser;
throw DeadlyImportError("Failed to create XML reader for file" + pFile + "."); mXmlParser = nullptr;
throw DeadlyImportError("Failed to create XML reader for file ", pFile, ".");
} }
// Start reading, search for root tag <amf> // Start reading, search for root tag <amf>
@ -517,10 +518,6 @@ bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool p
return false; return false;
} }
void AMFImporter::GetExtensionList(std::set<std::string> &pExtensionList) {
pExtensionList.insert("amf");
}
const aiImporterDesc *AMFImporter::GetInfo() const { const aiImporterDesc *AMFImporter::GetInfo() const {
return &Description; return &Description;
} }

View File

@ -277,7 +277,6 @@ public:
void ParseHelper_Node_Enter(AMFNodeElementBase *child); void ParseHelper_Node_Enter(AMFNodeElementBase *child);
void ParseHelper_Node_Exit(); void ParseHelper_Node_Exit();
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const; bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
void GetExtensionList(std::set<std::string> &pExtensionList);
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler); void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
const aiImporterDesc *GetInfo() const; const aiImporterDesc *GetInfo() const;
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const; bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;

View File

@ -428,10 +428,10 @@ void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const st
if (pBiggerThan != nullptr) { if (pBiggerThan != nullptr) {
bool found = false; bool found = false;
const size_t biggerThan = *pBiggerThan;
for (const SComplexFace &face : pFaceList) { for (const SComplexFace &face : pFaceList) {
for (size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++) { for (size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++) {
if (face.Face.mIndices[idx_vert] > *pBiggerThan) { if (face.Face.mIndices[idx_vert] > biggerThan) {
rv = face.Face.mIndices[idx_vert]; rv = face.Face.mIndices[idx_vert];
found = true; found = true;
break; break;

View File

@ -498,6 +498,12 @@ void Parser::ParseLV1MaterialListBlock() {
ParseLV2MaterialBlock(sMat); ParseLV2MaterialBlock(sMat);
continue; continue;
} }
if( iDepth == 1 ){
// CRUDE HACK: support missing brace after "Ascii Scene Exporter v2.51"
LogWarning("Missing closing brace in material list");
--filePtr;
return;
}
} }
AI_ASE_HANDLE_TOP_LEVEL_SECTION(); AI_ASE_HANDLE_TOP_LEVEL_SECTION();
} }
@ -685,7 +691,7 @@ void Parser::ParseLV3MapBlock(Texture &map) {
// Files with 'None' as map name are produced by // Files with 'None' as map name are produced by
// an Maja to ASE exporter which name I forgot .. // an Maja to ASE exporter which name I forgot ..
ASSIMP_LOG_WARN("ASE: Skipping invalid map entry"); ASSIMP_LOG_WARN("ASE: Skipping invalid map entry");
map.mMapName = ""; map.mMapName = std::string();
} }
continue; continue;

View File

@ -671,7 +671,7 @@ void AssbinImporter::ReadBinaryScene(IOStream *stream, aiScene *scene) {
void AssbinImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) { void AssbinImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
IOStream *stream = pIOHandler->Open(pFile, "rb"); IOStream *stream = pIOHandler->Open(pFile, "rb");
if (nullptr == stream) { if (nullptr == stream) {
return; throw DeadlyImportError("ASSBIN: Could not open ", pFile);
} }
// signature // signature

View File

@ -359,7 +359,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
std::string BVHLoader::GetNextToken() { std::string BVHLoader::GetNextToken() {
// skip any preceding whitespace // skip any preceding whitespace
while (mReader != mBuffer.end()) { while (mReader != mBuffer.end()) {
if (!isspace(*mReader)) if (!isspace((unsigned char)*mReader))
break; break;
// count lines // count lines
@ -372,7 +372,7 @@ std::string BVHLoader::GetNextToken() {
// collect all chars till the next whitespace. BVH is easy in respect to that. // collect all chars till the next whitespace. BVH is easy in respect to that.
std::string token; std::string token;
while (mReader != mBuffer.end()) { while (mReader != mBuffer.end()) {
if (isspace(*mReader)) if (isspace((unsigned char)*mReader))
break; break;
token.push_back(*mReader); token.push_back(*mReader);

View File

@ -132,12 +132,6 @@ bool BlenderImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bo
return false; return false;
} }
// ------------------------------------------------------------------------------------------------
// List all extensions handled by this loader
void BlenderImporter::GetExtensionList(std::set<std::string> &app) {
app.insert("blend");
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Loader registry entry // Loader registry entry
const aiImporterDesc *BlenderImporter::GetInfo() const { const aiImporterDesc *BlenderImporter::GetInfo() const {
@ -426,9 +420,9 @@ void BlenderImporter::ResolveImage(aiMaterial *out, const Material *mat, const M
--s; --s;
} }
curTex->achFormatHint[0] = s + 1 > e ? '\0' : (char)::tolower(s[1]); curTex->achFormatHint[0] = s + 1 > e ? '\0' : (char)::tolower((unsigned char)s[1]);
curTex->achFormatHint[1] = s + 2 > e ? '\0' : (char)::tolower(s[2]); curTex->achFormatHint[1] = s + 2 > e ? '\0' : (char)::tolower((unsigned char)s[2]);
curTex->achFormatHint[2] = s + 3 > e ? '\0' : (char)::tolower(s[3]); curTex->achFormatHint[2] = s + 3 > e ? '\0' : (char)::tolower((unsigned char)s[3]);
curTex->achFormatHint[3] = '\0'; curTex->achFormatHint[3] = '\0';
// tex->mHeight = 0; // tex->mHeight = 0;

View File

@ -110,7 +110,6 @@ public:
protected: protected:
const aiImporterDesc* GetInfo () const; const aiImporterDesc* GetInfo () const;
void GetExtensionList(std::set<std::string>& app);
void SetupProperties(const Importer* pImp); void SetupProperties(const Importer* pImp);
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler); void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
void ParseBlendFile(Blender::FileDatabase& out, std::shared_ptr<IOStream> stream); void ParseBlendFile(Blender::FileDatabase& out, std::shared_ptr<IOStream> stream);

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team Copyright (c) 2006-2021, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endif #endif
#include "C4DImporter.h" #include "C4DImporter.h"
#include <assimp/TinyFormatter.h>
#include <memory> #include <memory>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
@ -65,7 +64,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "c4d_file.h" #include "c4d_file.h"
#include "default_alien_overloads.h" #include "default_alien_overloads.h"
using namespace melange; namespace {
aiString aiStringFrom(cineware::String const & cinestring) {
aiString result;
cinestring.GetCString(result.data, MAXLEN-1);
result.length = static_cast<ai_uint32>(cinestring.GetLength());
return result;
}
}
using namespace Assimp;
using namespace cineware;
// overload this function and fill in your own unique data // overload this function and fill in your own unique data
void GetWriterInfo(int &id, String &appname) { void GetWriterInfo(int &id, String &appname) {
@ -73,9 +84,6 @@ void GetWriterInfo(int &id, String &appname) {
appname = "Open Asset Import Library"; appname = "Open Asset Import Library";
} }
using namespace Assimp;
using namespace Assimp::Formatter;
namespace Assimp { namespace Assimp {
template<> const char* LogFunctions<C4DImporter>::Prefix() { template<> const char* LogFunctions<C4DImporter>::Prefix() {
static auto prefix = "C4D: "; static auto prefix = "C4D: ";
@ -97,17 +105,6 @@ static const aiImporterDesc desc = {
}; };
// ------------------------------------------------------------------------------------------------
C4DImporter::C4DImporter()
: BaseImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------
C4DImporter::~C4DImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool C4DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const { bool C4DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
const std::string& extension = GetExtension(pFile); const std::string& extension = GetExtension(pFile);
@ -125,11 +122,6 @@ const aiImporterDesc* C4DImporter::GetInfo () const {
return &desc; return &desc;
} }
// ------------------------------------------------------------------------------------------------
void C4DImporter::SetupProperties(const Importer* /*pImp*/) {
// nothing to be done for the moment
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure. // Imports the given file into the given scene structure.
@ -199,8 +191,8 @@ void C4DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader) { bool C4DImporter::ReadShader(aiMaterial* out, BaseShader* shader) {
// based on Melange sample code (C4DImportExport.cpp) // based on Cineware sample code (C4DImportExport.cpp)
while(shader) { while(shader) {
if(shader->GetType() == Xlayer) { if(shader->GetType() == Xlayer) {
BaseContainer* container = shader->GetDataInstance(); BaseContainer* container = shader->GetDataInstance();
@ -242,9 +234,7 @@ bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader) {
lsl = lsl->GetNext(); lsl = lsl->GetNext();
} }
} else if ( shader->GetType() == Xbitmap ) { } else if ( shader->GetType() == Xbitmap ) {
aiString path; auto const path = aiStringFrom(shader->GetFileName().GetString());
shader->GetFileName().GetString().GetCString(path.data, MAXLEN-1);
path.length = ::strlen(path.data);
out->AddProperty(&path, AI_MATKEY_TEXTURE_DIFFUSE(0)); out->AddProperty(&path, AI_MATKEY_TEXTURE_DIFFUSE(0));
return true; return true;
} else { } else {
@ -257,18 +247,15 @@ bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader) {
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void C4DImporter::ReadMaterials(melange::BaseMaterial* mat) { void C4DImporter::ReadMaterials(BaseMaterial* mat) {
// based on Melange sample code // based on Cineware sample code
while (mat) { while (mat) {
const String& name = mat->GetName();
if (mat->GetType() == Mmaterial) { if (mat->GetType() == Mmaterial) {
aiMaterial* out = new aiMaterial(); aiMaterial* out = new aiMaterial();
material_mapping[mat] = static_cast<unsigned int>(materials.size()); material_mapping[mat] = static_cast<unsigned int>(materials.size());
materials.push_back(out); materials.push_back(out);
aiString ai_name; auto const ai_name = aiStringFrom(mat->GetName());
name.GetCString(ai_name.data, MAXLEN-1);
ai_name.length = ::strlen(ai_name.data);
out->AddProperty(&ai_name, AI_MATKEY_NAME); out->AddProperty(&ai_name, AI_MATKEY_NAME);
Material& m = dynamic_cast<Material&>(*mat); Material& m = dynamic_cast<Material&>(*mat);
@ -305,19 +292,15 @@ void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent) {
ai_assert(parent != nullptr ); ai_assert(parent != nullptr );
std::vector<aiNode*> nodes; std::vector<aiNode*> nodes;
// based on Melange sample code // based on Cineware sample code
while (object) { while (object) {
const String& name = object->GetName();
const LONG type = object->GetType(); const LONG type = object->GetType();
const Matrix& ml = object->GetMl(); const Matrix& ml = object->GetMl();
aiString string;
name.GetCString(string.data, MAXLEN-1);
string.length = ::strlen(string.data);
aiNode* const nd = new aiNode(); aiNode* const nd = new aiNode();
nd->mParent = parent; nd->mParent = parent;
nd->mName = string; nd->mName = aiStringFrom(object->GetName());
nd->mTransformation.a1 = ml.v1.x; nd->mTransformation.a1 = ml.v1.x;
nd->mTransformation.b1 = ml.v1.y; nd->mTransformation.b1 = ml.v1.y;
@ -370,7 +353,7 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object) {
ai_assert(object != nullptr); ai_assert(object != nullptr);
ai_assert( object->GetType() == Opolygon ); ai_assert( object->GetType() == Opolygon );
// based on Melange sample code // based on Cineware sample code
PolygonObject* const polyObject = dynamic_cast<PolygonObject*>(object); PolygonObject* const polyObject = dynamic_cast<PolygonObject*>(object);
ai_assert(polyObject != nullptr); ai_assert(polyObject != nullptr);
@ -618,4 +601,3 @@ unsigned int C4DImporter::ResolveMaterial(PolygonObject* obj) {
} }
#endif // ASSIMP_BUILD_NO_C4D_IMPORTER #endif // ASSIMP_BUILD_NO_C4D_IMPORTER

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team Copyright (c) 2006-2021, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -56,8 +56,8 @@ struct aiMaterial;
struct aiImporterDesc; struct aiImporterDesc;
namespace melange { namespace cineware {
class BaseObject; // c4d_file.h class BaseObject;
class PolygonObject; class PolygonObject;
class BaseMaterial; class BaseMaterial;
class BaseShader; class BaseShader;
@ -71,43 +71,34 @@ namespace Assimp {
} }
// ------------------------------------------------------------------------------------------- // -------------------------------------------------------------------------------------------
/** Importer class to load Cinema4D files using the Melange library to be obtained from /** Importer class to load Cinema4D files using the Cineware library to be obtained from
* www.plugincafe.com * https://developers.maxon.net
* *
* Note that Melange is not free software. */ * Note that Cineware is not free software. */
// ------------------------------------------------------------------------------------------- // -------------------------------------------------------------------------------------------
class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter> { class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter> {
public: public:
C4DImporter(); bool CanRead( const std::string& pFile, IOSystem*, bool checkSig) const override;
~C4DImporter();
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
bool checkSig) const;
protected: protected:
// -------------------- const aiImporterDesc* GetInfo () const override;
const aiImporterDesc* GetInfo () const;
// -------------------- void InternReadFile( const std::string& pFile, aiScene*, IOSystem* ) override;
void SetupProperties(const Importer* pImp);
// --------------------
void InternReadFile( const std::string& pFile, aiScene* pScene,
IOSystem* pIOHandler);
private: private:
void ReadMaterials(melange::BaseMaterial* mat); void ReadMaterials(cineware::BaseMaterial* mat);
void RecurseHierarchy(melange::BaseObject* object, aiNode* parent); void RecurseHierarchy(cineware::BaseObject* object, aiNode* parent);
aiMesh* ReadMesh(melange::BaseObject* object); aiMesh* ReadMesh(cineware::BaseObject* object);
unsigned int ResolveMaterial(melange::PolygonObject* obj); unsigned int ResolveMaterial(cineware::PolygonObject* obj);
bool ReadShader(aiMaterial* out, melange::BaseShader* shader); bool ReadShader(aiMaterial* out, cineware::BaseShader* shader);
std::vector<aiMesh*> meshes; std::vector<aiMesh*> meshes;
std::vector<aiMaterial*> materials; std::vector<aiMaterial*> materials;
typedef std::map<melange::BaseMaterial*, unsigned int> MaterialMap; typedef std::map<cineware::BaseMaterial*, unsigned int> MaterialMap;
MaterialMap material_mapping; MaterialMap material_mapping;
}; // !class C4DImporter }; // !class C4DImporter

View File

@ -137,7 +137,13 @@ void COBImporter::SetupProperties(const Importer * /*pImp*/) {
// Imports the given file into the given scene structure. // Imports the given file into the given scene structure.
void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) { void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
COB::Scene scene; COB::Scene scene;
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE(pIOHandler->Open(pFile, "rb")));
auto file = pIOHandler->Open(pFile, "rb");
if (!file) {
ThrowException("Could not open " + pFile);
}
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE(file));
// check header // check header
char head[32]; char head[32];

View File

@ -75,7 +75,7 @@ static const aiImporterDesc desc = {
3, 3,
1, 1,
5, 5,
"dae zae" "dae xml zae"
}; };
static const float kMillisecondsFromSeconds = 1000.f; static const float kMillisecondsFromSeconds = 1000.f;
@ -1241,7 +1241,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
continue; continue;
} }
entry.mTargetId = entry.mTransformId; entry.mTargetId = entry.mTransformId;
entry.mTransformId = ""; entry.mTransformId = std::string();
} }
entry.mChannel = &(*cit); entry.mChannel = &(*cit);

View File

@ -234,7 +234,7 @@ void ColladaParser::UriDecodePath(aiString &ss) {
#if defined(_MSC_VER) #if defined(_MSC_VER)
if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') { if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
#else #else
if (ss.data[0] == '/' && isalpha(ss.data[1]) && ss.data[2] == ':') { if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
#endif #endif
--ss.length; --ss.length;
::memmove(ss.data, ss.data + 1, ss.length); ::memmove(ss.data, ss.data + 1, ss.length);

View File

@ -1789,13 +1789,13 @@ void FBXExporter::WriteObjects ()
blendchannel_uid, blendshape_name + FBX::SEPARATOR + "SubDeformer", "BlendShapeChannel" blendchannel_uid, blendshape_name + FBX::SEPARATOR + "SubDeformer", "BlendShapeChannel"
); );
sdnode.AddChild("Version", int32_t(100)); sdnode.AddChild("Version", int32_t(100));
sdnode.AddChild("DeformPercent", int32_t(100)); sdnode.AddChild("DeformPercent", float_t(0.0));
FBX::Node p("Properties70"); FBX::Node p("Properties70");
p.AddP70numberA("DeformPercent", 100.); p.AddP70numberA("DeformPercent", 0.0);
sdnode.AddChild(p); sdnode.AddChild(p);
// TODO: Normally just one weight per channel, adding stub for later development // TODO: Normally just one weight per channel, adding stub for later development
std::vector<float>fFullWeights; std::vector<float>fFullWeights;
fFullWeights.push_back(0.); fFullWeights.push_back(100.);
sdnode.AddChild("FullWeights", fFullWeights); sdnode.AddChild("FullWeights", fFullWeights);
sdnode.Dump(outstream, binary, indent); sdnode.Dump(outstream, binary, indent);

View File

@ -82,7 +82,7 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
// lower-case shading because Blender (for example) writes "Phong" // lower-case shading because Blender (for example) writes "Phong"
for (size_t i = 0; i < shading.length(); ++i) { for (size_t i = 0; i < shading.length(); ++i) {
shading[i] = static_cast<char>(tolower(shading[i])); shading[i] = static_cast<char>(tolower(static_cast<unsigned char>(shading[i])));
} }
std::string templateName; std::string templateName;
if(shading == "phong") { if(shading == "phong") {

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@ -330,7 +330,7 @@ void MeshGeometry::ReadVertexData(const std::string& type, int index, const Scop
} }
const Element* Name = source["Name"]; const Element* Name = source["Name"];
m_uvNames[index] = ""; m_uvNames[index] = std::string();
if(Name) { if(Name) {
m_uvNames[index] = ParseTokenAsString(GetRequiredToken(*Name,0)); m_uvNames[index] = ParseTokenAsString(GetRequiredToken(*Name,0));
} }

View File

@ -462,7 +462,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
if (t.Type() != TokenType_DATA) { if (t.Type() != TokenType_DATA) {
err_out = "expected TOK_DATA token"; err_out = "expected TOK_DATA token";
return ""; return std::string();
} }
if(t.IsBinary()) if(t.IsBinary())
@ -470,7 +470,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const char* data = t.begin(); const char* data = t.begin();
if (data[0] != 'S') { if (data[0] != 'S') {
err_out = "failed to parse S(tring), unexpected data type (binary)"; err_out = "failed to parse S(tring), unexpected data type (binary)";
return ""; return std::string();
} }
// read string length // read string length
@ -484,13 +484,13 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const size_t length = static_cast<size_t>(t.end() - t.begin()); const size_t length = static_cast<size_t>(t.end() - t.begin());
if(length < 2) { if(length < 2) {
err_out = "token is too short to hold a string"; err_out = "token is too short to hold a string";
return ""; return std::string();
} }
const char* s = t.begin(), *e = t.end() - 1; const char* s = t.begin(), *e = t.end() - 1;
if (*s != '\"' || *e != '\"') { if (*s != '\"' || *e != '\"') {
err_out = "expected double quoted string"; err_out = "expected double quoted string";
return ""; return std::string();
} }
return std::string(s+1,length-2); return std::string(s+1,length-2);

View File

@ -155,7 +155,7 @@ std::string PeekPropertyName(const Element& element)
ai_assert(element.KeyToken().StringContents() == "P"); ai_assert(element.KeyToken().StringContents() == "P");
const TokenList& tok = element.Tokens(); const TokenList& tok = element.Tokens();
if(tok.size() < 4) { if(tok.size() < 4) {
return ""; return std::string();
} }
return ParseTokenAsString(*tok[0]); return ParseTokenAsString(*tok[0]);

View File

@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AssetLib/HMP/HMPLoader.h" #include "AssetLib/HMP/HMPLoader.h"
#include "AssetLib/MD2/MD2FileData.h" #include "AssetLib/MD2/MD2FileData.h"
#include <assimp/StringUtils.h>
#include <assimp/importerdesc.h> #include <assimp/importerdesc.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
@ -151,12 +152,7 @@ void HMPImporter::InternReadFile(const std::string &pFile,
InternReadFile_HMP7(); InternReadFile_HMP7();
} else { } else {
// Print the magic word to the logger // Print the magic word to the logger
char szBuffer[5]; std::string szBuffer = ai_str_toprintable((const char *)&iMagic, sizeof(iMagic));
szBuffer[0] = ((char *)&iMagic)[0];
szBuffer[1] = ((char *)&iMagic)[1];
szBuffer[2] = ((char *)&iMagic)[2];
szBuffer[3] = ((char *)&iMagic)[3];
szBuffer[4] = '\0';
delete[] mBuffer; delete[] mBuffer;
mBuffer = nullptr; mBuffer = nullptr;

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@ -115,7 +115,7 @@ static const aiImporterDesc desc = {
0, 0,
0, 0,
0, 0,
"ifc ifczip stp" "ifc ifczip step stp"
}; };
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -567,7 +567,7 @@ typedef std::map<std::string, std::string> Metadata;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcProperty>, 1, 0> &set, ConversionData &conv, Metadata &properties, void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcProperty>, 1, 0> &set, ConversionData &conv, Metadata &properties,
const std::string &prefix = "", const std::string &prefix = std::string(),
unsigned int nest = 0) { unsigned int nest = 0) {
for (const Schema_2x3::IfcProperty &property : set) { for (const Schema_2x3::IfcProperty &property : set) {
const std::string &key = prefix.length() > 0 ? (prefix + "." + property.Name) : property.Name; const std::string &key = prefix.length() > 0 ? (prefix + "." + property.Name) : property.Name;
@ -618,7 +618,7 @@ void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcPr
ProcessMetadata(complexProp->HasProperties, conv, properties, key, nest + 1); ProcessMetadata(complexProp->HasProperties, conv, properties, key, nest + 1);
} }
} else { } else {
properties[key] = ""; properties[key] = std::string();
} }
} }
} }

View File

@ -859,13 +859,13 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// Check whether we can read from the file // Check whether we can read from the file
if (file.get() == nullptr) { if (file.get() == nullptr) {
throw DeadlyImportError("Failed to open IRR file " + pFile + ""); throw DeadlyImportError("Failed to open IRR file ", pFile);
} }
// Construct the irrXML parser // Construct the irrXML parser
XmlParser st; XmlParser st;
if (!st.parse( file.get() )) { if (!st.parse( file.get() )) {
return; throw DeadlyImportError("XML parse error while loading IRR file ", pFile);
} }
pugi::xml_node rootElement = st.getRootNode(); pugi::xml_node rootElement = st.getRootNode();

View File

@ -135,12 +135,12 @@ void IRRMeshImporter::InternReadFile(const std::string &pFile,
// Check whether we can read from the file // Check whether we can read from the file
if (file.get() == NULL) if (file.get() == NULL)
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + ""); throw DeadlyImportError("Failed to open IRRMESH file ", pFile);
// Construct the irrXML parser // Construct the irrXML parser
XmlParser parser; XmlParser parser;
if (!parser.parse( file.get() )) { if (!parser.parse( file.get() )) {
return; throw DeadlyImportError("XML parse error while loading IRRMESH file ", pFile);
} }
XmlNode root = parser.getRootNode(); XmlNode root = parser.getRootNode();

View File

@ -502,7 +502,7 @@ struct Surface {
Surface() : Surface() :
mColor(0.78431f, 0.78431f, 0.78431f), bDoubleSided(false), mDiffuseValue(1.f), mSpecularValue(0.f), mTransparency(0.f), mGlossiness(0.4f), mLuminosity(0.f), mColorHighlights(0.f), mMaximumSmoothAngle(0.f) // 0 == not specified, no smoothing mColor(0.78431f, 0.78431f, 0.78431f), bDoubleSided(false), mDiffuseValue(1.f), mSpecularValue(0.f), mTransparency(0.f), mGlossiness(0.4f), mLuminosity(0.f), mColorHighlights(0.f), mMaximumSmoothAngle(0.f) // 0 == not specified, no smoothing
, ,
mVCMap(""), mVCMap(),
mVCMapType(AI_LWO_RGBA), mVCMapType(AI_LWO_RGBA),
mIOR(1.f) // vakuum mIOR(1.f) // vakuum
, ,

View File

@ -88,7 +88,7 @@ struct NodeDesc {
id(), id(),
number(0), number(0),
parent(0), parent(0),
name(""), name(),
isPivotSet(false), isPivotSet(false),
lightColor(1.f, 1.f, 1.f), lightColor(1.f, 1.f, 1.f),
lightIntensity(1.f), lightIntensity(1.f),

View File

@ -95,10 +95,9 @@ static const aiImporterDesc desc = {
0, 0,
0, 0,
0, 0,
#ifdef M3D_ASCII
"m3d a3d"
#else
"m3d" "m3d"
#ifdef M3D_ASCII
" a3d"
#endif #endif
}; };
@ -137,7 +136,7 @@ bool M3DImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool c
*/ */
std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile, "rb")); std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile, "rb"));
unsigned char data[4]; unsigned char data[4];
if (4 != pStream->Read(data, 1, 4)) { if (!pStream || 4 != pStream->Read(data, 1, 4)) {
return false; return false;
} }
return !memcmp(data, "3DMO", 4) /* bin */ return !memcmp(data, "3DMO", 4) /* bin */

View File

@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h> #include <assimp/importerdesc.h>
#include <assimp/StringUtils.h>
#include <memory> #include <memory>
@ -148,46 +149,39 @@ void MD2Importer::ValidateHeader( )
if (m_pcHeader->magic != AI_MD2_MAGIC_NUMBER_BE && if (m_pcHeader->magic != AI_MD2_MAGIC_NUMBER_BE &&
m_pcHeader->magic != AI_MD2_MAGIC_NUMBER_LE) m_pcHeader->magic != AI_MD2_MAGIC_NUMBER_LE)
{ {
char szBuffer[5]; throw DeadlyImportError("Invalid MD2 magic word: expected IDP2, found ",
szBuffer[0] = ((char*)&m_pcHeader->magic)[0]; ai_str_toprintable((char *)&m_pcHeader->magic, 4));
szBuffer[1] = ((char*)&m_pcHeader->magic)[1];
szBuffer[2] = ((char*)&m_pcHeader->magic)[2];
szBuffer[3] = ((char*)&m_pcHeader->magic)[3];
szBuffer[4] = '\0';
throw DeadlyImportError("Invalid MD2 magic word: should be IDP2, the "
"magic word found is " + std::string(szBuffer));
} }
// check file format version // check file format version
if (m_pcHeader->version != 8) if (m_pcHeader->version != 8)
ASSIMP_LOG_WARN( "Unsupported md2 file version. Continuing happily ..."); ASSIMP_LOG_WARN( "Unsupported MD2 file version. Continuing happily ...");
// check some values whether they are valid // check some values whether they are valid
if (0 == m_pcHeader->numFrames) if (0 == m_pcHeader->numFrames)
throw DeadlyImportError( "Invalid md2 file: NUM_FRAMES is 0"); throw DeadlyImportError( "Invalid MD2 file: NUM_FRAMES is 0");
if (m_pcHeader->offsetEnd > (uint32_t)fileSize) if (m_pcHeader->offsetEnd > (uint32_t)fileSize)
throw DeadlyImportError( "Invalid md2 file: File is too small"); throw DeadlyImportError( "Invalid MD2 file: File is too small");
if (m_pcHeader->numSkins > AI_MAX_ALLOC(MD2::Skin)) { if (m_pcHeader->numSkins > AI_MAX_ALLOC(MD2::Skin)) {
throw DeadlyImportError("Invalid MD2 header: too many skins, would overflow"); throw DeadlyImportError("Invalid MD2 header: Too many skins, would overflow");
} }
if (m_pcHeader->numVertices > AI_MAX_ALLOC(MD2::Vertex)) { if (m_pcHeader->numVertices > AI_MAX_ALLOC(MD2::Vertex)) {
throw DeadlyImportError("Invalid MD2 header: too many vertices, would overflow"); throw DeadlyImportError("Invalid MD2 header: Too many vertices, would overflow");
} }
if (m_pcHeader->numTexCoords > AI_MAX_ALLOC(MD2::TexCoord)) { if (m_pcHeader->numTexCoords > AI_MAX_ALLOC(MD2::TexCoord)) {
throw DeadlyImportError("Invalid MD2 header: too many texcoords, would overflow"); throw DeadlyImportError("Invalid MD2 header: Too many texcoords, would overflow");
} }
if (m_pcHeader->numTriangles > AI_MAX_ALLOC(MD2::Triangle)) { if (m_pcHeader->numTriangles > AI_MAX_ALLOC(MD2::Triangle)) {
throw DeadlyImportError("Invalid MD2 header: too many triangles, would overflow"); throw DeadlyImportError("Invalid MD2 header: Too many triangles, would overflow");
} }
if (m_pcHeader->numFrames > AI_MAX_ALLOC(MD2::Frame)) { if (m_pcHeader->numFrames > AI_MAX_ALLOC(MD2::Frame)) {
throw DeadlyImportError("Invalid MD2 header: too many frames, would overflow"); throw DeadlyImportError("Invalid MD2 header: Too many frames, would overflow");
} }
// -1 because Frame already contains one // -1 because Frame already contains one
@ -199,7 +193,7 @@ void MD2Importer::ValidateHeader( )
m_pcHeader->offsetFrames + m_pcHeader->numFrames * frameSize >= fileSize || m_pcHeader->offsetFrames + m_pcHeader->numFrames * frameSize >= fileSize ||
m_pcHeader->offsetEnd > fileSize) m_pcHeader->offsetEnd > fileSize)
{ {
throw DeadlyImportError("Invalid MD2 header: some offsets are outside the file"); throw DeadlyImportError("Invalid MD2 header: Some offsets are outside the file");
} }
if (m_pcHeader->numSkins > AI_MD2_MAX_SKINS) if (m_pcHeader->numSkins > AI_MD2_MAX_SKINS)
@ -210,7 +204,7 @@ void MD2Importer::ValidateHeader( )
ASSIMP_LOG_WARN("The model contains more vertices than Quake 2 supports"); ASSIMP_LOG_WARN("The model contains more vertices than Quake 2 supports");
if (m_pcHeader->numFrames <= configFrameID ) if (m_pcHeader->numFrames <= configFrameID )
throw DeadlyImportError("The requested frame is not existing the file"); throw DeadlyImportError("MD2: The requested frame (", configFrameID, ") does not exist in the file");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MDL_NORMALTABLE_H_INC #define AI_MDL_NORMALTABLE_H_INC
float g_avNormals[162][3] = { const float g_avNormals[162][3] = {
{ -0.525731f, 0.000000f, 0.850651f }, { -0.525731f, 0.000000f, 0.850651f },
{ -0.442863f, 0.238856f, 0.864188f }, { -0.442863f, 0.238856f, 0.864188f },
{ -0.295242f, 0.000000f, 0.955423f }, { -0.295242f, 0.000000f, 0.955423f },

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@ -702,7 +702,7 @@ void MD3Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
} }
filename = mFile.substr(s), path = mFile.substr(0, s); filename = mFile.substr(s), path = mFile.substr(0, s);
for (std::string::iterator it = filename.begin(); it != filename.end(); ++it) { for (std::string::iterator it = filename.begin(); it != filename.end(); ++it) {
*it = static_cast<char>(tolower(*it)); *it = static_cast<char>(tolower(static_cast<unsigned char>(*it)));
} }
// Load multi-part model file, if necessary // Load multi-part model file, if necessary

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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/StringUtils.h>
#include <memory> #include <memory>
@ -143,16 +144,8 @@ void MDCImporter::ValidateHeader() {
if (pcHeader->ulIdent != AI_MDC_MAGIC_NUMBER_BE && if (pcHeader->ulIdent != AI_MDC_MAGIC_NUMBER_BE &&
pcHeader->ulIdent != AI_MDC_MAGIC_NUMBER_LE) { pcHeader->ulIdent != AI_MDC_MAGIC_NUMBER_LE) {
char szBuffer[5]; throw DeadlyImportError("Invalid MDC magic word: expected IDPC, found ",
szBuffer[0] = ((char *)&pcHeader->ulIdent)[0]; ai_str_toprintable((char *)&pcHeader->ulIdent, 4));
szBuffer[1] = ((char *)&pcHeader->ulIdent)[1];
szBuffer[2] = ((char *)&pcHeader->ulIdent)[2];
szBuffer[3] = ((char *)&pcHeader->ulIdent)[3];
szBuffer[4] = '\0';
throw DeadlyImportError("Invalid MDC magic word: should be IDPC, the "
"magic word found is " +
std::string(szBuffer));
} }
if (pcHeader->ulVersion != AI_MDC_VERSION) { if (pcHeader->ulVersion != AI_MDC_VERSION) {
@ -465,6 +458,13 @@ void MDCImporter::InternReadFile(
pcMat->AddProperty(&path, AI_MATKEY_TEXTURE_DIFFUSE(0)); pcMat->AddProperty(&path, AI_MATKEY_TEXTURE_DIFFUSE(0));
} }
} }
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
pScene->mRootNode->mTransformation = aiMatrix4x4(
1.f, 0.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
0.f, -1.f, 0.f, 0.f,
0.f, 0.f, 0.f, 1.f);
} }
#endif // !! ASSIMP_BUILD_NO_MDC_IMPORTER #endif // !! ASSIMP_BUILD_NO_MDC_IMPORTER

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@ -36,7 +36,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define MDC_NORMAL_TABLE_INCLUDED #define MDC_NORMAL_TABLE_INCLUDED
/* mdc decoding normal table */ /* mdc decoding normal table */
float mdcNormals[ 256 ][ 3 ] = const float mdcNormals[ 256 ][ 3 ] =
{ {
{ 1.000000f, 0.000000f, 0.000000f }, { 1.000000f, 0.000000f, 0.000000f },
{ 0.980785f, 0.195090f, 0.000000f }, { 0.980785f, 0.195090f, 0.000000f },

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@ -57,6 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <iomanip> #include <iomanip>
#include <sstream> #include <sstream>
#include <map>
#ifdef MDL_HALFLIFE_LOG_WARN_HEADER #ifdef MDL_HALFLIFE_LOG_WARN_HEADER
#undef MDL_HALFLIFE_LOG_WARN_HEADER #undef MDL_HALFLIFE_LOG_WARN_HEADER
@ -868,7 +869,7 @@ void HL1MDLLoader::read_meshes() {
scene_mesh->mNormals[v] = bind_pose_normals[pTrivert->normindex]; scene_mesh->mNormals[v] = bind_pose_normals[pTrivert->normindex];
scene_mesh->mTextureCoords[0][v] = aiVector3D( scene_mesh->mTextureCoords[0][v] = aiVector3D(
pTrivert->s * texcoords_s_scale, pTrivert->s * texcoords_s_scale,
pTrivert->t * texcoords_t_scale, 0); pTrivert->t * -texcoords_t_scale, 0);
} }
// Add face and indices. // Add face and indices.
@ -879,9 +880,9 @@ void HL1MDLLoader::read_meshes() {
aiFace *face = &scene_mesh->mFaces[f]; aiFace *face = &scene_mesh->mFaces[f];
face->mNumIndices = 3; face->mNumIndices = 3;
face->mIndices = new unsigned int[3]; face->mIndices = new unsigned int[3];
face->mIndices[0] = mesh_faces[f].v0; face->mIndices[0] = mesh_faces[f].v2;
face->mIndices[1] = mesh_faces[f].v1; face->mIndices[1] = mesh_faces[f].v1;
face->mIndices[2] = mesh_faces[f].v2; face->mIndices[2] = mesh_faces[f].v0;
} }
// Add mesh bones. // Add mesh bones.

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@ -95,7 +95,7 @@ void UniqueNameGenerator::make_unique(std::vector<std::string> &names) {
auto generate_unique_name = [&](const std::string &base_name) -> std::string { auto generate_unique_name = [&](const std::string &base_name) -> std::string {
auto *duplicate_info = &names_to_duplicates[base_name]; auto *duplicate_info = &names_to_duplicates[base_name];
std::string new_name = ""; std::string new_name;
bool found_identical_name; bool found_identical_name;
bool tried_with_base_name_only = false; bool tried_with_base_name_only = false;

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@ -199,6 +199,7 @@ void MDLImporter::InternReadFile(const std::string &pFile,
const uint32_t iMagicWord = *((uint32_t *)mBuffer); const uint32_t iMagicWord = *((uint32_t *)mBuffer);
// Determine the file subtype and call the appropriate member function // Determine the file subtype and call the appropriate member function
bool is_half_life = false;
// Original Quake1 format // Original Quake1 format
if (AI_MDL_MAGIC_NUMBER_BE == iMagicWord || AI_MDL_MAGIC_NUMBER_LE == iMagicWord) { if (AI_MDL_MAGIC_NUMBER_BE == iMagicWord || AI_MDL_MAGIC_NUMBER_LE == iMagicWord) {
@ -240,6 +241,7 @@ void MDLImporter::InternReadFile(const std::string &pFile,
else if (AI_MDL_MAGIC_NUMBER_BE_HL2a == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_HL2a == iMagicWord || else if (AI_MDL_MAGIC_NUMBER_BE_HL2a == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_HL2a == iMagicWord ||
AI_MDL_MAGIC_NUMBER_BE_HL2b == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_HL2b == iMagicWord) { AI_MDL_MAGIC_NUMBER_BE_HL2b == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_HL2b == iMagicWord) {
iGSFileVersion = 0; iGSFileVersion = 0;
is_half_life = true;
HalfLife::HalfLifeMDLBaseHeader *pHeader = (HalfLife::HalfLifeMDLBaseHeader *)mBuffer; HalfLife::HalfLifeMDLBaseHeader *pHeader = (HalfLife::HalfLifeMDLBaseHeader *)mBuffer;
if (pHeader->version == AI_MDL_HL1_VERSION) { if (pHeader->version == AI_MDL_HL1_VERSION) {
@ -252,12 +254,22 @@ void MDLImporter::InternReadFile(const std::string &pFile,
} else { } else {
// print the magic word to the log file // print the magic word to the log file
throw DeadlyImportError("Unknown MDL subformat ", pFile, throw DeadlyImportError("Unknown MDL subformat ", pFile,
". Magic word (", std::string((char *)&iMagicWord, 4), ") is not known"); ". Magic word (", ai_str_toprintable((const char *)&iMagicWord, sizeof(iMagicWord)), ") is not known");
} }
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system if (is_half_life){
pScene->mRootNode->mTransformation = aiMatrix4x4(1.f, 0.f, 0.f, 0.f, // Now rotate the whole scene 90 degrees around the z and x axes to convert to internal coordinate system
0.f, 0.f, 1.f, 0.f, 0.f, -1.f, 0.f, 0.f, 0.f, 0.f, 0.f, 1.f); pScene->mRootNode->mTransformation = aiMatrix4x4(
0.f, -1.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
-1.f, 0.f, 0.f, 0.f,
0.f, 0.f, 0.f, 1.f);
}
else {
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
pScene->mRootNode->mTransformation = aiMatrix4x4(1.f, 0.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f, 0.f, -1.f, 0.f, 0.f, 0.f, 0.f, 0.f, 1.f);
}
DeleteBufferAndCleanup(); DeleteBufferAndCleanup();
} catch (...) { } catch (...) {

View File

@ -75,7 +75,7 @@ using namespace std;
// Default constructor // Default constructor
MMDImporter::MMDImporter() : MMDImporter::MMDImporter() :
m_Buffer(), m_Buffer(),
m_strAbsPath("") { m_strAbsPath() {
DefaultIOSystem io; DefaultIOSystem io;
m_strAbsPath = io.getOsSeparator(); m_strAbsPath = io.getOsSeparator();
} }

View File

@ -91,7 +91,7 @@ namespace pmx
std::vector<char> buffer; std::vector<char> buffer;
if (size == 0) if (size == 0)
{ {
return std::string(""); return std::string();
} }
buffer.reserve(size); buffer.reserve(size);
stream->read((char*) buffer.data(), size); stream->read((char*) buffer.data(), size);
@ -478,8 +478,7 @@ namespace pmx
void PmxSoftBody::Read(std::istream * /*stream*/, PmxSetting * /*setting*/) void PmxSoftBody::Read(std::istream * /*stream*/, PmxSetting * /*setting*/)
{ {
std::cerr << "Not Implemented Exception" << std::endl; throw DeadlyImportError("MMD: Soft Body support is not implemented.");
throw DeadlyImportError("MMD: Not Implemented Exception");
} }
void PmxModel::Init() void PmxModel::Init()
@ -516,15 +515,13 @@ namespace pmx
char magic[4]; char magic[4];
stream->read((char*) magic, sizeof(char) * 4); stream->read((char*) magic, sizeof(char) * 4);
if (magic[0] != 0x50 || magic[1] != 0x4d || magic[2] != 0x58 || magic[3] != 0x20) if (magic[0] != 0x50 || magic[1] != 0x4d || magic[2] != 0x58 || magic[3] != 0x20)
{ {
std::cerr << "invalid magic number." << std::endl; throw DeadlyImportError("MMD: Invalid magic number.");
throw DeadlyImportError("MMD: invalid magic number.");
} }
stream->read((char*) &version, sizeof(float)); stream->read((char*) &version, sizeof(float));
if (version != 2.0f && version != 2.1f) if (version != 2.0f && version != 2.1f)
{ {
std::cerr << "this is not ver2.0 or ver2.1 but " << version << "." << std::endl; throw DeadlyImportError("MMD: Unsupported version (must be 2.0 or 2.1): ", ai_to_string(version));
throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but ", ai_to_string(version));
} }
this->setting.Read(stream); this->setting.Read(stream);

View File

@ -215,7 +215,12 @@ void MS3DImporter :: CollectChildJoints(const std::vector<TempJoint>& joints, ai
void MS3DImporter::InternReadFile( const std::string& pFile, void MS3DImporter::InternReadFile( const std::string& pFile,
aiScene* pScene, IOSystem* pIOHandler) aiScene* pScene, IOSystem* pIOHandler)
{ {
StreamReaderLE stream(pIOHandler->Open(pFile,"rb"));
auto file = pIOHandler->Open(pFile, "rb");
if (!file)
throw DeadlyImportError("MS3D: Could not open ", pFile);
StreamReaderLE stream(file);
// CanRead() should have done this already // CanRead() should have done this already
char head[10]; char head[10];

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@ -116,7 +116,13 @@ void NDOImporter::SetupProperties(const Importer* /*pImp*/)
void NDOImporter::InternReadFile( const std::string& pFile, void NDOImporter::InternReadFile( const std::string& pFile,
aiScene* pScene, IOSystem* pIOHandler) aiScene* pScene, IOSystem* pIOHandler)
{ {
StreamReaderBE reader(pIOHandler->Open( pFile, "rb"));
auto file = pIOHandler->Open( pFile, "rb");
if (!file) {
throw DeadlyImportError("Nendo: Could not open ", pFile);
}
StreamReaderBE reader(file);
// first 9 bytes are nendo file format ("nendo 1.n") // first 9 bytes are nendo file format ("nendo 1.n")
const char* head = (const char*)reader.GetPtr(); const char* head = (const char*)reader.GetPtr();

View File

@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultIOSystem.h> #include <assimp/DefaultIOSystem.h>
#include <assimp/StringComparison.h> #include <assimp/StringComparison.h>
#include <assimp/StringUtils.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
@ -206,7 +207,7 @@ USE_ODDLPARSER_NS
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
static void propId2StdString(Property *prop, std::string &name, std::string &key) { static void propId2StdString(Property *prop, std::string &name, std::string &key) {
name = key = ""; name = key = std::string();
if (nullptr == prop) { if (nullptr == prop) {
return; return;
} }
@ -223,6 +224,18 @@ static void propId2StdString(Property *prop, std::string &name, std::string &key
} }
} }
//------------------------------------------------------------------------------------------------
static void logDDLParserMessage (LogSeverity severity, const std::string &rawmsg) {
std::string msg = ai_str_toprintable(rawmsg);
switch (severity) {
case ddl_debug_msg: ASSIMP_LOG_DEBUG(msg); break;
case ddl_info_msg: ASSIMP_LOG_INFO(msg); break;
case ddl_warn_msg: ASSIMP_LOG_WARN(msg); break;
case ddl_error_msg: ASSIMP_LOG_ERROR(msg); break;
default: ASSIMP_LOG_VERBOSE_DEBUG(msg); break;
}
}
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
OpenGEXImporter::VertexContainer::VertexContainer() : OpenGEXImporter::VertexContainer::VertexContainer() :
m_numColors(0), m_colors(nullptr), m_numUVComps(), m_textureCoords() { m_numColors(0), m_colors(nullptr), m_numUVComps(), m_textureCoords() {
@ -306,6 +319,7 @@ void OpenGEXImporter::InternReadFile(const std::string &filename, aiScene *pScen
pIOHandler->Close(file); pIOHandler->Close(file);
OpenDDLParser myParser; OpenDDLParser myParser;
myParser.setLogCallback(&logDDLParserMessage);
myParser.setBuffer(&buffer[0], buffer.size()); myParser.setBuffer(&buffer[0], buffer.size());
bool success(myParser.parse()); bool success(myParser.parse());
if (success) { if (success) {

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@ -79,7 +79,7 @@ struct MetricInfo {
int m_intValue; int m_intValue;
MetricInfo() MetricInfo()
: m_stringValue( "" ) : m_stringValue( )
, m_floatValue( 0.0f ) , m_floatValue( 0.0f )
, m_intValue( -1 ) { , m_intValue( -1 ) {
// empty // empty

View File

@ -172,7 +172,7 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
(headerCheck[1] != 'L' && headerCheck[1] != 'l') || (headerCheck[1] != 'L' && headerCheck[1] != 'l') ||
(headerCheck[2] != 'Y' && headerCheck[2] != 'y')) { (headerCheck[2] != 'Y' && headerCheck[2] != 'y')) {
streamedBuffer.close(); streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Magic number \'ply\' is no there"); throw DeadlyImportError("Invalid .ply file: Incorrect magic number (expected 'ply' or 'PLY').");
} }
std::vector<char> mBuffer2; std::vector<char> mBuffer2;

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@ -178,7 +178,7 @@ struct Q3BSPModel {
m_Textures(), m_Textures(),
m_Lightmaps(), m_Lightmaps(),
m_EntityData(), m_EntityData(),
m_ModelName( "" ) m_ModelName()
{ {
// empty // empty
} }

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@ -75,7 +75,7 @@ static const aiImporterDesc desc = {
0, 0,
0, 0,
0, 0,
"pk3" "bsp pk3"
}; };
namespace Assimp { namespace Assimp {
@ -113,7 +113,7 @@ static void extractIds(const std::string &key, int &id1, int &id2) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Local helper function to normalize filenames. // Local helper function to normalize filenames.
static void normalizePathName(const std::string &rPath, std::string &normalizedPath) { static void normalizePathName(const std::string &rPath, std::string &normalizedPath) {
normalizedPath = ""; normalizedPath = std::string();
if (rPath.empty()) { if (rPath.empty()) {
return; return;
} }
@ -183,7 +183,7 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
throw DeadlyImportError("Failed to open file ", rFile, "."); throw DeadlyImportError("Failed to open file ", rFile, ".");
} }
std::string archiveName(""), mapName(""); std::string archiveName, mapName;
separateMapName(rFile, archiveName, mapName); separateMapName(rFile, archiveName, mapName);
if (mapName.empty()) { if (mapName.empty()) {
@ -202,8 +202,8 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Separates the map name from the import name. // Separates the map name from the import name.
void Q3BSPFileImporter::separateMapName(const std::string &importName, std::string &archiveName, std::string &mapName) { void Q3BSPFileImporter::separateMapName(const std::string &importName, std::string &archiveName, std::string &mapName) {
archiveName = ""; archiveName = std::string();
mapName = ""; mapName = std::string();
if (importName.empty()) { if (importName.empty()) {
return; return;
} }
@ -221,7 +221,7 @@ void Q3BSPFileImporter::separateMapName(const std::string &importName, std::stri
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns the first map in the map archive. // Returns the first map in the map archive.
bool Q3BSPFileImporter::findFirstMapInArchive(ZipArchiveIOSystem &bspArchive, std::string &mapName) { bool Q3BSPFileImporter::findFirstMapInArchive(ZipArchiveIOSystem &bspArchive, std::string &mapName) {
mapName = ""; mapName = std::string();
std::vector<std::string> fileList; std::vector<std::string> fileList;
bspArchive.getFileListExtension(fileList, "bsp"); bspArchive.getFileListExtension(fileList, "bsp");
if (fileList.empty()) { if (fileList.empty()) {
@ -440,7 +440,7 @@ void Q3BSPFileImporter::createMaterials(const Q3BSP::Q3BSPModel *pModel, aiScene
if (-1 != textureId) { if (-1 != textureId) {
sQ3BSPTexture *pTexture = pModel->m_Textures[textureId]; sQ3BSPTexture *pTexture = pModel->m_Textures[textureId];
if (nullptr != pTexture) { if (nullptr != pTexture) {
std::string tmp("*"), texName(""); std::string tmp("*"), texName;
tmp += pTexture->strName; tmp += pTexture->strName;
tmp += ".jpg"; tmp += ".jpg";
normalizePathName(tmp, texName); normalizePathName(tmp, texName);
@ -512,7 +512,7 @@ size_t Q3BSPFileImporter::countTriangles(const std::vector<Q3BSP::sQ3BSPFace *>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Creates the faces-to-material map. // Creates the faces-to-material map.
void Q3BSPFileImporter::createMaterialMap(const Q3BSP::Q3BSPModel *pModel) { void Q3BSPFileImporter::createMaterialMap(const Q3BSP::Q3BSPModel *pModel) {
std::string key(""); std::string key;
std::vector<sQ3BSPFace *> *pCurFaceArray = nullptr; std::vector<sQ3BSPFace *> *pCurFaceArray = nullptr;
for (size_t idx = 0; idx < pModel->m_Faces.size(); idx++) { for (size_t idx = 0; idx < pModel->m_Faces.size(); idx++) {
Q3BSP::sQ3BSPFace *pQ3BSPFace = pModel->m_Faces[idx]; Q3BSP::sQ3BSPFace *pQ3BSPFace = pModel->m_Faces[idx];
@ -660,7 +660,7 @@ bool Q3BSPFileImporter::expandFile(ZipArchiveIOSystem *pArchive, const std::stri
if (rExtList.empty()) { if (rExtList.empty()) {
rFile = rFilename; rFile = rFilename;
rExt = ""; rExt = std::string();
return true; return true;
} }

View File

@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers // internal headers
#include "Q3DLoader.h" #include "Q3DLoader.h"
#include <assimp/StringUtils.h>
#include <assimp/StreamReader.h> #include <assimp/StreamReader.h>
#include <assimp/fast_atof.h> #include <assimp/fast_atof.h>
#include <assimp/importerdesc.h> #include <assimp/importerdesc.h>
@ -106,7 +107,12 @@ const aiImporterDesc *Q3DImporter::GetInfo() const {
// Imports the given file into the given scene structure. // Imports the given file into the given scene structure.
void Q3DImporter::InternReadFile(const std::string &pFile, void Q3DImporter::InternReadFile(const std::string &pFile,
aiScene *pScene, IOSystem *pIOHandler) { aiScene *pScene, IOSystem *pIOHandler) {
StreamReaderLE stream(pIOHandler->Open(pFile, "rb"));
auto file = pIOHandler->Open(pFile, "rb");
if (!file)
throw DeadlyImportError("Quick3D: Could not open ", pFile);
StreamReaderLE stream(file);
// The header is 22 bytes large // The header is 22 bytes large
if (stream.GetRemainingSize() < 22) if (stream.GetRemainingSize() < 22)
@ -115,7 +121,7 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
// Check the file's signature // Check the file's signature
if (ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Do", 8) && if (ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Do", 8) &&
ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Ds", 8)) { ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Ds", 8)) {
throw DeadlyImportError("Not a Quick3D file. Signature string is: ", std::string((const char *)stream.GetPtr(), 8)); throw DeadlyImportError("Not a Quick3D file. Signature string is: ", ai_str_toprintable((const char *)stream.GetPtr(), 8));
} }
// Print the file format version // Print the file format version

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@ -68,6 +68,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/StringUtils.h>
#include <map> #include <map>
@ -166,14 +167,14 @@ static aiColor3D ReadColor(StreamReaderLE *stream) {
} }
static void UnknownChunk(StreamReaderLE * /*stream*/, const SIBChunk &chunk) { static void UnknownChunk(StreamReaderLE * /*stream*/, const SIBChunk &chunk) {
char temp[5] = { char temp[4] = {
static_cast<char>((chunk.Tag >> 24) & 0xff), static_cast<char>((chunk.Tag >> 24) & 0xff),
static_cast<char>((chunk.Tag >> 16) & 0xff), static_cast<char>((chunk.Tag >> 16) & 0xff),
static_cast<char>((chunk.Tag >> 8) & 0xff), static_cast<char>((chunk.Tag >> 8) & 0xff),
static_cast<char>(chunk.Tag & 0xff), '\0' static_cast<char>(chunk.Tag & 0xff)
}; };
ASSIMP_LOG_WARN((Formatter::format(), "SIB: Skipping unknown '", temp, "' chunk.")); ASSIMP_LOG_WARN((Formatter::format(), "SIB: Skipping unknown '", ai_str_toprintable(temp, 4), "' chunk."));
} }
// Reads a UTF-16LE string and returns it at UTF-8. // Reads a UTF-16LE string and returns it at UTF-8.
@ -804,7 +805,12 @@ static void ReadScene(SIB *sib, StreamReaderLE *stream) {
// Imports the given file into the given scene structure. // Imports the given file into the given scene structure.
void SIBImporter::InternReadFile(const std::string &pFile, void SIBImporter::InternReadFile(const std::string &pFile,
aiScene *pScene, IOSystem *pIOHandler) { aiScene *pScene, IOSystem *pIOHandler) {
StreamReaderLE stream(pIOHandler->Open(pFile, "rb"));
auto file = pIOHandler->Open(pFile, "rb");
if (!file)
throw DeadlyImportError("SIB: Could not open ", pFile);
StreamReaderLE stream(file);
// We should have at least one chunk // We should have at least one chunk
if (stream.GetRemainingSize() < 16) if (stream.GetRemainingSize() < 16)

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@ -130,7 +130,7 @@ struct Mesh {
std::vector<Bone> mBones; std::vector<Bone> mBones;
explicit Mesh(const std::string &pName = "") AI_NO_EXCEPT explicit Mesh(const std::string &pName = std::string()) AI_NO_EXCEPT
: mName( pName ) : mName( pName )
, mPositions() , mPositions()
, mPosFaces() , mPosFaces()

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@ -667,8 +667,8 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Materi
// convert to lower case for easier comparison // convert to lower case for easier comparison
for ( unsigned int c = 0; c < sz.length(); ++c ) { for ( unsigned int c = 0; c < sz.length(); ++c ) {
if ( isalpha( sz[ c ] ) ) { if ( isalpha( (unsigned char) sz[ c ] ) ) {
sz[ c ] = (char) tolower( sz[ c ] ); sz[ c ] = (char) tolower( (unsigned char) sz[ c ] );
} }
} }

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@ -1245,13 +1245,13 @@ unsigned int XFileParser::ReadInt() {
} }
// at least one digit expected // at least one digit expected
if (!isdigit(*mP)) if (!isdigit((unsigned char)*mP))
ThrowException("Number expected."); ThrowException("Number expected.");
// read digits // read digits
unsigned int number = 0; unsigned int number = 0;
while (mP < mEnd) { while (mP < mEnd) {
if (!isdigit(*mP)) if (!isdigit((unsigned char)*mP))
break; break;
number = number * 10 + (*mP - 48); number = number * 10 + (*mP - 48);
mP++; mP++;

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@ -167,10 +167,6 @@ bool X3DImporter::CanRead( const std::string &pFile, IOSystem * /*pIOHandler*/,
return false; return false;
} }
void X3DImporter::GetExtensionList( std::set<std::string> &extensionList ) {
extensionList.insert("x3d");
}
void X3DImporter::InternReadFile( const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler ) { void X3DImporter::InternReadFile( const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler ) {
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb")); std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
if (!stream) { if (!stream) {

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@ -307,7 +307,6 @@ public:
/// \param [in] pIOHandler - pointer to IO helper object. /// \param [in] pIOHandler - pointer to IO helper object.
void ParseFile(const std::string &pFile, IOSystem *pIOHandler); void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const; bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
void GetExtensionList(std::set<std::string> &pExtensionList);
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler); void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
const aiImporterDesc *GetInfo() const; const aiImporterDesc *GetInfo() const;
void Clear(); void Clear();

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@ -142,7 +142,7 @@ void XGLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// check whether we can read from the file // check whether we can read from the file
if (stream.get() == NULL) { if (stream.get() == NULL) {
throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile + ""); throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile);
} }
// see if its compressed, if so uncompress it // see if its compressed, if so uncompress it
@ -200,7 +200,7 @@ void XGLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// parse the XML file // parse the XML file
mXmlParser = new XmlParser; mXmlParser = new XmlParser;
if (!mXmlParser->parse(stream.get())) { if (!mXmlParser->parse(stream.get())) {
return; throw DeadlyImportError("XML parse error while loading XGL file ", pFile);
} }
TempScope scope; TempScope scope;

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@ -1033,7 +1033,7 @@ namespace glTF
AssetMetadata() AssetMetadata()
: premultipliedAlpha(false) : premultipliedAlpha(false)
, version("") , version()
{ {
} }
}; };

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@ -1071,7 +1071,7 @@ struct AssetMetadata {
void Read(Document &doc); void Read(Document &doc);
AssetMetadata() : AssetMetadata() :
version("") {} version() {}
}; };
// //

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
CIOStreamWrapper::~CIOStreamWrapper(void) { CIOStreamWrapper::~CIOStreamWrapper() {
/* Various places depend on this destructor to close the file */ /* Various places depend on this destructor to close the file */
if (mFile) { if (mFile) {
mIO->mFileSystem->CloseProc(mIO->mFileSystem, mFile); mIO->mFileSystem->CloseProc(mIO->mFileSystem, mFile);
@ -78,7 +78,7 @@ aiReturn CIOStreamWrapper::Seek(size_t pOffset,
} }
// ................................................................... // ...................................................................
size_t CIOStreamWrapper::Tell(void) const { size_t CIOStreamWrapper::Tell() const {
return mFile->TellProc(mFile); return mFile->TellProc(mFile);
} }

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@ -65,20 +65,6 @@ using namespace Assimp;
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
BaseImporter::BaseImporter() AI_NO_EXCEPT BaseImporter::BaseImporter() AI_NO_EXCEPT
: m_progress() { : m_progress() {
/**
* Assimp Importer
* unit conversions available
* if you need another measurment unit add it below.
* it's currently defined in assimp that we prefer meters.
*
* NOTE: Initialised here rather than in the header file
* to workaround a VS2013 bug with brace initialisers
* */
importerUnits[ImporterUnits::M] = 1.0;
importerUnits[ImporterUnits::CM] = 0.01;
importerUnits[ImporterUnits::MM] = 0.001;
importerUnits[ImporterUnits::INCHES] = 0.0254;
importerUnits[ImporterUnits::FEET] = 0.3048;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -97,7 +83,7 @@ void BaseImporter::UpdateImporterScale(Importer *pImp) {
// Set active scaling // Set active scaling
pImp->SetPropertyFloat(AI_CONFIG_APP_SCALE_KEY, static_cast<float>(activeScale)); pImp->SetPropertyFloat(AI_CONFIG_APP_SCALE_KEY, static_cast<float>(activeScale));
ASSIMP_LOG_DEBUG_F("UpdateImporterScale scale set: %f", activeScale); ASSIMP_LOG_DEBUG_F("UpdateImporterScale scale set: ", activeScale);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -193,7 +179,7 @@ void BaseImporter::GetExtensionList(std::set<std::string> &extensions) {
} }
for (size_t i = 0; i < read; ++i) { for (size_t i = 0; i < read; ++i) {
buffer[i] = static_cast<char>(::tolower(buffer[i])); buffer[i] = static_cast<char>(::tolower((unsigned char)buffer[i]));
} }
// It is not a proper handling of unicode files here ... // It is not a proper handling of unicode files here ...
@ -214,7 +200,7 @@ void BaseImporter::GetExtensionList(std::set<std::string> &extensions) {
token.clear(); token.clear();
const char *ptr(tokens[i]); const char *ptr(tokens[i]);
for (size_t tokIdx = 0; tokIdx < len; ++tokIdx) { for (size_t tokIdx = 0; tokIdx < len; ++tokIdx) {
token.push_back(static_cast<char>(tolower(*ptr))); token.push_back(static_cast<char>(tolower(static_cast<unsigned char>(*ptr))));
++ptr; ++ptr;
} }
const char *r = strstr(buffer, token.c_str()); const char *r = strstr(buffer, token.c_str());
@ -223,7 +209,7 @@ void BaseImporter::GetExtensionList(std::set<std::string> &extensions) {
} }
// We need to make sure that we didn't accidentially identify the end of another token as our token, // We need to make sure that we didn't accidentially identify the end of another token as our token,
// e.g. in a previous version the "gltf " present in some gltf files was detected as "f " // e.g. in a previous version the "gltf " present in some gltf files was detected as "f "
if (noAlphaBeforeTokens && (r != buffer && isalpha(r[-1]))) { if (noAlphaBeforeTokens && (r != buffer && isalpha(static_cast<unsigned char>(r[-1])))) {
continue; continue;
} }
// We got a match, either we don't care where it is, or it happens to // We got a match, either we don't care where it is, or it happens to
@ -271,7 +257,7 @@ std::string BaseImporter::GetExtension(const std::string &file) {
// no file extension at all // no file extension at all
if (pos == std::string::npos) { if (pos == std::string::npos) {
return ""; return std::string();
} }
// thanks to Andy Maloney for the hint // thanks to Andy Maloney for the hint

View File

@ -76,7 +76,7 @@ public:
if (std::string::npos != (ss2 = mBase.find_last_of("\\/"))) { if (std::string::npos != (ss2 = mBase.find_last_of("\\/"))) {
mBase.erase(ss2,mBase.length()-ss2); mBase.erase(ss2,mBase.length()-ss2);
} else { } else {
mBase = ""; mBase = std::string();
} }
// make sure the directory is terminated properly // make sure the directory is terminated properly

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@ -149,7 +149,7 @@ void AllocateFromAssimpHeap::operator delete[] ( void* data) {
Importer::Importer() Importer::Importer()
: pimpl( new ImporterPimpl ) { : pimpl( new ImporterPimpl ) {
pimpl->mScene = nullptr; pimpl->mScene = nullptr;
pimpl->mErrorString = ""; pimpl->mErrorString = std::string();
// Allocate a default IO handler // Allocate a default IO handler
pimpl->mIOHandler = new DefaultIOSystem; pimpl->mIOHandler = new DefaultIOSystem;
@ -387,7 +387,7 @@ void Importer::FreeScene( ) {
delete pimpl->mScene; delete pimpl->mScene;
pimpl->mScene = nullptr; pimpl->mScene = nullptr;
pimpl->mErrorString = ""; pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr(); pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(void);
} }
@ -434,7 +434,7 @@ aiScene* Importer::GetOrphanedScene() {
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
pimpl->mScene = nullptr; pimpl->mScene = nullptr;
pimpl->mErrorString = ""; // reset error string pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr(); pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(aiScene*); ASSIMP_END_EXCEPTION_REGION(aiScene*);

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@ -48,6 +48,7 @@ corresponding preprocessor flag to selectively disable formats.
#include <assimp/BaseImporter.h> #include <assimp/BaseImporter.h>
#include <vector> #include <vector>
#include <cstdlib>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Importers // Importers
@ -204,7 +205,17 @@ corresponding preprocessor flag to selectively disable formats.
namespace Assimp { namespace Assimp {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void GetImporterInstanceList(std::vector<BaseImporter *> &out) { void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
// Some importers may be unimplemented or otherwise unsuitable for general use
// in their current state. Devs can set ASSIMP_ENABLE_DEV_IMPORTERS in their
// local environment to enable them, otherwise they're left out of the registry.
const char *envStr = std::getenv("ASSIMP_ENABLE_DEV_IMPORTERS");
bool devImportersEnabled = envStr && strcmp(envStr, "0");
// Ensure no unused var warnings if all uses are #ifndef'd away below:
(void)devImportersEnabled;
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// Add an instance of each worker class here // Add an instance of each worker class here
// (register_new_importers_here) // (register_new_importers_here)
@ -354,7 +365,9 @@ void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
out.push_back(new D3MFImporter()); out.push_back(new D3MFImporter());
#endif #endif
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
out.push_back(new X3DImporter()); if (devImportersEnabled) { // https://github.com/assimp/assimp/issues/3647
out.push_back(new X3DImporter());
}
#endif #endif
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER #ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
out.push_back(new MMDImporter()); out.push_back(new MMDImporter());

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// possible as new fields are added to assimp structures. // possible as new fields are added to assimp structures.
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
/** /**
* @file Implements Assimp::SceneCombiner. This is a smart utility * @file Implements Assimp::SceneCombiner. This is a smart utility
* class that combines multiple scenes, meshes, ... into one. Currently * class that combines multiple scenes, meshes, ... into one. Currently
* these utilities are used by the IRR and LWS loaders and the * these utilities are used by the IRR and LWS loaders and the
@ -359,7 +359,7 @@ void SceneCombiner::MergeScenes(aiScene **_dest, aiScene *master, std::vector<At
// generate the output texture list + an offset table for all texture indices // generate the output texture list + an offset table for all texture indices
if (dest->mNumTextures) { if (dest->mNumTextures) {
aiTexture **pip = dest->mTextures = new aiTexture *[dest->mNumMaterials]; aiTexture **pip = dest->mTextures = new aiTexture *[dest->mNumTextures];
cnt = 0; cnt = 0;
for (unsigned int n = 0; n < src.size(); ++n) { for (unsigned int n = 0; n < src.size(); ++n) {
SceneHelper *cur = &src[n]; SceneHelper *cur = &src[n];
@ -638,6 +638,8 @@ void SceneCombiner::MergeScenes(aiScene **_dest, aiScene *master, std::vector<At
deleteMe->mMaterials = nullptr; deleteMe->mMaterials = nullptr;
delete[] deleteMe->mAnimations; delete[] deleteMe->mAnimations;
deleteMe->mAnimations = nullptr; deleteMe->mAnimations = nullptr;
delete[] deleteMe->mTextures;
deleteMe->mTextures = nullptr;
deleteMe->mRootNode = nullptr; deleteMe->mRootNode = nullptr;

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
aiNode::aiNode() aiNode::aiNode()
: mName("") : mName()
, mParent(nullptr) , mParent(nullptr)
, mNumChildren(0) , mNumChildren(0)
, mChildren(nullptr) , mChildren(nullptr)

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@ -70,6 +70,7 @@ GenFaceNormalsProcess::~GenFaceNormalsProcess() {
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.
bool GenFaceNormalsProcess::IsActive(unsigned int pFlags) const { bool GenFaceNormalsProcess::IsActive(unsigned int pFlags) const {
force_ = (pFlags & aiProcess_ForceGenNormals) != 0; force_ = (pFlags & aiProcess_ForceGenNormals) != 0;
flippedWindingOrder_ = (pFlags & aiProcess_FlipWindingOrder) != 0;
return (pFlags & aiProcess_GenNormals) != 0; return (pFlags & aiProcess_GenNormals) != 0;
} }
@ -134,6 +135,8 @@ bool GenFaceNormalsProcess::GenMeshFaceNormals(aiMesh *pMesh) {
const aiVector3D *pV1 = &pMesh->mVertices[face.mIndices[0]]; const aiVector3D *pV1 = &pMesh->mVertices[face.mIndices[0]];
const aiVector3D *pV2 = &pMesh->mVertices[face.mIndices[1]]; const aiVector3D *pV2 = &pMesh->mVertices[face.mIndices[1]];
const aiVector3D *pV3 = &pMesh->mVertices[face.mIndices[face.mNumIndices - 1]]; const aiVector3D *pV3 = &pMesh->mVertices[face.mIndices[face.mNumIndices - 1]];
if (flippedWindingOrder_)
std::swap( pV2, pV3 );
const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1)).NormalizeSafe(); const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1)).NormalizeSafe();
for (unsigned int i = 0; i < face.mNumIndices; ++i) { for (unsigned int i = 0; i < face.mNumIndices; ++i) {

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@ -80,6 +80,7 @@ public:
private: private:
bool GenMeshFaceNormals(aiMesh* pcMesh); bool GenMeshFaceNormals(aiMesh* pcMesh);
mutable bool force_ = false; mutable bool force_ = false;
mutable bool flippedWindingOrder_ = false;
}; };
} // end of namespace Assimp } // end of namespace Assimp

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@ -70,6 +70,7 @@ GenVertexNormalsProcess::~GenVertexNormalsProcess() {
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.
bool GenVertexNormalsProcess::IsActive(unsigned int pFlags) const { bool GenVertexNormalsProcess::IsActive(unsigned int pFlags) const {
force_ = (pFlags & aiProcess_ForceGenNormals) != 0; force_ = (pFlags & aiProcess_ForceGenNormals) != 0;
flippedWindingOrder_ = (pFlags & aiProcess_FlipWindingOrder) != 0;
return (pFlags & aiProcess_GenSmoothNormals) != 0; return (pFlags & aiProcess_GenSmoothNormals) != 0;
} }
@ -142,6 +143,8 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals(aiMesh *pMesh, unsigned int m
const aiVector3D *pV1 = &pMesh->mVertices[face.mIndices[0]]; const aiVector3D *pV1 = &pMesh->mVertices[face.mIndices[0]];
const aiVector3D *pV2 = &pMesh->mVertices[face.mIndices[1]]; const aiVector3D *pV2 = &pMesh->mVertices[face.mIndices[1]];
const aiVector3D *pV3 = &pMesh->mVertices[face.mIndices[face.mNumIndices - 1]]; const aiVector3D *pV3 = &pMesh->mVertices[face.mIndices[face.mNumIndices - 1]];
if (flippedWindingOrder_)
std::swap( pV2, pV3 );
const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1)).NormalizeSafe(); const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1)).NormalizeSafe();
for (unsigned int i = 0; i < face.mNumIndices; ++i) { for (unsigned int i = 0; i < face.mNumIndices; ++i) {

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@ -104,6 +104,7 @@ private:
/** Configuration option: maximum smoothing angle, in radians*/ /** Configuration option: maximum smoothing angle, in radians*/
ai_real configMaxAngle; ai_real configMaxAngle;
mutable bool force_ = false; mutable bool force_ = false;
mutable bool flippedWindingOrder_ = false;
}; };
} // end of namespace Assimp } // end of namespace Assimp

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@ -429,7 +429,7 @@ void PretransformVertices::Execute(aiScene *pScene) {
const unsigned int iOldNodes = CountNodes(pScene->mRootNode); const unsigned int iOldNodes = CountNodes(pScene->mRootNode);
if (configTransform) { if (configTransform) {
pScene->mRootNode->mTransformation = configTransformation; pScene->mRootNode->mTransformation = configTransformation * pScene->mRootNode->mTransformation;
} }
// first compute absolute transformation matrices for all nodes // first compute absolute transformation matrices for all nodes

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@ -81,7 +81,7 @@ public:
/** @brief Set list of fixed (inmutable) materials /** @brief Set list of fixed (inmutable) materials
* @param fixed See #AI_CONFIG_PP_RRM_EXCLUDE_LIST * @param fixed See #AI_CONFIG_PP_RRM_EXCLUDE_LIST
*/ */
void SetFixedMaterialsString(const std::string& fixed = "") { void SetFixedMaterialsString(const std::string& fixed = std::string()) {
mConfigFixedMaterials = fixed; mConfigFixedMaterials = fixed;
} }

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@ -252,7 +252,7 @@ DecoderBuffer ParseLineIntoDecoderBuffer(DecoderBuffer *buffer) {
std::string ToLower(const std::string &str) { std::string ToLower(const std::string &str) {
std::string out; std::string out;
std::transform(str.begin(), str.end(), std::back_inserter(out), tolower); std::transform(str.begin(), str.end(), std::back_inserter(out), [](unsigned char c){return tolower(c);});
return out; return out;
} }

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@ -268,14 +268,14 @@ std::vector<std::string> PlyReader::SplitWords(const std::string &line) {
while ((end = line.find_first_of(" \t\n\v\f\r", start)) != while ((end = line.find_first_of(" \t\n\v\f\r", start)) !=
std::string::npos) { std::string::npos) {
const std::string word(line.substr(start, end - start)); const std::string word(line.substr(start, end - start));
if (!std::all_of(word.begin(), word.end(), isspace)) { if (!std::all_of(word.begin(), word.end(), [](unsigned char c){return isspace(c);})) {
output.push_back(word); output.push_back(word);
} }
start = end + 1; start = end + 1;
} }
const std::string last_word(line.substr(start)); const std::string last_word(line.substr(start));
if (!std::all_of(last_word.begin(), last_word.end(), isspace)) { if (!std::all_of(last_word.begin(), last_word.end(), [](unsigned char c){return isspace(c);})) {
output.push_back(last_word); output.push_back(last_word);
} }
return output; return output;

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@ -644,7 +644,7 @@ class ParameterizedTestCaseInfo : public ParameterizedTestCaseInfoBase {
// Check for invalid characters // Check for invalid characters
for (std::string::size_type index = 0; index < name.size(); ++index) { for (std::string::size_type index = 0; index < name.size(); ++index) {
if (!isalnum(name[index]) && name[index] != '_') if (!IsAlNum(name[index]) && name[index] != '_')
return false; return false;
} }

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@ -72,13 +72,15 @@ const char *getTypeToken(Value::ValueType type) {
} }
static void logInvalidTokenError(char *in, const std::string &exp, OpenDDLParser::logCallback callback) { static void logInvalidTokenError(char *in, const std::string &exp, OpenDDLParser::logCallback callback) {
std::stringstream stream; if (callback) {
stream << "Invalid token \"" << *in << "\"" std::string full(in);
<< " expected \"" << exp << "\"" << std::endl; std::string part(full.substr(0, 50));
std::string full(in); std::stringstream stream;
std::string part(full.substr(0, 50)); stream << "Invalid token \"" << *in << "\" "
stream << part; << "(expected \"" << exp << "\") "
callback(ddl_error_msg, stream.str()); << "in: \"" << part << "\"";
callback(ddl_error_msg, stream.str());
}
} }
static bool isIntegerType(Value::ValueType integerType) { static bool isIntegerType(Value::ValueType integerType) {
@ -111,26 +113,8 @@ static DDLNode *createDDLNode(Text *id, OpenDDLParser *parser) {
return node; return node;
} }
static void logMessage(LogSeverity severity, const std::string &msg) {
std::string log;
if (ddl_debug_msg == severity) {
log += "Debug:";
} else if (ddl_info_msg == severity) {
log += "Info :";
} else if (ddl_warn_msg == severity) {
log += "Warn :";
} else if (ddl_error_msg == severity) {
log += "Error:";
} else {
log += "None :";
}
log += msg;
std::cout << log;
}
OpenDDLParser::OpenDDLParser() : OpenDDLParser::OpenDDLParser() :
m_logCallback(logMessage), m_logCallback(nullptr),
m_buffer(), m_buffer(),
m_stack(), m_stack(),
m_context(nullptr) { m_context(nullptr) {
@ -138,7 +122,7 @@ OpenDDLParser::OpenDDLParser() :
} }
OpenDDLParser::OpenDDLParser(const char *buffer, size_t len) : OpenDDLParser::OpenDDLParser(const char *buffer, size_t len) :
m_logCallback(&logMessage), m_buffer(), m_context(nullptr) { m_logCallback(nullptr), m_buffer(), m_context(nullptr) {
if (0 != len) { if (0 != len) {
setBuffer(buffer, len); setBuffer(buffer, len);
} }
@ -149,13 +133,8 @@ OpenDDLParser::~OpenDDLParser() {
} }
void OpenDDLParser::setLogCallback(logCallback callback) { void OpenDDLParser::setLogCallback(logCallback callback) {
if (nullptr != callback) { // install user-specific log callback; null = no log callback
// install user-specific log callback m_logCallback = callback;
m_logCallback = callback;
} else {
// install default log callback
m_logCallback = &logMessage;
}
} }
OpenDDLParser::logCallback OpenDDLParser::getLogCallback() const { OpenDDLParser::logCallback OpenDDLParser::getLogCallback() const {

View File

@ -1,58 +0,0 @@
/build/
/test/build/
/xcodeproj/
.vscode/
# Object files
*.o
*.ko
*.obj
*.elf
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
*.suo
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Temporary
*.swp
.DS_Store
# CMake
CMakeScripts
*.cmake
# Xcode
*.build
*.xcodeproj
zip.sln
zip.vcxproj.filters
zip.vcxproj
ALL_BUILD.vcxproj.filters
ALL_BUILD.vcxproj
CMakeFiles/
zip.dir/
test/test.exe.vcxproj.filters
test/test.exe.vcxproj
test/test.exe.dir/

View File

@ -1,26 +1,29 @@
cmake_minimum_required(VERSION 3.10) cmake_minimum_required(VERSION 3.4)
project(zip project(zip
LANGUAGES C LANGUAGES C
VERSION "0.1.18") VERSION "0.1.19")
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH}) set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_VERBOSE_MAKEFILE ON)
option(CMAKE_DISABLE_TESTING "Disable test creation" OFF) option(CMAKE_DISABLE_TESTING "Disable test creation" OFF)
if (MSVC)
# Use secure functions by default and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -Wall -Wextra -Werror -pedantic")
endif (MSVC)
# zip # zip
set(SRC src/miniz.h src/zip.h src/zip.c) set(SRC src/miniz.h src/zip.h src/zip.c)
add_library(${PROJECT_NAME} ${SRC})
# this is the "object library" target: compiles the sources only once
add_library(OBJLIB OBJECT ${SRC})
# shared libraries need PIC
set_property(TARGET OBJLIB PROPERTY POSITION_INDEPENDENT_CODE 1)
# static and shared libraries built from the same object files
if (BUILD_SHARED_LIBS)
add_library(${PROJECT_NAME} SHARED $<TARGET_OBJECTS:OBJLIB>)
include(GenerateExportHeader)
generate_export_header(${PROJECT_NAME})
else()
add_library(${PROJECT_NAME} STATIC $<TARGET_OBJECTS:OBJLIB>)
endif()
target_include_directories(${PROJECT_NAME} PUBLIC target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src> $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include>
@ -34,6 +37,17 @@ if (NOT CMAKE_DISABLE_TESTING)
add_sanitizers(${PROJECT_NAME} ${test_out}) add_sanitizers(${PROJECT_NAME} ${test_out})
endif() endif()
if (MSVC)
# Use secure functions by default and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 -Wall -Wextra -Werror -pedantic -Wno-deprecated")
endif (MSVC)
#### ####
# Installation (https://github.com/forexample/package-example) { # Installation (https://github.com/forexample/package-example) {

View File

@ -2,7 +2,6 @@
This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API. This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API.
[![Build](https://github.com/kuba--/zip/workflows/build/badge.svg)](https://github.com/kuba--/zip/actions?query=workflow%3Abuild) [![Build](https://github.com/kuba--/zip/workflows/build/badge.svg)](https://github.com/kuba--/zip/actions?query=workflow%3Abuild)
[![Version](https://badge.fury.io/gh/kuba--%2Fzip.svg)](https://github.com/kuba--/zip/releases)
# The Idea # The Idea
@ -155,10 +154,52 @@ struct zip_t *zip = zip_open("foo.zip", 0, 'r');
zip_close(zip); zip_close(zip);
``` ```
* Create a new zip archive in memory (stream API).
```c
char *outbuf = NULL;
size_t outbufsize = 0;
const char *inbuf = "Append some data here...\0";
struct zip_t *zip = zip_stream_open(NULL, 0, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
{
zip_entry_open(zip, "foo-1.txt");
{
zip_entry_write(zip, inbuf, strlen(inbuf));
}
zip_entry_close(zip);
/* copy compressed stream into outbuf */
zip_stream_copy(zip, (void **)&outbuf, &outbufsize);
}
zip_stream_close(zip);
free(outbuf);
```
* Extract a zip entry into a memory (stream API).
```c
char *buf = NULL;
ssize_t bufsize = 0;
struct zip_t *zip = zip_stream_open(zipstream, zipstreamsize, 0, 'r');
{
zip_entry_open(zip, "foo-1.txt");
{
zip_entry_read(zip, (void **)&buf, &bufsize);
}
zip_entry_close(zip);
}
zip_stream_close(zip);
free(buf);
```
* List of all zip entries * List of all zip entries
```c ```c
struct zip_t *zip = zip_open("foo.zip", 0, 'r'); struct zip_t *zip = zip_open("foo.zip", 0, 'r');
int i, n = zip_total_entries(zip); int i, n = zip_entries_total(zip);
for (i = 0; i < n; ++i) { for (i = 0; i < n; ++i) {
zip_entry_openbyindex(zip, i); zip_entry_openbyindex(zip, i);
{ {
@ -172,6 +213,49 @@ for (i = 0; i < n; ++i) {
zip_close(zip); zip_close(zip);
``` ```
* Compress folder (recursively)
```c
void zip_walk(struct zip_t *zip, const char *path) {
DIR *dir;
struct dirent *entry;
char fullpath[MAX_PATH];
struct stat s;
memset(fullpath, 0, MAX_PATH);
dir = opendir(path);
assert(dir);
while ((entry = readdir(dir))) {
// skip "." and ".."
if (!strcmp(entry->d_name, ".\0") || !strcmp(entry->d_name, "..\0"))
continue;
snprintf(fullpath, sizeof(fullpath), "%s/%s", path, entry->d_name);
stat(fullpath, &s);
if (S_ISDIR(s.st_mode))
zip_walk(zip, fullpath);
else {
zip_entry_open(zip, fullpath);
zip_entry_fwrite(zip, fullpath);
zip_entry_close(zip);
}
}
closedir(dir);
}
```
* Deletes zip archive entries.
```c
char *entries[] = {"unused.txt", "remove.ini", "delete.me"};
struct zip_t *zip = zip_open("foo.zip", 0, 'd');
{
zip_entries_delete(zip, entries, 3);
}
zip_close(zip);
```
# Bindings # Bindings
Compile zip library as a dynamic library. Compile zip library as a dynamic library.
```shell ```shell
@ -181,7 +265,7 @@ $ cmake -DBUILD_SHARED_LIBS=true ..
$ make $ make
``` ```
### Go (cgo) ### [Go](https://golang.org) (cgo)
```go ```go
package main package main
@ -211,7 +295,7 @@ func main() {
} }
``` ```
### Rust (ffi) ### [Rust](https://www.rust-lang.org) (ffi)
```rust ```rust
extern crate libc; extern crate libc;
use std::ffi::CString; use std::ffi::CString;
@ -236,7 +320,7 @@ extern "C" {
} }
fn main() { fn main() {
let path = CString::new("/tmp/test.zip").unwrap(); let path = CString::new("/tmp/rust.zip").unwrap();
let mode: libc::c_char = 'w' as libc::c_char; let mode: libc::c_char = 'w' as libc::c_char;
let entryname = CString::new("test.txt").unwrap(); let entryname = CString::new("test.txt").unwrap();
@ -258,7 +342,7 @@ fn main() {
} }
``` ```
### Ruby (ffi) ### [Ruby](http://www.ruby-lang.org) (ffi)
Install _ffi_ gem. Install _ffi_ gem.
```shell ```shell
$ gem install ffi $ gem install ffi
@ -291,7 +375,7 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr) Zip.zip_close(ptr)
``` ```
### Python (cffi) ### [Python](https://www.python.org) (cffi)
Install _cffi_ package Install _cffi_ package
```shell ```shell
$ pip install cffi $ pip install cffi
@ -325,7 +409,36 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr) Zip.zip_close(ptr)
``` ```
### Ring ### [Never](https://never-lang.readthedocs.io/) (ffi)
```never
extern "libzip.so" func zip_open(zipname: string, level: int, mode: char) -> c_ptr
extern "libzip.so" func zip_close(zip: c_ptr) -> void
extern "libzip.so" func zip_entry_open(zip: c_ptr, entryname: string) -> int
extern "libzip.so" func zip_entry_close(zip: c_ptr) -> int
extern "libzip.so" func zip_entry_write(zip: c_ptr, buf: string, bufsize: int) -> int
extern "libzip.so" func zip_entry_fwrite(zip: c_ptr, filename: string) -> int
func main() -> int
{
let content = "Test content"
let zip = zip_open("/tmp/never.zip", 6, 'w');
zip_entry_open(zip, "test.file");
zip_entry_fwrite(zip, "/tmp/test.txt");
zip_entry_close(zip);
zip_entry_open(zip, "test.content");
zip_entry_write(zip, content, length(content));
zip_entry_close(zip);
zip_close(zip);
0
}
```
### [Ring](http://ring-lang.net)
The language comes with RingZip based on this library The language comes with RingZip based on this library
```ring ```ring
load "ziplib.ring" load "ziplib.ring"
@ -342,13 +455,15 @@ new Zip {
} }
``` ```
# Contribution Rules/Coding Standards # Check out more cool projects which use this library:
No need to throw away your coding style, just do your best to follow default clang-format style. - [Filament](https://github.com/google/filament): Filament is a real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL. It is designed to be as small as possible and as efficient as possible on Android.
Apply `clang-format` to the source files before commit: - [Hermes JS Engine](https://github.com/facebook/hermes): Hermes is a JavaScript engine optimized for fast start-up of React Native apps on Android. It features ahead-of-time static optimization and compact bytecode.
```sh - [Open Asset Import Library](https://github.com/assimp/assimp): A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#') - [PowerToys](https://github.com/microsoft/PowerToys): Set of utilities for power users to tune and streamline their Windows 10 experience for greater productivity.
do - [The Ring Programming Language](https://ring-lang.github.io): Innovative and practical general-purpose multi-paradigm language.
clang-format -i $file - [The V Programming Language](https://github.com/vlang/v): Simple, fast, safe, compiled. For developing maintainable software.
done - [TIC-80](https://github.com/nesbox/TIC-80): TIC-80 is a FREE and OPEN SOURCE fantasy computer for making, playing and sharing tiny games.
``` - [Urho3D](https://github.com/urho3d/Urho3D): Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
- [Vcpkg](https://github.com/microsoft/vcpkg): Vcpkg helps you manage C and C++ libraries on Windows, Linux and MacOS.
- [and more...](https://grep.app/search?q=kuba--/zip)

View File

@ -400,7 +400,7 @@ typedef enum {
#ifndef MINIZ_NO_ZLIB_APIS #ifndef MINIZ_NO_ZLIB_APIS
// Heap allocation callbacks. // Heap allocation callbacks.
// Note that mz_alloc_func parameter types purpsosely differ from zlib's: // Note that mz_alloc_func parameter types purposely differ from zlib's:
// items/size is size_t, not unsigned long. // items/size is size_t, not unsigned long.
typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size); typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size);
typedef void (*mz_free_func)(void *opaque, void *address); typedef void (*mz_free_func)(void *opaque, void *address);
@ -2194,7 +2194,8 @@ tinfl_status tinfl_decompress(tinfl_decompressor *r,
} else } else
tree_cur = pTable->m_tree[-tree_cur - 1]; tree_cur = pTable->m_tree[-tree_cur - 1];
} }
tree_cur -= ((rev_code >>= 1) & 1); rev_code >>= 1;
tree_cur -= (rev_code & 1);
pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index; pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index;
} }
if (r->m_type == 2) { if (r->m_type == 2) {
@ -3970,6 +3971,7 @@ mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits,
#ifdef _MSC_VER #ifdef _MSC_VER
#pragma warning(push) #pragma warning(push)
#pragma warning(disable : 4121 4127 4244)
#pragma warning(disable : 4204) // nonstandard extension used : non-constant #pragma warning(disable : 4204) // nonstandard extension used : non-constant
// aggregate initializer (also supported by GNU // aggregate initializer (also supported by GNU
// C and C99, so no big deal) // C and C99, so no big deal)
@ -4098,10 +4100,6 @@ void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h,
pLen_out, 6, MZ_FALSE); pLen_out, 6, MZ_FALSE);
} }
#ifdef _MSC_VER
#pragma warning(pop)
#endif
// ------------------- .ZIP archive reading // ------------------- .ZIP archive reading
#ifndef MINIZ_NO_ARCHIVE_APIS #ifndef MINIZ_NO_ARCHIVE_APIS
@ -4112,18 +4110,39 @@ void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h,
#include <stdio.h> #include <stdio.h>
#include <sys/stat.h> #include <sys/stat.h>
#if defined(_MSC_VER) #if defined(_MSC_VER) || defined(__MINGW32__)
#include <windows.h>
static wchar_t *str2wstr(const char *str) {
int len = (int) strlen(str) + 1;
wchar_t *wstr = malloc(len * sizeof(wchar_t));
MultiByteToWideChar(CP_UTF8, 0, str, len * sizeof(char), wstr, len);
return wstr;
}
static FILE *mz_fopen(const char *pFilename, const char *pMode) { static FILE *mz_fopen(const char *pFilename, const char *pMode) {
FILE *pFile = NULL; wchar_t *wFilename = str2wstr(pFilename);
fopen_s(&pFile, pFilename, pMode); wchar_t *wMode = str2wstr(pMode);
FILE *pFile = _wfopen(wFilename, wMode);
free(wFilename);
free(wMode);
return pFile; return pFile;
} }
static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) { static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
FILE *pFile = NULL; wchar_t *wPath = str2wstr(pPath);
if (freopen_s(&pFile, pPath, pMode, pStream)) wchar_t *wMode = str2wstr(pMode);
return NULL; FILE *pFile = _wfreopen(wPath, wMode, pStream);
free(wPath);
free(wMode);
return pFile; return pFile;
} }
#ifndef MINIZ_NO_TIME #ifndef MINIZ_NO_TIME
#include <sys/utime.h> #include <sys/utime.h>
#endif #endif
@ -4144,7 +4163,7 @@ static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
#include <sys/utime.h> #include <sys/utime.h>
#endif #endif
#define MZ_FILE FILE #define MZ_FILE FILE
#define MZ_FOPEN(f, m) fopen(f, m) #define MZ_FOPEN(f, m) mz_fopen
#define MZ_FCLOSE fclose #define MZ_FCLOSE fclose
#define MZ_FREAD fread #define MZ_FREAD fread
#define MZ_FWRITE fwrite #define MZ_FWRITE fwrite
@ -4153,7 +4172,7 @@ static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
#define MZ_FILE_STAT_STRUCT _stat #define MZ_FILE_STAT_STRUCT _stat
#define MZ_FILE_STAT _stat #define MZ_FILE_STAT _stat
#define MZ_FFLUSH fflush #define MZ_FFLUSH fflush
#define MZ_FREOPEN(f, m, s) freopen(f, m, s) #define MZ_FREOPEN(f, m, s) mz_freopen
#define MZ_DELETE_FILE remove #define MZ_DELETE_FILE remove
#elif defined(__TINYC__) #elif defined(__TINYC__)
#ifndef MINIZ_NO_TIME #ifndef MINIZ_NO_TIME
@ -5361,13 +5380,9 @@ mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip,
} else { } else {
// Temporarily allocate a read buffer. // Temporarily allocate a read buffer.
read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE); read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE);
#if defined(_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
(read_buf_size > 0x7FFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF))
#endif
return MZ_FALSE; return MZ_FALSE;
if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1,
(size_t)read_buf_size))) (size_t)read_buf_size)))
return MZ_FALSE; return MZ_FALSE;
@ -5454,11 +5469,7 @@ void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index,
uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS);
alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size; alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size;
#if defined(_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
#endif
return NULL; return NULL;
if (NULL == if (NULL ==
(pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size))) (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size)))
@ -5560,14 +5571,10 @@ mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip,
if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) { if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) {
// The file is stored or the caller has requested the compressed data. // The file is stored or the caller has requested the compressed data.
if (pZip->m_pState->m_pMem) { if (pZip->m_pState->m_pMem) {
#if defined (_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
(file_stat.m_comp_size > 0xFFFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) && if (((sizeof(size_t) == sizeof(mz_uint32))) &&
(file_stat.m_comp_size > 0xFFFFFFFF)) (file_stat.m_comp_size > 0xFFFFFFFF))
#endif
return MZ_FALSE; return MZ_FALSE;
if (pCallback(pOpaque, out_buf_ofs, pRead_buf, if (pCallback(pOpaque, out_buf_ofs, pRead_buf,
(size_t)file_stat.m_comp_size) != file_stat.m_comp_size) (size_t)file_stat.m_comp_size) != file_stat.m_comp_size)
status = TINFL_STATUS_FAILED; status = TINFL_STATUS_FAILED;
@ -6085,7 +6092,7 @@ mz_zip_writer_compute_padding_needed_for_file_alignment(mz_zip_archive *pZip) {
if (!pZip->m_file_offset_alignment) if (!pZip->m_file_offset_alignment)
return 0; return 0;
n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1)); n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1));
return (mz_uint)(pZip->m_file_offset_alignment - n) & return (pZip->m_file_offset_alignment - n) &
(pZip->m_file_offset_alignment - 1); (pZip->m_file_offset_alignment - 1);
} }
@ -6289,7 +6296,10 @@ mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name,
mz_uint32 ext_attributes) { mz_uint32 ext_attributes) {
mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes; mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes;
mz_uint16 method = 0, dos_time = 0, dos_date = 0; mz_uint16 method = 0, dos_time = 0, dos_date = 0;
#ifndef MINIZ_NO_TIME
time_t file_modified_time; time_t file_modified_time;
#endif
mz_uint64 local_dir_header_ofs, cur_archive_file_ofs, uncomp_size = 0, mz_uint64 local_dir_header_ofs, cur_archive_file_ofs, uncomp_size = 0,
comp_size = 0; comp_size = 0;
size_t archive_name_size; size_t archive_name_size;
@ -6326,10 +6336,12 @@ mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name,
comment_size + archive_name_size) > 0xFFFFFFFF)) comment_size + archive_name_size) > 0xFFFFFFFF))
return MZ_FALSE; return MZ_FALSE;
#ifndef MINIZ_NO_TIME
memset(&file_modified_time, 0, sizeof(file_modified_time)); memset(&file_modified_time, 0, sizeof(file_modified_time));
if (!mz_zip_get_file_modified_time(pSrc_filename, &file_modified_time)) if (!mz_zip_get_file_modified_time(pSrc_filename, &file_modified_time))
return MZ_FALSE; return MZ_FALSE;
mz_zip_time_t_to_dos_time(file_modified_time, &dos_time, &dos_date); mz_zip_time_t_to_dos_time(file_modified_time, &dos_time, &dos_date);
#endif
pSrc_file = MZ_FOPEN(pSrc_filename, "rb"); pSrc_file = MZ_FOPEN(pSrc_filename, "rb");
if (!pSrc_file) if (!pSrc_file)
@ -6814,6 +6826,10 @@ void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename,
return p; return p;
} }
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif // #ifndef MINIZ_NO_STDIO #endif // #ifndef MINIZ_NO_STDIO
#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS #endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS

File diff suppressed because it is too large Load Diff

View File

@ -15,19 +15,11 @@
#include <string.h> #include <string.h>
#include <sys/types.h> #include <sys/types.h>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4127 )
#endif //_MSC_VER
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#if !defined(_SSIZE_T_DEFINED) && !defined(_SSIZE_T_DEFINED_) && \ #if !defined(_POSIX_C_SOURCE) && defined(_MSC_VER)
!defined(__DEFINED_ssize_t) && !defined(__ssize_t_defined) && \
!defined(_SSIZE_T) && !defined(_SSIZE_T_) && !defined(_SSIZE_T_DECLARED)
// 64-bit Windows is the only mainstream platform // 64-bit Windows is the only mainstream platform
// where sizeof(long) != sizeof(void*) // where sizeof(long) != sizeof(void*)
#ifdef _WIN64 #ifdef _WIN64
@ -35,15 +27,6 @@ typedef long long ssize_t; /* byte count or error */
#else #else
typedef long ssize_t; /* byte count or error */ typedef long ssize_t; /* byte count or error */
#endif #endif
#define _SSIZE_T_DEFINED
#define _SSIZE_T_DEFINED_
#define __DEFINED_ssize_t
#define __ssize_t_defined
#define _SSIZE_T
#define _SSIZE_T_
#define _SSIZE_T_DECLARED
#endif #endif
#ifndef MAX_PATH #ifndef MAX_PATH
@ -64,9 +47,49 @@ typedef long ssize_t; /* byte count or error */
/** /**
* Default zip compression level. * Default zip compression level.
*/ */
#define ZIP_DEFAULT_COMPRESSION_LEVEL 6 #define ZIP_DEFAULT_COMPRESSION_LEVEL 6
/**
* Error codes
*/
#define ZIP_ENOINIT -1 // not initialized
#define ZIP_EINVENTNAME -2 // invalid entry name
#define ZIP_ENOENT -3 // entry not found
#define ZIP_EINVMODE -4 // invalid zip mode
#define ZIP_EINVLVL -5 // invalid compression level
#define ZIP_ENOSUP64 -6 // no zip 64 support
#define ZIP_EMEMSET -7 // memset error
#define ZIP_EWRTENT -8 // cannot write data to entry
#define ZIP_ETDEFLINIT -9 // cannot initialize tdefl compressor
#define ZIP_EINVIDX -10 // invalid index
#define ZIP_ENOHDR -11 // header not found
#define ZIP_ETDEFLBUF -12 // cannot flush tdefl buffer
#define ZIP_ECRTHDR -13 // cannot create entry header
#define ZIP_EWRTHDR -14 // cannot write entry header
#define ZIP_EWRTDIR -15 // cannot write to central dir
#define ZIP_EOPNFILE -16 // cannot open file
#define ZIP_EINVENTTYPE -17 // invalid entry type
#define ZIP_EMEMNOALLOC -18 // extracting data using no memory allocation
#define ZIP_ENOFILE -19 // file not found
#define ZIP_ENOPERM -20 // no permission
#define ZIP_EOOMEM -21 // out of memory
#define ZIP_EINVZIPNAME -22 // invalid zip archive name
#define ZIP_EMKDIR -23 // make dir error
#define ZIP_ESYMLINK -24 // symlink error
#define ZIP_ECLSZIP -25 // close archive error
#define ZIP_ECAPSIZE -26 // capacity size too small
#define ZIP_EFSEEK -27 // fseek error
#define ZIP_EFREAD -28 // fread error
#define ZIP_EFWRITE -29 // fwrite error
/**
* Looks up the error message string coresponding to an error number.
* @param errnum error number
* @return error message string coresponding to errnum or NULL if error is not
* found.
*/
extern const char *zip_strerror(int errnum);
/** /**
* @struct zip_t * @struct zip_t
* *
@ -242,8 +265,8 @@ extern ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
* *
* @note ensure supplied output buffer is large enough. * @note ensure supplied output buffer is large enough.
* zip_entry_size function (returns uncompressed size for the current * zip_entry_size function (returns uncompressed size for the current
* entry) can be handy to estimate how big buffer is needed. for large * entry) can be handy to estimate how big buffer is needed.
* entries, please take a look at zip_entry_extract function. * For large entries, please take a look at zip_entry_extract function.
* *
* @return the return code - the number of bytes actually read on success. * @return the return code - the number of bytes actually read on success.
* Otherwise a -1 on error (e.g. bufsize is not large enough). * Otherwise a -1 on error (e.g. bufsize is not large enough).
@ -285,7 +308,71 @@ zip_entry_extract(struct zip_t *zip,
* @return the return code - the number of entries on success, negative number * @return the return code - the number of entries on success, negative number
* (< 0) on error. * (< 0) on error.
*/ */
extern int zip_total_entries(struct zip_t *zip); extern int zip_entries_total(struct zip_t *zip);
/**
* Deletes zip archive entries.
*
* @param zip zip archive handler.
* @param entries array of zip archive entries to be deleted.
* @param len the number of entries to be deleted.
* @return the number of deleted entries, or negative number (< 0) on error.
*/
extern int zip_entries_delete(struct zip_t *zip, char *const entries[],
size_t len);
/**
* Extracts a zip archive stream into directory.
*
* If on_extract is not NULL, the callback will be called after
* successfully extracted each zip entry.
* Returning a negative value from the callback will cause abort and return an
* error. The last argument (void *arg) is optional, which you can use to pass
* data to the on_extract callback.
*
* @param stream zip archive stream.
* @param size stream size.
* @param dir output directory.
* @param on_extract on extract callback.
* @param arg opaque pointer.
*
* @return the return code - 0 on success, negative number (< 0) on error.
*/
extern int zip_stream_extract(const char *stream, size_t size, const char *dir,
int (*on_extract)(const char *filename,
void *arg),
void *arg);
/**
* Opens zip archive stream into memory.
*
* @param stream zip archive stream.
* @param size stream size.
*
* @return the zip archive handler or NULL on error
*/
extern struct zip_t *zip_stream_open(const char *stream, size_t size, int level,
char mode);
/**
* Copy zip archive stream output buffer.
*
* @param zip zip archive handler.
* @param buf output buffer. User should free buf.
* @param bufsize output buffer size (in bytes).
*
* @return copy size
*/
extern ssize_t zip_stream_copy(struct zip_t *zip, void **buf, ssize_t *bufsize);
/**
* Close zip archive releases resources.
*
* @param zip zip archive handler.
*
* @return
*/
extern void zip_stream_close(struct zip_t *zip);
/** /**
* Creates a new archive and puts files into a single zip archive. * Creates a new archive and puts files into a single zip archive.
@ -319,11 +406,6 @@ extern int zip_extract(const char *zipname, const char *dir,
void *arg); void *arg);
/** @} */ /** @} */
#ifdef _MSC_VER
#pragma warning(pop)
#endif //_MSC_VER
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

View File

@ -1,11 +1,38 @@
cmake_minimum_required(VERSION 3.10) cmake_minimum_required(VERSION 3.4)
# test # tests
set(test_out test.out) set(test_write_out test_write.out)
add_executable(${test_write_out} test_write.c)
target_link_libraries(${test_write_out} zip)
add_test(NAME ${test_write_out} COMMAND ${test_write_out})
set(test_write_out ${test_write_out} PARENT_SCOPE)
add_executable(${test_out} test.c) set(test_append_out test_append.out)
target_link_libraries(${test_out} zip) add_executable(${test_append_out} test_append.c)
target_link_libraries(${test_append_out} zip)
add_test(NAME ${test_append_out} COMMAND ${test_append_out})
set(test_append_out ${test_append_out} PARENT_SCOPE)
add_test(NAME ${test_out} COMMAND ${test_out}) set(test_read_out test_read.out)
add_executable(${test_read_out} test_read.c)
target_link_libraries(${test_read_out} zip)
add_test(NAME ${test_read_out} COMMAND ${test_read_out})
set(test_read_out ${test_read_out} PARENT_SCOPE)
set(test_out ${test_out} PARENT_SCOPE) set(test_extract_out test_extract.out)
add_executable(${test_extract_out} test_extract.c)
target_link_libraries(${test_extract_out} zip)
add_test(NAME ${test_extract_out} COMMAND ${test_extract_out})
set(test_extract_out ${test_extract_out} PARENT_SCOPE)
set(test_entry_out test_entry.out)
add_executable(${test_entry_out} test_entry.c)
target_link_libraries(${test_entry_out} zip)
add_test(NAME ${test_entry_out} COMMAND ${test_entry_out})
set(test_entry_out ${test_entry_out} PARENT_SCOPE)
set(test_permissions_out test_permissions.out)
add_executable(${test_permissions_out} test_permissions.c)
target_link_libraries(${test_permissions_out} zip)
add_test(NAME ${test_permissions_out} COMMAND ${test_permissions_out})
set(test_permissions_out ${test_permissions_out} PARENT_SCOPE)

View File

@ -81,6 +81,7 @@ __Exporters__:
- JSON (for WebGl, via https://github.com/acgessler/assimp2json) - JSON (for WebGl, via https://github.com/acgessler/assimp2json)
- ASSBIN - ASSBIN
- STEP - STEP
- [PBRTv4](https://github.com/mmp/pbrt-v4)
- glTF 1.0 (partial) - glTF 1.0 (partial)
- glTF 2.0 (partial) - glTF 2.0 (partial)
- 3MF ( experimental ) - 3MF ( experimental )

View File

@ -51,10 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Exceptional.h" #include "Exceptional.h"
#include <assimp/ai_assert.h>
#include <assimp/types.h> #include <assimp/types.h>
#include <assimp/ProgressHandler.hpp> #include <assimp/ProgressHandler.hpp>
#include <map>
#include <set> #include <set>
#include <vector> #include <vector>
#include <memory> #include <memory>
@ -179,42 +177,10 @@ public:
/** /**
* Will be called only by scale process when scaling is requested. * Will be called only by scale process when scaling is requested.
*/ */
virtual void SetFileScale(double scale) { void SetFileScale(double scale) {
fileScale = scale; fileScale = scale;
} }
virtual double GetFileScale() const {
return fileScale;
}
enum ImporterUnits {
M,
MM,
CM,
INCHES,
FEET
};
/**
* Assimp Importer
* unit conversions available
* NOTE: Valid options are initialised in the
* constructor in the implementation file to
* work around a VS2013 compiler bug if support
* for that compiler is dropped in the future
* initialisation can be moved back here
* */
std::map<ImporterUnits, double> importerUnits;
virtual void SetApplicationUnits(const ImporterUnits &unit) {
importerScale = importerUnits[unit];
applicationUnits = unit;
}
virtual const ImporterUnits &GetApplicationUnits() {
return applicationUnits;
}
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Called by #Importer::GetExtensionList for each loaded importer. /** Called by #Importer::GetExtensionList for each loaded importer.
* Take the extension list contained in the structure returned by * Take the extension list contained in the structure returned by
@ -223,7 +189,6 @@ public:
void GetExtensionList(std::set<std::string> &extensions); void GetExtensionList(std::set<std::string> &extensions);
protected: protected:
ImporterUnits applicationUnits = ImporterUnits::M;
double importerScale = 1.0; double importerScale = 1.0;
double fileScale = 1.0; double fileScale = 1.0;
@ -420,7 +385,7 @@ public: // static utilities
private: private:
/* Pushes state into importer for the importer scale */ /* Pushes state into importer for the importer scale */
virtual void UpdateImporterScale(Importer *pImp); void UpdateImporterScale(Importer *pImp);
protected: protected:
/// Error description in case there was one. /// Error description in case there was one.

View File

@ -119,7 +119,7 @@ private:
AI_FORCE_INLINE AI_FORCE_INLINE
DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT
: mFile(nullptr) : mFile(nullptr)
, mFilename("") , mFilename()
, mCachedSize(SIZE_MAX) { , mCachedSize(SIZE_MAX) {
// empty // empty
} }

View File

@ -294,7 +294,7 @@ bool IOSystem::PushDirectory( const std::string &path ) {
AI_FORCE_INLINE AI_FORCE_INLINE
const std::string &IOSystem::CurrentDirectory() const { const std::string &IOSystem::CurrentDirectory() const {
if ( m_pathStack.empty() ) { if ( m_pathStack.empty() ) {
static const std::string Dummy(""); static const std::string Dummy;
return Dummy; return Dummy;
} }
return m_pathStack[ m_pathStack.size()-1 ]; return m_pathStack[ m_pathStack.size()-1 ];

View File

@ -286,7 +286,7 @@ public:
* @see GetPropertyInteger() * @see GetPropertyInteger()
*/ */
std::string GetPropertyString(const char *szName, std::string GetPropertyString(const char *szName,
const std::string &sErrorReturn = "") const; const std::string &sErrorReturn = std::string()) const;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Get a matrix configuration property /** Get a matrix configuration property

View File

@ -262,7 +262,7 @@ AI_FORCE_INLINE unsigned int tokenize(const string_type &str, std::vector<string
inline std::string ai_stdStrToLower(const std::string &str) { inline std::string ai_stdStrToLower(const std::string &str) {
std::string out(str); std::string out(str);
for (size_t i = 0; i < str.size(); ++i) { for (size_t i = 0; i < str.size(); ++i) {
out[i] = (char) tolower(out[i]); out[i] = (char) tolower((unsigned char)out[i]);
} }
return out; return out;
} }

View File

@ -146,8 +146,8 @@ inline int ASSIMP_stricmp(const char *s1, const char *s2) {
#else #else
char c1, c2; char c1, c2;
do { do {
c1 = tolower(*s1++); c1 = tolower((unsigned char)*(s1++));
c2 = tolower(*s2++); c2 = tolower((unsigned char)*(s2++));
} while (c1 && (c1 == c2)); } while (c1 && (c1 == c2));
return c1 - c2; return c1 - c2;
#endif #endif
@ -197,8 +197,8 @@ inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n) {
unsigned int p = 0; unsigned int p = 0;
do { do {
if (p++ >= n) return 0; if (p++ >= n) return 0;
c1 = tolower(*s1++); c1 = tolower((unsigned char)*(s1++));
c2 = tolower(*s2++); c2 = tolower((unsigned char)*(s2++));
} while (c1 && (c1 == c2)); } while (c1 && (c1 == c2));
return c1 - c2; return c1 - c2;

View File

@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2021, assimp team Copyright (c) 2006-2021, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -55,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cstdlib> #include <cstdlib>
#include <locale> #include <locale>
#include <sstream> #include <sstream>
#include <iomanip>
#ifdef _MSC_VER #ifdef _MSC_VER
#define AI_SIZEFMT "%Iu" #define AI_SIZEFMT "%Iu"
@ -157,7 +157,7 @@ AI_FORCE_INLINE std::string ai_decimal_to_hexa(T toConvert) {
ss >> result; ss >> result;
for (size_t i = 0; i < result.size(); ++i) { for (size_t i = 0; i < result.size(); ++i) {
result[i] = (char)toupper(result[i]); result[i] = (char)toupper((unsigned char)result[i]);
} }
return result; return result;
@ -177,7 +177,7 @@ AI_FORCE_INLINE std::string ai_rgba2hex(int r, int g, int b, int a, bool with_he
if (with_head) { if (with_head) {
ss << "#"; ss << "#";
} }
ss << std::hex << (r << 24 | g << 16 | b << 8 | a); ss << std::hex << std::setfill('0') << std::setw(8) << (r << 24 | g << 16 | b << 8 | a);
return ss.str(); return ss.str();
} }
@ -249,4 +249,31 @@ AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) {
return out; return out;
} }
#endif // ---------------------------------------------------------------------------------
/// @brief Make a string printable by replacing all non-printable characters with
/// the specified placeholder character.
/// @param in The incoming string.
/// @param placeholder Placeholder character, default is a question mark.
/// @return The string, with all non-printable characters replaced.
AI_FORCE_INLINE std::string ai_str_toprintable(const std::string &in, char placeholder = '?') {
std::string out(in);
std::transform(out.begin(), out.end(), out.begin(), [placeholder] (unsigned char c) {
return isprint(c) ? (char)c : placeholder;
});
return out;
}
// ---------------------------------------------------------------------------------
/// @brief Make a string printable by replacing all non-printable characters with
/// the specified placeholder character.
/// @param in The incoming string.
/// @param len The length of the incoming string.
/// @param placeholder Placeholder character, default is a question mark.
/// @return The string, with all non-printable characters replaced. Will return an
/// empty string if in is null or len is <= 0.
AI_FORCE_INLINE std::string ai_str_toprintable(const char *in, int len, char placeholder = '?') {
return (in && len > 0) ? ai_str_toprintable(std::string(in, len), placeholder) : std::string();
}
#endif // INCLUDED_AI_STRINGUTILS_H

View File

@ -43,8 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_IRRXML_WRAPPER #define INCLUDED_AI_IRRXML_WRAPPER
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>
#include "BaseImporter.h" #include "BaseImporter.h"
#include "IOStream.hpp" #include "IOStream.hpp"
#include <pugixml.hpp> #include <pugixml.hpp>
#include <vector> #include <vector>
@ -136,7 +139,9 @@ public:
if (parse_result.status == pugi::status_ok) { if (parse_result.status == pugi::status_ok) {
return true; return true;
} else { } else {
ASSIMP_LOG_DEBUG("Error while parse xml."); std::ostringstream oss;
oss << "Error while parsing XML: " << parse_result.description() << " @ " << parse_result.offset;
ASSIMP_LOG_DEBUG(oss.str());
return false; return false;
} }
} }
@ -239,7 +244,7 @@ public:
} }
static inline bool getValueAsString( XmlNode &node, std::string &text ) { static inline bool getValueAsString( XmlNode &node, std::string &text ) {
text = ""; text = std::string();
if (node.empty()) { if (node.empty()) {
return false; return false;
} }

View File

@ -29,6 +29,7 @@
#include "StringComparison.h" #include "StringComparison.h"
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/Exceptional.h> #include <assimp/Exceptional.h>
#include <assimp/StringUtils.h>
#ifdef _MSC_VER #ifdef _MSC_VER
# include <stdint.h> # include <stdint.h>
@ -193,7 +194,7 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
if ( *in < '0' || *in > '9' ) { if ( *in < '0' || *in > '9' ) {
// The string is known to be bad, so don't risk printing the whole thing. // The string is known to be bad, so don't risk printing the whole thing.
throw ExceptionType("The string \"", std::string(in).substr(0, 100), "\" cannot be converted into a value." ); throw ExceptionType("The string \"", ai_str_toprintable(in, 30), "\" cannot be converted into a value." );
} }
for ( ;; ) { for ( ;; ) {
@ -293,7 +294,7 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
if (!(c[0] >= '0' && c[0] <= '9') && if (!(c[0] >= '0' && c[0] <= '9') &&
!((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')) { !((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')) {
// The string is known to be bad, so don't risk printing the whole thing. // The string is known to be bad, so don't risk printing the whole thing.
throw ExceptionType("Cannot parse string \"", std::string(c).substr(0, 100), throw ExceptionType("Cannot parse string \"", ai_str_toprintable(c, 30),
"\" as a real number: does not start with digit " "\" as a real number: does not start with digit "
"or decimal point followed by digit."); "or decimal point followed by digit.");
} }

View File

@ -1,6 +1,6 @@
#-*- coding: utf-8 -*- #-*- coding: utf-8 -*-
from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32 from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_double, c_ubyte, c_size_t, c_uint32
class Vector2D(Structure): class Vector2D(Structure):
@ -1121,7 +1121,7 @@ class Scene(Structure):
("mMetadata", POINTER(Metadata)), ("mMetadata", POINTER(Metadata)),
# Internal data, do not touch # Internal data, do not touch
("mPrivate", c_char_p), ("mPrivate", POINTER(c_char)),
] ]
assimp_structs_as_tuple = (Matrix4x4, assimp_structs_as_tuple = (Matrix4x4,

View File

@ -42,22 +42,12 @@ void ModelLoader::Draw(ID3D11DeviceContext * devcon) {
} }
} }
std::string textype;
Mesh ModelLoader::processMesh(aiMesh * mesh, const aiScene * scene) { Mesh ModelLoader::processMesh(aiMesh * mesh, const aiScene * scene) {
// Data to fill // Data to fill
std::vector<VERTEX> vertices; std::vector<VERTEX> vertices;
std::vector<UINT> indices; std::vector<UINT> indices;
std::vector<Texture> textures; std::vector<Texture> textures;
if (mesh->mMaterialIndex >= 0) {
aiMaterial* mat = scene->mMaterials[mesh->mMaterialIndex];
if (textype.empty()) {
textype = determineTextureType(scene, mat);
}
}
// Walk through each of the mesh's vertices // Walk through each of the mesh's vertices
for (UINT i = 0; i < mesh->mNumVertices; i++) { for (UINT i = 0; i < mesh->mNumVertices; i++) {
VERTEX vertex; VERTEX vertex;
@ -108,9 +98,10 @@ std::vector<Texture> ModelLoader::loadMaterialTextures(aiMaterial * mat, aiTextu
if (!skip) { // If texture hasn't been loaded already, load it if (!skip) { // If texture hasn't been loaded already, load it
HRESULT hr; HRESULT hr;
Texture texture; Texture texture;
if (textype == "embedded compressed texture") {
int textureindex = getTextureIndex(&str); const aiTexture* embeddedTexture = scene->GetEmbeddedTexture(str.C_Str());
texture.texture = getTextureFromModel(scene, textureindex); if (embeddedTexture != nullptr) {
texture.texture = loadEmbeddedTexture(embeddedTexture);
} else { } else {
std::string filename = std::string(str.C_Str()); std::string filename = std::string(str.C_Str());
filename = directory_ + '/' + filename; filename = directory_ + '/' + filename;
@ -148,38 +139,46 @@ void ModelLoader::processNode(aiNode * node, const aiScene * scene) {
} }
} }
std::string ModelLoader::determineTextureType(const aiScene * scene, aiMaterial * mat) { ID3D11ShaderResourceView * ModelLoader::loadEmbeddedTexture(const aiTexture* embeddedTexture) {
aiString textypeStr;
mat->GetTexture(aiTextureType_DIFFUSE, 0, &textypeStr);
std::string textypeteststr = textypeStr.C_Str();
if (textypeteststr == "*0" || textypeteststr == "*1" || textypeteststr == "*2" || textypeteststr == "*3" || textypeteststr == "*4" || textypeteststr == "*5") {
if (scene->mTextures[0]->mHeight == 0) {
return "embedded compressed texture";
} else {
return "embedded non-compressed texture";
}
}
if (textypeteststr.find('.') != std::string::npos) {
return "textures are on disk";
}
return ".";
}
int ModelLoader::getTextureIndex(aiString * str) {
std::string tistr;
tistr = str->C_Str();
tistr = tistr.substr(1);
return stoi(tistr);
}
ID3D11ShaderResourceView * ModelLoader::getTextureFromModel(const aiScene * scene, int textureindex) {
HRESULT hr; HRESULT hr;
ID3D11ShaderResourceView *texture; ID3D11ShaderResourceView *texture = nullptr;
int* size = reinterpret_cast<int*>(&scene->mTextures[textureindex]->mWidth); if (embeddedTexture->mHeight != 0) {
// Load an uncompressed ARGB8888 embedded texture
D3D11_TEXTURE2D_DESC desc;
desc.Width = embeddedTexture->mWidth;
desc.Height = embeddedTexture->mHeight;
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.Usage = D3D11_USAGE_DEFAULT;
desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
desc.CPUAccessFlags = 0;
desc.MiscFlags = 0;
hr = CreateWICTextureFromMemory(dev_, devcon_, reinterpret_cast<unsigned char*>(scene->mTextures[textureindex]->pcData), *size, nullptr, &texture); D3D11_SUBRESOURCE_DATA subresourceData;
subresourceData.pSysMem = embeddedTexture->pcData;
subresourceData.SysMemPitch = embeddedTexture->mWidth * 4;
subresourceData.SysMemSlicePitch = embeddedTexture->mWidth * embeddedTexture->mHeight * 4;
ID3D11Texture2D *texture2D = nullptr;
hr = dev_->CreateTexture2D(&desc, &subresourceData, &texture2D);
if (FAILED(hr))
MessageBox(hwnd_, "CreateTexture2D failed!", "Error!", MB_ICONERROR | MB_OK);
hr = dev_->CreateShaderResourceView(texture2D, nullptr, &texture);
if (FAILED(hr))
MessageBox(hwnd_, "CreateShaderResourceView failed!", "Error!", MB_ICONERROR | MB_OK);
return texture;
}
// mHeight is 0, so try to load a compressed texture of mWidth bytes
const size_t size = embeddedTexture->mWidth;
hr = CreateWICTextureFromMemory(dev_, devcon_, reinterpret_cast<const unsigned char*>(embeddedTexture->pcData), size, nullptr, &texture);
if (FAILED(hr)) if (FAILED(hr))
MessageBox(hwnd_, "Texture couldn't be created from memory!", "Error!", MB_ICONERROR | MB_OK); MessageBox(hwnd_, "Texture couldn't be created from memory!", "Error!", MB_ICONERROR | MB_OK);

View File

@ -35,9 +35,7 @@ private:
void processNode(aiNode* node, const aiScene* scene); void processNode(aiNode* node, const aiScene* scene);
Mesh processMesh(aiMesh* mesh, const aiScene* scene); Mesh processMesh(aiMesh* mesh, const aiScene* scene);
std::vector<Texture> loadMaterialTextures(aiMaterial* mat, aiTextureType type, std::string typeName, const aiScene* scene); std::vector<Texture> loadMaterialTextures(aiMaterial* mat, aiTextureType type, std::string typeName, const aiScene* scene);
std::string determineTextureType(const aiScene* scene, aiMaterial* mat); ID3D11ShaderResourceView* loadEmbeddedTexture(const aiTexture* embeddedTexture);
int getTextureIndex(aiString* str);
ID3D11ShaderResourceView* getTextureFromModel(const aiScene* scene, int textureindex);
}; };
#endif // !MODEL_LOADER_H #endif // !MODEL_LOADER_H

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