From 798f6cf08322f70bb003623a0eddf3a61f4fd4de Mon Sep 17 00:00:00 2001 From: iamAdrianIusca Date: Thu, 23 Apr 2020 22:30:58 +0300 Subject: [PATCH] fix the whitespaces --- code/PostProcessing/LimitBoneWeightsProcess.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/code/PostProcessing/LimitBoneWeightsProcess.cpp b/code/PostProcessing/LimitBoneWeightsProcess.cpp index 4c4c6b5f7..39e90068b 100644 --- a/code/PostProcessing/LimitBoneWeightsProcess.cpp +++ b/code/PostProcessing/LimitBoneWeightsProcess.cpp @@ -73,7 +73,8 @@ bool LimitBoneWeightsProcess::IsActive(unsigned int pFlags) const { // ------------------------------------------------------------------------------------------------ // Executes the post processing step on the given imported data. -void LimitBoneWeightsProcess::Execute(aiScene *pScene) { +void LimitBoneWeightsProcess::Execute(aiScene *pScene) +{ ASSIMP_LOG_DEBUG("LimitBoneWeightsProcess begin"); for (unsigned int m = 0; m < pScene->mNumMeshes; ++m) { @@ -92,7 +93,8 @@ void LimitBoneWeightsProcess::SetupProperties(const Importer *pImp) { // ------------------------------------------------------------------------------------------------ // Unites identical vertices in the given mesh -void LimitBoneWeightsProcess::ProcessMesh(aiMesh *pMesh) { +void LimitBoneWeightsProcess::ProcessMesh(aiMesh *pMesh) +{ if (!pMesh->HasBones()) return;