Fixed problem getting glTF 2.0 camera type, fixes #2138.

pull/2158/head
Paul Arden 2018-09-13 16:04:04 +10:00
parent 32a85a972a
commit 7911faf130
1 changed files with 6 additions and 1 deletions

7
code/glTF2Asset.inl 100644 → 100755
View File

@ -1023,7 +1023,12 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root)
inline void Camera::Read(Value& obj, Asset& /*r*/)
{
type = MemberOrDefault(obj, "type", Camera::Perspective);
std::string type_string = std::string(MemberOrDefault(obj, "type", "perspective"));
if (type_string == "orthographic") {
type = Camera::Orthographic;
} else {
type = Camera::Perspective;
}
const char* subobjId = (type == Camera::Orthographic) ? "orthographic" : "perspective";