Fixed problem getting glTF 2.0 camera type, fixes #2138.
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32a85a972a
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7911faf130
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@ -1023,7 +1023,12 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root)
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inline void Camera::Read(Value& obj, Asset& /*r*/)
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inline void Camera::Read(Value& obj, Asset& /*r*/)
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{
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{
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type = MemberOrDefault(obj, "type", Camera::Perspective);
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std::string type_string = std::string(MemberOrDefault(obj, "type", "perspective"));
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if (type_string == "orthographic") {
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type = Camera::Orthographic;
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} else {
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type = Camera::Perspective;
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}
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const char* subobjId = (type == Camera::Orthographic) ? "orthographic" : "perspective";
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const char* subobjId = (type == Camera::Orthographic) ? "orthographic" : "perspective";
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