Clang-Tidy performance fixes
parent
ff43768d24
commit
787fcc160a
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@ -106,7 +106,7 @@ bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &va
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return false;
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return false;
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}
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}
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aiMatrix4x4 parseTransformMatrix(std::string matrixStr) {
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aiMatrix4x4 parseTransformMatrix(const std::string& matrixStr) {
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// split the string
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// split the string
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std::vector<float> numbers;
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std::vector<float> numbers;
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std::string currentNumber;
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std::string currentNumber;
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@ -281,7 +281,7 @@ void BlenderImporter::ExtractScene(Scene &out, const FileDatabase &file) {
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void BlenderImporter::ParseSubCollection(const Blender::Scene &in, aiNode *root, std::shared_ptr<Collection> collection, ConversionData &conv_data) {
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void BlenderImporter::ParseSubCollection(const Blender::Scene &in, aiNode *root, const std::shared_ptr<Collection>& collection, ConversionData &conv_data) {
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std::deque<Object *> root_objects;
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std::deque<Object *> root_objects;
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// Count number of objects
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// Count number of objects
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@ -117,7 +117,7 @@ protected:
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void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
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void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
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void ParseBlendFile(Blender::FileDatabase &out, std::shared_ptr<IOStream> stream);
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void ParseBlendFile(Blender::FileDatabase &out, std::shared_ptr<IOStream> stream);
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void ExtractScene(Blender::Scene &out, const Blender::FileDatabase &file);
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void ExtractScene(Blender::Scene &out, const Blender::FileDatabase &file);
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void ParseSubCollection(const Blender::Scene &in, aiNode *root, std::shared_ptr<Blender::Collection> collection, Blender::ConversionData &conv_data);
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void ParseSubCollection(const Blender::Scene &in, aiNode *root, const std::shared_ptr<Blender::Collection>& collection, Blender::ConversionData &conv_data);
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void ConvertBlendFile(aiScene *out, const Blender::Scene &in, const Blender::FileDatabase &file);
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void ConvertBlendFile(aiScene *out, const Blender::Scene &in, const Blender::FileDatabase &file);
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private:
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private:
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@ -1428,7 +1428,7 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
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return true;
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return true;
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}
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}
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std::vector<IfcVector2> GetContourInPlane2D(std::shared_ptr<TempMesh> mesh,IfcMatrix3 planeSpace,
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std::vector<IfcVector2> GetContourInPlane2D(const std::shared_ptr<TempMesh>& mesh,IfcMatrix3 planeSpace,
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IfcVector3 planeNor,IfcFloat planeOffset,
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IfcVector3 planeNor,IfcFloat planeOffset,
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IfcVector3 extrusionDir,IfcVector3& wall_extrusion,bool& first,bool& ok) {
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IfcVector3 extrusionDir,IfcVector3& wall_extrusion,bool& first,bool& ok) {
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std::vector<IfcVector2> contour;
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std::vector<IfcVector2> contour;
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@ -1491,7 +1491,7 @@ static void logSegment(std::pair<IfcVector2,IfcVector2> segment) {
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IFCImporter::LogInfo(msg2.str().c_str());
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IFCImporter::LogInfo(msg2.str().c_str());
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}
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}
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std::vector<std::vector<IfcVector2>> GetContoursInPlane3D(std::shared_ptr<TempMesh> mesh,IfcMatrix3 planeSpace,
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std::vector<std::vector<IfcVector2>> GetContoursInPlane3D(const std::shared_ptr<TempMesh>& mesh,IfcMatrix3 planeSpace,
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IfcFloat planeOffset) {
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IfcFloat planeOffset) {
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{
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{
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@ -1676,7 +1676,7 @@ std::vector<std::vector<IfcVector2>> GetContoursInPlane3D(std::shared_ptr<TempMe
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std::stringstream msg;
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std::stringstream msg;
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msg << "GetContoursInPlane3D: found " << contours.size() << " contours:\n";
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msg << "GetContoursInPlane3D: found " << contours.size() << " contours:\n";
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for(auto c : contours) {
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for(const auto& c : contours) {
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msg << " Contour: \n";
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msg << " Contour: \n";
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for(auto p : c) {
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for(auto p : c) {
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msg << " " << p.x << " " << p.y << " \n";
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msg << " " << p.x << " " << p.y << " \n";
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@ -1690,7 +1690,7 @@ std::vector<std::vector<IfcVector2>> GetContoursInPlane3D(std::shared_ptr<TempMe
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return contours;
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return contours;
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}
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}
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std::vector<std::vector<IfcVector2>> GetContoursInPlane(std::shared_ptr<TempMesh> mesh,IfcMatrix3 planeSpace,
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std::vector<std::vector<IfcVector2>> GetContoursInPlane(const std::shared_ptr<TempMesh>& mesh,IfcMatrix3 planeSpace,
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IfcVector3 planeNor,IfcFloat planeOffset,
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IfcVector3 planeNor,IfcFloat planeOffset,
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IfcVector3 extrusionDir,IfcVector3& wall_extrusion,bool& first) {
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IfcVector3 extrusionDir,IfcVector3& wall_extrusion,bool& first) {
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@ -333,7 +333,7 @@ void X3DImporter::readHead(XmlNode &node) {
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}
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}
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mScene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metaArray.size()));
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mScene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metaArray.size()));
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unsigned int i = 0;
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unsigned int i = 0;
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for (auto currentMeta : metaArray) {
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for (const auto& currentMeta : metaArray) {
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mScene->mMetaData->Set(i, currentMeta.name, aiString(currentMeta.value));
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mScene->mMetaData->Set(i, currentMeta.name, aiString(currentMeta.value));
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++i;
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++i;
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}
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}
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