Merge pull request #1602 from Matter-and-Form/fix/multibody-binary-stls
Restore import of multi mesh binary STLspull/1606/head
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77b0aa4f4b
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@ -58,6 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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using namespace Assimp;
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namespace {
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static const aiImporterDesc desc = {
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"Stereolithography (STL) Importer",
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"",
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@ -505,6 +506,12 @@ bool STLImporter::LoadBinaryFile()
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// now copy faces
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addFacesToMesh(pMesh);
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// add all created meshes to the single node
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pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
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pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
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for (unsigned int i = 0; i < pScene->mNumMeshes; i++)
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pScene->mRootNode->mMeshes[i] = i;
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if (bIsMaterialise && !pMesh->mColors[0])
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{
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// use the color as diffuse material color
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