Merge remote-tracking branch 'origin/master'
commit
76908002c6
|
@ -108,7 +108,7 @@ IndentWidth: 4
|
||||||
# SpacesInParentheses: false
|
# SpacesInParentheses: false
|
||||||
# SpacesInSquareBrackets: false
|
# SpacesInSquareBrackets: false
|
||||||
TabWidth: 4
|
TabWidth: 4
|
||||||
UseTab: Always
|
UseTab: Never
|
||||||
---
|
---
|
||||||
### C++ specific config ###
|
### C++ specific config ###
|
||||||
Language: Cpp
|
Language: Cpp
|
||||||
|
|
|
@ -35,7 +35,7 @@ ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
|
||||||
|
|
||||||
SET_PROPERTY(TARGET assimp_simpletexturedogl PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
|
SET_PROPERTY(TARGET assimp_simpletexturedogl PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
|
||||||
|
|
||||||
TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} DevIL.lib )
|
TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} )
|
||||||
|
|
||||||
SET_TARGET_PROPERTIES( assimp_simpletexturedogl PROPERTIES
|
SET_TARGET_PROPERTIES( assimp_simpletexturedogl PROPERTIES
|
||||||
OUTPUT_NAME assimp_simpletexturedogl
|
OUTPUT_NAME assimp_simpletexturedogl
|
||||||
|
|
|
@ -21,6 +21,8 @@
|
||||||
#define STB_IMAGE_IMPLEMENTATION
|
#define STB_IMAGE_IMPLEMENTATION
|
||||||
#include "contrib/stb_image/stb_image.h"
|
#include "contrib/stb_image/stb_image.h"
|
||||||
|
|
||||||
|
#include <locale>
|
||||||
|
#include <codecvt>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
|
||||||
//to map image filenames to textureIds
|
//to map image filenames to textureIds
|
||||||
|
@ -75,6 +77,36 @@ GLuint* textureIds; // pointer to texture Array
|
||||||
// Create an instance of the Importer class
|
// Create an instance of the Importer class
|
||||||
Assimp::Importer importer;
|
Assimp::Importer importer;
|
||||||
|
|
||||||
|
// Used to convert between multibyte and unicode strings.
|
||||||
|
class UTFConverter {
|
||||||
|
using UTFConverterImpl = std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t>;
|
||||||
|
public:
|
||||||
|
UTFConverter(const char* s) :
|
||||||
|
s_(s),
|
||||||
|
ws_(impl_.from_bytes(s)) {
|
||||||
|
}
|
||||||
|
UTFConverter(const std::string& s) :
|
||||||
|
s_(s),
|
||||||
|
ws_(impl_.from_bytes(s)) {
|
||||||
|
}
|
||||||
|
UTFConverter(const std::wstring& s) :
|
||||||
|
s_(impl_.to_bytes(s)),
|
||||||
|
ws_(s) {
|
||||||
|
}
|
||||||
|
inline const std::string& str() const {
|
||||||
|
return s_;
|
||||||
|
}
|
||||||
|
inline const wchar_t* c_wstr() const {
|
||||||
|
return ws_.c_str();
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
static UTFConverterImpl impl_;
|
||||||
|
std::string s_;
|
||||||
|
std::wstring ws_;
|
||||||
|
};
|
||||||
|
|
||||||
|
typename UTFConverter::UTFConverterImpl UTFConverter::impl_;
|
||||||
|
|
||||||
void createAILogger()
|
void createAILogger()
|
||||||
{
|
{
|
||||||
// Change this line to normal if you not want to analyse the import process
|
// Change this line to normal if you not want to analyse the import process
|
||||||
|
@ -120,7 +152,7 @@ bool Import3DFromFile( const std::string& pFile)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MessageBox(NULL, ("Couldn't open file: " + pFile).c_str() , "ERROR", MB_OK | MB_ICONEXCLAMATION);
|
MessageBox(NULL, UTFConverter("Couldn't open file: " + pFile).c_wstr() , TEXT("ERROR"), MB_OK | MB_ICONEXCLAMATION);
|
||||||
logInfo( importer.GetErrorString());
|
logInfo( importer.GetErrorString());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -205,7 +237,7 @@ int LoadGLTextures(const aiScene* scene)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int numTextures = textureIdMap.size();
|
const size_t numTextures = textureIdMap.size();
|
||||||
|
|
||||||
|
|
||||||
/* array with DevIL image IDs */
|
/* array with DevIL image IDs */
|
||||||
|
@ -217,13 +249,13 @@ int LoadGLTextures(const aiScene* scene)
|
||||||
|
|
||||||
/* create and fill array with GL texture ids */
|
/* create and fill array with GL texture ids */
|
||||||
textureIds = new GLuint[numTextures];
|
textureIds = new GLuint[numTextures];
|
||||||
glGenTextures(numTextures, textureIds); /* Texture name generation */
|
glGenTextures(static_cast<GLsizei>(numTextures), textureIds); /* Texture name generation */
|
||||||
|
|
||||||
/* get iterator */
|
/* get iterator */
|
||||||
std::map<std::string, GLuint*>::iterator itr = textureIdMap.begin();
|
std::map<std::string, GLuint*>::iterator itr = textureIdMap.begin();
|
||||||
|
|
||||||
std::string basepath = getBasePath(modelpath);
|
std::string basepath = getBasePath(modelpath);
|
||||||
for (int i=0; i<numTextures; i++)
|
for (size_t i=0; i<numTextures; i++)
|
||||||
{
|
{
|
||||||
|
|
||||||
//save IL image ID
|
//save IL image ID
|
||||||
|
@ -268,7 +300,7 @@ int LoadGLTextures(const aiScene* scene)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
/* Error occurred */
|
/* Error occurred */
|
||||||
MessageBox(NULL, ("Couldn't load Image: " + fileloc).c_str() , "ERROR", MB_OK | MB_ICONEXCLAMATION);
|
MessageBox(NULL, UTFConverter("Couldn't load Image: " + fileloc).c_wstr(), TEXT("ERROR"), MB_OK | MB_ICONEXCLAMATION);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Because we have already copied image data into texture data we can release memory used by image.
|
// Because we have already copied image data into texture data we can release memory used by image.
|
||||||
|
@ -534,31 +566,31 @@ void KillGLWindow() // Properly Kill The Window
|
||||||
{
|
{
|
||||||
if (!wglMakeCurrent(NULL, NULL)) // Are We Able To Release The DC And RC Contexts?
|
if (!wglMakeCurrent(NULL, NULL)) // Are We Able To Release The DC And RC Contexts?
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Release Of DC And RC Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
|
MessageBox(NULL, TEXT("Release Of DC And RC Failed."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!wglDeleteContext(hRC)) // Are We Able To Delete The RC?
|
if (!wglDeleteContext(hRC)) // Are We Able To Delete The RC?
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Release Rendering Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
|
MessageBox(NULL, TEXT("Release Rendering Context Failed."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
||||||
}
|
}
|
||||||
hRC = NULL;
|
hRC = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hDC && !ReleaseDC(hWnd, hDC)) // Are We able to Release The DC?
|
if (hDC && !ReleaseDC(hWnd, hDC)) // Are We able to Release The DC?
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Release Device Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
|
MessageBox(NULL, TEXT("Release Device Context Failed."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
||||||
hDC=NULL;
|
hDC=NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hWnd && !DestroyWindow(hWnd)) // Are We Able To Destroy The Window
|
if (hWnd && !DestroyWindow(hWnd)) // Are We Able To Destroy The Window
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Could Not Release hWnd.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
|
MessageBox(NULL, TEXT("Could Not Release hWnd."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
||||||
hWnd = NULL;
|
hWnd = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!UnregisterClass("OpenGL", hInstance)) // Are We Able To Unregister Class
|
if (!UnregisterClass(TEXT("OpenGL"), hInstance)) // Are We Able To Unregister Class
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Could Not Unregister Class.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
|
MessageBox(NULL, TEXT("Could Not Unregister Class."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
||||||
hInstance = NULL;
|
hInstance = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -566,7 +598,7 @@ void KillGLWindow() // Properly Kill The Window
|
||||||
GLboolean abortGLInit(const char* abortMessage)
|
GLboolean abortGLInit(const char* abortMessage)
|
||||||
{
|
{
|
||||||
KillGLWindow(); // Reset Display
|
KillGLWindow(); // Reset Display
|
||||||
MessageBox(NULL, abortMessage, "ERROR", MB_OK|MB_ICONEXCLAMATION);
|
MessageBox(NULL, UTFConverter(abortMessage).c_wstr(), TEXT("ERROR"), MB_OK|MB_ICONEXCLAMATION);
|
||||||
return FALSE; // quit and return False
|
return FALSE; // quit and return False
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -594,11 +626,11 @@ BOOL CreateGLWindow(const char* title, int width, int height, int bits, bool ful
|
||||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load the default arrow
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load the default arrow
|
||||||
wc.hbrBackground= NULL; // No Background required for OpenGL
|
wc.hbrBackground= NULL; // No Background required for OpenGL
|
||||||
wc.lpszMenuName = NULL; // No Menu
|
wc.lpszMenuName = NULL; // No Menu
|
||||||
wc.lpszClassName= "OpenGL"; // Class Name
|
wc.lpszClassName= TEXT("OpenGL"); // Class Name
|
||||||
|
|
||||||
if (!RegisterClass(&wc))
|
if (!RegisterClass(&wc))
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Failed to register the window class", "ERROR", MB_OK | MB_ICONEXCLAMATION);
|
MessageBox(NULL, TEXT("Failed to register the window class"), TEXT("ERROR"), MB_OK | MB_ICONEXCLAMATION);
|
||||||
return FALSE; //exit and return false
|
return FALSE; //exit and return false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -616,14 +648,14 @@ BOOL CreateGLWindow(const char* title, int width, int height, int bits, bool ful
|
||||||
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN)!=DISP_CHANGE_SUCCESSFUL)
|
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN)!=DISP_CHANGE_SUCCESSFUL)
|
||||||
{
|
{
|
||||||
// If The Mode Fails, Offer Two Options. Quit Or Run In A Window.
|
// If The Mode Fails, Offer Two Options. Quit Or Run In A Window.
|
||||||
if (MessageBox(NULL,"The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?","NeHe GL",MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
|
if (MessageBox(NULL,TEXT("The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?"),TEXT("NeHe GL"),MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
|
||||||
{
|
{
|
||||||
fullscreen = FALSE; // Select Windowed Mode (Fullscreen = FALSE)
|
fullscreen = FALSE; // Select Windowed Mode (Fullscreen = FALSE)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//Popup Messagebox: Closing
|
//Popup Messagebox: Closing
|
||||||
MessageBox(NULL, "Program will close now.", "ERROR", MB_OK|MB_ICONSTOP);
|
MessageBox(NULL, TEXT("Program will close now."), TEXT("ERROR"), MB_OK|MB_ICONSTOP);
|
||||||
return FALSE; //exit, return false
|
return FALSE; //exit, return false
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -644,8 +676,8 @@ BOOL CreateGLWindow(const char* title, int width, int height, int bits, bool ful
|
||||||
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); // Adjust Window To True Requestes Size
|
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); // Adjust Window To True Requestes Size
|
||||||
|
|
||||||
if (!(hWnd=CreateWindowEx( dwExStyle, // Extended Style For The Window
|
if (!(hWnd=CreateWindowEx( dwExStyle, // Extended Style For The Window
|
||||||
"OpenGL", // Class Name
|
TEXT("OpenGL"), // Class Name
|
||||||
title, // Window Title
|
UTFConverter(title).c_wstr(), // Window Title
|
||||||
WS_CLIPSIBLINGS | // Required Window Style
|
WS_CLIPSIBLINGS | // Required Window Style
|
||||||
WS_CLIPCHILDREN | // Required Window Style
|
WS_CLIPCHILDREN | // Required Window Style
|
||||||
dwStyle, // Selected WIndow Style
|
dwStyle, // Selected WIndow Style
|
||||||
|
@ -807,14 +839,14 @@ int WINAPI WinMain( HINSTANCE hInstance, // The instance
|
||||||
if (argv != NULL && argc > 1)
|
if (argv != NULL && argc > 1)
|
||||||
{
|
{
|
||||||
std::wstring modelpathW(argv[1]);
|
std::wstring modelpathW(argv[1]);
|
||||||
modelpath = std::string(modelpathW.begin(), modelpathW.end());
|
modelpath = UTFConverter(modelpathW).str();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!Import3DFromFile(modelpath)) return 0;
|
if (!Import3DFromFile(modelpath)) return 0;
|
||||||
|
|
||||||
logInfo("=============== Post Import ====================");
|
logInfo("=============== Post Import ====================");
|
||||||
|
|
||||||
if (MessageBox(NULL, "Would You Like To Run In Fullscreen Mode?", "Start Fullscreen?", MB_YESNO|MB_ICONEXCLAMATION)==IDNO)
|
if (MessageBox(NULL, TEXT("Would You Like To Run In Fullscreen Mode?"), TEXT("Start Fullscreen?"), MB_YESNO|MB_ICONEXCLAMATION)==IDNO)
|
||||||
{
|
{
|
||||||
fullscreen=FALSE;
|
fullscreen=FALSE;
|
||||||
}
|
}
|
||||||
|
@ -881,5 +913,5 @@ int WINAPI WinMain( HINSTANCE hInstance, // The instance
|
||||||
|
|
||||||
destroyAILogger();
|
destroyAILogger();
|
||||||
KillGLWindow();
|
KillGLWindow();
|
||||||
return (msg.wParam);
|
return static_cast<int>(msg.wParam);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue