Remove redundant function
parent
0cf69479c3
commit
7615a97cd3
|
@ -205,12 +205,6 @@ inline void SetMaterialTextureProperty(std::vector<int>& embeddedTexIdxs, Asset&
|
|||
}
|
||||
}
|
||||
|
||||
//import textures that are only supported in pbr contexts
|
||||
inline void SetMaterialPBRTextureProperty(std::vector<int>& embeddedTexIdxs, Asset& r, glTF2::TextureInfo prop, aiMaterial* mat, unsigned int texSlot)
|
||||
{
|
||||
return SetMaterialTextureProperty(embeddedTexIdxs, r, prop, mat, aiTextureType_UNKNOWN, texSlot);
|
||||
}
|
||||
|
||||
inline void SetMaterialTextureProperty(std::vector<int>& embeddedTexIdxs, Asset& r, glTF2::TextureInfo prop, aiMaterial* mat, aiTextureType texType)
|
||||
{
|
||||
return SetMaterialTextureProperty(embeddedTexIdxs, r, prop, mat, texType, -1);
|
||||
|
@ -231,7 +225,7 @@ void glTF2Importer::ImportMaterials(glTF2::Asset& r)
|
|||
|
||||
SetMaterialColorProperty(r, mat.baseColorFactor, aimat, AI_MATKEY_COLOR_DIFFUSE);
|
||||
SetMaterialTextureProperty(embeddedTexIdxs, r, mat.baseColorTexture, aimat, aiTextureType_DIFFUSE);
|
||||
SetMaterialPBRTextureProperty(embeddedTexIdxs, r, mat.metallicRoughnessTexture, aimat, 0);
|
||||
SetMaterialTextureProperty(embeddedTexIdxs, r, mat.metallicRoughnessTexture, aimat, aiTextureType_UNKNOWN, 0);
|
||||
aimat->AddProperty(&mat.metallicFactor, 1, "$mat.gltf.metallicFactor");
|
||||
aimat->AddProperty(&mat.roughnessFactor, 1, "$mat.gltf.roughnessFactor");
|
||||
|
||||
|
|
Loading…
Reference in New Issue