Add unit test for X3D IndexedLineSet
Unit test for issue #3101 Thanks to @mvidiassov for the X3D test file!pull/5360/head^2
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@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
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<X3D profile='Interchange' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='http://www.web3d.org/specifications/x3d-3.0.xsd'>
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<head>
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</head>
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<Scene>
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<WorldInfo title='vertices.x3d'/>
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<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
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<Viewpoint description='vertices' position='0 0 10'/>
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<Shape>
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<Appearance>
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<Material emissiveColor='1 0 0'/>
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</Appearance>
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<IndexedLineSet coordIndex='0 1 2 3 0 -1'>
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<Coordinate point='1 0 0 1 1 0 0 1 0 0 0 0'/>
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</IndexedLineSet>
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</Shape>
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</Scene>
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</X3D>
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@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/postprocess.h>
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#include <assimp/postprocess.h>
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#include <assimp/Importer.hpp>
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#include <assimp/Importer.hpp>
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#include <assimp/scene.h>
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using namespace Assimp;
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using namespace Assimp;
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@ -59,3 +60,16 @@ public:
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TEST_F(utX3DImportExport, importX3DFromFileTest) {
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TEST_F(utX3DImportExport, importX3DFromFileTest) {
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EXPECT_TRUE(importerTest());
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EXPECT_TRUE(importerTest());
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}
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}
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TEST_F(utX3DImportExport, importX3DIndexedLineSet) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X3D/IndexedLineSet.x3d", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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ASSERT_EQ(scene->mNumMeshes, 1u);
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ASSERT_EQ(scene->mMeshes[0]->mNumFaces, 4u);
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ASSERT_EQ(scene->mMeshes[0]->mPrimitiveTypes, aiPrimitiveType_LINE);
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ASSERT_EQ(scene->mMeshes[0]->mNumVertices, 4u);
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for (unsigned int i = 0; i < scene->mMeshes[0]->mNumFaces; i++) {
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ASSERT_EQ(scene->mMeshes[0]->mFaces[i].mNumIndices, 2u);
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}
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}
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