Replace uint by unsigned int

pull/5243/head
Kim Kulling 2023-10-07 18:43:05 +02:00 committed by GitHub
parent c95d368927
commit 73156040fa
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 2 additions and 2 deletions

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@ -537,7 +537,7 @@ bool checkSkinnedScene(const aiScene *scene){
{0.049f, 0.000f, 0.000f, 0.000f}};
for (size_t boneIndex = 0; boneIndex < 10u; ++boneIndex) {
EXPECT_EQ(scene->mMeshes[0]->mBones[boneIndex]->mNumWeights, numWeights[boneIndex]);
std::map<uint, float> map;
std::map<unsigned int, float> map;
for (size_t jointIndex = 0; jointIndex < scene->mMeshes[0]->mBones[boneIndex]->mNumWeights; ++jointIndex){
auto key = scene->mMeshes[0]->mBones[boneIndex]->mWeights[jointIndex].mVertexId;
auto weight = scene->mMeshes[0]->mBones[boneIndex]->mWeights[jointIndex].mWeight;
@ -584,7 +584,7 @@ void checkSkinnedSceneLimited(const aiScene *scene){
{0.000f, 0.000f, 0.000f, 0.000f}};
for (size_t boneIndex = 0; boneIndex < 10u; ++boneIndex) {
EXPECT_EQ(scene->mMeshes[0]->mBones[boneIndex]->mNumWeights, numWeights[boneIndex]);
std::map<uint, float> map;
std::map<unsigned int, float> map;
for (size_t jointIndex = 0; jointIndex < scene->mMeshes[0]->mBones[boneIndex]->mNumWeights; ++jointIndex){
auto key = scene->mMeshes[0]->mBones[boneIndex]->mWeights[jointIndex].mVertexId;
auto weight = scene->mMeshes[0]->mBones[boneIndex]->mWeights[jointIndex].mWeight;