Fix build with Qt 5.11.0_beta3 (qt5_use_modules is gone)
parent
8f587b9750
commit
7251c3c51a
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@ -3,7 +3,7 @@ project(assimp_qt_viewer)
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cmake_minimum_required(VERSION 2.6)
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cmake_minimum_required(VERSION 2.6)
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find_package(Qt5Widgets REQUIRED)
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find_package(Qt5 COMPONENTS Gui Widgets OpenGL REQUIRED)
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find_package(DevIL REQUIRED)
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find_package(DevIL REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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@ -25,9 +25,8 @@ qt5_wrap_ui(UISrcs mainwindow.ui)
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qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp)
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qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp)
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add_executable(${PROJECT_NAME} ${assimp_qt_viewer_SRCS} ${UISrcs} ${MOCrcs})
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add_executable(${PROJECT_NAME} ${assimp_qt_viewer_SRCS} ${UISrcs} ${MOCrcs})
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target_link_libraries(${PROJECT_NAME} ${QT_LIBRARIES} ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp)
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target_link_libraries(${PROJECT_NAME} Qt5::Gui Qt5::Widgets Qt5::OpenGL ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp)
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qt5_use_modules(${PROJECT_NAME} Widgets OpenGL)
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if(WIN32) # Check if we are on Windows
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if(WIN32) # Check if we are on Windows
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if(MSVC) # Check if we are using the Visual Studio compiler
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if(MSVC) # Check if we are using the Visual Studio compiler
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#set_target_properties(TestProject PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
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#set_target_properties(TestProject PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
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