Use new include bracktes.

pull/909/head
Kim Kulling 2016-06-06 22:04:29 +02:00
parent d64006b6b3
commit 7207e5117c
193 changed files with 483 additions and 463 deletions

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@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "3DSLoader.h"
#include "TargetAnimation.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include "StringComparison.h"
#include <memory>
#include <cctype>

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@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SceneCombiner.h"
#include "SplitLargeMeshes.h"
#include "StringComparison.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/Exporter.hpp"
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/Exporter.hpp>
#include <memory>
using namespace Assimp;

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@ -51,9 +51,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "3DSLoader.h"
#include "Macros.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include "StringComparison.h"
using namespace Assimp;

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_3DSIMPORTER_H_INC
#include "BaseImporter.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER

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@ -53,13 +53,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Subdivision.h"
#include "Importer.h"
#include "BaseImporter.h"
#include "../include/assimp/Importer.hpp"
#include "../include/assimp/light.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/material.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/config.h"
#include "../include/assimp/IOSystem.hpp"
#include <assimp/Importer.hpp>
#include <assimp/light.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/material.h>
#include <assimp/scene.h>
#include <assimp/config.h>
#include <assimp/IOSystem.hpp>
#include <memory>
using namespace Assimp;

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include "BaseImporter.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
struct aiNode;
struct aiMesh;

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@ -50,12 +50,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringComparison.h"
#include "SkeletonMeshBuilder.h"
#include "TargetAnimation.h"
#include "../include/assimp/Importer.hpp"
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <memory>
// utilities
#include "fast_atof.h"

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASELOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
struct aiNode;
#include "ASEParser.h"

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ASELoader.h"
#include "MaterialSystem.h"
#include "fast_atof.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/DefaultLogger.hpp>
using namespace Assimp;
using namespace Assimp::ASE;

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@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASEFILEHELPER_H_INC
// public ASSIMP headers
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/anim.h"
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
// for some helper routines like IsSpace()
#include "ParsingUtils.h"

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@ -41,10 +41,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ASSBIN exporter main code
*/
#include "assbin_chunks.h"
#include "../include/assimp/version.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/Exporter.hpp"
#include <assimp/version.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/Exporter.hpp>
#include "ProcessHelper.h"
#include "Exceptional.h"

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@ -51,14 +51,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AssbinLoader.h"
#include "assbin_chunks.h"
#include "MemoryIOWrapper.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/anim.h"
#include "../include/assimp/scene.h"
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <assimp/scene.h>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>
#else
# include "../contrib/zlib/zlib.h"
# include <contrib/zlib/zlib.h>
#endif
using namespace Assimp;

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASSBINIMPORTER_H_INC
#include "BaseImporter.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
struct aiMesh;
struct aiNode;

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@ -47,7 +47,7 @@ Assimp C export interface. See Exporter.cpp for some notes.
#include "CInterfaceIOWrapper.h"
#include "SceneCombiner.h"
#include "ScenePrivate.h"
#include "../include/assimp/Exporter.hpp"
#include <assimp/Exporter.hpp>
using namespace Assimp;

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@ -43,14 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdarg.h>
#include "./../include/assimp/version.h"
#include "ProcessHelper.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/Exporter.hpp"
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/Exporter.hpp>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>
#else
# include "../contrib/zlib/zlib.h"
# include <contrib/zlib/zlib.h>
#endif
#include <time.h>

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@ -52,10 +52,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ConvertToLHProcess.h"
#include "StringUtils.h"
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/anim.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/IOSystem.hpp>
#include <assimp/anim.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
using namespace Assimp;

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@ -43,9 +43,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_B3DIMPORTER_H_INC
#define AI_B3DIMPORTER_H_INC
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/material.h>
#include "BaseImporter.h"
#include <string>

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@ -46,11 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BVHLoader.h"
#include "fast_atof.h"
#include "SkeletonMeshBuilder.h"
#include "../include/assimp/Importer.hpp"
#include <assimp/Importer.hpp>
#include <memory>
#include "TinyFormatter.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
using namespace Assimp;
using namespace Assimp::Formatter;

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@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FileSystemFilter.h"
#include "Importer.h"
#include "ByteSwapper.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/Importer.hpp"
#include "../include/assimp/postprocess.h"
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/postprocess.h>
#include <ios>
#include <list>
#include <memory>

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@ -48,8 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <vector>
#include <set>
#include "../include/assimp/types.h"
#include "../include/assimp/ProgressHandler.hpp"
#include <assimp/types.h>
#include <assimp/ProgressHandler.hpp>
struct aiScene;

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@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "BaseProcess.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include "Importer.h"
using namespace Assimp;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include "../include/assimp/types.h"
#include <assimp/types.h>
#include "GenericProperty.h"
struct aiScene;

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@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Bitmap.h"
#include "../include/assimp/texture.h"
#include "../include/assimp/IOStream.hpp"
#include <assimp/texture.h>
#include <assimp/IOStream.hpp>
#include "ByteSwapper.h"
namespace Assimp {

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "TinyFormatter.h"
#include "StreamReader.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/DefaultLogger.hpp>
#include <stdint.h>
#include <memory>

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@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderModifier.h"
#include "BlenderBMesh.h"
#include "StringUtils.h"
#include "../include/assimp/scene.h"
#include <assimp/scene.h>
#include "StringComparison.h"
#include "StreamReader.h"

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderModifier.h"
#include "SceneCombiner.h"
#include "Subdivision.h"
#include "../include/assimp/scene.h"
#include <assimp/scene.h>
#include <memory>
#include <functional>

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@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BYTESWAPPER_H_INC
#define AI_BYTESWAPPER_H_INC
#include "../include/assimp/ai_assert.h"
#include "../include/assimp/types.h"
#include <assimp/ai_assert.h>
#include <assimp/types.h>
#include <stdint.h>
#if _MSC_VER >= 1400

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@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_CIOSYSTEM_H_INCLUDED
#define AI_CIOSYSTEM_H_INCLUDED
#include "../include/assimp/cfileio.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include <assimp/cfileio.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>
namespace Assimp {

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@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LineSplitter.h"
#include "TinyFormatter.h"
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
using namespace Assimp;

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@ -51,12 +51,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SkeletonMeshBuilder.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include "../include/assimp/Importer.hpp"
#include <assimp/Importer.hpp>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/anim.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/anim.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
using namespace Assimp;

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@ -49,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SceneCombiner.h"
#include "DefaultIOSystem.h"
#include "XMLTools.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/Exporter.hpp"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/Exporter.hpp>
#include <assimp/scene.h>
#include "Exceptional.h"

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@ -44,11 +44,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADAEXPORTER_H_INC
#define AI_COLLADAEXPORTER_H_INC
#include "../include/assimp/ai_assert.h"
#include "../include/assimp/material.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/light.h"
#include "../include/assimp/Exporter.hpp"
#include <assimp/ai_assert.h>
#include <assimp/material.h>
#include <assimp/mesh.h>
#include <assimp/light.h>
#include <assimp/Exporter.hpp>
#include <sstream>
#include <vector>
#include <map>

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@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <vector>
#include <stdint.h>
#include "../include/assimp/light.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
#include <assimp/light.h>
#include <assimp/mesh.h>
#include <assimp/material.h>
struct aiMaterial;

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@ -44,9 +44,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
#include "../include/assimp/anim.h"
#include "../include/assimp/scene.h"
#include "ColladaLoader.h"
#include <assimp/anim.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp>
#include "ColladaParser.h"
#include "fast_atof.h"
@ -56,8 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "time.h"
#include "math.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/Importer.hpp"
#include <numeric>
#include "Defines.h"

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@ -47,7 +47,7 @@
#include "irrXMLWrapper.h"
#include "ColladaHelper.h"
#include "../include/assimp/ai_assert.h"
#include <assimp/ai_assert.h>
#include "TinyFormatter.h"
#include <memory>

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@ -44,14 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_COMPUTEUVMAPPING_H_INC
#include "BaseProcess.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
#include "../include/assimp/types.h"
#include <assimp/mesh.h>
#include <assimp/material.h>
#include <assimp/types.h>
class ComputeUVMappingTest;
namespace Assimp
{
namespace Assimp {
// ---------------------------------------------------------------------------
/** ComputeUVMappingProcess - converts special mappings, such as spherical,

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@ -49,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ConvertToLHProcess.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#include <assimp/DefaultLogger.hpp>
using namespace Assimp;

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_CONVERTTOLHPROCESS_H_INC
#define AI_CONVERTTOLHPROCESS_H_INC
#include "../include/assimp/types.h"
#include <assimp/types.h>
#include "BaseProcess.h"
struct aiMesh;

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@ -40,11 +40,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFImporter.h"
#include "../include/assimp/scene.h"
#include "../contrib/unzip/unzip.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/scene.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <contrib/unzip/unzip.h>
#include "irrXMLWrapper.h"
#include "StringComparison.h"
@ -58,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cstdlib>
#include <memory>
#include "../include/assimp/ai_assert.h"
#include <assimp/ai_assert.h>
#include "D3MFOpcPackage.h"

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@ -40,6 +40,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFOpcPackage.h"
#include "Exceptional.h"
#include <contrib/unzip/unzip.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>
#include <memory>
#include <vector>
@ -48,19 +55,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cassert>
#include <cstdlib>
#include "../contrib/unzip/unzip.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/ai_assert.h"
#include "Exceptional.h"
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include <assimp/IOSystem.hpp>
#include "irrXMLWrapper.h"
namespace Assimp {

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h"
#include "fast_atof.h"
#include <vector>
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/DefaultLogger.hpp>
namespace Assimp {
namespace DXF {

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@ -52,8 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "fast_atof.h"
#include "DXFHelper.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <numeric>
using namespace Assimp;

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@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <utility>
#include "BaseProcess.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/scene.h"
#include <assimp/mesh.h>
#include <assimp/scene.h>
class DeboneTest;

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "../include/assimp/ai_assert.h"
#include <assimp/ai_assert.h>
#include "DefaultIOStream.h"
#include <sys/types.h>
#include <sys/stat.h>

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@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_DEFAULTIOSTREAM_H_INC
#include <stdio.h>
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/importerdesc.h"
#include <assimp/IOStream.hpp>
#include <assimp/importerdesc.h>
#include "Defines.h"
namespace Assimp {

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@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "DefaultIOStream.h"
#include "StringComparison.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/ai_assert.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>
#include <stdlib.h>

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_DEFAULTIOSYSTEM_H_INC
#define AI_DEFAULTIOSYSTEM_H_INC
#include "../include/assimp/IOSystem.hpp"
#include <assimp/IOSystem.hpp>
namespace Assimp {

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@ -50,9 +50,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StdOStreamLogStream.h"
#include "FileLogStream.h"
#include "StringUtils.h"
#include "../include/assimp/NullLogger.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/ai_assert.h"
#include <assimp/NullLogger.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>
#include <iostream>
#include <stdio.h>

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@ -44,7 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
#define INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
#include "../include/assimp/ProgressHandler.hpp"
#include <assimp/ProgressHandler.hpp>
namespace Assimp {
// ------------------------------------------------------------------------------------

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@ -64,10 +64,10 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include "Exceptional.h"
#include "ScenePrivate.h"
#include <memory>
#include "../include/assimp/Exporter.hpp"
#include "../include/assimp/mesh.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/scene.h"
#include <assimp/Exporter.hpp>
#include <assimp/mesh.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <memory>
namespace Assimp {

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXTokenizer.h"
#include "FBXUtil.h"
#include "../include/assimp/defs.h"
#include <assimp/defs.h>
#include <stdint.h>
#include "Exceptional.h"
#include "ByteSwapper.h"

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@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImporter.h"
#include "StringComparison.h"
#include "../include/assimp/scene.h"
#include <assimp/scene.h>
#include <tuple>
#include <memory>

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <numeric>
#include <stdint.h>
#include "../include/assimp/mesh.h"
#include <assimp/mesh.h>
#include "FBXProperties.h"
#include "FBXParser.h"

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include "../include/assimp/Importer.hpp"
#include <assimp/Importer.hpp>
namespace Assimp {
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include "FBXCompileConfig.h"
#include "../include/assimp/ai_assert.h"
#include <assimp/ai_assert.h>
#include <vector>
#include <string>

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@ -1,8 +1,8 @@
#ifndef ASSIMP_FILELOGSTREAM_H_INC
#define ASSIMP_FILELOGSTREAM_H_INC
#include "../include/assimp/LogStream.hpp"
#include "../include/assimp/IOStream.hpp"
#include <assimp/LogStream.hpp>
#include <assimp/IOStream.hpp>
#include "DefaultIOSystem.h"
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_FINDDEGENERATESPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/assimp/mesh.h"
#include <assimp/mesh.h>
class FindDegeneratesProcessTest;
namespace Assimp {

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@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_FINDINVALIDDATA_H_INC
#include "BaseProcess.h"
#include "../include/assimp/types.h"
#include "../include/assimp/anim.h"
#include <assimp/types.h>
#include <assimp/anim.h>
struct aiMesh;
class FindInvalidDataProcessTest;

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@ -46,9 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "FixNormalsStep.h"
#include "StringUtils.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/scene.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <stdio.h>

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@ -45,9 +45,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "GenFaceNormalsProcess.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include "Exceptional.h"
#include "qnan.h"

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_GENFACENORMALPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/assimp/mesh.h"
#include <assimp/mesh.h>
namespace Assimp
{

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_GENVERTEXNORMALPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/assimp/mesh.h"
#include <assimp/mesh.h>
class GenNormalsTest;

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@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_GENERIC_PROPERTY_H_INCLUDED
#define AI_GENERIC_PROPERTY_H_INCLUDED
#include "./../include/assimp/Importer.hpp"
#include "./../include/assimp/ai_assert.h"
#include <assimp/Importer.hpp>
#include <assimp/ai_assert.h>
#include "Hash.h"
#include <map>

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@ -48,9 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "HMPLoader.h"
#include "MD2FileData.h"
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
using namespace Assimp;

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@ -45,9 +45,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_HMPLOADER_H_INCLUDED
// public ASSIMP headers
#include "../include/assimp/types.h"
#include "../include/assimp/texture.h"
#include "../include/assimp/material.h"
#include <assimp/types.h>
#include <assimp/texture.h>
#include <assimp/material.h>
// internal headers
#include "BaseImporter.h"

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <tuple>
#ifndef ASSIMP_BUILD_NO_COMPRESSED_IFC
# include "../contrib/unzip/unzip.h"
# include <contrib/unzip/unzip.h>
#endif
#include "IFCLoader.h"
@ -60,8 +60,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/Importer.hpp"
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
namespace Assimp {

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
#include "IFCUtil.h"
#include <limits>
#include "../include/assimp/material.h"
#include <assimp/material.h>
namespace Assimp {
namespace IFC {

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@ -48,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCReaderGen.h"
#include "IFCLoader.h"
#include "STEPFile.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
#include <assimp/mesh.h>
#include <assimp/material.h>
struct aiNode;

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@ -59,12 +59,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// We need MathFunctions.h to compute the lcm/gcd of a number
#include "MathFunctions.h"
#include <memory>
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/postprocess.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/mesh.h>
#include <assimp/material.h>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/postprocess.h>
using namespace Assimp;

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SceneCombiner.h"
#include "Importer.h"
#include "StringUtils.h"
#include "../include/assimp/anim.h"
#include <assimp/anim.h>
namespace Assimp {

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@ -49,11 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ParsingUtils.h"
#include "fast_atof.h"
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/mesh.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/material.h"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/mesh.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/material.h>
#include <assimp/scene.h>
#include "Macros.h"

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@ -51,8 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IRRShared.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/material.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/material.h>
using namespace Assimp;

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the CPP-API class #Importer
*/
#include "../include/assimp/version.h"
#include <assimp/version.h>
// ------------------------------------------------------------------------------------------------
/* Uncomment this line to prevent Assimp from catching unknown exceptions.

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <string>
#include <vector>
#include "../include/assimp/matrix4x4.h"
#include <assimp/matrix4x4.h>
struct aiScene;

View File

@ -52,9 +52,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ImproveCacheLocality.h"
#include "VertexTriangleAdjacency.h"
#include "StringUtils.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <stdio.h>
#include <stack>

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_IMPROVECACHELOCALITY_H_INC
#include "BaseProcess.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
struct aiMesh;

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@ -44,7 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_JOINVERTICESPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
struct aiMesh;
namespace Assimp

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_LWO_ANIMATION_INCLUDED
#define AI_LWO_ANIMATION_INCLUDED
#include "../include/assimp/anim.h"
#include <assimp/anim.h>
#include <vector>
#include <list>

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@ -52,7 +52,7 @@ The chunks are taken from the official LightWave SDK headers.
#include <list>
// public ASSIMP headers
#include "../include/assimp/mesh.h"
#include <assimp/mesh.h>
// internal headers
#include "IFF.h"

View File

@ -53,8 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ByteSwapper.h"
#include "ProcessHelper.h"
#include "ConvertToLHProcess.h"
#include <assimp/IOSystem.hpp>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include <sstream>
#include <iomanip>

View File

@ -42,9 +42,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_LWOLOADER_H_INCLUDED
#define AI_LWOLOADER_H_INCLUDED
#include "../include/assimp/types.h"
#include "../include/assimp/material.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/types.h>
#include <assimp/material.h>
#include <assimp/DefaultLogger.hpp>
#include "LWOFileData.h"
#include "BaseImporter.h"

View File

@ -55,9 +55,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SkeletonMeshBuilder.h"
#include "ConvertToLHProcess.h"
#include "Importer.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include "../include/assimp/IOSystem.hpp"
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <memory>

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@ -43,9 +43,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LimitBoneWeightsProcess.h"
#include "StringUtils.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include <assimp/postprocess.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <stdio.h>
using namespace Assimp;

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "TinyFormatter.h"
#include "Exceptional.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/DefaultLogger.hpp>
namespace Assimp {

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@ -45,12 +45,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MD2FILEHELPER_H_INC
#define AI_MD2FILEHELPER_H_INC
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/anim.h"
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <stdint.h>
#include "./../include/assimp/Compiler/pushpack1.h"
#include <assimp/Compiler/pushpack1.h>
namespace Assimp {
namespace MD2 {
@ -147,7 +147,7 @@ struct Skin
char name[AI_MD2_MAXQPATH]; /* texture file name */
} PACK_STRUCT;
#include "./../include/assimp/Compiler/poppack1.h"
#include <assimp/Compiler/poppack1.h>
// ---------------------------------------------------------------------------

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@ -46,18 +46,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "MD2Loader.h"
#include "ByteSwapper.h"
#include "MD2NormalTable.h" // shouldn't be included by other units
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/Importer.hpp"
#include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
using namespace Assimp;
using namespace Assimp::MD2;
// helper macro to determine the size of an array
#if (!defined ARRAYSIZE)
# define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))

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@ -45,15 +45,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MD2LOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
#include "ByteSwapper.h"
#include "MD2FileData.h"
struct aiNode;
namespace Assimp {
using namespace MD2;
// ---------------------------------------------------------------------------

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@ -51,11 +51,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <sstream>
#include <stdint.h>
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/anim.h"
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include "./../include/assimp/Compiler/pushpack1.h"
#include <assimp/Compiler/pushpack1.h>
namespace Assimp {
namespace MD3 {

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@ -57,11 +57,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "RemoveComments.h"
#include "ParsingUtils.h"
#include "Importer.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <assimp/DefaultLogger.hpp>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/material.h"
#include "../include/assimp/scene.h"
#include <assimp/IOSystem.hpp>
#include <assimp/material.h>
#include <assimp/scene.h>
#include <cctype>

View File

@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ByteSwapper.h"
#include "MD3FileData.h"
#include "StringComparison.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
#include <list>

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@ -52,13 +52,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringComparison.h"
#include "fast_atof.h"
#include "SkeletonMeshBuilder.h"
#include "../include/assimp/Importer.hpp"
#include "../include/assimp/scene.h"
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
using namespace Assimp;

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@ -49,7 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "MD5Parser.h"
#include "../include/assimp/types.h"
#include <assimp/types.h>
struct aiNode;
struct aiNodeAnim;

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@ -50,8 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "StringComparison.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/mesh.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/mesh.h>

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MD5PARSER_H_INCLUDED
#define AI_MD5PARSER_H_INCLUDED
#include "../include/assimp/types.h"
#include <assimp/types.h>
#include "ParsingUtils.h"
#include <vector>
#include <stdint.h>

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@ -49,11 +49,11 @@ http://themdcfile.planetwolfenstein.gamespy.com/MDC_File_Format.pdf
#ifndef AI_MDCFILEHELPER_H_INC
#define AI_MDCFILEHELPER_H_INC
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/anim.h"
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include "./../include/assimp/Compiler/pushpack1.h"
#include <assimp/Compiler/pushpack1.h>
#include <stdint.h>
namespace Assimp {
@ -202,7 +202,7 @@ struct Shader
} PACK_STRUCT;
#include "./../include/assimp/Compiler/poppack1.h"
#include <assimp/Compiler/poppack1.h>
// ---------------------------------------------------------------------------

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@ -48,11 +48,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "MDCLoader.h"
#include "MD3FileData.h"
#include "MDCNormalTable.h" // shouldn't be included by other units
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/Importer.hpp"
#include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
using namespace Assimp;

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@ -44,13 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDCLOADER_H_INCLUDED
#define AI_MDCLOADER_H_INCLUDED
#include "../include/assimp/types.h"
#include <assimp/types.h>
#include "BaseImporter.h"
#include "MDCFileData.h"
#include "ByteSwapper.h"
namespace Assimp {
using namespace MDC;
// ---------------------------------------------------------------------------

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@ -49,16 +49,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
#include "MDLLoader.h"
#include "Macros.h"
#include "qnan.h"
#include "MDLDefaultColorMap.h"
#include "MD2FileData.h"
#include "StringUtils.h"
#include "../include/assimp/Importer.hpp"
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <memory>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "Macros.h"
#include "qnan.h"
using namespace Assimp;

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@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "MDLLoader.h"
#include "MDLDefaultColorMap.h"
#include "StringUtils.h"
#include "../include/assimp/texture.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include <assimp/texture.h>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include "qnan.h"
#include "Defines.h"

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