Merge branch 'master' into sgold/readme/weblink-style

pull/5364/head
Stephen Gold 2024-01-06 22:20:23 -08:00 committed by GitHub
commit 717393b032
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13 changed files with 133 additions and 64 deletions

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@ -98,7 +98,7 @@ jobs:
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }} run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
shell: bash shell: bash
- uses: actions/upload-artifact@v3 - uses: actions/upload-artifact@v4
if: matrix.name == 'windows-msvc' if: matrix.name == 'windows-msvc'
with: with:
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}' name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'

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@ -19,7 +19,7 @@ jobs:
dry-run: false dry-run: false
language: c++ language: c++
- name: Upload Crash - name: Upload Crash
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v4
if: failure() && steps.build.outcome == 'success' if: failure() && steps.build.outcome == 'success'
with: with:
name: artifacts name: artifacts

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@ -137,7 +137,7 @@ IF (WIN32)
ELSE() ELSE()
OPTION( ASSIMP_BUILD_ZLIB OPTION( ASSIMP_BUILD_ZLIB
"Build your own zlib" "Build your own zlib"
ON OFF
) )
ENDIF() ENDIF()
@ -311,9 +311,9 @@ ELSEIF( MINGW )
SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}") SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
ENDIF() ENDIF()
IF (CMAKE_BUILD_TYPE STREQUAL "Debug") IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long -Wa,-mbig-obj -g ${CMAKE_CXX_FLAGS}") SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wno-dangling-reference -Wall -Wno-long-long -Wa,-mbig-obj -g ${CMAKE_CXX_FLAGS}")
ELSE() ELSE()
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long -Wa,-mbig-obj -O3 ${CMAKE_CXX_FLAGS}") SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wno-dangling-reference -Wall -Wno-long-long -Wa,-mbig-obj -O3 ${CMAKE_CXX_FLAGS}")
ENDIF() ENDIF()
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}") SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
ENDIF() ENDIF()

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@ -81,12 +81,17 @@ static constexpr aiImporterDesc desc = {
"3mf" "3mf"
}; };
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool /*checkSig*/) const { bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool ) const {
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) { if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
return false; return false;
} }
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename); static const char *const ModelRef = "3D/3dmodel.model";
return opcPackage.validate(); ZipArchiveIOSystem archive(pIOHandler, filename);
if (!archive.Exists(ModelRef)) {
return false;
}
return true;
} }
void D3MFImporter::SetupProperties(const Importer*) { void D3MFImporter::SetupProperties(const Importer*) {

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@ -2725,6 +2725,10 @@ template <> size_t GenericFill<IfcSpatialStructureElement>(const DB& db, const L
do { // convert the 'CompositionType' argument do { // convert the 'CompositionType' argument
std::shared_ptr<const DataType> arg = params[base++]; std::shared_ptr<const DataType> arg = params[base++];
if (dynamic_cast<const ISDERIVED*>(&*arg)) { in->ObjectHelper<Assimp::IFC::Schema_2x3::IfcSpatialStructureElement,2>::aux_is_derived[1]=true; break; } if (dynamic_cast<const ISDERIVED*>(&*arg)) { in->ObjectHelper<Assimp::IFC::Schema_2x3::IfcSpatialStructureElement,2>::aux_is_derived[1]=true; break; }
if (dynamic_cast<const UNSET *>(&*arg)) {
// Consider assigning the default value as in->CompositionType = "ELEMENT".
break;
}
try { GenericConvert( in->CompositionType, arg, db ); break; } try { GenericConvert( in->CompositionType, arg, db ); break; }
catch (const TypeError& t) { throw TypeError(t.what() + std::string(" - expected argument 8 to IfcSpatialStructureElement to be a `IfcElementCompositionEnum`")); } catch (const TypeError& t) { throw TypeError(t.what() + std::string(" - expected argument 8 to IfcSpatialStructureElement to be a `IfcElementCompositionEnum`")); }
} while (false); } while (false);

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@ -123,9 +123,8 @@ aiColor4D MDLImporter::ReplaceTextureWithColor(const aiTexture *pcTexture) {
// Read a texture from a MDL3 file // Read a texture from a MDL3 file
void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char *szData) { void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char *szData) {
const MDL::Header *pcHeader = (const MDL::Header *)mBuffer; //the endianness is already corrected in the InternReadFile_3DGS_MDL345 function const MDL::Header *pcHeader = (const MDL::Header *)mBuffer; //the endianness is already corrected in the InternReadFile_3DGS_MDL345 function
const size_t len = pcHeader->skinwidth * pcHeader->skinheight;
VALIDATE_FILE_SIZE(szData + pcHeader->skinwidth * VALIDATE_FILE_SIZE(szData + len);
pcHeader->skinheight);
// allocate a new texture object // allocate a new texture object
aiTexture *pcNew = new aiTexture(); aiTexture *pcNew = new aiTexture();

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@ -912,6 +912,7 @@ void glTF2Exporter::ExportMaterials() {
if (GetMatSpecular(mat, specular)) { if (GetMatSpecular(mat, specular)) {
mAsset->extensionsUsed.KHR_materials_specular = true; mAsset->extensionsUsed.KHR_materials_specular = true;
m->materialSpecular = Nullable<MaterialSpecular>(specular); m->materialSpecular = Nullable<MaterialSpecular>(specular);
GetMatColor(mat, m->pbrMetallicRoughness.baseColorFactor, AI_MATKEY_COLOR_DIFFUSE);
} }
MaterialSheen sheen; MaterialSheen sheen;

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@ -89,22 +89,27 @@ using namespace Assimp;
namespace Assimp { namespace Assimp {
void ExportScenePbrt ( void ExportScenePbrt(const char *pFile, IOSystem *pIOSystem, const aiScene *pScene,
const char* pFile, const ExportProperties *) {
IOSystem* pIOSystem,
const aiScene* pScene,
const ExportProperties* /*pProperties*/
){
std::string path = DefaultIOSystem::absolutePath(std::string(pFile)); std::string path = DefaultIOSystem::absolutePath(std::string(pFile));
std::string file = DefaultIOSystem::completeBaseName(std::string(pFile)); std::string file = DefaultIOSystem::completeBaseName(std::string(pFile));
path = path + file + ".pbrt";
// initialize the exporter // initialize the exporter
PbrtExporter exporter(pScene, pIOSystem, path, file); PbrtExporter exporter(pScene, pIOSystem, path, file);
} }
} // end of namespace Assimp } // end of namespace Assimp
// Constructor static void create_embedded_textures_folder(const aiScene *scene, IOSystem *pIOSystem) {
if (scene->mNumTextures > 0) {
if (!pIOSystem->Exists("textures")) {
if (!pIOSystem->CreateDirectory("textures")) {
throw DeadlyExportError("Could not create textures/ directory.");
}
}
}
}
PbrtExporter::PbrtExporter( PbrtExporter::PbrtExporter(
const aiScene *pScene, IOSystem *pIOSystem, const aiScene *pScene, IOSystem *pIOSystem,
const std::string &path, const std::string &file) : const std::string &path, const std::string &file) :
@ -127,10 +132,10 @@ PbrtExporter::PbrtExporter(
0.f, 0.f, 1.f, 0.f, // 0.f, 0.f, 1.f, 0.f, //
0.f, 0.f, 0.f, 1.f // 0.f, 0.f, 0.f, 1.f //
) * mRootTransform; ) * mRootTransform;
// Export embedded textures. // Export embedded textures.
if (mScene->mNumTextures > 0) create_embedded_textures_folder(mScene, mIOSystem);
if (!mIOSystem->CreateDirectory("textures"))
throw DeadlyExportError("Could not create textures/ directory.");
for (unsigned int i = 0; i < mScene->mNumTextures; ++i) { for (unsigned int i = 0; i < mScene->mNumTextures; ++i) {
aiTexture* tex = mScene->mTextures[i]; aiTexture* tex = mScene->mTextures[i];
std::string fn = CleanTextureFilename(tex->mFilename, false); std::string fn = CleanTextureFilename(tex->mFilename, false);
@ -176,9 +181,6 @@ PbrtExporter::PbrtExporter(
outfile->Write(mOutput.str().c_str(), mOutput.str().length(), 1); outfile->Write(mOutput.str().c_str(), mOutput.str().length(), 1);
} }
// Destructor
PbrtExporter::~PbrtExporter() = default;
void PbrtExporter::WriteMetaData() { void PbrtExporter::WriteMetaData() {
mOutput << "#############################\n"; mOutput << "#############################\n";
mOutput << "# Scene metadata:\n"; mOutput << "# Scene metadata:\n";

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@ -70,15 +70,33 @@ class ExportProperties;
// --------------------------------------------------------------------- // ---------------------------------------------------------------------
/** Helper class to export a given scene to a Pbrt file. */ /** Helper class to export a given scene to a Pbrt file. */
// --------------------------------------------------------------------- // ---------------------------------------------------------------------
class PbrtExporter class PbrtExporter {
{
public: public:
/// Constructor for a specific scene to export /// Constructor for a specific scene to export
PbrtExporter(const aiScene *pScene, IOSystem *pIOSystem, PbrtExporter(const aiScene *pScene, IOSystem *pIOSystem,
const std::string &path, const std::string &file); const std::string &path, const std::string &file);
/// Destructor /// Destructor
virtual ~PbrtExporter(); virtual ~PbrtExporter() = default;
private:
aiMatrix4x4 GetNodeTransform(const aiString &name) const;
static std::string TransformAsString(const aiMatrix4x4 &m);
static std::string RemoveSuffix(std::string filename);
std::string CleanTextureFilename(const aiString &f, bool rewriteExtension = true) const;
void WriteMetaData();
void WriteWorldDefinition();
void WriteCameras();
void WriteCamera(int i);
void WriteLights();
void WriteTextures();
static bool TextureHasAlphaMask(const std::string &filename);
void WriteMaterials();
void WriteMaterial(int i);
void WriteMesh(aiMesh *mesh);
void WriteInstanceDefinition(int i);
void WriteGeometricObjects(aiNode *node, aiMatrix4x4 parentTransform,
std::map<int, int> &meshUses);
private: private:
// the scene to export // the scene to export
@ -96,39 +114,11 @@ private:
/// Name of the file (without extension) where the scene will be exported /// Name of the file (without extension) where the scene will be exported
const std::string mFile; const std::string mFile;
private:
// A private set to keep track of which textures have been declared // A private set to keep track of which textures have been declared
std::set<std::string> mTextureSet; std::set<std::string> mTextureSet;
// Transform to apply to the root node and all root objects such as cameras, lights, etc. // Transform to apply to the root node and all root objects such as cameras, lights, etc.
aiMatrix4x4 mRootTransform; aiMatrix4x4 mRootTransform;
aiMatrix4x4 GetNodeTransform(const aiString& name) const;
static std::string TransformAsString(const aiMatrix4x4& m);
static std::string RemoveSuffix(std::string filename);
std::string CleanTextureFilename(const aiString &f, bool rewriteExtension = true) const;
void WriteMetaData();
void WriteWorldDefinition();
void WriteCameras();
void WriteCamera(int i);
void WriteLights();
void WriteTextures();
static bool TextureHasAlphaMask(const std::string &filename);
void WriteMaterials();
void WriteMaterial(int i);
void WriteMesh(aiMesh* mesh);
void WriteInstanceDefinition(int i);
void WriteGeometricObjects(aiNode* node, aiMatrix4x4 parentTransform,
std::map<int, int> &meshUses);
}; };
} // namespace Assimp } // namespace Assimp

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@ -111,6 +111,9 @@ void Sweep::EdgeEvent(SweepContext& tcx, Edge* edge, Node* node)
void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangle, Point& point) void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangle, Point& point)
{ {
if (triangle == nullptr)
return;
if (IsEdgeSideOfTriangle(*triangle, ep, eq)) { if (IsEdgeSideOfTriangle(*triangle, ep, eq)) {
return; return;
} }

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@ -97,7 +97,7 @@ public:
* Create an instance of your derived class and assign it to an * Create an instance of your derived class and assign it to an
* #Assimp::Importer instance by calling Importer::SetIOHandler(). * #Assimp::Importer instance by calling Importer::SetIOHandler().
*/ */
IOSystem() AI_NO_EXCEPT; IOSystem() AI_NO_EXCEPT = default;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** @brief Virtual destructor. /** @brief Virtual destructor.
@ -105,7 +105,7 @@ public:
* It is safe to be called from within DLL Assimp, we're constructed * It is safe to be called from within DLL Assimp, we're constructed
* on Assimp's heap. * on Assimp's heap.
*/ */
virtual ~IOSystem(); virtual ~IOSystem() = default;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** @brief For backward compatibility /** @brief For backward compatibility
@ -236,12 +236,6 @@ private:
std::vector<std::string> m_pathStack; std::vector<std::string> m_pathStack;
}; };
// ----------------------------------------------------------------------------
AI_FORCE_INLINE IOSystem::IOSystem() AI_NO_EXCEPT = default;
// ----------------------------------------------------------------------------
AI_FORCE_INLINE IOSystem::~IOSystem() = default;
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// For compatibility, the interface of some functions taking a std::string was // For compatibility, the interface of some functions taking a std::string was
// changed to const char* to avoid crashes between binary incompatible STL // changed to const char* to avoid crashes between binary incompatible STL

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@ -165,6 +165,7 @@ SET( IMPORTERS
unit/ImportExport/MDL/utMDLImporter_HL1_Nodes.cpp unit/ImportExport/MDL/utMDLImporter_HL1_Nodes.cpp
unit/ImportExport/RAW/utRAWImportExport.cpp unit/ImportExport/RAW/utRAWImportExport.cpp
unit/ImportExport/Terragen/utTerragenImportExport.cpp unit/ImportExport/Terragen/utTerragenImportExport.cpp
unit/ImportExport/Pbrt/utPbrtImportExport.cpp
) )
SET( MATERIAL SET( MATERIAL

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@ -0,0 +1,70 @@
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "AbstractImportExportBase.h"
#include "UnitTestPCH.h"
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/Exporter.hpp>
using namespace Assimp;
class utPbrtImportExport : public AbstractImportExportBase {
public:
#ifndef ASSIMP_BUILD_NO_EXPORT
bool exporterTest() override {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure);
EXPECT_NE(scene, nullptr );
::Assimp::Exporter exporter;
return AI_SUCCESS == exporter.Export(scene, "pbrt", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_out.pbrt");
}
#endif
};
#ifndef ASSIMP_BUILD_NO_EXPORT
TEST_F(utPbrtImportExport, exportTest_Success) {
EXPECT_TRUE(exporterTest());
}
#endif // ASSIMP_BUILD_NO_EXPORT