BUGFIX: Fix compiler warning: variable not referenced.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@515 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
84ff1090c2
commit
713d4e4b4e
|
@ -209,13 +209,8 @@ void ValidateDSProcess::Execute( aiScene* pScene)
|
|||
// validate the node graph of the scene
|
||||
Validate(pScene->mRootNode);
|
||||
|
||||
// At least one of the mXXX arrays must be non-empty or we'll flag
|
||||
// the scene as invalid
|
||||
bool has = false;
|
||||
|
||||
// validate all meshes
|
||||
if (pScene->mNumMeshes) {
|
||||
// has = true;
|
||||
DoValidation(pScene->mMeshes,pScene->mNumMeshes,"mMeshes","mNumMeshes");
|
||||
}
|
||||
else if (!(mScene->mFlags & AI_SCENE_FLAGS_INCOMPLETE)) {
|
||||
|
@ -227,7 +222,6 @@ void ValidateDSProcess::Execute( aiScene* pScene)
|
|||
|
||||
// validate all animations
|
||||
if (pScene->mNumAnimations) {
|
||||
// has = true;
|
||||
DoValidation(pScene->mAnimations,pScene->mNumAnimations,
|
||||
"mAnimations","mNumAnimations");
|
||||
}
|
||||
|
@ -237,7 +231,6 @@ void ValidateDSProcess::Execute( aiScene* pScene)
|
|||
|
||||
// validate all cameras
|
||||
if (pScene->mNumCameras) {
|
||||
// has = true;
|
||||
DoValidationWithNameCheck(pScene->mCameras,pScene->mNumCameras,
|
||||
"mCameras","mNumCameras");
|
||||
}
|
||||
|
@ -247,7 +240,6 @@ void ValidateDSProcess::Execute( aiScene* pScene)
|
|||
|
||||
// validate all lights
|
||||
if (pScene->mNumLights) {
|
||||
// has = true;
|
||||
DoValidationWithNameCheck(pScene->mLights,pScene->mNumLights,
|
||||
"mLights","mNumLights");
|
||||
}
|
||||
|
@ -257,7 +249,6 @@ void ValidateDSProcess::Execute( aiScene* pScene)
|
|||
|
||||
// validate all materials
|
||||
if (pScene->mNumMaterials) {
|
||||
// has = true;
|
||||
DoValidation(pScene->mMaterials,pScene->mNumMaterials,"mMaterials","mNumMaterials");
|
||||
}
|
||||
#if 0
|
||||
|
|
Loading…
Reference in New Issue