diff --git a/code/PlyExporter.cpp b/code/PlyExporter.cpp index 2d528c96c..31c64a4d1 100644 --- a/code/PlyExporter.cpp +++ b/code/PlyExporter.cpp @@ -194,16 +194,16 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina for (unsigned int n = PLY_EXPORT_HAS_COLORS, c = 0; (components & n) && c != AI_MAX_NUMBER_OF_COLOR_SETS; n <<= 1, ++c) { if (!c) { - mOutput << "property " << typeName << " r" << endl; - mOutput << "property " << typeName << " g" << endl; - mOutput << "property " << typeName << " b" << endl; - mOutput << "property " << typeName << " a" << endl; + mOutput << "property " << "uchar" << " red" << endl; + mOutput << "property " << "uchar" << " green" << endl; + mOutput << "property " << "uchar" << " blue" << endl; + mOutput << "property " << "uchar" << " alpha" << endl; } else { - mOutput << "property " << typeName << " r" << c << endl; - mOutput << "property " << typeName << " g" << c << endl; - mOutput << "property " << typeName << " b" << c << endl; - mOutput << "property " << typeName << " a" << c << endl; + mOutput << "property " << "uchar" << " red" << c << endl; + mOutput << "property " << "uchar" << " green" << c << endl; + mOutput << "property " << "uchar" << " blue" << c << endl; + mOutput << "property " << "uchar" << " alpha" << c << endl; } } @@ -288,13 +288,13 @@ void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components) for (unsigned int n = PLY_EXPORT_HAS_COLORS, c = 0; (components & n) && c != AI_MAX_NUMBER_OF_COLOR_SETS; n <<= 1, ++c) { if (m->HasVertexColors(c)) { mOutput << - " " << m->mColors[c][i].r << - " " << m->mColors[c][i].g << - " " << m->mColors[c][i].b << - " " << m->mColors[c][i].a; + " " << (int)(m->mColors[c][i].r * 255) << + " " << (int)(m->mColors[c][i].g * 255) << + " " << (int)(m->mColors[c][i].b * 255) << + " " << (int)(m->mColors[c][i].a * 255); } else { - mOutput << " -1.0 -1.0 -1.0 -1.0"; + mOutput << " 0 0 0"; } }