- fbx: fix bug that caused normals to be wrong.

pull/14/head
Alexander Gessler 2012-07-04 16:47:10 +02:00
parent 0d2f04d50a
commit 6e6dbe97de
1 changed files with 1 additions and 1 deletions

View File

@ -259,7 +259,7 @@ private:
}
// copy normals
const std::vector<aiVector3D>& normals = mesh.GetVertices();
const std::vector<aiVector3D>& normals = mesh.GetNormals();
if(normals.size()) {
ai_assert(normals.size() == vertices.size());