Merge branch 'master' into coverity_scan
commit
6cf639956a
42
CHANGES
42
CHANGES
|
@ -2,6 +2,24 @@
|
|||
CHANGELOG
|
||||
----------------------------------------------------------------------
|
||||
|
||||
3.2.0 (2015-11-03)
|
||||
|
||||
FEATURES:
|
||||
- OpenDDL-Parser is part of contrib-source.
|
||||
- Experimental OpenGEX-support
|
||||
- CI-check for linux and windows
|
||||
- Coverity check added
|
||||
- New regression testsuite.
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Hundreds of bugfixes in all parts of the library
|
||||
- Unified line endings
|
||||
|
||||
|
||||
API COMPATIBILITY:
|
||||
- Removed precompiled header to increase build speed for linux
|
||||
|
||||
|
||||
3.1.1 (2014-06-15)
|
||||
|
||||
FEATURES:
|
||||
|
@ -18,18 +36,18 @@ FEATURES:
|
|||
FIXES/HOUSEKEEPING:
|
||||
- Hundreds of bugfixes in all parts of the library
|
||||
- CMake is now the primary build system
|
||||
|
||||
|
||||
API COMPATIBILITY:
|
||||
- 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
|
||||
and aiMesh::mName
|
||||
- Export interface has been cleaned up and unified
|
||||
- Other than that no relevant changes
|
||||
|
||||
|
||||
|
||||
3.0 (2012-07-07)
|
||||
|
||||
FEATURES:
|
||||
- new export interface similar to the import API.
|
||||
- new export interface similar to the import API.
|
||||
- Supported export formats: Collada, OBJ, PLY and STL
|
||||
- added new import formats: XGL/ZGL, M3 (experimental)
|
||||
- new postprocessing steps: Debone
|
||||
|
@ -46,11 +64,11 @@ FIXES/HOUSEKEEPING:
|
|||
- improved CMake build system
|
||||
- templatized math library
|
||||
- reduce dependency on boost.thread, only remaining spot
|
||||
is synchronization for the C logging API
|
||||
is synchronization for the C logging API
|
||||
|
||||
API COMPATIBILITY:
|
||||
- renamed headers, export interface, C API properties and meta data
|
||||
prevent compatibility with code written for 2.0, but in
|
||||
prevent compatibility with code written for 2.0, but in
|
||||
most cases these can be easily resolved
|
||||
- Note: 3.0 is not binary compatible with 2.0
|
||||
|
||||
|
@ -68,9 +86,9 @@ FEATURES:
|
|||
spatial structure) in some expensive postprocessing steps
|
||||
- AssimpView now uses a reworked layout which leaves more space
|
||||
to the scene hierarchy window
|
||||
|
||||
|
||||
- Add C# bindings ('Assimp.NET')
|
||||
- Keep BSD-licensed and otherwise free test files in separate
|
||||
- Keep BSD-licensed and otherwise free test files in separate
|
||||
folders (./test/models and ./test/models-nonbsd).
|
||||
|
||||
FIXES:
|
||||
|
@ -80,20 +98,20 @@ FIXES:
|
|||
- OpenGL-sample now works with MinGW
|
||||
- Fix Importer::FindLoader failing on uppercase file extensions
|
||||
- Fix flawed path handling when locating external files
|
||||
- Limit the maximum number of vertices, faces, face indices and
|
||||
- Limit the maximum number of vertices, faces, face indices and
|
||||
weights that Assimp is able to handle. This is to avoid
|
||||
crashes due to overflowing counters.
|
||||
|
||||
|
||||
- Updated XCode project files
|
||||
- Further CMAKE build improvements
|
||||
|
||||
|
||||
|
||||
API CHANGES:
|
||||
- Add data structures for vertex-based animations (These are not
|
||||
currently used, however ...)
|
||||
- Some Assimp::Importer methods are const now.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -98,10 +98,10 @@ SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE PATH
|
|||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE PATH
|
||||
"Path the tool executables are installed to." )
|
||||
|
||||
IF (CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ELSE()
|
||||
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ELSE()
|
||||
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ENDIF()
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
|
|
17
Readme.md
17
Readme.md
|
@ -1,6 +1,5 @@
|
|||
Open Asset Import Library (assimp)
|
||||
========
|
||||
|
||||
==================================
|
||||
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
|
||||
|
||||
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
||||
|
@ -80,14 +79,15 @@ __Exporters__:
|
|||
- glTF
|
||||
|
||||
### Building ###
|
||||
|
||||
|
||||
Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.
|
||||
|
||||
### Ports ###
|
||||
* [Android](port/AndroidJNI/README.md)
|
||||
* [Python](port/PyAssimp/README.md)
|
||||
* [.NET](port/AssimpNET/Readme.md)
|
||||
* [Pascal](port/AssimpPascal/Readme.md)
|
||||
|
||||
#### Repository structure ####
|
||||
|
||||
|
||||
Open Asset Import Library is implemented in C++. The directory structure is:
|
||||
|
||||
/code Source code
|
||||
|
@ -105,8 +105,6 @@ Open Asset Import Library is implemented in C++. The directory structure is:
|
|||
|
||||
|
||||
### Where to get help ###
|
||||
|
||||
|
||||
For more information, visit [our website](http://assimp.sourceforge.net/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||
|
||||
|
@ -119,12 +117,10 @@ And we also have an IRC-channel at freenode: #assetimporterlib . You can easily
|
|||
> /join #assetimporterlib
|
||||
|
||||
### Contributing ###
|
||||
|
||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
a pull request with your changes against the main repository's `master` branch.
|
||||
|
||||
### License ###
|
||||
|
||||
Our license is based on the modified, __3-clause BSD__-License.
|
||||
|
||||
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
|
||||
|
@ -132,5 +128,4 @@ and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you ma
|
|||
For the legal details, see the `LICENSE` file.
|
||||
|
||||
### Why this name ###
|
||||
|
||||
Sorry, we're germans :-), no english native speakers ...
|
||||
|
|
23
appveyor.yml
23
appveyor.yml
|
@ -13,11 +13,28 @@ branches:
|
|||
platform:
|
||||
- x86
|
||||
- x64
|
||||
configuration: Release
|
||||
|
||||
build:
|
||||
configuration:
|
||||
- 14 2015
|
||||
- 12 2013
|
||||
#- MinGW
|
||||
- 10 2010 # only works for x86
|
||||
|
||||
init:
|
||||
- if "%platform%" EQU "x64" ( for %%a in (2008 2010 MinGW) do ( if "%Configuration%"=="%%a" (echo "Skipping unsupported configuration" && exit /b 1 ) ) )
|
||||
|
||||
install:
|
||||
# Make compiler command line tools available
|
||||
- call c:\projects\assimp\scripts\appveyor\compiler_setup.bat
|
||||
|
||||
build_script:
|
||||
- cd c:\projects\assimp
|
||||
- cmake CMakeLists.txt -G "Visual Studio 11"
|
||||
- cmake CMakeLists.txt -G "Visual Studio %Configuration%"
|
||||
- msbuild /m /p:Configuration=Release /p:Platform="Win32" Assimp.sln
|
||||
|
||||
after_build:
|
||||
- 7z a assimp.7z c:\projects\assimp\bin\release\* c:\projects\assimp\lib\release\*
|
||||
|
||||
artifacts:
|
||||
- path: assimp.7z
|
||||
name: assimp_lib
|
||||
|
|
|
@ -21,7 +21,8 @@ endif()
|
|||
set(GTEST_CMAKE_ARGS
|
||||
"-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}"
|
||||
"-Dgtest_force_shared_crt=ON"
|
||||
"-Dgtest_disable_pthreads:BOOL=${DISABLE_PTHREADS}")
|
||||
"-Dgtest_disable_pthreads:BOOL=${DISABLE_PTHREADS}"
|
||||
"-DBUILD_GTEST=ON")
|
||||
set(GTEST_RELEASE_LIB_DIR "")
|
||||
set(GTEST_DEBUGLIB_DIR "")
|
||||
if (MSVC)
|
||||
|
@ -41,7 +42,7 @@ else(NOT GIT_FOUND)
|
|||
set(AddGTest_FOUND true CACHE BOOL "Was gtest setup correctly?")
|
||||
|
||||
ExternalProject_Add(gtest
|
||||
GIT_REPOSITORY https://chromium.googlesource.com/external/googletest
|
||||
GIT_REPOSITORY https://github.com/google/googletest.git
|
||||
TIMEOUT 10
|
||||
PREFIX "${GTEST_PREFIX}"
|
||||
CMAKE_ARGS "${GTEST_CMAKE_ARGS}"
|
||||
|
@ -56,10 +57,10 @@ else(NOT GIT_FOUND)
|
|||
set(LIB_SUFFIX "${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||||
set(GTEST_LOCATION "${GTEST_PREFIX}/src/gtest-build")
|
||||
set(GTEST_DEBUG_LIBRARIES
|
||||
"${GTEST_LOCATION}/${DEBUG_LIB_DIR}/${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
SET(GTEST_RELEASE_LIBRARIES
|
||||
"${GTEST_LOCATION}/${RELEASE_LIB_DIR}/${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
if(MSVC_VERSION EQUAL 1700)
|
||||
|
@ -67,9 +68,11 @@ else(NOT GIT_FOUND)
|
|||
endif()
|
||||
|
||||
ExternalProject_Get_Property(gtest source_dir)
|
||||
include_directories(${source_dir}/include)
|
||||
include_directories(${source_dir}/googletest/include)
|
||||
include_directories(${source_dir}/gtest/include)
|
||||
|
||||
ExternalProject_Get_Property(gtest binary_dir)
|
||||
link_directories(${binary_dir})
|
||||
link_directories(${binary_dir}/googlemock/gtest)
|
||||
link_directories(${binary_dir}/googlemock/gtest/${RELEASE_LIB_DIR})
|
||||
link_directories(${binary_dir}/googlemock/gtest/${DEBUG_LIB_DIR})
|
||||
endif(NOT GIT_FOUND)
|
||||
|
|
|
@ -70,8 +70,9 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
|
|||
for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
|
||||
{
|
||||
std::string s = mScene->mMaterials[i].mName;
|
||||
for (std::string::iterator it = s.begin(); it != s.end(); ++it)
|
||||
*it = ::tolower(*it);
|
||||
for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
|
||||
*it = static_cast< char >( ::tolower( *it ) );
|
||||
}
|
||||
|
||||
if (std::string::npos == s.find("default"))continue;
|
||||
|
||||
|
@ -663,14 +664,14 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
|
|||
nda->mRotationKeys = new aiQuatKey[nda->mNumRotationKeys];
|
||||
|
||||
// Rotations are quaternion offsets
|
||||
aiQuaternion abs;
|
||||
aiQuaternion abs1;
|
||||
for (unsigned int n = 0; n < nda->mNumRotationKeys;++n)
|
||||
{
|
||||
const aiQuatKey& q = pcIn->aRotationKeys[n];
|
||||
|
||||
abs = (n ? abs * q.mValue : q.mValue);
|
||||
abs1 = (n ? abs1 * q.mValue : q.mValue);
|
||||
nda->mRotationKeys[n].mTime = q.mTime;
|
||||
nda->mRotationKeys[n].mValue = abs.Normalize();
|
||||
nda->mRotationKeys[n].mValue = abs1.Normalize();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -485,12 +485,12 @@ struct aiFloatKey
|
|||
/** Helper structure to represent a 3ds file node */
|
||||
struct Node
|
||||
{
|
||||
Node()
|
||||
: mParent()
|
||||
, mInstanceNumber()
|
||||
, mHierarchyPos (0)
|
||||
, mHierarchyIndex (0)
|
||||
, mInstanceCount (1)
|
||||
Node():
|
||||
mParent(NULL)
|
||||
, mInstanceNumber(0)
|
||||
, mHierarchyPos (0)
|
||||
, mHierarchyIndex (0)
|
||||
, mInstanceCount (1)
|
||||
{
|
||||
static int iCnt = 0;
|
||||
|
||||
|
|
|
@ -96,11 +96,13 @@ namespace Assimp
|
|||
/** will return all registered importers. */
|
||||
void GetImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
|
||||
/** will delete all registered importers. */
|
||||
void DeleteImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
} // namespace assimp
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
/** Global mutex to manage the access to the logstream map */
|
||||
/** Global mutex to manage the access to the log-stream map */
|
||||
static boost::mutex gLogStreamMutex;
|
||||
#endif
|
||||
|
||||
|
@ -228,7 +230,8 @@ const aiScene* aiImportFileFromMemoryWithProperties(
|
|||
const char* pHint,
|
||||
const aiPropertyStore* props)
|
||||
{
|
||||
ai_assert(NULL != pBuffer && 0 != pLength);
|
||||
ai_assert( NULL != pBuffer );
|
||||
ai_assert( 0 != pLength );
|
||||
|
||||
const aiScene* scene = NULL;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
@ -317,10 +320,38 @@ ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
|
|||
return sc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing( const aiScene *scene,
|
||||
BaseProcess* process,
|
||||
bool requestValidation ) {
|
||||
const aiScene* sc( NULL );
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// find the importer associated with this data
|
||||
const ScenePrivateData* priv = ScenePriv( scene );
|
||||
if ( NULL == priv || NULL == priv->mOrigImporter ) {
|
||||
ReportSceneNotFoundError();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sc = priv->mOrigImporter->ApplyCustomizedPostProcessing( process, requestValidation );
|
||||
|
||||
if ( !sc ) {
|
||||
aiReleaseImport( scene );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION( const aiScene* );
|
||||
|
||||
return sc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CallbackToLogRedirector (const char* msg, char* dt)
|
||||
{
|
||||
ai_assert(NULL != msg && NULL != dt);
|
||||
ai_assert( NULL != msg );
|
||||
ai_assert( NULL != dt );
|
||||
LogStream* s = (LogStream*)dt;
|
||||
|
||||
s->write(msg);
|
||||
|
@ -373,7 +404,7 @@ ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
|
|||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
#endif
|
||||
// find the logstream associated with this data
|
||||
// find the log-stream associated with this data
|
||||
LogStreamMap::iterator it = gActiveLogStreams.find( *stream);
|
||||
// it should be there... else the user is playing fools with us
|
||||
if( it == gActiveLogStreams.end()) {
|
||||
|
@ -398,12 +429,18 @@ ASSIMP_API void aiDetachAllLogStreams(void)
|
|||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
#endif
|
||||
Logger *logger( DefaultLogger::get() );
|
||||
if ( NULL == logger ) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
|
||||
DefaultLogger::get()->detatchStream( it->second );
|
||||
logger->detatchStream( it->second );
|
||||
delete it->second;
|
||||
}
|
||||
gActiveLogStreams.clear();
|
||||
DefaultLogger::kill();
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION(void);
|
||||
}
|
||||
|
||||
|
@ -437,7 +474,6 @@ size_t aiGetImportFormatCount(void)
|
|||
return Importer().GetImporterCount();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns the error text of the last failed import process.
|
||||
aiBool aiIsExtensionSupported(const char* szExtension)
|
||||
|
@ -492,7 +528,6 @@ ASSIMP_API aiPropertyStore* aiCreatePropertyStore(void)
|
|||
return reinterpret_cast<aiPropertyStore*>( new PropertyMap() );
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API void aiReleasePropertyStore(aiPropertyStore* p)
|
||||
{
|
||||
|
@ -551,7 +586,8 @@ ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore* p, const char* szName
|
|||
// Rotation matrix to quaternion
|
||||
ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion* quat,const aiMatrix3x3* mat)
|
||||
{
|
||||
ai_assert(NULL != quat && NULL != mat);
|
||||
ai_assert( NULL != quat );
|
||||
ai_assert( NULL != mat );
|
||||
*quat = aiQuaternion(*mat);
|
||||
}
|
||||
|
||||
|
@ -561,7 +597,10 @@ ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4* mat,aiVector3D* scaling,
|
|||
aiQuaternion* rotation,
|
||||
aiVector3D* position)
|
||||
{
|
||||
ai_assert(NULL != rotation && NULL != position && NULL != scaling && NULL != mat);
|
||||
ai_assert( NULL != rotation );
|
||||
ai_assert( NULL != position );
|
||||
ai_assert( NULL != scaling );
|
||||
ai_assert( NULL != mat );
|
||||
mat->Decompose(*scaling,*rotation,*position);
|
||||
}
|
||||
|
||||
|
@ -585,7 +624,8 @@ ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4* mat)
|
|||
ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
|
||||
const aiMatrix3x3* mat)
|
||||
{
|
||||
ai_assert(NULL != mat && NULL != vec);
|
||||
ai_assert( NULL != mat );
|
||||
ai_assert( NULL != vec);
|
||||
*vec *= (*mat);
|
||||
}
|
||||
|
||||
|
@ -593,7 +633,9 @@ ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
|
|||
ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec,
|
||||
const aiMatrix4x4* mat)
|
||||
{
|
||||
ai_assert(NULL != mat && NULL != vec);
|
||||
ai_assert( NULL != mat );
|
||||
ai_assert( NULL != vec );
|
||||
|
||||
*vec *= (*mat);
|
||||
}
|
||||
|
||||
|
@ -603,7 +645,8 @@ ASSIMP_API void aiMultiplyMatrix4(
|
|||
aiMatrix4x4* dst,
|
||||
const aiMatrix4x4* src)
|
||||
{
|
||||
ai_assert(NULL != dst && NULL != src);
|
||||
ai_assert( NULL != dst );
|
||||
ai_assert( NULL != src );
|
||||
*dst = (*dst) * (*src);
|
||||
}
|
||||
|
||||
|
@ -612,7 +655,8 @@ ASSIMP_API void aiMultiplyMatrix3(
|
|||
aiMatrix3x3* dst,
|
||||
const aiMatrix3x3* src)
|
||||
{
|
||||
ai_assert(NULL != dst && NULL != src);
|
||||
ai_assert( NULL != dst );
|
||||
ai_assert( NULL != src );
|
||||
*dst = (*dst) * (*src);
|
||||
}
|
||||
|
||||
|
@ -648,6 +692,8 @@ ASSIMP_API C_STRUCT const aiImporterDesc* aiGetImporterDesc( const char *extensi
|
|||
}
|
||||
}
|
||||
|
||||
DeleteImporterInstanceList(out);
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
|
|
|
@ -1011,13 +1011,19 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* /*camera*/, ConversionData& /*conv_data*/)
|
||||
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* cam, ConversionData& /*conv_data*/)
|
||||
{
|
||||
ScopeGuard<aiCamera> out(new aiCamera());
|
||||
out->mName = obj->id.name+2;
|
||||
out->mPosition = aiVector3D(0.f, 0.f, 0.f);
|
||||
out->mUp = aiVector3D(0.f, 1.f, 0.f);
|
||||
out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
|
||||
if (cam->sensor_x && cam->lens) {
|
||||
out->mHorizontalFOV = atan2(cam->sensor_x, 2.f * cam->lens);
|
||||
}
|
||||
out->mClipPlaneNear = cam->clipsta;
|
||||
out->mClipPlaneFar = cam->clipend;
|
||||
|
||||
return out.dismiss();
|
||||
}
|
||||
|
||||
|
|
|
@ -620,7 +620,10 @@ template <> void Structure :: Convert<Camera> (
|
|||
ReadField<ErrorPolicy_Fail>(dest.id,"id",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.type,"type",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.flag,"flag",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.angle,"angle",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.lens,"lens",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.sensor_x,"sensor_x",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.clipsta,"clipsta",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.clipend,"clipend",db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
|
|
@ -312,18 +312,10 @@ struct Camera : ElemBase {
|
|||
|
||||
ID id FAIL;
|
||||
|
||||
// struct AnimData *adt;
|
||||
|
||||
Type type,flag WARN;
|
||||
float angle WARN;
|
||||
//float passepartalpha, angle;
|
||||
//float clipsta, clipend;
|
||||
//float lens, ortho_scale, drawsize;
|
||||
//float shiftx, shifty;
|
||||
|
||||
//float YF_dofdist, YF_aperture;
|
||||
//short YF_bkhtype, YF_bkhbias;
|
||||
//float YF_bkhrot;
|
||||
float lens WARN;
|
||||
float sensor_x WARN;
|
||||
float clipsta, clipend;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -798,7 +798,7 @@ if (ASSIMP_ANDROID_JNIIOSYSTEM)
|
|||
endif(ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
|
||||
if(MSVC AND ASSIMP_INSTALL_PDB)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
|
|
|
@ -526,6 +526,13 @@ void ColladaExporter::ReadMaterialSurface( Surface& poSurface, const aiMaterial*
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reimplementation of isalnum(,C locale), because AppVeyor does not see standard version.
|
||||
static bool isalnum_C(char c)
|
||||
{
|
||||
return strchr("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",c);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Writes an image entry for the given surface
|
||||
void ColladaExporter::WriteImageEntry( const Surface& pSurface, const std::string& pNameAdd)
|
||||
|
@ -540,7 +547,7 @@ void ColladaExporter::WriteImageEntry( const Surface& pSurface, const std::strin
|
|||
std::stringstream imageUrlEncoded;
|
||||
for( std::string::const_iterator it = pSurface.texture.begin(); it != pSurface.texture.end(); ++it )
|
||||
{
|
||||
if( isalnum( *it) || *it == '_' || *it == '.' || *it == '/' || *it == '\\' )
|
||||
if( isalnum_C( (unsigned char) *it) || *it == ':' || *it == '_' || *it == '.' || *it == '/' || *it == '\\' )
|
||||
imageUrlEncoded << *it;
|
||||
else
|
||||
imageUrlEncoded << '%' << std::hex << size_t( (unsigned char) *it) << std::dec;
|
||||
|
@ -631,9 +638,7 @@ void ColladaExporter::WriteMaterials()
|
|||
name = "mat";
|
||||
materials[a].name = std::string( "m") + boost::lexical_cast<std::string> (a) + name.C_Str();
|
||||
for( std::string::iterator it = materials[a].name.begin(); it != materials[a].name.end(); ++it ) {
|
||||
// isalnum on MSVC asserts for code points outside [0,255]. Thus prevent unwanted promotion
|
||||
// of char to signed int and take the unsigned char value.
|
||||
if( !isalnum( static_cast<uint8_t>(*it) ) ) {
|
||||
if( !isalnum_C( *it ) ) {
|
||||
*it = '_';
|
||||
}
|
||||
}
|
||||
|
|
|
@ -597,6 +597,48 @@ struct Animation
|
|||
for( std::vector<Animation*>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it)
|
||||
delete *it;
|
||||
}
|
||||
|
||||
/** Collect all channels in the animation hierarchy into a single channel list. */
|
||||
void CollectChannelsRecursively(std::vector<AnimationChannel> &channels)
|
||||
{
|
||||
channels.insert(channels.end(), mChannels.begin(), mChannels.end());
|
||||
|
||||
for (std::vector<Animation*>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it)
|
||||
{
|
||||
Animation *pAnim = (*it);
|
||||
|
||||
pAnim->CollectChannelsRecursively(channels);
|
||||
}
|
||||
}
|
||||
|
||||
/** Combine all single-channel animations' channel into the same (parent) animation channel list. */
|
||||
void CombineSingleChannelAnimations()
|
||||
{
|
||||
CombineSingleChannelAnimationsRecursively(this);
|
||||
}
|
||||
|
||||
void CombineSingleChannelAnimationsRecursively(Animation *pParent)
|
||||
{
|
||||
for (std::vector<Animation*>::iterator it = pParent->mSubAnims.begin(); it != pParent->mSubAnims.end();)
|
||||
{
|
||||
Animation *anim = *it;
|
||||
|
||||
CombineSingleChannelAnimationsRecursively(anim);
|
||||
|
||||
if (anim->mChannels.size() == 1)
|
||||
{
|
||||
pParent->mChannels.push_back(anim->mChannels[0]);
|
||||
|
||||
it = pParent->mSubAnims.erase(it);
|
||||
|
||||
delete anim;
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/** Description of a collada animation channel which has been determined to affect the current node */
|
||||
|
|
|
@ -187,6 +187,8 @@ void ColladaParser::ReadStructure()
|
|||
ReadAssetInfo();
|
||||
else if( IsElement( "library_animations"))
|
||||
ReadAnimationLibrary();
|
||||
else if (IsElement("library_animation_clips"))
|
||||
ReadAnimationClipLibrary();
|
||||
else if( IsElement( "library_controllers"))
|
||||
ReadControllerLibrary();
|
||||
else if( IsElement( "library_images"))
|
||||
|
@ -215,6 +217,8 @@ void ColladaParser::ReadStructure()
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
PostProcessRootAnimations();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -271,6 +275,131 @@ void ColladaParser::ReadAssetInfo()
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the animation clips
|
||||
void ColladaParser::ReadAnimationClipLibrary()
|
||||
{
|
||||
if (mReader->isEmptyElement())
|
||||
return;
|
||||
|
||||
while (mReader->read())
|
||||
{
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
||||
{
|
||||
if (IsElement("animation_clip"))
|
||||
{
|
||||
// optional name given as an attribute
|
||||
std::string animName;
|
||||
int indexName = TestAttribute("name");
|
||||
int indexID = TestAttribute("id");
|
||||
if (indexName >= 0)
|
||||
animName = mReader->getAttributeValue(indexName);
|
||||
else if (indexID >= 0)
|
||||
animName = mReader->getAttributeValue(indexID);
|
||||
else
|
||||
animName = "animation_" + mAnimationClipLibrary.size();
|
||||
|
||||
std::pair<std::string, std::vector<std::string> > clip;
|
||||
|
||||
clip.first = animName;
|
||||
|
||||
while (mReader->read())
|
||||
{
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
||||
{
|
||||
if (IsElement("instance_animation"))
|
||||
{
|
||||
int indexUrl = TestAttribute("url");
|
||||
if (indexUrl >= 0)
|
||||
{
|
||||
const char* url = mReader->getAttributeValue(indexUrl);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format");
|
||||
|
||||
url++;
|
||||
|
||||
clip.second.push_back(url);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// ignore the rest
|
||||
SkipElement();
|
||||
}
|
||||
}
|
||||
else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
||||
{
|
||||
if (strcmp(mReader->getNodeName(), "animation_clip") != 0)
|
||||
ThrowException("Expected end of <animation_clip> element.");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (clip.second.size() > 0)
|
||||
{
|
||||
mAnimationClipLibrary.push_back(clip);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// ignore the rest
|
||||
SkipElement();
|
||||
}
|
||||
}
|
||||
else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
||||
{
|
||||
if (strcmp(mReader->getNodeName(), "library_animation_clips") != 0)
|
||||
ThrowException("Expected end of <library_animation_clips> element.");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Re-build animations from animation clip library, if present, otherwise combine single-channel animations
|
||||
void ColladaParser::PostProcessRootAnimations()
|
||||
{
|
||||
if (mAnimationClipLibrary.size() > 0)
|
||||
{
|
||||
Animation temp;
|
||||
|
||||
for (AnimationClipLibrary::iterator it = mAnimationClipLibrary.begin(); it != mAnimationClipLibrary.end(); ++it)
|
||||
{
|
||||
std::string clipName = it->first;
|
||||
|
||||
Animation *clip = new Animation();
|
||||
clip->mName = clipName;
|
||||
|
||||
temp.mSubAnims.push_back(clip);
|
||||
|
||||
for (std::vector<std::string>::iterator a = it->second.begin(); a != it->second.end(); ++a)
|
||||
{
|
||||
std::string animationID = *a;
|
||||
|
||||
AnimationLibrary::iterator animation = mAnimationLibrary.find(animationID);
|
||||
|
||||
if (animation != mAnimationLibrary.end())
|
||||
{
|
||||
Animation *pSourceAnimation = animation->second;
|
||||
|
||||
pSourceAnimation->CollectChannelsRecursively(clip->mChannels);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mAnims = temp;
|
||||
|
||||
// Ensure no double deletes.
|
||||
temp.mSubAnims.clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
mAnims.CombineSingleChannelAnimations();
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the animation library
|
||||
void ColladaParser::ReadAnimationLibrary()
|
||||
|
@ -318,12 +447,17 @@ void ColladaParser::ReadAnimation( Collada::Animation* pParent)
|
|||
|
||||
// optional name given as an attribute
|
||||
std::string animName;
|
||||
std::string animID;
|
||||
int indexName = TestAttribute( "name");
|
||||
int indexID = TestAttribute( "id");
|
||||
|
||||
if (indexID >= 0)
|
||||
animID = mReader->getAttributeValue(indexID);
|
||||
|
||||
if( indexName >= 0)
|
||||
animName = mReader->getAttributeValue( indexName);
|
||||
else if( indexID >= 0)
|
||||
animName = mReader->getAttributeValue( indexID);
|
||||
animName = animID;
|
||||
else
|
||||
animName = "animation";
|
||||
|
||||
|
@ -395,11 +529,19 @@ void ColladaParser::ReadAnimation( Collada::Animation* pParent)
|
|||
// it turned out to have channels - add them
|
||||
if( !channels.empty())
|
||||
{
|
||||
// FIXME: Is this essentially doing the same as "single-anim-node" codepath in
|
||||
// ColladaLoader::StoreAnimations? For now, this has been deferred to after
|
||||
// all animations and all clips have been read. Due to handling of
|
||||
// <library_animation_clips> this cannot be done here, as the channel owner
|
||||
// is lost, and some exporters make up animations by referring to multiple
|
||||
// single-channel animations from an <instance_animation>.
|
||||
/*
|
||||
// special filtering for stupid exporters packing each channel into a separate animation
|
||||
if( channels.size() == 1)
|
||||
{
|
||||
pParent->mChannels.push_back( channels.begin()->second);
|
||||
} else
|
||||
*/
|
||||
{
|
||||
// else create the animation, if not done yet, and store the channels
|
||||
if( !anim)
|
||||
|
@ -410,6 +552,11 @@ void ColladaParser::ReadAnimation( Collada::Animation* pParent)
|
|||
}
|
||||
for( ChannelMap::const_iterator it = channels.begin(); it != channels.end(); ++it)
|
||||
anim->mChannels.push_back( it->second);
|
||||
|
||||
if (indexID >= 0)
|
||||
{
|
||||
mAnimationLibrary[animID] = anim;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -82,6 +82,12 @@ namespace Assimp
|
|||
|
||||
/** Reads the animation library */
|
||||
void ReadAnimationLibrary();
|
||||
|
||||
/** Reads the animation clip library */
|
||||
void ReadAnimationClipLibrary();
|
||||
|
||||
/** Re-build animations from animation clip library, if present, otherwise combine single-channel animations */
|
||||
void PostProcessRootAnimations();
|
||||
|
||||
/** Reads an animation into the given parent structure */
|
||||
void ReadAnimation( Collada::Animation* pParent);
|
||||
|
@ -312,6 +318,14 @@ namespace Assimp
|
|||
/** Controller library: joint controllers by ID */
|
||||
typedef std::map<std::string, Collada::Controller> ControllerLibrary;
|
||||
ControllerLibrary mControllerLibrary;
|
||||
|
||||
/** Animation library: animation references by ID */
|
||||
typedef std::map<std::string, Collada::Animation*> AnimationLibrary;
|
||||
AnimationLibrary mAnimationLibrary;
|
||||
|
||||
/** Animation clip library: clip animation references by ID */
|
||||
typedef std::vector<std::pair<std::string, std::vector<std::string> > > AnimationClipLibrary;
|
||||
AnimationClipLibrary mAnimationClipLibrary;
|
||||
|
||||
/** Pointer to the root node. Don't delete, it just points to one of
|
||||
the nodes in the node library. */
|
||||
|
|
|
@ -471,32 +471,38 @@ void MeshGeometry::ReadVertexDataColors(std::vector<aiColor4D>& colors_out, cons
|
|||
mappings);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static const std::string TangentIndexToken = "TangentIndex";
|
||||
static const std::string TangentsIndexToken = "TangentsIndex";
|
||||
|
||||
void MeshGeometry::ReadVertexDataTangents(std::vector<aiVector3D>& tangents_out, const Scope& source,
|
||||
const std::string& MappingInformationType,
|
||||
const std::string& ReferenceInformationType)
|
||||
{
|
||||
const char * str = source.Elements().count( "Tangents" ) > 0 ? "Tangents" : "Tangent";
|
||||
const char * strIdx = source.Elements().count( "Tangents" ) > 0 ? TangentsIndexToken.c_str() : TangentIndexToken.c_str();
|
||||
ResolveVertexDataArray(tangents_out,source,MappingInformationType,ReferenceInformationType,
|
||||
str,
|
||||
"TangentIndex",
|
||||
strIdx,
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
mappings);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static const std::string BinormalIndexToken = "BinormalIndex";
|
||||
static const std::string BinormalsIndexToken = "BinormalsIndex";
|
||||
|
||||
void MeshGeometry::ReadVertexDataBinormals(std::vector<aiVector3D>& binormals_out, const Scope& source,
|
||||
const std::string& MappingInformationType,
|
||||
const std::string& ReferenceInformationType)
|
||||
{
|
||||
const char * str = source.Elements().count( "Binormals" ) > 0 ? "Binormals" : "Binormal";
|
||||
const char * strIdx = source.Elements().count( "Binormals" ) > 0 ? BinormalsIndexToken.c_str() : BinormalIndexToken.c_str();
|
||||
ResolveVertexDataArray(binormals_out,source,MappingInformationType,ReferenceInformationType,
|
||||
str,
|
||||
"BinormalIndex",
|
||||
strIdx,
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
|
|
|
@ -90,6 +90,8 @@ using namespace Assimp::Formatter;
|
|||
namespace Assimp {
|
||||
// ImporterRegistry.cpp
|
||||
void GetImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
void DeleteImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
|
||||
// PostStepRegistry.cpp
|
||||
void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out);
|
||||
}
|
||||
|
@ -173,8 +175,7 @@ Importer::Importer()
|
|||
Importer::~Importer()
|
||||
{
|
||||
// Delete all import plugins
|
||||
for( unsigned int a = 0; a < pimpl->mImporter.size(); a++)
|
||||
delete pimpl->mImporter[a];
|
||||
DeleteImporterInstanceList(pimpl->mImporter);
|
||||
|
||||
// Delete all post-processing plug-ins
|
||||
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++)
|
||||
|
@ -832,6 +833,80 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
|||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation ) {
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// Return immediately if no scene is active
|
||||
if ( NULL == pimpl->mScene ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// If no flags are given, return the current scene with no further action
|
||||
if ( NULL == rootProcess ) {
|
||||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
// In debug builds: run basic flag validation
|
||||
DefaultLogger::get()->info( "Entering customized post processing pipeline" );
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
|
||||
// The ValidateDS process plays an exceptional role. It isn't contained in the global
|
||||
// list of post-processing steps, so we need to call it manually.
|
||||
if ( requestValidation )
|
||||
{
|
||||
ValidateDSProcess ds;
|
||||
ds.ExecuteOnScene( this );
|
||||
if ( !pimpl->mScene ) {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
#endif // no validation
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
if ( pimpl->bExtraVerbose )
|
||||
{
|
||||
#ifdef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
|
||||
DefaultLogger::get()->error( "Verbose Import is not available due to build settings" );
|
||||
#endif // no validation
|
||||
}
|
||||
#else
|
||||
if ( pimpl->bExtraVerbose ) {
|
||||
DefaultLogger::get()->warn( "Not a debug build, ignoring extra verbose setting" );
|
||||
}
|
||||
#endif // ! DEBUG
|
||||
|
||||
boost::scoped_ptr<Profiler> profiler( GetPropertyInteger( AI_CONFIG_GLOB_MEASURE_TIME, 0 ) ? new Profiler() : NULL );
|
||||
|
||||
if ( profiler ) {
|
||||
profiler->BeginRegion( "postprocess" );
|
||||
}
|
||||
|
||||
rootProcess->ExecuteOnScene( this );
|
||||
|
||||
if ( profiler ) {
|
||||
profiler->EndRegion( "postprocess" );
|
||||
}
|
||||
|
||||
// If the extra verbose mode is active, execute the ValidateDataStructureStep again - after each step
|
||||
if ( pimpl->bExtraVerbose || requestValidation ) {
|
||||
DefaultLogger::get()->debug( "Verbose Import: revalidating data structures" );
|
||||
|
||||
ValidateDSProcess ds;
|
||||
ds.ExecuteOnScene( this );
|
||||
if ( !pimpl->mScene ) {
|
||||
DefaultLogger::get()->error( "Verbose Import: failed to revalidate data structures" );
|
||||
}
|
||||
}
|
||||
|
||||
// clear any data allocated by post-process steps
|
||||
pimpl->mPPShared->Clean();
|
||||
DefaultLogger::get()->info( "Leaving customized post processing pipeline" );
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION( const aiScene* );
|
||||
|
||||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Helper function to check whether an extension is supported by ASSIMP
|
||||
bool Importer::IsExtensionSupported(const char* szExtension) const
|
||||
|
@ -1113,4 +1188,3 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
}
|
||||
in.total += in.materials;
|
||||
}
|
||||
|
||||
|
|
|
@ -321,4 +321,12 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
|
|||
#endif
|
||||
}
|
||||
|
||||
/** will delete all registered importers. */
|
||||
void DeleteImporterInstanceList(std::vector< BaseImporter* >& deleteList){
|
||||
for(size_t i= 0; i<deleteList.size();++i){
|
||||
delete deleteList[i];
|
||||
deleteList[i]=NULL;
|
||||
}//for
|
||||
}
|
||||
|
||||
} // namespace Assimp
|
||||
|
|
|
@ -357,23 +357,24 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
|
|||
}
|
||||
|
||||
// adjust bone vertex weights.
|
||||
for( int a = 0; a < (int)pMesh->mNumBones; a++)
|
||||
{
|
||||
for( int a = 0; a < (int)pMesh->mNumBones; a++) {
|
||||
aiBone* bone = pMesh->mBones[a];
|
||||
std::vector<aiVertexWeight> newWeights;
|
||||
newWeights.reserve( bone->mNumWeights);
|
||||
|
||||
for( unsigned int b = 0; b < bone->mNumWeights; b++)
|
||||
{
|
||||
const aiVertexWeight& ow = bone->mWeights[b];
|
||||
// if the vertex is a unique one, translate it
|
||||
if( !(replaceIndex[ow.mVertexId] & 0x80000000))
|
||||
{
|
||||
aiVertexWeight nw;
|
||||
nw.mVertexId = replaceIndex[ow.mVertexId];
|
||||
nw.mWeight = ow.mWeight;
|
||||
newWeights.push_back( nw);
|
||||
if ( NULL != bone->mWeights ) {
|
||||
for ( unsigned int b = 0; b < bone->mNumWeights; b++ ) {
|
||||
const aiVertexWeight& ow = bone->mWeights[ b ];
|
||||
// if the vertex is a unique one, translate it
|
||||
if ( !( replaceIndex[ ow.mVertexId ] & 0x80000000 ) ) {
|
||||
aiVertexWeight nw;
|
||||
nw.mVertexId = replaceIndex[ ow.mVertexId ];
|
||||
nw.mWeight = ow.mWeight;
|
||||
newWeights.push_back( nw );
|
||||
}
|
||||
}
|
||||
} else {
|
||||
DefaultLogger::get()->error( "X-Export: aiBone shall contain weights, but pointer to them is NULL." );
|
||||
}
|
||||
|
||||
if (newWeights.size() > 0) {
|
||||
|
|
|
@ -328,7 +328,12 @@ void AnimResolver::DoInterpolation2(std::vector<LWO::Key>::const_iterator beg,
|
|||
break;
|
||||
}
|
||||
// linear interpolation - default
|
||||
fill = (*beg).value + ((*end).value - (*beg).value)*(float)(((time - (*beg).time) / ((*end).time - (*beg).time)));
|
||||
double duration = (*end).time - (*beg).time;
|
||||
if (duration > 0.0) {
|
||||
fill = (*beg).value + ((*end).value - (*beg).value)*(float)(((time - (*beg).time) / duration));
|
||||
} else {
|
||||
fill = (*beg).value;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -53,7 +53,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "Macros.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -571,9 +570,11 @@ void aiMaterial::CopyPropertyList(aiMaterial* pcDest,
|
|||
for (unsigned int i = 0; i < iOldNum;++i) {
|
||||
pcDest->mProperties[i] = pcOld[i];
|
||||
}
|
||||
|
||||
delete[] pcOld;
|
||||
}
|
||||
|
||||
if(pcOld)
|
||||
delete[] pcOld;
|
||||
|
||||
for (unsigned int i = iOldNum; i< pcDest->mNumProperties;++i) {
|
||||
aiMaterialProperty* propSrc = pcSrc->mProperties[i];
|
||||
|
||||
|
@ -605,4 +606,3 @@ void aiMaterial::CopyPropertyList(aiMaterial* pcDest,
|
|||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -178,7 +178,8 @@ public:
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
/** Closes the given file and releases all resources associated with it. */
|
||||
void Close( IOStream* /*pFile*/) {
|
||||
void Close( IOStream* pFile) {
|
||||
delete pFile;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
|
|
@ -114,35 +114,34 @@ const aiImporterDesc* ObjFileImporter::GetInfo () const
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Obj-file import implementation
|
||||
void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
void ObjFileImporter::InternReadFile( const std::string &file, aiScene* pScene, IOSystem* pIOHandler) {
|
||||
// Read file into memory
|
||||
const std::string mode = "rb";
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, mode));
|
||||
if( !file.get() ) {
|
||||
throw DeadlyImportError( "Failed to open file " + pFile + "." );
|
||||
static const std::string mode = "rb";
|
||||
boost::scoped_ptr<IOStream> fileStream( pIOHandler->Open( file, mode));
|
||||
if( !fileStream.get() ) {
|
||||
throw DeadlyImportError( "Failed to open file " + file + "." );
|
||||
}
|
||||
|
||||
// Get the file-size and validate it, throwing an exception when fails
|
||||
size_t fileSize = file->FileSize();
|
||||
size_t fileSize = fileStream->FileSize();
|
||||
if( fileSize < ObjMinSize ) {
|
||||
throw DeadlyImportError( "OBJ-file is too small.");
|
||||
}
|
||||
|
||||
// Allocate buffer and read file into it
|
||||
TextFileToBuffer(file.get(),m_Buffer);
|
||||
TextFileToBuffer( fileStream.get(),m_Buffer);
|
||||
|
||||
// Get the model name
|
||||
std::string modelName, folderName;
|
||||
std::string::size_type pos = pFile.find_last_of( "\\/" );
|
||||
std::string::size_type pos = file.find_last_of( "\\/" );
|
||||
if ( pos != std::string::npos ) {
|
||||
modelName = pFile.substr(pos+1, pFile.size() - pos - 1);
|
||||
folderName = pFile.substr( 0, pos );
|
||||
modelName = file.substr(pos+1, file.size() - pos - 1);
|
||||
folderName = file.substr( 0, pos );
|
||||
if ( !folderName.empty() ) {
|
||||
pIOHandler->PushDirectory( folderName );
|
||||
}
|
||||
} else {
|
||||
modelName = pFile;
|
||||
modelName = file;
|
||||
}
|
||||
|
||||
// This next stage takes ~ 1/3th of the total readFile task
|
||||
|
|
|
@ -60,6 +60,7 @@ static const std::string AmbientTexture = "map_Ka";
|
|||
static const std::string SpecularTexture = "map_Ks";
|
||||
static const std::string OpacityTexture = "map_d";
|
||||
static const std::string EmmissiveTexture = "map_emissive";
|
||||
static const std::string EmmissiveTexture_1 = "map_Ke";
|
||||
static const std::string BumpTexture1 = "map_bump";
|
||||
static const std::string BumpTexture2 = "map_Bump";
|
||||
static const std::string BumpTexture3 = "bump";
|
||||
|
@ -87,7 +88,7 @@ static const std::string TypeOption = "-type";
|
|||
// -------------------------------------------------------------------
|
||||
// Constructor
|
||||
ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer,
|
||||
const std::string & /*strAbsPath*/,
|
||||
const std::string &,
|
||||
ObjFile::Model *pModel ) :
|
||||
m_DataIt( buffer.begin() ),
|
||||
m_DataItEnd( buffer.end() ),
|
||||
|
@ -112,14 +113,14 @@ ObjFileMtlImporter::~ObjFileMtlImporter()
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Private copy constructor
|
||||
ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & /* rOther */ )
|
||||
ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & )
|
||||
{
|
||||
// empty
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Private copy constructor
|
||||
ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & /*rOther */ )
|
||||
ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & )
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
@ -326,6 +327,10 @@ void ObjFileMtlImporter::getTexture() {
|
|||
// Emissive texture
|
||||
out = & m_pModel->m_pCurrentMaterial->textureEmissive;
|
||||
clampIndex = ObjFile::Material::TextureEmissiveType;
|
||||
} else if ( !ASSIMP_strincmp( pPtr, EmmissiveTexture_1.c_str(), EmmissiveTexture_1.size() ) ) {
|
||||
// Emissive texture
|
||||
out = &m_pModel->m_pCurrentMaterial->textureEmissive;
|
||||
clampIndex = ObjFile::Material::TextureEmissiveType;
|
||||
} else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), BumpTexture1.size() ) ||
|
||||
!ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), BumpTexture2.size() ) ||
|
||||
!ASSIMP_strincmp( pPtr, BumpTexture3.c_str(), BumpTexture3.size() ) ) {
|
||||
|
@ -339,6 +344,7 @@ void ObjFileMtlImporter::getTexture() {
|
|||
} else if(!ASSIMP_strincmp( pPtr, ReflectionTexture.c_str(), ReflectionTexture.size() ) ) {
|
||||
// Reflection texture(s)
|
||||
//Do nothing here
|
||||
return;
|
||||
} else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), DisplacementTexture.size() ) ) {
|
||||
// Displacement texture
|
||||
out = &m_pModel->m_pCurrentMaterial->textureDisp;
|
||||
|
|
|
@ -293,7 +293,7 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Get values for a new 3D vector instance
|
||||
void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
|
||||
void ObjFileParser::getVector3( std::vector<aiVector3D> &point3d_array ) {
|
||||
float x, y, z;
|
||||
copyNextWord(m_buffer, Buffersize);
|
||||
x = (float) fast_atof(m_buffer);
|
||||
|
@ -323,19 +323,18 @@ void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
|
|||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
static const std::string DefaultObjName = "defaultobject";
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get values for a new face instance
|
||||
void ObjFileParser::getFace(aiPrimitiveType type)
|
||||
{
|
||||
void ObjFileParser::getFace(aiPrimitiveType type) {
|
||||
copyNextLine(m_buffer, Buffersize);
|
||||
if (m_DataIt == m_DataItEnd)
|
||||
return;
|
||||
|
||||
char *pPtr = m_buffer;
|
||||
char *pEnd = &pPtr[Buffersize];
|
||||
pPtr = getNextToken<char*>(pPtr, pEnd);
|
||||
if (pPtr == pEnd || *pPtr == '\0')
|
||||
if ( pPtr == pEnd || *pPtr == '\0' ) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
|
||||
std::vector<unsigned int> *pTexID = new std::vector<unsigned int>;
|
||||
|
@ -349,20 +348,18 @@ void ObjFileParser::getFace(aiPrimitiveType type)
|
|||
const bool vt = (!m_pModel->m_TextureCoord.empty());
|
||||
const bool vn = (!m_pModel->m_Normals.empty());
|
||||
int iStep = 0, iPos = 0;
|
||||
while (pPtr != pEnd)
|
||||
{
|
||||
while (pPtr != pEnd) {
|
||||
iStep = 1;
|
||||
|
||||
if (IsLineEnd(*pPtr))
|
||||
if ( IsLineEnd( *pPtr ) ) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (*pPtr=='/' )
|
||||
{
|
||||
if (*pPtr=='/' ) {
|
||||
if (type == aiPrimitiveType_POINT) {
|
||||
DefaultLogger::get()->error("Obj: Separator unexpected in point statement");
|
||||
}
|
||||
if (iPos == 0)
|
||||
{
|
||||
if (iPos == 0) {
|
||||
//if there are no texture coordinates in the file, but normals
|
||||
if (!vt && vn) {
|
||||
iPos = 1;
|
||||
|
@ -370,22 +367,20 @@ void ObjFileParser::getFace(aiPrimitiveType type)
|
|||
}
|
||||
}
|
||||
iPos++;
|
||||
}
|
||||
else if( IsSpaceOrNewLine( *pPtr ) )
|
||||
{
|
||||
} else if( IsSpaceOrNewLine( *pPtr ) ) {
|
||||
iPos = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
//OBJ USES 1 Base ARRAYS!!!!
|
||||
const int iVal = atoi( pPtr );
|
||||
const int iVal( ::atoi( pPtr ) );
|
||||
|
||||
// increment iStep position based off of the sign and # of digits
|
||||
int tmp = iVal;
|
||||
if (iVal < 0)
|
||||
if ( iVal < 0 ) {
|
||||
++iStep;
|
||||
while ( ( tmp = tmp / 10 )!=0 )
|
||||
}
|
||||
while ( ( tmp = tmp / 10 ) != 0 ) {
|
||||
++iStep;
|
||||
}
|
||||
|
||||
if ( iVal > 0 )
|
||||
{
|
||||
|
@ -455,12 +450,12 @@ void ObjFileParser::getFace(aiPrimitiveType type)
|
|||
|
||||
// Create a default object, if nothing is there
|
||||
if( NULL == m_pModel->m_pCurrent ) {
|
||||
createObject( "defaultobject" );
|
||||
createObject( DefaultObjName );
|
||||
}
|
||||
|
||||
// Assign face to mesh
|
||||
if ( NULL == m_pModel->m_pCurrentMesh ) {
|
||||
createMesh( "defaultobject" );
|
||||
createMesh( DefaultObjName );
|
||||
}
|
||||
|
||||
// Store the face
|
||||
|
@ -780,15 +775,15 @@ void ObjFileParser::createMesh( const std::string &meshName )
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Returns true, if a new mesh must be created.
|
||||
bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
|
||||
bool ObjFileParser::needsNewMesh( const std::string &materialName )
|
||||
{
|
||||
// If no mesh data yet
|
||||
if(m_pModel->m_pCurrentMesh == 0)
|
||||
{
|
||||
// No mesh data yet
|
||||
return true;
|
||||
}
|
||||
bool newMat = false;
|
||||
int matIdx = getMaterialIndex( rMaterialName );
|
||||
int matIdx = getMaterialIndex( materialName );
|
||||
int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex;
|
||||
if ( curMatIdx != int(ObjFile::Mesh::NoMaterial) && curMatIdx != matIdx )
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -183,7 +183,9 @@ OpenGEXImporter::VertexContainer::VertexContainer()
|
|||
, m_numNormals( 0 )
|
||||
, m_normals(NULL)
|
||||
, m_numUVComps()
|
||||
, m_textureCoords() {
|
||||
, m_textureCoords()
|
||||
{
|
||||
// empty
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
|
@ -217,11 +219,13 @@ OpenGEXImporter::OpenGEXImporter()
|
|||
, m_ctx( NULL )
|
||||
, m_metrics()
|
||||
, m_currentNode( NULL )
|
||||
, m_currentVertices()
|
||||
, m_currentMesh( NULL )
|
||||
, m_currentMaterial( NULL )
|
||||
, m_tokenType( Grammar::NoneType )
|
||||
, m_nodeStack()
|
||||
, m_unresolvedRefStack() {
|
||||
// empty
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
|
@ -420,7 +424,7 @@ static void getRefNames( DDLNode *node, std::vector<std::string> &names ) {
|
|||
for( size_t i = 0; i < ref->m_numRefs; i++ ) {
|
||||
Name *currentName( ref->m_referencedName[ i ] );
|
||||
if( NULL != currentName && NULL != currentName->m_id ) {
|
||||
const std::string name( currentName->m_id->m_text.m_buffer );
|
||||
const std::string name( currentName->m_id->m_buffer );
|
||||
if( !name.empty() ) {
|
||||
names.push_back( name );
|
||||
}
|
||||
|
@ -538,7 +542,7 @@ static void propId2StdString( Property *prop, std::string &name, std::string &ke
|
|||
}
|
||||
|
||||
if( NULL != prop->m_key ) {
|
||||
name = prop->m_key->m_text.m_buffer;
|
||||
name = prop->m_key->m_buffer;
|
||||
if( Value::ddl_string == prop->m_value->m_type ) {
|
||||
key = prop->m_value->getString();
|
||||
}
|
||||
|
@ -661,6 +665,7 @@ void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene
|
|||
}
|
||||
|
||||
const size_t numItems( countDataArrayListItems( vaList ) );
|
||||
|
||||
if( Position == attribType ) {
|
||||
m_currentVertices.m_numVerts = numItems;
|
||||
m_currentVertices.m_vertices = new aiVector3D[ numItems ];
|
||||
|
@ -710,7 +715,7 @@ void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *
|
|||
current.mIndices = new unsigned int[ current.mNumIndices ];
|
||||
Value *next( vaList->m_dataList );
|
||||
for( size_t indices = 0; indices < current.mNumIndices; indices++ ) {
|
||||
const int idx = next->getInt32();
|
||||
const int idx( next->getUnsignedInt32() );
|
||||
ai_assert( static_cast<size_t>( idx ) <= m_currentVertices.m_numVerts );
|
||||
|
||||
aiVector3D &pos = ( m_currentVertices.m_vertices[ idx ] );
|
||||
|
@ -754,12 +759,16 @@ enum ColorType {
|
|||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
static ColorType getColorType( Identifier *id ) {
|
||||
if( id->m_text == Grammar::DiffuseColorToken ) {
|
||||
static ColorType getColorType( Text *id ) {
|
||||
if ( NULL == id ) {
|
||||
return NoneColor;
|
||||
}
|
||||
|
||||
if( *id == Grammar::DiffuseColorToken ) {
|
||||
return DiffuseColor;
|
||||
} else if( id->m_text == Grammar::SpecularColorToken ) {
|
||||
} else if( *id == Grammar::SpecularColorToken ) {
|
||||
return SpecularColor;
|
||||
} else if( id->m_text == Grammar::EmissionColorToken ) {
|
||||
} else if( *id == Grammar::EmissionColorToken ) {
|
||||
return EmissionColor;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "qnan.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
//using namespace Assimp;
|
||||
namespace Assimp {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -86,8 +86,6 @@ void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene*
|
|||
outfile->Write(exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()), 1);
|
||||
}
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
#define PLY_EXPORT_HAS_NORMALS 0x1
|
||||
#define PLY_EXPORT_HAS_TANGENTS_BITANGENTS 0x2
|
||||
#define PLY_EXPORT_HAS_TEXCOORDS 0x4
|
||||
|
@ -216,6 +214,11 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
PlyExporter::~PlyExporter() {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components)
|
||||
{
|
||||
|
@ -367,4 +370,6 @@ void PlyExporter::WriteMeshIndicesBinary(const aiMesh* m, unsigned int offset)
|
|||
WriteMeshIndicesBinary_Generic<unsigned char, int>(m, offset, mOutput);
|
||||
}
|
||||
|
||||
#endif
|
||||
} // end of namespace Assimp
|
||||
|
||||
#endif // !defined(ASSIMP_BUILD_NO_EXPORT) && !defined(ASSIMP_BUILD_NO_PLY_EXPORTER)
|
||||
|
|
|
@ -59,30 +59,30 @@ namespace Assimp
|
|||
class PlyExporter
|
||||
{
|
||||
public:
|
||||
/// Constructor for a specific scene to export
|
||||
/// The class constructor for a specific scene to export
|
||||
PlyExporter(const char* filename, const aiScene* pScene, bool binary = false);
|
||||
/// The class destructor, empty.
|
||||
~PlyExporter();
|
||||
|
||||
public:
|
||||
|
||||
/// public stringstreams to write all output into
|
||||
/// public string-streams to write all output into:
|
||||
std::ostringstream mOutput;
|
||||
|
||||
private:
|
||||
|
||||
void WriteMeshVerts(const aiMesh* m, unsigned int components);
|
||||
void WriteMeshIndices(const aiMesh* m, unsigned int ofs);
|
||||
|
||||
void WriteMeshVertsBinary(const aiMesh* m, unsigned int components);
|
||||
void WriteMeshIndicesBinary(const aiMesh* m, unsigned int offset);
|
||||
|
||||
private:
|
||||
const std::string filename; // tHE FILENAME
|
||||
const std::string endl; // obviously, this endl() doesn't flush() the stream
|
||||
|
||||
const std::string filename;
|
||||
|
||||
// obviously, this endl() doesn't flush() the stream
|
||||
const std::string endl;
|
||||
private:
|
||||
PlyExporter( const PlyExporter & );
|
||||
PlyExporter &operator = ( const PlyExporter & );
|
||||
};
|
||||
|
||||
}
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif
|
||||
#endif // AI_PLYEXPORTER_H_INC
|
||||
|
|
|
@ -292,7 +292,7 @@ bool Q3BSPZipArchive::mapArchive() {
|
|||
// The file has EXACTLY the size of uncompressed_size. In C
|
||||
// you need to mark the last character with '\0', so add
|
||||
// another character
|
||||
if(unzOpenCurrentFile(m_ZipFileHandle) == UNZ_OK) {
|
||||
if(fileInfo.uncompressed_size != 0 && unzOpenCurrentFile(m_ZipFileHandle) == UNZ_OK) {
|
||||
std::pair<std::map<std::string, ZipFile*>::iterator, bool> result = m_ArchiveMap.insert(std::make_pair(filename, new ZipFile(fileInfo.uncompressed_size)));
|
||||
|
||||
if(unzReadCurrentFile(m_ZipFileHandle, result.first->second->m_Buffer, fileInfo.uncompressed_size) == (long int) fileInfo.uncompressed_size) {
|
||||
|
|
|
@ -283,7 +283,7 @@ bool RemoveVCProcess::ProcessMesh(aiMesh* pMesh)
|
|||
if (!pMesh->mTextureCoords[i])break;
|
||||
if (configDeleteFlags & aiComponent_TEXCOORDSn(real) || b)
|
||||
{
|
||||
delete pMesh->mTextureCoords[i];
|
||||
delete [] pMesh->mTextureCoords[i];
|
||||
pMesh->mTextureCoords[i] = NULL;
|
||||
ret = true;
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
/** @file SIBImporter.cpp
|
||||
* @brief Implementation of the SIB importer class
|
||||
* @brief Implementation of the SIB importer class.
|
||||
*
|
||||
* The Nevercenter Silo SIB format is undocumented.
|
||||
* All details here have been reverse engineered from
|
||||
|
@ -163,7 +163,12 @@ static aiColor3D ReadColor(StreamReaderLE* stream)
|
|||
|
||||
static void UnknownChunk(StreamReaderLE* stream, const SIBChunk& chunk)
|
||||
{
|
||||
char temp[5] = { (chunk.Tag>>24)&0xff, (chunk.Tag>>16)&0xff, (chunk.Tag>>8)&0xff, chunk.Tag&0xff, '\0' };
|
||||
char temp[5] = {
|
||||
static_cast<char>(( chunk.Tag>>24 ) & 0xff),
|
||||
static_cast<char>(( chunk.Tag>>16 ) & 0xff),
|
||||
static_cast<char>(( chunk.Tag>>8 ) & 0xff),
|
||||
static_cast<char>(chunk.Tag & 0xff), '\0'
|
||||
};
|
||||
|
||||
DefaultLogger::get()->warn((Formatter::format(), "SIB: Skipping unknown '",temp,"' chunk."));
|
||||
}
|
||||
|
@ -512,7 +517,7 @@ static void ReadShape(SIB* sib, StreamReaderLE* stream)
|
|||
aiString name;
|
||||
|
||||
while (stream->GetRemainingSizeToLimit() >= sizeof(SIBChunk))
|
||||
{
|
||||
{
|
||||
SIBChunk chunk = ReadChunk(stream);
|
||||
unsigned oldLimit = stream->SetReadLimit(stream->GetCurrentPos() + chunk.Size);
|
||||
|
||||
|
@ -720,7 +725,7 @@ static void ReadLight(SIB* sib, StreamReaderLE* stream)
|
|||
aiLight* light = new aiLight();
|
||||
|
||||
while (stream->GetRemainingSizeToLimit() >= sizeof(SIBChunk))
|
||||
{
|
||||
{
|
||||
SIBChunk chunk = ReadChunk(stream);
|
||||
unsigned oldLimit = stream->SetReadLimit(stream->GetCurrentPos() + chunk.Size);
|
||||
|
||||
|
@ -768,18 +773,18 @@ static void ReadInstance(SIB* sib, StreamReaderLE* stream)
|
|||
uint32_t shapeIndex = 0;
|
||||
|
||||
while (stream->GetRemainingSizeToLimit() >= sizeof(SIBChunk))
|
||||
{
|
||||
{
|
||||
SIBChunk chunk = ReadChunk(stream);
|
||||
unsigned oldLimit = stream->SetReadLimit(stream->GetCurrentPos() + chunk.Size);
|
||||
|
||||
switch (chunk.Tag)
|
||||
{
|
||||
case TAG('D','I','N','F'): break; // display info, not needed
|
||||
case TAG('P','I','N','F'): break; // ?
|
||||
case TAG('D','I','N','F'): break; // display info, not needed
|
||||
case TAG('P','I','N','F'): break; // ?
|
||||
case TAG('A','X','I','S'): ReadAxis(inst.axis, stream); break;
|
||||
case TAG('I','N','S','I'): shapeIndex = stream->GetU4(); break;
|
||||
case TAG('S','M','T','X'): ReadScale(inst.axis, stream); break;
|
||||
case TAG('S','N','A','M'): inst.name = ReadString(stream, chunk.Size/2); break;
|
||||
case TAG('I','N','S','I'): shapeIndex = stream->GetU4(); break;
|
||||
case TAG('S','M','T','X'): ReadScale(inst.axis, stream); break;
|
||||
case TAG('S','N','A','M'): inst.name = ReadString(stream, chunk.Size/2); break;
|
||||
default: UnknownChunk(stream, chunk); break;
|
||||
}
|
||||
|
||||
|
@ -808,7 +813,7 @@ static void ReadScene(SIB* sib, StreamReaderLE* stream)
|
|||
{
|
||||
// Parse each chunk in turn.
|
||||
while (stream->GetRemainingSizeToLimit() >= sizeof(SIBChunk))
|
||||
{
|
||||
{
|
||||
SIBChunk chunk = ReadChunk(stream);
|
||||
unsigned oldLimit = stream->SetReadLimit(stream->GetCurrentPos() + chunk.Size);
|
||||
|
||||
|
@ -860,9 +865,9 @@ void SIBImporter::InternReadFile(const std::string& pFile,
|
|||
pScene->mNumMaterials = sib.mtls.size();
|
||||
pScene->mNumMeshes = sib.meshes.size();
|
||||
pScene->mNumLights = sib.lights.size();
|
||||
pScene->mMaterials = new aiMaterial* [pScene->mNumMaterials];
|
||||
pScene->mMeshes = new aiMesh* [pScene->mNumMeshes];
|
||||
pScene->mLights = new aiLight* [pScene->mNumLights];
|
||||
pScene->mMaterials = pScene->mNumMaterials ? new aiMaterial*[pScene->mNumMaterials] : NULL;
|
||||
pScene->mMeshes = pScene->mNumMeshes ? new aiMesh*[pScene->mNumMeshes] : NULL;
|
||||
pScene->mLights = pScene->mNumLights ? new aiLight*[pScene->mNumLights] : NULL;
|
||||
if (pScene->mNumMaterials)
|
||||
memcpy(pScene->mMaterials, &sib.mtls[0], sizeof(aiMaterial*) * pScene->mNumMaterials);
|
||||
if (pScene->mNumMeshes)
|
||||
|
@ -875,7 +880,7 @@ void SIBImporter::InternReadFile(const std::string& pFile,
|
|||
aiNode *root = new aiNode();
|
||||
root->mName.Set("<SIBRoot>");
|
||||
root->mNumChildren = sib.objs.size() + sib.lights.size();
|
||||
root->mChildren = new aiNode* [root->mNumChildren];
|
||||
root->mChildren = root->mNumChildren ? new aiNode*[root->mNumChildren] : NULL;
|
||||
pScene->mRootNode = root;
|
||||
|
||||
// Add nodes for each object.
|
||||
|
@ -889,7 +894,7 @@ void SIBImporter::InternReadFile(const std::string& pFile,
|
|||
node->mTransformation = obj.axis;
|
||||
|
||||
node->mNumMeshes = obj.meshCount;
|
||||
node->mMeshes = new unsigned[node->mNumMeshes];
|
||||
node->mMeshes = node->mNumMeshes ? new unsigned[node->mNumMeshes] : NULL;
|
||||
for (unsigned i=0;i<node->mNumMeshes;i++)
|
||||
node->mMeshes[i] = obj.meshIdx + i;
|
||||
|
||||
|
|
|
@ -1128,10 +1128,11 @@ void SceneCombiner::Copy (aiTexture** _dest, const aiTexture* src)
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void SceneCombiner::Copy (aiAnimation** _dest, const aiAnimation* src)
|
||||
void SceneCombiner::Copy( aiAnimation** _dest, const aiAnimation* src )
|
||||
{
|
||||
ai_assert(NULL != _dest && NULL != src);
|
||||
|
||||
ai_assert( NULL != _dest );
|
||||
ai_assert( NULL != src );
|
||||
|
||||
aiAnimation* dest = *_dest = new aiAnimation();
|
||||
|
||||
// get a flat copy
|
||||
|
|
|
@ -73,9 +73,11 @@ SkeletonMeshBuilder::SkeletonMeshBuilder( aiScene* pScene, aiNode* root, bool bK
|
|||
root->mMeshes[0] = 0;
|
||||
|
||||
// create a dummy material for the mesh
|
||||
pScene->mNumMaterials = 1;
|
||||
pScene->mMaterials = new aiMaterial*[1];
|
||||
pScene->mMaterials[0] = CreateMaterial();
|
||||
if(pScene->mNumMaterials==0){
|
||||
pScene->mNumMaterials = 1;
|
||||
pScene->mMaterials = new aiMaterial*[1];
|
||||
pScene->mMaterials[0] = CreateMaterial();
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -119,7 +119,7 @@ void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh)
|
|||
{
|
||||
vNormals += sMesh.mNormals[(*a)];
|
||||
}
|
||||
vNormals.Normalize();
|
||||
vNormals.NormalizeSafe();
|
||||
|
||||
// write back into all affected normals
|
||||
for (std::vector<unsigned int>::const_iterator
|
||||
|
|
|
@ -128,7 +128,7 @@ void SplitLargeMeshesProcess_Triangle::UpdateNode(aiNode* pcNode,
|
|||
}
|
||||
|
||||
// now build the new list
|
||||
delete pcNode->mMeshes;
|
||||
delete[] pcNode->mMeshes;
|
||||
pcNode->mNumMeshes = (unsigned int)aiEntries.size();
|
||||
pcNode->mMeshes = new unsigned int[pcNode->mNumMeshes];
|
||||
|
||||
|
|
|
@ -137,10 +137,12 @@ namespace {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor for a specific scene to export
|
||||
StepExporter::StepExporter(const aiScene* pScene, IOSystem* pIOSystem, const std::string& path, const std::string& file, const ExportProperties* pProperties) : mProperties(pProperties), mIOSystem(pIOSystem), mFile(file), mPath(path), mScene(pScene), endstr(";\n")
|
||||
{
|
||||
CollectTrafos(pScene->mRootNode, trafos);
|
||||
CollectMeshes(pScene->mRootNode, meshes);
|
||||
StepExporter::StepExporter(const aiScene* pScene, IOSystem* pIOSystem, const std::string& path,
|
||||
const std::string& file, const ExportProperties* pProperties):
|
||||
mProperties(pProperties),mIOSystem(pIOSystem),mFile(file), mPath(path),
|
||||
mScene(pScene), endstr(";\n") {
|
||||
CollectTrafos(pScene->mRootNode, trafos);
|
||||
CollectMeshes(pScene->mRootNode, meshes);
|
||||
|
||||
// make sure that all formatting happens using the standard, C locale and not the user's current locale
|
||||
mOutput.imbue( std::locale("C") );
|
||||
|
|
|
@ -1041,11 +1041,14 @@ inline std::string Asset::FindUniqueID(const std::string& str, const char* suffi
|
|||
return id;
|
||||
}
|
||||
|
||||
namespace Util
|
||||
{
|
||||
namespace Util {
|
||||
|
||||
inline
|
||||
bool ParseDataURI(const char* const_uri, size_t uriLen, DataURI& out) {
|
||||
if ( NULL == const_uri ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool ParseDataURI(const char* const_uri, size_t uriLen, DataURI& out)
|
||||
{
|
||||
if (const_uri[0] != 0x10) { // we already parsed this uri?
|
||||
if (strncmp(const_uri, "data:", 5) != 0) // not a data uri?
|
||||
return false;
|
||||
|
@ -1064,28 +1067,40 @@ namespace Util
|
|||
size_t i = 5, j;
|
||||
if (uri[i] != ';' && uri[i] != ',') { // has media type?
|
||||
uri[1] = i;
|
||||
for (; uri[i] != ';' && uri[i] != ',' && i < uriLen; ++i) {}
|
||||
for (; uri[i] != ';' && uri[i] != ',' && i < uriLen; ++i) {
|
||||
// nothing to do!
|
||||
}
|
||||
}
|
||||
while (uri[i] == ';' && i < uriLen) {
|
||||
uri[i++] = '\0';
|
||||
for (j = i; uri[i] != ';' && uri[i] != ',' && i < uriLen; ++i) {}
|
||||
for (j = i; uri[i] != ';' && uri[i] != ',' && i < uriLen; ++i) {
|
||||
// nothing to do!
|
||||
}
|
||||
|
||||
if (strncmp(uri + j, "charset=", 8) == 0) uri[2] = j + 8;
|
||||
else if (strncmp(uri + j, "base64", 6) == 0) uri[3] = j;
|
||||
if ( strncmp( uri + j, "charset=", 8 ) == 0 ) {
|
||||
uri[ 2 ] = j + 8;
|
||||
} else if ( strncmp( uri + j, "base64", 6 ) == 0 ) {
|
||||
uri[ 3 ] = j;
|
||||
}
|
||||
}
|
||||
if (i < uriLen) {
|
||||
uri[i++] = '\0';
|
||||
uri[4] = i;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
uri[1] = uri[2] = uri[3] = 0;
|
||||
uri[4] = 5;
|
||||
}
|
||||
}
|
||||
|
||||
if (uri[1] != 0) out.mediaType = uri + uri[1];
|
||||
if (uri[2] != 0) out.charset = uri + uri[2];
|
||||
if (uri[3] != 0) out.base64 = true;
|
||||
if ( uri[ 1 ] != 0 ) {
|
||||
out.mediaType = uri + uri[ 1 ];
|
||||
}
|
||||
if ( uri[ 2 ] != 0 ) {
|
||||
out.charset = uri + uri[ 2 ];
|
||||
}
|
||||
if ( uri[ 3 ] != 0 ) {
|
||||
out.base64 = true;
|
||||
}
|
||||
out.data = uri + uri[4];
|
||||
out.dataLength = (uri + uriLen) - out.data;
|
||||
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
===============================================================
|
||||
OpenDDL-Parser
|
||||
Developers and Contributors
|
||||
===============================================================
|
||||
|
||||
- Kim Kulling ( kimmi ):
|
||||
Founder
|
||||
|
||||
- Fredrik Hansson ( FredrikHson ):
|
||||
Improvements value interface, serveral bugfixes.
|
||||
|
||||
- Henry Read ( henrya2 ):
|
||||
Static build option, Interface improvements
|
||||
|
||||
- Paul Holland ( pkholland ):
|
||||
Bugfixes.
|
|
@ -0,0 +1,22 @@
|
|||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
|
@ -1,29 +1,39 @@
|
|||
The OpenDDL-Parser
|
||||
==================
|
||||
|
||||
A simple and fast OpenDDL Parser
|
||||
Current build status: [![Build Status](https://travis-ci.org/kimkulling/openddl-parser.png)](https://travis-ci.org/kimkulling/openddl-parser)
|
||||
The OpenDDL-Parser is a small and easy to use library for OpenDDL-file-format-parsing. OpenDDL is the shortcut for Open Data Description Language, a data-declaration language introduced by Eric Lengyel. Please check http://openddl.org/ if you want to learn more about it.
|
||||
|
||||
Build status
|
||||
============
|
||||
Linux build status: [![Build Status](https://travis-ci.org/kimkulling/openddl-parser.png)](https://travis-ci.org/kimkulling/openddl-parser)
|
||||
Current coverity check status:
|
||||
<a href="https://scan.coverity.com/projects/5606">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5606/badge.svg"/>
|
||||
</a>
|
||||
|
||||
Get the source code
|
||||
===================
|
||||
You can get the code from our git repository, which is located at GitHub. You can clone the repository like:
|
||||
You can get the code from our git repository, which is located at GitHub. You can clone the repository with the following command:
|
||||
|
||||
> git clone https://github.com/kimkulling/openddl-parser.git
|
||||
|
||||
Build from repo
|
||||
===============
|
||||
To build the library you need to install cmake first ( see http://www.cmake.org/ for more information ). Make also sure that a compiler toolchain is installed on your machine.
|
||||
After installing it you can open a console and type:
|
||||
Building the source from the GitHub-Repo
|
||||
========================================
|
||||
To build the library you need to install cmake first ( see http://www.cmake.org/ for more information ). Make also sure that a compiler tool-chain is installed on your machine.
|
||||
After installing it you can open a console and enter:
|
||||
|
||||
> cmake CMakeLists.txt
|
||||
|
||||
This command will generate a build environment for your installed build enrironment ( for Visual Studio the project files will be generated, for gcc the makefiles will be generated ).
|
||||
This command will generate a build environment for your installed build enrironment ( for Visual-Studio-users the project files will be generated, for gcc-users the makefiles will be generated ).
|
||||
When using an IDE open the IDE and run the build. When using GNU-make type in your console:
|
||||
|
||||
> make
|
||||
|
||||
and that's all.
|
||||
|
||||
When using Visual Studio CMake will generate you a solution for ythe library. Just build it there.
|
||||
|
||||
Use the library
|
||||
===============
|
||||
To use the OpenDDL-parser you need to build the lib first. Now add the
|
||||
|
@ -88,24 +98,39 @@ int main( int argc, char *argv[] ) {
|
|||
|
||||
How to access the imported data
|
||||
===============================
|
||||
The data is organized as a tree. You can get the root tree with the following code:
|
||||
The data is organized as a tree. You can get the root-node of the tree with the following code:
|
||||
|
||||
```
|
||||
```cpp
|
||||
OpenDDLParser theParser;
|
||||
theParser.setBuffer( buffer, size );
|
||||
const bool result( theParser.parse() );
|
||||
if ( result ) {
|
||||
DDLNode *root = theParser.getRoot();
|
||||
|
||||
DDLNode::DllNodeList childs = root->getChildNodeList();
|
||||
for ( size_t i=0; i<childs.size(); i++ ) {
|
||||
DDLNode *child = childs[ i ];
|
||||
Property *prop = child->getProperty(); // to get properties
|
||||
std:.string type = child->getType(); // to get the node type
|
||||
Value *values = child->getValue(); // to get the data;
|
||||
Property *prop = child->getProperty(); // to get properties
|
||||
std::string type = child->getType(); // to get the node type
|
||||
Value *values = child->getValue(); // to get the data;
|
||||
|
||||
// to loop through all values
|
||||
while ( values != ddl_nullptr ) {
|
||||
int current = values->getInt32();
|
||||
values = value->getNext();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The instance called root contains the data.
|
||||
The node instance called root contains the data.
|
||||
|
||||
All data lists are organized as linked lists.
|
||||
|
||||
Reference documentation
|
||||
=======================
|
||||
Please check http://kimkulling.github.io/openddl-parser/doxygen_html/index.html.
|
||||
|
||||
Projects using OpenDDL-Parser
|
||||
=============================
|
||||
- Asset Importer Lib: https://github.com/assimp/assimp .
|
||||
|
|
|
@ -153,7 +153,7 @@ Property *DDLNode::findPropertyByName( const std::string &name ) {
|
|||
|
||||
Property *current( m_properties );
|
||||
while( ddl_nullptr != current ) {
|
||||
int res = strncmp( current->m_key->m_text.m_buffer, name.c_str(), name.size() );
|
||||
int res = strncmp( current->m_key->m_buffer, name.c_str(), name.size() );
|
||||
if( 0 == res ) {
|
||||
return current;
|
||||
}
|
||||
|
|
|
@ -73,31 +73,14 @@ bool Text::operator == ( const Text &rhs ) const {
|
|||
return ( 0 == res );
|
||||
}
|
||||
|
||||
Identifier::Identifier( const char buffer[], size_t len )
|
||||
: m_text( buffer, len ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
Identifier::Identifier( const char buffer[] )
|
||||
: m_text( buffer, strlen( buffer ) ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
Identifier::~Identifier() {
|
||||
// empty
|
||||
}
|
||||
|
||||
bool Identifier::operator == ( const Identifier &rhs ) const {
|
||||
return m_text == rhs.m_text;
|
||||
}
|
||||
|
||||
Name::Name( NameType type, Identifier *id )
|
||||
Name::Name( NameType type, Text *id )
|
||||
: m_type( type )
|
||||
, m_id( id ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
Name::~Name() {
|
||||
delete m_id;
|
||||
m_id = ddl_nullptr;
|
||||
}
|
||||
|
||||
|
@ -110,10 +93,12 @@ Reference::Reference()
|
|||
Reference::Reference( size_t numrefs, Name **names )
|
||||
: m_numRefs( numrefs )
|
||||
, m_referencedName( ddl_nullptr ) {
|
||||
m_referencedName = new Name *[ numrefs ];
|
||||
for( size_t i = 0; i < numrefs; i++ ) {
|
||||
Name *name = new Name( names[ i ]->m_type, names[ i ]->m_id );
|
||||
m_referencedName[ i ] = name;
|
||||
if ( numrefs > 0 ) {
|
||||
m_referencedName = new Name *[ numrefs ];
|
||||
for ( size_t i = 0; i < numrefs; i++ ) {
|
||||
Name *name = new Name( names[ i ]->m_type, names[ i ]->m_id );
|
||||
m_referencedName[ i ] = name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -125,7 +110,23 @@ Reference::~Reference() {
|
|||
m_referencedName = ddl_nullptr;
|
||||
}
|
||||
|
||||
Property::Property( Identifier *id )
|
||||
size_t Reference::sizeInBytes() {
|
||||
if ( 0 == m_numRefs ) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t size( 0 );
|
||||
for ( size_t i = 0; i < m_numRefs; i++ ) {
|
||||
Name *name( m_referencedName[ i ] );
|
||||
if ( ddl_nullptr != name ) {
|
||||
size += name->m_id->m_len;
|
||||
}
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
Property::Property( Text *id )
|
||||
: m_key( id )
|
||||
, m_value( ddl_nullptr )
|
||||
, m_ref( ddl_nullptr )
|
||||
|
@ -152,7 +153,7 @@ DataArrayList::~DataArrayList() {
|
|||
}
|
||||
|
||||
size_t DataArrayList::size() {
|
||||
size_t result=1;
|
||||
size_t result( 0 );
|
||||
DataArrayList *n=m_next;
|
||||
while( n!=ddl_nullptr ) {
|
||||
result++;
|
||||
|
@ -167,7 +168,7 @@ Context::Context()
|
|||
}
|
||||
|
||||
Context::~Context() {
|
||||
m_root = ddl_nullptr;
|
||||
clear();
|
||||
}
|
||||
|
||||
void Context::clear() {
|
||||
|
|
|
@ -256,7 +256,7 @@ bool OpenDDLExport::writeProperties( DDLNode *node, std::string &statement ) {
|
|||
} else {
|
||||
first = false;
|
||||
}
|
||||
statement += std::string( prop->m_key->m_text.m_buffer );
|
||||
statement += std::string( prop->m_key->m_buffer );
|
||||
statement += " = ";
|
||||
writeValue( prop->m_value, statement );
|
||||
prop = prop->m_next;
|
||||
|
|
|
@ -97,12 +97,12 @@ static bool isUnsignedIntegerType( Value::ValueType integerType ) {
|
|||
return true;
|
||||
}
|
||||
|
||||
static DDLNode *createDDLNode( Identifier *id, OpenDDLParser *parser ) {
|
||||
static DDLNode *createDDLNode( Text *id, OpenDDLParser *parser ) {
|
||||
if( ddl_nullptr == id || ddl_nullptr == parser ) {
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
const std::string type( id->m_text.m_buffer );
|
||||
const std::string type( id->m_buffer );
|
||||
DDLNode *parent( parser->top() );
|
||||
DDLNode *node = DDLNode::create( type, "", parent );
|
||||
|
||||
|
@ -135,7 +135,7 @@ OpenDDLParser::OpenDDLParser()
|
|||
// empty
|
||||
}
|
||||
|
||||
OpenDDLParser::OpenDDLParser( char *buffer, size_t len )
|
||||
OpenDDLParser::OpenDDLParser( const char *buffer, size_t len )
|
||||
: m_logCallback( &logMessage )
|
||||
, m_buffer()
|
||||
, m_context( ddl_nullptr ) {
|
||||
|
@ -162,7 +162,7 @@ OpenDDLParser::logCallback OpenDDLParser::getLogCallback() const {
|
|||
return m_logCallback;
|
||||
}
|
||||
|
||||
void OpenDDLParser::setBuffer( char *buffer, size_t len ) {
|
||||
void OpenDDLParser::setBuffer( const char *buffer, size_t len ) {
|
||||
clear();
|
||||
if( 0 == len ) {
|
||||
return;
|
||||
|
@ -192,7 +192,7 @@ size_t OpenDDLParser::getBufferSize() const {
|
|||
|
||||
void OpenDDLParser::clear() {
|
||||
m_buffer.resize( 0 );
|
||||
if( m_context ) {
|
||||
if( ddl_nullptr != m_context ) {
|
||||
m_context->m_root = ddl_nullptr;
|
||||
}
|
||||
|
||||
|
@ -255,7 +255,7 @@ char *OpenDDLParser::parseHeader( char *in, char *end ) {
|
|||
return in;
|
||||
}
|
||||
|
||||
Identifier *id( ddl_nullptr );
|
||||
Text *id( ddl_nullptr );
|
||||
in = OpenDDLParser::parseIdentifier( in, end, &id );
|
||||
|
||||
#ifdef DEBUG_HEADER_NAME
|
||||
|
@ -263,33 +263,7 @@ char *OpenDDLParser::parseHeader( char *in, char *end ) {
|
|||
#endif // DEBUG_HEADER_NAME
|
||||
|
||||
in = lookForNextToken( in, end );
|
||||
Property *first( ddl_nullptr );
|
||||
if( ddl_nullptr != id ) {
|
||||
if( *in == Grammar::OpenPropertyToken[ 0 ] ) {
|
||||
in++;
|
||||
Property *prop( ddl_nullptr ), *prev( ddl_nullptr );
|
||||
while( *in != Grammar::ClosePropertyToken[ 0 ] && in != end ) {
|
||||
in = OpenDDLParser::parseProperty( in, end, &prop );
|
||||
in = lookForNextToken( in, end );
|
||||
|
||||
if( *in != Grammar::CommaSeparator[ 0 ] && *in != Grammar::ClosePropertyToken[ 0 ] ) {
|
||||
logInvalidTokenError( in, Grammar::ClosePropertyToken, m_logCallback );
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
if( ddl_nullptr != prop && *in != Grammar::CommaSeparator[ 0 ] ) {
|
||||
if( ddl_nullptr == first ) {
|
||||
first = prop;
|
||||
}
|
||||
if( ddl_nullptr != prev ) {
|
||||
prev->m_next = prop;
|
||||
}
|
||||
prev = prop;
|
||||
}
|
||||
}
|
||||
in++;
|
||||
}
|
||||
|
||||
// store the node
|
||||
DDLNode *node( createDDLNode( id, this ) );
|
||||
if( ddl_nullptr != node ) {
|
||||
|
@ -298,17 +272,44 @@ char *OpenDDLParser::parseHeader( char *in, char *end ) {
|
|||
std::cerr << "nullptr returned by creating DDLNode." << std::endl;
|
||||
}
|
||||
|
||||
// set the properties
|
||||
if( ddl_nullptr != first && ddl_nullptr != node ) {
|
||||
node->setProperties( first );
|
||||
}
|
||||
|
||||
Name *name( ddl_nullptr );
|
||||
in = OpenDDLParser::parseName( in, end, &name );
|
||||
Name *name(ddl_nullptr);
|
||||
in = OpenDDLParser::parseName(in, end, &name);
|
||||
if( ddl_nullptr != name && ddl_nullptr != node ) {
|
||||
const std::string nodeName( name->m_id->m_text.m_buffer );
|
||||
const std::string nodeName( name->m_id->m_buffer );
|
||||
node->setName( nodeName );
|
||||
}
|
||||
|
||||
Property *first(ddl_nullptr);
|
||||
in = lookForNextToken(in, end);
|
||||
if (*in == Grammar::OpenPropertyToken[0]) {
|
||||
in++;
|
||||
Property *prop(ddl_nullptr), *prev(ddl_nullptr);
|
||||
while (*in != Grammar::ClosePropertyToken[0] && in != end) {
|
||||
in = OpenDDLParser::parseProperty(in, end, &prop);
|
||||
in = lookForNextToken(in, end);
|
||||
|
||||
if (*in != Grammar::CommaSeparator[0] && *in != Grammar::ClosePropertyToken[0]) {
|
||||
logInvalidTokenError(in, Grammar::ClosePropertyToken, m_logCallback);
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
if (ddl_nullptr != prop && *in != Grammar::CommaSeparator[0]) {
|
||||
if (ddl_nullptr == first) {
|
||||
first = prop;
|
||||
}
|
||||
if (ddl_nullptr != prev) {
|
||||
prev->m_next = prop;
|
||||
}
|
||||
prev = prop;
|
||||
}
|
||||
}
|
||||
in++;
|
||||
}
|
||||
|
||||
// set the properties
|
||||
if (ddl_nullptr != first && ddl_nullptr != node) {
|
||||
node->setProperties(first);
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
|
@ -499,7 +500,7 @@ char *OpenDDLParser::parseName( char *in, char *end, Name **name ) {
|
|||
}
|
||||
in++;
|
||||
Name *currentName( ddl_nullptr );
|
||||
Identifier *id( ddl_nullptr );
|
||||
Text *id( ddl_nullptr );
|
||||
in = parseIdentifier( in, end, &id );
|
||||
if( id ) {
|
||||
currentName = new Name( ntype, id );
|
||||
|
@ -511,7 +512,7 @@ char *OpenDDLParser::parseName( char *in, char *end, Name **name ) {
|
|||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseIdentifier( char *in, char *end, Identifier **id ) {
|
||||
char *OpenDDLParser::parseIdentifier( char *in, char *end, Text **id ) {
|
||||
*id = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
|
@ -534,7 +535,7 @@ char *OpenDDLParser::parseIdentifier( char *in, char *end, Identifier **id ) {
|
|||
}
|
||||
|
||||
const size_t len( idLen );
|
||||
Identifier *newId = new Identifier( start, len );
|
||||
Text *newId = new Text( start, len );
|
||||
*id = newId;
|
||||
|
||||
return in;
|
||||
|
@ -715,6 +716,11 @@ char *OpenDDLParser::parseFloatingLiteral( char *in, char *end, Value **floating
|
|||
|
||||
// parse the float value
|
||||
bool ok( false );
|
||||
if ( isHexLiteral( start, end ) ) {
|
||||
parseHexaLiteral( start, end, floating );
|
||||
return in;
|
||||
}
|
||||
|
||||
if( isNumeric( *start ) ) {
|
||||
ok = true;
|
||||
} else {
|
||||
|
@ -767,7 +773,7 @@ char *OpenDDLParser::parseStringLiteral( char *in, char *end, Value **stringData
|
|||
return in;
|
||||
}
|
||||
|
||||
static void createPropertyWithData( Identifier *id, Value *primData, Property **prop ) {
|
||||
static void createPropertyWithData( Text *id, Value *primData, Property **prop ) {
|
||||
if( ddl_nullptr != primData ) {
|
||||
( *prop ) = new Property( id );
|
||||
( *prop )->m_value = primData;
|
||||
|
@ -830,7 +836,7 @@ char *OpenDDLParser::parseProperty( char *in, char *end, Property **prop ) {
|
|||
}
|
||||
|
||||
in = lookForNextToken( in, end );
|
||||
Identifier *id( ddl_nullptr );
|
||||
Text *id( ddl_nullptr );
|
||||
in = parseIdentifier( in, end, &id );
|
||||
if( ddl_nullptr != id ) {
|
||||
in = lookForNextToken( in, end );
|
||||
|
@ -847,7 +853,7 @@ char *OpenDDLParser::parseProperty( char *in, char *end, Property **prop ) {
|
|||
} else if( isStringLiteral( *in ) ) { // string data
|
||||
in = parseStringLiteral( in, end, &primData );
|
||||
createPropertyWithData( id, primData, prop );
|
||||
} else { // reference data
|
||||
} else { // reference data
|
||||
std::vector<Name*> names;
|
||||
in = parseReference( in, end, names );
|
||||
if( !names.empty() ) {
|
||||
|
@ -862,7 +868,8 @@ char *OpenDDLParser::parseProperty( char *in, char *end, Property **prop ) {
|
|||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseDataList( char *in, char *end, Value::ValueType type, Value **data, size_t &numValues, Reference **refs, size_t &numRefs ) {
|
||||
char *OpenDDLParser::parseDataList( char *in, char *end, Value::ValueType type, Value **data,
|
||||
size_t &numValues, Reference **refs, size_t &numRefs ) {
|
||||
*data = ddl_nullptr;
|
||||
numValues = numRefs = 0;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
|
@ -876,28 +883,24 @@ char *OpenDDLParser::parseDataList( char *in, char *end, Value::ValueType type,
|
|||
while( '}' != *in ) {
|
||||
current = ddl_nullptr;
|
||||
in = lookForNextToken( in, end );
|
||||
if (Value::ddl_none == type) {
|
||||
if ( Value::ddl_ref == type ) {
|
||||
std::vector<Name*> names;
|
||||
in = parseReference( in, end, names );
|
||||
if ( !names.empty() ) {
|
||||
Reference *ref = new Reference( names.size(), &names[ 0 ] );
|
||||
*refs = ref;
|
||||
numRefs = names.size();
|
||||
}
|
||||
} else if ( Value::ddl_none == type ) {
|
||||
if (isInteger( in, end )) {
|
||||
in = parseIntegerLiteral( in, end, ¤t );
|
||||
}
|
||||
else if (isFloat( in, end )) {
|
||||
} else if (isFloat( in, end )) {
|
||||
in = parseFloatingLiteral( in, end, ¤t );
|
||||
}
|
||||
else if (isStringLiteral( *in )) {
|
||||
} else if (isStringLiteral( *in )) {
|
||||
in = parseStringLiteral( in, end, ¤t );
|
||||
}
|
||||
else if (isHexLiteral( in, end )) {
|
||||
} else if (isHexLiteral( in, end )) {
|
||||
in = parseHexaLiteral( in, end, ¤t );
|
||||
}
|
||||
else { // reference data
|
||||
std::vector<Name*> names;
|
||||
in = parseReference( in, end, names );
|
||||
if (!names.empty()) {
|
||||
Reference *ref = new Reference( names.size(), &names[ 0 ] );
|
||||
*refs = ref;
|
||||
numRefs = names.size();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
switch(type){
|
||||
case Value::ddl_int8:
|
||||
|
@ -951,10 +954,10 @@ static DataArrayList *createDataArrayList( Value *currentValue, size_t numValues
|
|||
dataList->m_numItems = numValues;
|
||||
|
||||
return dataList;
|
||||
|
||||
}
|
||||
char *OpenDDLParser::parseDataArrayList( char *in, char *end,Value::ValueType type, DataArrayList **dataList ) {
|
||||
*dataList = ddl_nullptr;
|
||||
|
||||
char *OpenDDLParser::parseDataArrayList( char *in, char *end,Value::ValueType type, DataArrayList **dataArrayList ) {
|
||||
*dataArrayList = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
@ -970,10 +973,10 @@ char *OpenDDLParser::parseDataArrayList( char *in, char *end,Value::ValueType ty
|
|||
currentValue = ddl_nullptr;
|
||||
|
||||
in = parseDataList( in, end, type, ¤tValue, numValues, &refs, numRefs );
|
||||
if( ddl_nullptr != currentValue ) {
|
||||
if( ddl_nullptr != currentValue || 0 != numRefs ) {
|
||||
if( ddl_nullptr == prev ) {
|
||||
*dataList = createDataArrayList( currentValue, numValues );
|
||||
prev = *dataList;
|
||||
*dataArrayList = createDataArrayList( currentValue, numValues );
|
||||
prev = *dataArrayList;
|
||||
} else {
|
||||
currentDataList = createDataArrayList( currentValue, numValues );
|
||||
if( ddl_nullptr != prev ) {
|
||||
|
|
|
@ -240,10 +240,16 @@ void Value::setDouble( double value ) {
|
|||
}
|
||||
|
||||
double Value::getDouble() const {
|
||||
assert( ddl_double == m_type );
|
||||
double v;
|
||||
::memcpy( &v, m_data, m_size );
|
||||
return v;
|
||||
if ( m_type == ddl_double ) {
|
||||
double v;
|
||||
::memcpy( &v, m_data, m_size );
|
||||
return ( float ) v;
|
||||
}
|
||||
else {
|
||||
double tmp;
|
||||
::memcpy( &tmp, m_data, 4 );
|
||||
return ( double ) tmp;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::setString( const std::string &str ) {
|
||||
|
@ -251,60 +257,88 @@ void Value::setString( const std::string &str ) {
|
|||
::memcpy( m_data, str.c_str(), str.size() );
|
||||
m_data[ str.size() ] = '\0';
|
||||
}
|
||||
|
||||
const char *Value::getString() const {
|
||||
assert( ddl_string == m_type );
|
||||
return (const char*) m_data;
|
||||
}
|
||||
|
||||
void Value::setRef( Reference *ref ) {
|
||||
assert( ddl_ref == m_type );
|
||||
|
||||
if ( ddl_nullptr != ref ) {
|
||||
const size_t sizeInBytes( ref->sizeInBytes() );
|
||||
if ( sizeInBytes > 0 ) {
|
||||
if ( ddl_nullptr != m_data ) {
|
||||
delete [] m_data;
|
||||
}
|
||||
|
||||
m_data = new unsigned char[ sizeof( Reference ) ];
|
||||
Reference *myRef = ( Reference * ) m_data;
|
||||
myRef->m_numRefs = ref->m_numRefs;
|
||||
myRef->m_referencedName = new Name *[ myRef->m_numRefs ];
|
||||
for ( size_t i = 0; i < myRef->m_numRefs; i++ ) {
|
||||
myRef->m_referencedName[ i ] = new Name( ref->m_referencedName[ i ]->m_type, ref->m_referencedName[ i ]->m_id );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference *Value::getRef() const {
|
||||
assert( ddl_ref == m_type );
|
||||
|
||||
return (Reference*) m_data;
|
||||
}
|
||||
|
||||
void Value::dump() {
|
||||
switch( m_type ) {
|
||||
case ddl_none:
|
||||
std::cout << "None" << std::endl;
|
||||
break;
|
||||
case ddl_bool:
|
||||
std::cout << getBool() << std::endl;
|
||||
break;
|
||||
case ddl_int8:
|
||||
std::cout << getInt8() << std::endl;
|
||||
break;
|
||||
case ddl_int16:
|
||||
std::cout << getInt16() << std::endl;
|
||||
break;
|
||||
case ddl_int32:
|
||||
std::cout << getInt32() << std::endl;
|
||||
break;
|
||||
case ddl_int64:
|
||||
std::cout << getInt64() << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int8:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int16:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int32:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int64:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_half:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_float:
|
||||
std::cout << getFloat() << std::endl;
|
||||
break;
|
||||
case ddl_double:
|
||||
std::cout << getDouble() << std::endl;
|
||||
break;
|
||||
case ddl_string:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_ref:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
case ddl_none:
|
||||
std::cout << "None" << std::endl;
|
||||
break;
|
||||
case ddl_bool:
|
||||
std::cout << getBool() << std::endl;
|
||||
break;
|
||||
case ddl_int8:
|
||||
std::cout << getInt8() << std::endl;
|
||||
break;
|
||||
case ddl_int16:
|
||||
std::cout << getInt16() << std::endl;
|
||||
break;
|
||||
case ddl_int32:
|
||||
std::cout << getInt32() << std::endl;
|
||||
break;
|
||||
case ddl_int64:
|
||||
std::cout << getInt64() << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int8:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int16:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int32:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int64:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_half:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_float:
|
||||
std::cout << getFloat() << std::endl;
|
||||
break;
|
||||
case ddl_double:
|
||||
std::cout << getDouble() << std::endl;
|
||||
break;
|
||||
case ddl_string:
|
||||
std::cout << getString() << std::endl;
|
||||
break;
|
||||
case ddl_ref:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -144,8 +144,8 @@ public:
|
|||
private:
|
||||
DDLNode( const std::string &type, const std::string &name, size_t idx, DDLNode *parent = ddl_nullptr );
|
||||
DDLNode();
|
||||
DDLNode( const DDLNode & );
|
||||
DDLNode &operator = ( const DDLNode & );
|
||||
DDLNode( const DDLNode & ) ddl_no_copy;
|
||||
DDLNode &operator = ( const DDLNode & ) ddl_no_copy;
|
||||
static void releaseNodes();
|
||||
|
||||
private:
|
||||
|
|
|
@ -32,7 +32,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
# include <inttypes.h>
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !defined( OPENDDL_STATIC_LIBARY )
|
||||
|
||||
# define TAG_DLL_EXPORT __declspec(dllexport)
|
||||
# define TAG_DLL_IMPORT __declspec(dllimport )
|
||||
# ifdef OPENDDLPARSER_BUILD
|
||||
|
@ -132,31 +133,6 @@ private:
|
|||
Text &operator = ( const Text & ) ddl_no_copy;
|
||||
};
|
||||
|
||||
/// @brief Stores an OpenDDL-specific identifier type.
|
||||
struct DLL_ODDLPARSER_EXPORT Identifier {
|
||||
Text m_text; ///< The text element.
|
||||
|
||||
/// @brief The constructor with a sized buffer full of characters.
|
||||
/// @param buffer [in] The identifier buffer.
|
||||
/// @param len [in] The length of the buffer
|
||||
Identifier( const char buffer[], size_t len );
|
||||
|
||||
/// @brief The constructor with a buffer full of characters.
|
||||
/// @param buffer [in] The identifier buffer.
|
||||
/// @remark Buffer must be null-terminated.
|
||||
Identifier( const char buffer[] );
|
||||
|
||||
/// @brief The destructor.
|
||||
~Identifier();
|
||||
|
||||
/// @brief The compare operator.
|
||||
bool operator == ( const Identifier &rhs ) const;
|
||||
|
||||
private:
|
||||
Identifier( const Identifier & ) ddl_no_copy;
|
||||
Identifier &operator = ( const Identifier & ) ddl_no_copy;
|
||||
};
|
||||
|
||||
/// @brief Description of the type of a name.
|
||||
enum NameType {
|
||||
GlobalName, ///< Name is global.
|
||||
|
@ -166,12 +142,12 @@ enum NameType {
|
|||
/// @brief Stores an OpenDDL-specific name
|
||||
struct DLL_ODDLPARSER_EXPORT Name {
|
||||
NameType m_type; ///< The type of the name ( @see NameType ).
|
||||
Identifier *m_id; ///< The id.
|
||||
Text *m_id; ///< The id.
|
||||
|
||||
/// @brief The constructor with the type and the id.
|
||||
/// @param type [in] The name type.
|
||||
/// @param id [in] The id.
|
||||
Name( NameType type, Identifier *id );
|
||||
Name( NameType type, Text *id );
|
||||
|
||||
/// @brief The destructor.
|
||||
~Name();
|
||||
|
@ -197,6 +173,10 @@ struct DLL_ODDLPARSER_EXPORT Reference {
|
|||
/// @brief The destructor.
|
||||
~Reference();
|
||||
|
||||
/// @brief Returns the size in bytes to store one deep reference copy.
|
||||
/// @return The size on bytes.
|
||||
size_t sizeInBytes();
|
||||
|
||||
private:
|
||||
Reference( const Reference & ) ddl_no_copy;
|
||||
Reference &operator = ( const Reference & ) ddl_no_copy;
|
||||
|
@ -204,7 +184,7 @@ private:
|
|||
|
||||
/// @brief Stores a property list.
|
||||
struct DLL_ODDLPARSER_EXPORT Property {
|
||||
Identifier *m_key; ///< The identifier / key of the property.
|
||||
Text *m_key; ///< The identifier / key of the property.
|
||||
Value *m_value; ///< The value assigned to its key / id ( ddl_nullptr if none ).
|
||||
Reference *m_ref; ///< References assigned to its key / id ( ddl_nullptr if none ).
|
||||
Property *m_next; ///< The next property ( ddl_nullptr if none ).
|
||||
|
@ -214,7 +194,7 @@ struct DLL_ODDLPARSER_EXPORT Property {
|
|||
|
||||
/// @brief The constructor for initialization.
|
||||
/// @param id [in] The identifier
|
||||
Property( Identifier *id );
|
||||
Property( Text *id );
|
||||
|
||||
/// @brief The destructor.
|
||||
~Property();
|
||||
|
@ -227,7 +207,7 @@ private:
|
|||
/// @brief Stores a data array list.
|
||||
struct DLL_ODDLPARSER_EXPORT DataArrayList {
|
||||
size_t m_numItems; ///< The number of items in the list.
|
||||
Value *m_dataList; ///< The data list ( ee Value ).
|
||||
Value *m_dataList; ///< The data list ( a Value ).
|
||||
DataArrayList *m_next; ///< The next data array list ( ddl_nullptr if last ).
|
||||
|
||||
/// @brief The default constructor for initialization.
|
||||
|
|
|
@ -93,6 +93,10 @@ protected:
|
|||
bool writeValue( Value *val, std::string &statement );
|
||||
bool writeValueArray( DataArrayList *al, std::string &statement );
|
||||
|
||||
private:
|
||||
OpenDDLExport( const OpenDDLExport & ) ddl_no_copy;
|
||||
OpenDDLExport &operator = ( const OpenDDLExport & ) ddl_no_copy;
|
||||
|
||||
private:
|
||||
IOStreamBase *m_stream;
|
||||
};
|
||||
|
|
|
@ -63,9 +63,6 @@ inline
|
|||
T *getNextToken( T *in, T *end ) {
|
||||
T *tmp( in );
|
||||
in = lookForNextToken( in, end );
|
||||
/*while( ( isSpace( *in ) || isNewLine( *in ) || ',' == *in ) && ( in != end ) ) {
|
||||
in++;
|
||||
}*/
|
||||
if( tmp == in ) {
|
||||
in++;
|
||||
}
|
||||
|
@ -103,7 +100,7 @@ public:
|
|||
/// @brief The class constructor.
|
||||
/// @param buffer [in] The buffer
|
||||
/// @param len [in] Size of the buffer
|
||||
OpenDDLParser( char *buffer, size_t len );
|
||||
OpenDDLParser( const char *buffer, size_t len );
|
||||
|
||||
/// @brief The class destructor.
|
||||
~OpenDDLParser();
|
||||
|
@ -119,7 +116,7 @@ public:
|
|||
/// @brief Assigns a new buffer to parse.
|
||||
/// @param buffer [in] The buffer
|
||||
/// @param len [in] Size of the buffer
|
||||
void setBuffer( char *buffer, size_t len );
|
||||
void setBuffer( const char *buffer, size_t len );
|
||||
|
||||
/// @brief Assigns a new buffer to parse.
|
||||
/// @param buffer [in] The buffer as a std::vector.
|
||||
|
@ -161,7 +158,7 @@ public: // parser helpers
|
|||
DDLNode *top();
|
||||
static void normalizeBuffer( std::vector<char> &buffer );
|
||||
static char *parseName( char *in, char *end, Name **name );
|
||||
static char *parseIdentifier( char *in, char *end, Identifier **id );
|
||||
static char *parseIdentifier( char *in, char *end, Text **id );
|
||||
static char *parsePrimitiveDataType( char *in, char *end, Value::ValueType &type, size_t &len );
|
||||
static char *parseReference( char *in, char *end, std::vector<Name*> &names );
|
||||
static char *parseBooleanLiteral( char *in, char *end, Value **boolean );
|
||||
|
@ -175,8 +172,8 @@ public: // parser helpers
|
|||
static const char *getVersion();
|
||||
|
||||
private:
|
||||
OpenDDLParser( const OpenDDLParser & );
|
||||
OpenDDLParser &operator = ( const OpenDDLParser & );
|
||||
OpenDDLParser( const OpenDDLParser & ) ddl_no_copy;
|
||||
OpenDDLParser &operator = ( const OpenDDLParser & ) ddl_no_copy;
|
||||
|
||||
private:
|
||||
logCallback m_logCallback;
|
||||
|
|
|
@ -84,12 +84,7 @@ static const unsigned char chartype_table[ 256 ] = {
|
|||
template<class T>
|
||||
inline
|
||||
bool isNumeric( const T in ) {
|
||||
return ( in >= '0' && in <= '9' );
|
||||
//return ( chartype_table[in] );
|
||||
/*if (in >= '0' && in <= '9' )
|
||||
return true;
|
||||
|
||||
return false;*/
|
||||
return ( chartype_table[ in ] == 1 );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
|
@ -243,7 +238,7 @@ bool isComment( T *in, T *end ) {
|
|||
if ( in+1!=end ) {
|
||||
if ( *( in+1 )=='/' ) {
|
||||
char *drive( ( in+2 ) );
|
||||
if ( isUpperCase<T>( *drive )||isLowerCase<T>( *drive )&&*( drive+1 )=='/' ) {
|
||||
if ( (isUpperCase<T>( *drive )||isLowerCase<T>( *drive ))&&*( drive+1 )=='/' ) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
|
|
|
@ -220,6 +220,14 @@ public:
|
|||
/// @return The std::string value.
|
||||
const char *getString() const;
|
||||
|
||||
/// @brief Set the reference.
|
||||
/// @param ref [in] Pointer showing to the reference.
|
||||
void setRef( Reference *ref );
|
||||
|
||||
/// @brief Returns the pointer showing to the reference.
|
||||
/// @return Pointer showing to the reference.
|
||||
Reference *getRef() const;
|
||||
|
||||
/// @brief Dumps the value.
|
||||
void dump();
|
||||
|
||||
|
@ -241,8 +249,8 @@ public:
|
|||
Value *m_next;
|
||||
|
||||
private:
|
||||
Value &operator =( const Value & );
|
||||
Value( const Value & );
|
||||
Value &operator =( const Value & ) ddl_no_copy;
|
||||
Value( const Value & ) ddl_no_copy;
|
||||
};
|
||||
|
||||
///------------------------------------------------------------------------------------------------
|
||||
|
@ -253,9 +261,9 @@ struct DLL_ODDLPARSER_EXPORT ValueAllocator {
|
|||
static void releasePrimData( Value **data );
|
||||
|
||||
private:
|
||||
ValueAllocator();
|
||||
ValueAllocator( const ValueAllocator & );
|
||||
ValueAllocator &operator = ( const ValueAllocator & );
|
||||
ValueAllocator() ddl_no_copy;
|
||||
ValueAllocator( const ValueAllocator & ) ddl_no_copy;
|
||||
ValueAllocator &operator = ( const ValueAllocator & ) ddl_no_copy;
|
||||
};
|
||||
|
||||
END_ODDLPARSER_NS
|
||||
|
|
Binary file not shown.
|
@ -3,13 +3,13 @@
|
|||
* BSD License:
|
||||
****************************************************************************
|
||||
*
|
||||
* Copyright (c) 2005-2007 Paul Hsieh
|
||||
* Copyright (c) 2005-2011 Paul Hsieh
|
||||
* All rights reserved.
|
||||
*
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
*
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
|
@ -17,7 +17,7 @@
|
|||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
|
@ -31,7 +31,7 @@
|
|||
*
|
||||
****************************************************************************
|
||||
*
|
||||
* Version 0.1.10
|
||||
* Version 0.1.12
|
||||
*
|
||||
* The ANSI C standard committee, for the C99 standard, specified the
|
||||
* inclusion of a new standard include file called stdint.h. This is
|
||||
|
@ -172,12 +172,15 @@
|
|||
*
|
||||
* Acknowledgements
|
||||
*
|
||||
* Edited by Philip G. Lee <rocketman768@gmail.com> 2011 to avoid overlap with sys/types.h
|
||||
*
|
||||
* The following people have made significant contributions to the
|
||||
* development and testing of this file:
|
||||
*
|
||||
* Chris Howie
|
||||
* John Steele Scott
|
||||
* Dave Thorup
|
||||
* John Dill
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -190,7 +193,7 @@
|
|||
* do nothing else. On the Mac OS X version of gcc this is _STDINT_H_.
|
||||
*/
|
||||
|
||||
#if ((defined(__STDC__) && __STDC__ && __STDC_VERSION__ >= 199901L) || (defined (__WATCOMC__) && (defined (_STDINT_H_INCLUDED) || __WATCOMC__ >= 1250)) || (defined(__GNUC__) && (defined(_STDINT_H) || defined(_STDINT_H_)))) && !defined (_PSTDINT_H_INCLUDED) && !defined(_STDINT)
|
||||
#if ((defined(__STDC__) && __STDC__ && __STDC_VERSION__ >= 199901L) || (defined (__WATCOMC__) && (defined (_STDINT_H_INCLUDED) || __WATCOMC__ >= 1250)) || (defined(__GNUC__) && (defined(_STDINT_H) || defined(_STDINT_H_) || defined (__UINT_FAST64_TYPE__)) )) && !defined (_PSTDINT_H_INCLUDED)
|
||||
#include <stdint.h>
|
||||
#define _PSTDINT_H_INCLUDED
|
||||
# ifndef PRINTF_INT64_MODIFIER
|
||||
|
@ -300,17 +303,10 @@
|
|||
* definitions.
|
||||
*/
|
||||
|
||||
#ifndef UINT8_MAX
|
||||
# define UINT8_MAX 0xff
|
||||
#endif
|
||||
#ifndef uint8_t
|
||||
# if (UCHAR_MAX == UINT8_MAX) || defined (S_SPLINT_S)
|
||||
typedef unsigned char uint8_t;
|
||||
# define UINT8_C(v) ((uint8_t) v)
|
||||
# else
|
||||
# error "Platform not supported"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
// Avoid overlap with sys/types.h
|
||||
#ifndef __int8_t_defined
|
||||
#define __int8_t_defined
|
||||
|
||||
#ifndef INT8_MAX
|
||||
# define INT8_MAX 0x7f
|
||||
|
@ -320,13 +316,110 @@
|
|||
#endif
|
||||
#ifndef int8_t
|
||||
# if (SCHAR_MAX == INT8_MAX) || defined (S_SPLINT_S)
|
||||
typedef signed char int8_t;
|
||||
typedef signed char int8_t;
|
||||
# define INT8_C(v) ((int8_t) v)
|
||||
# else
|
||||
# error "Platform not supported"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef INT16_MAX
|
||||
# define INT16_MAX 0x7fff
|
||||
#endif
|
||||
#ifndef INT16_MIN
|
||||
# define INT16_MIN INT16_C(0x8000)
|
||||
#endif
|
||||
#ifndef int16_t
|
||||
#if (INT_MAX == INT16_MAX) || defined (S_SPLINT_S)
|
||||
typedef signed int int16_t;
|
||||
# define INT16_C(v) ((int16_t) (v))
|
||||
# ifndef PRINTF_INT16_MODIFIER
|
||||
# define PRINTF_INT16_MODIFIER ""
|
||||
# endif
|
||||
#elif (SHRT_MAX == INT16_MAX)
|
||||
typedef signed short int16_t;
|
||||
# define INT16_C(v) ((int16_t) (v))
|
||||
# ifndef PRINTF_INT16_MODIFIER
|
||||
# define PRINTF_INT16_MODIFIER "h"
|
||||
# endif
|
||||
#else
|
||||
#error "Platform not supported"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef INT32_MAX
|
||||
# define INT32_MAX (0x7fffffffL)
|
||||
#endif
|
||||
#ifndef INT32_MIN
|
||||
# define INT32_MIN INT32_C(0x80000000)
|
||||
#endif
|
||||
#ifndef int32_t
|
||||
#if ((LONG_MAX == INT32_MAX) || defined (S_SPLINT_S)) && ! defined(__FreeBSD__)
|
||||
typedef signed long int32_t;
|
||||
# define INT32_C(v) v ## L
|
||||
# ifndef PRINTF_INT32_MODIFIER
|
||||
# define PRINTF_INT32_MODIFIER "l"
|
||||
# endif
|
||||
#elif (INT_MAX == INT32_MAX)
|
||||
typedef signed int int32_t;
|
||||
# define INT32_C(v) v
|
||||
# ifndef PRINTF_INT32_MODIFIER
|
||||
# define PRINTF_INT32_MODIFIER ""
|
||||
# endif
|
||||
#elif (SHRT_MAX == INT32_MAX)
|
||||
typedef signed short int32_t;
|
||||
# define INT32_C(v) ((short) (v))
|
||||
# ifndef PRINTF_INT32_MODIFIER
|
||||
# define PRINTF_INT32_MODIFIER ""
|
||||
# endif
|
||||
#else
|
||||
#error "Platform not supported"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// 64-bit shit seems more tricky. Philip Lee <rocketman768@gmail.com>
|
||||
/*
|
||||
* The macro stdint_int64_defined is temporarily used to record
|
||||
* whether or not 64 integer support is available. It must be
|
||||
* defined for any 64 integer extensions for new platforms that are
|
||||
* added.
|
||||
*/
|
||||
#undef stdint_int64_defined
|
||||
#if (defined(__STDC__) && defined(__STDC_VERSION__)) || defined (S_SPLINT_S)
|
||||
# if (__STDC__ && __STDC_VERSION__ >= 199901L) || defined (S_SPLINT_S)
|
||||
# define stdint_int64_defined
|
||||
typedef long long int64_t;
|
||||
# endif
|
||||
#endif
|
||||
#if !defined (stdint_int64_defined)
|
||||
# if defined(__GNUC__)
|
||||
# define stdint_int64_defined
|
||||
# ifndef __FreeBSD__
|
||||
__extension__ typedef long long int64_t;
|
||||
# endif
|
||||
# elif defined(__MWERKS__) || defined (__SUNPRO_C) || defined (__SUNPRO_CC) || defined (__APPLE_CC__) || defined (_LONG_LONG) || defined (_CRAYC) || defined (S_SPLINT_S)
|
||||
# define stdint_int64_defined
|
||||
typedef long long int64_t;
|
||||
# elif (defined(__WATCOMC__) && defined(__WATCOM_INT64__)) || (defined(_MSC_VER) && _INTEGRAL_MAX_BITS >= 64) || (defined (__BORLANDC__) && __BORLANDC__ > 0x460) || defined (__alpha) || defined (__DECC)
|
||||
# define stdint_int64_defined
|
||||
typedef __int64 int64_t;
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#endif /*ifndef __int8_t_defined*/
|
||||
|
||||
#ifndef UINT8_MAX
|
||||
# define UINT8_MAX 0xff
|
||||
#endif
|
||||
#ifndef uint8_t
|
||||
# if (UCHAR_MAX == UINT8_MAX) || defined (S_SPLINT_S)
|
||||
typedef unsigned char uint8_t;
|
||||
# define UINT8_C(v) ((uint8_t) v)
|
||||
# else
|
||||
# error "Platform not supported"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef UINT16_MAX
|
||||
# define UINT16_MAX 0xffff
|
||||
#endif
|
||||
|
@ -348,35 +441,11 @@
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef INT16_MAX
|
||||
# define INT16_MAX 0x7fff
|
||||
#endif
|
||||
#ifndef INT16_MIN
|
||||
# define INT16_MIN INT16_C(0x8000)
|
||||
#endif
|
||||
#ifndef int16_t
|
||||
#if (INT_MAX == INT16_MAX) || defined (S_SPLINT_S)
|
||||
typedef signed int int16_t;
|
||||
# define INT16_C(v) ((int16_t) (v))
|
||||
# ifndef PRINTF_INT16_MODIFIER
|
||||
# define PRINTF_INT16_MODIFIER ""
|
||||
# endif
|
||||
#elif (SHRT_MAX == INT16_MAX)
|
||||
typedef signed short int16_t;
|
||||
# define INT16_C(v) ((int16_t) (v))
|
||||
# ifndef PRINTF_INT16_MODIFIER
|
||||
# define PRINTF_INT16_MODIFIER "h"
|
||||
# endif
|
||||
#else
|
||||
#error "Platform not supported"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef UINT32_MAX
|
||||
# define UINT32_MAX (0xffffffffUL)
|
||||
#endif
|
||||
#ifndef uint32_t
|
||||
#if (ULONG_MAX == UINT32_MAX) || defined (S_SPLINT_S)
|
||||
#if ((ULONG_MAX == UINT32_MAX) || defined (S_SPLINT_S)) && ! defined(__FreeBSD__)
|
||||
typedef unsigned long uint32_t;
|
||||
# define UINT32_C(v) v ## UL
|
||||
# ifndef PRINTF_INT32_MODIFIER
|
||||
|
@ -399,36 +468,6 @@
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef INT32_MAX
|
||||
# define INT32_MAX (0x7fffffffL)
|
||||
#endif
|
||||
#ifndef INT32_MIN
|
||||
# define INT32_MIN INT32_C(0x80000000)
|
||||
#endif
|
||||
#ifndef int32_t
|
||||
#if (LONG_MAX == INT32_MAX) || defined (S_SPLINT_S)
|
||||
typedef signed long int32_t;
|
||||
# define INT32_C(v) v ## L
|
||||
# ifndef PRINTF_INT32_MODIFIER
|
||||
# define PRINTF_INT32_MODIFIER "l"
|
||||
# endif
|
||||
#elif (INT_MAX == INT32_MAX)
|
||||
typedef signed int int32_t;
|
||||
# define INT32_C(v) v
|
||||
# ifndef PRINTF_INT32_MODIFIER
|
||||
# define PRINTF_INT32_MODIFIER ""
|
||||
# endif
|
||||
#elif (SHRT_MAX == INT32_MAX)
|
||||
typedef signed short int32_t;
|
||||
# define INT32_C(v) ((short) (v))
|
||||
# ifndef PRINTF_INT32_MODIFIER
|
||||
# define PRINTF_INT32_MODIFIER ""
|
||||
# endif
|
||||
#else
|
||||
#error "Platform not supported"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* The macro stdint_int64_defined is temporarily used to record
|
||||
* whether or not 64 integer support is available. It must be
|
||||
|
@ -438,10 +477,11 @@
|
|||
|
||||
#undef stdint_int64_defined
|
||||
#if (defined(__STDC__) && defined(__STDC_VERSION__)) || defined (S_SPLINT_S)
|
||||
# if (__STDC__ && __STDC_VERSION >= 199901L) || defined (S_SPLINT_S)
|
||||
# if (__STDC__ && __STDC_VERSION__ >= 199901L) || defined (S_SPLINT_S)
|
||||
# define stdint_int64_defined
|
||||
typedef long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
# ifndef __FreeBSD__
|
||||
typedef unsigned long long uint64_t;
|
||||
# endif
|
||||
# define UINT64_C(v) v ## ULL
|
||||
# define INT64_C(v) v ## LL
|
||||
# ifndef PRINTF_INT64_MODIFIER
|
||||
|
@ -453,8 +493,9 @@
|
|||
#if !defined (stdint_int64_defined)
|
||||
# if defined(__GNUC__)
|
||||
# define stdint_int64_defined
|
||||
__extension__ typedef long long int64_t;
|
||||
__extension__ typedef unsigned long long uint64_t;
|
||||
# ifndef __FreeBSD__
|
||||
__extension__ typedef unsigned long long uint64_t;
|
||||
# endif
|
||||
# define UINT64_C(v) v ## ULL
|
||||
# define INT64_C(v) v ## LL
|
||||
# ifndef PRINTF_INT64_MODIFIER
|
||||
|
@ -462,7 +503,6 @@
|
|||
# endif
|
||||
# elif defined(__MWERKS__) || defined (__SUNPRO_C) || defined (__SUNPRO_CC) || defined (__APPLE_CC__) || defined (_LONG_LONG) || defined (_CRAYC) || defined (S_SPLINT_S)
|
||||
# define stdint_int64_defined
|
||||
typedef long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
# define UINT64_C(v) v ## ULL
|
||||
# define INT64_C(v) v ## LL
|
||||
|
@ -471,7 +511,6 @@
|
|||
# endif
|
||||
# elif (defined(__WATCOMC__) && defined(__WATCOM_INT64__)) || (defined(_MSC_VER) && _INTEGRAL_MAX_BITS >= 64) || (defined (__BORLANDC__) && __BORLANDC__ > 0x460) || defined (__alpha) || defined (__DECC)
|
||||
# define stdint_int64_defined
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
# define UINT64_C(v) v ## UI64
|
||||
# define INT64_C(v) v ## I64
|
||||
|
@ -616,10 +655,12 @@
|
|||
* stdint.h.
|
||||
*/
|
||||
|
||||
#ifndef __FreeBSD__
|
||||
typedef int_least8_t int_fast8_t;
|
||||
typedef uint_least8_t uint_fast8_t;
|
||||
typedef int_least16_t int_fast16_t;
|
||||
typedef uint_least16_t uint_fast16_t;
|
||||
#endif
|
||||
typedef int_least32_t int_fast32_t;
|
||||
typedef uint_least32_t uint_fast32_t;
|
||||
#define UINT_FAST8_MAX UINT_LEAST8_MAX
|
||||
|
@ -677,7 +718,7 @@ typedef uint_least32_t uint_fast32_t;
|
|||
# elif defined (__i386__) || defined (_WIN32) || defined (WIN32)
|
||||
# define stdint_intptr_bits 32
|
||||
# elif defined (__INTEL_COMPILER)
|
||||
/* TODO -- what will Intel do about x86-64? */
|
||||
/* TODO -- what did Intel do about x86-64? */
|
||||
# endif
|
||||
|
||||
# ifdef stdint_intptr_bits
|
||||
|
@ -707,8 +748,15 @@ typedef uint_least32_t uint_fast32_t;
|
|||
# ifndef UINTPTR_C
|
||||
# define UINTPTR_C(x) stdint_intptr_glue3(UINT,stdint_intptr_bits,_C)(x)
|
||||
# endif
|
||||
typedef stdint_intptr_glue3(uint,stdint_intptr_bits,_t) uintptr_t;
|
||||
typedef stdint_intptr_glue3( int,stdint_intptr_bits,_t) intptr_t;
|
||||
// Philip <rocketman768@gmail.com>, need to check if [u]intprt_t is already defined...
|
||||
# ifndef __uintptr_t_defined
|
||||
# define __uintptr_t_defined
|
||||
typedef stdint_intptr_glue3(uint,stdint_intptr_bits,_t) uintptr_t;
|
||||
# endif /*uintptr_t*/
|
||||
# ifndef __intptr_t_defined
|
||||
# define __intptr_t_defined
|
||||
typedef stdint_intptr_glue3( int,stdint_intptr_bits,_t) intptr_t;
|
||||
# endif /*__intptr_t_defined*/
|
||||
# else
|
||||
/* TODO -- This following is likely wrong for some platforms, and does
|
||||
nothing for the definition of uintptr_t. */
|
||||
|
@ -727,3 +775,73 @@ typedef uint_least32_t uint_fast32_t;
|
|||
|
||||
#endif
|
||||
|
||||
#if defined (__TEST_PSTDINT_FOR_CORRECTNESS)
|
||||
|
||||
/*
|
||||
* Please compile with the maximum warning settings to make sure macros are not
|
||||
* defined more than once.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#define glue3_aux(x,y,z) x ## y ## z
|
||||
#define glue3(x,y,z) glue3_aux(x,y,z)
|
||||
|
||||
#define DECLU(bits) glue3(uint,bits,_t) glue3(u,bits,=) glue3(UINT,bits,_C) (0);
|
||||
#define DECLI(bits) glue3(int,bits,_t) glue3(i,bits,=) glue3(INT,bits,_C) (0);
|
||||
|
||||
#define DECL(us,bits) glue3(DECL,us,) (bits)
|
||||
|
||||
#define TESTUMAX(bits) glue3(u,bits,=) glue3(~,u,bits); if (glue3(UINT,bits,_MAX) glue3(!=,u,bits)) printf ("Something wrong with UINT%d_MAX\n", bits)
|
||||
|
||||
int main () {
|
||||
DECL(I,8)
|
||||
DECL(U,8)
|
||||
DECL(I,16)
|
||||
DECL(U,16)
|
||||
DECL(I,32)
|
||||
DECL(U,32)
|
||||
#ifdef INT64_MAX
|
||||
DECL(I,64)
|
||||
DECL(U,64)
|
||||
#endif
|
||||
intmax_t imax = INTMAX_C(0);
|
||||
uintmax_t umax = UINTMAX_C(0);
|
||||
char str0[256], str1[256];
|
||||
|
||||
sprintf (str0, "%d %x\n", 0, ~0);
|
||||
|
||||
sprintf (str1, "%d %x\n", i8, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with i8 : %s\n", str1);
|
||||
sprintf (str1, "%u %x\n", u8, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with u8 : %s\n", str1);
|
||||
sprintf (str1, "%d %x\n", i16, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with i16 : %s\n", str1);
|
||||
sprintf (str1, "%u %x\n", u16, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with u16 : %s\n", str1);
|
||||
sprintf (str1, "%" PRINTF_INT32_MODIFIER "d %x\n", i32, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with i32 : %s\n", str1);
|
||||
sprintf (str1, "%" PRINTF_INT32_MODIFIER "u %x\n", u32, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with u32 : %s\n", str1);
|
||||
#ifdef INT64_MAX
|
||||
sprintf (str1, "%" PRINTF_INT64_MODIFIER "d %x\n", i64, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with i64 : %s\n", str1);
|
||||
#endif
|
||||
sprintf (str1, "%" PRINTF_INTMAX_MODIFIER "d %x\n", imax, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with imax : %s\n", str1);
|
||||
sprintf (str1, "%" PRINTF_INTMAX_MODIFIER "u %x\n", umax, ~0);
|
||||
if (0 != strcmp (str0, str1)) printf ("Something wrong with umax : %s\n", str1);
|
||||
|
||||
TESTUMAX(8);
|
||||
TESTUMAX(16);
|
||||
TESTUMAX(32);
|
||||
#ifdef INT64_MAX
|
||||
TESTUMAX(64);
|
||||
#endif
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -458,6 +458,8 @@ public:
|
|||
* to the #Importer instance. */
|
||||
const aiScene* ApplyPostProcessing(unsigned int pFlags);
|
||||
|
||||
const aiScene* ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation );
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Reads the given file and returns its contents if successful.
|
||||
*
|
||||
|
|
|
@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_ASSIMP_H_INC
|
||||
#define AI_ASSIMP_H_INC
|
||||
#include "types.h"
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "importerdesc.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
|
|
@ -86,7 +86,12 @@ public:
|
|||
public:
|
||||
|
||||
// Red, green, blue and alpha color values
|
||||
TReal r, g, b, a;
|
||||
union {
|
||||
struct {
|
||||
TReal r, g, b, a;
|
||||
};
|
||||
TReal c[ 4 ];
|
||||
};
|
||||
} PACK_STRUCT; // !struct aiColor4D
|
||||
|
||||
typedef aiColor4t<float> aiColor4D;
|
||||
|
@ -94,7 +99,12 @@ typedef aiColor4t<float> aiColor4D;
|
|||
#else
|
||||
|
||||
struct aiColor4D {
|
||||
float r, g, b, a;
|
||||
union {
|
||||
struct {
|
||||
float r, g, b, a;
|
||||
};
|
||||
float c[ 4 ];
|
||||
};
|
||||
} PACK_STRUCT;
|
||||
|
||||
#endif // __cplusplus
|
||||
|
|
|
@ -161,10 +161,15 @@ public:
|
|||
|
||||
public:
|
||||
|
||||
|
||||
TReal a1, a2, a3;
|
||||
TReal b1, b2, b3;
|
||||
TReal c1, c2, c3;
|
||||
union {
|
||||
struct {
|
||||
TReal a1, a2, a3;
|
||||
TReal b1, b2, b3;
|
||||
TReal c1, c2, c3;
|
||||
};
|
||||
TReal m[ 3 ][ 3 ];
|
||||
TReal mData[ 9 ];
|
||||
};
|
||||
} PACK_STRUCT;
|
||||
|
||||
typedef aiMatrix3x3t<float> aiMatrix3x3;
|
||||
|
@ -172,13 +177,18 @@ typedef aiMatrix3x3t<float> aiMatrix3x3;
|
|||
#else
|
||||
|
||||
struct aiMatrix3x3 {
|
||||
|
||||
float a1, a2, a3;
|
||||
float b1, b2, b3;
|
||||
float c1, c2, c3;
|
||||
union {
|
||||
struct {
|
||||
float a1, a2, a3;
|
||||
float b1, b2, b3;
|
||||
float c1, c2, c3;
|
||||
};
|
||||
float m[ 3 ][ 3 ];
|
||||
float mData[ 9 ];
|
||||
};
|
||||
} PACK_STRUCT;
|
||||
|
||||
#endif
|
||||
#endif // __cplusplus
|
||||
|
||||
#include "./Compiler/poppack1.h"
|
||||
|
||||
|
|
|
@ -266,22 +266,26 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::FromToMatrix(const aiVector3t<T
|
|||
{
|
||||
if (x.x < x.z)
|
||||
{
|
||||
x.x = static_cast<TReal>(1.0); x.y = x.z = static_cast<TReal>(0.0);
|
||||
x.x = static_cast<TReal>(1.0);
|
||||
x.y = x.z = static_cast<TReal>(0.0);
|
||||
}
|
||||
else
|
||||
{
|
||||
x.z = static_cast<TReal>(1.0); x.y = x.z = static_cast<TReal>(0.0);
|
||||
x.z = static_cast<TReal>(1.0);
|
||||
x.x = x.y = static_cast<TReal>(0.0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (x.y < x.z)
|
||||
{
|
||||
x.y = static_cast<TReal>(1.0); x.x = x.z = static_cast<TReal>(0.0);
|
||||
x.y = static_cast<TReal>(1.0);
|
||||
x.x = x.z = static_cast<TReal>(0.0);
|
||||
}
|
||||
else
|
||||
{
|
||||
x.z = static_cast<TReal>(1.0); x.x = x.y = static_cast<TReal>(0.0);
|
||||
x.z = static_cast<TReal>(1.0);
|
||||
x.x = x.y = static_cast<TReal>(0.0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -213,8 +213,8 @@ public:
|
|||
/** @brief A function for creating a rotation matrix that rotates a
|
||||
* vector called "from" into another vector called "to".
|
||||
* Input : from[3], to[3] which both must be *normalized* non-zero vectors
|
||||
* Output: mtx[3][3] -- a 3x3 matrix in colum-major form
|
||||
* Authors: Tomas M<EFBFBD>ller, John Hughes
|
||||
* Output: mtx[3][3] -- a 3x3 matrix in column-major form
|
||||
* Authors: Tomas Mueller, John Hughes
|
||||
* "Efficiently Building a Matrix to Rotate One Vector to Another"
|
||||
* Journal of Graphics Tools, 4(4):1-4, 1999
|
||||
*/
|
||||
|
@ -222,12 +222,16 @@ public:
|
|||
const aiVector3t<TReal>& to, aiMatrix4x4t& out);
|
||||
|
||||
public:
|
||||
|
||||
TReal a1, a2, a3, a4;
|
||||
TReal b1, b2, b3, b4;
|
||||
TReal c1, c2, c3, c4;
|
||||
TReal d1, d2, d3, d4;
|
||||
|
||||
union {
|
||||
struct {
|
||||
TReal a1, a2, a3, a4;
|
||||
TReal b1, b2, b3, b4;
|
||||
TReal c1, c2, c3, c4;
|
||||
TReal d1, d2, d3, d4;
|
||||
};
|
||||
TReal m[ 4 ][ 4 ];
|
||||
TReal mData[ 16 ];
|
||||
};
|
||||
} PACK_STRUCT;
|
||||
|
||||
typedef aiMatrix4x4t<float> aiMatrix4x4;
|
||||
|
@ -235,11 +239,17 @@ typedef aiMatrix4x4t<float> aiMatrix4x4;
|
|||
#else
|
||||
|
||||
struct aiMatrix4x4 {
|
||||
float a1, a2, a3, a4;
|
||||
float b1, b2, b3, b4;
|
||||
float c1, c2, c3, c4;
|
||||
float d1, d2, d3, d4;
|
||||
};
|
||||
union {
|
||||
struct {
|
||||
float a1, a2, a3, a4;
|
||||
float b1, b2, b3, b4;
|
||||
float c1, c2, c3, c4;
|
||||
float d1, d2, d3, d4;
|
||||
};
|
||||
float m[ 4 ][ 4 ];
|
||||
float mData[ 16 ];
|
||||
};
|
||||
} PACK_STRUCT;
|
||||
|
||||
|
||||
#endif // __cplusplus
|
||||
|
|
|
@ -2,11 +2,11 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
|
@ -23,16 +23,16 @@ following conditions are met:
|
|||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
@ -54,7 +54,7 @@ namespace Assimp {
|
|||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Android extension to DefaultIOSystem using the standard C file functions */
|
||||
class AndroidJNIIOSystem : public DefaultIOSystem
|
||||
class ASSIMP_API AndroidJNIIOSystem : public DefaultIOSystem
|
||||
{
|
||||
public:
|
||||
|
||||
|
|
|
@ -95,7 +95,13 @@ public:
|
|||
template <typename TOther>
|
||||
operator aiVector2t<TOther> () const;
|
||||
|
||||
TReal x, y;
|
||||
union {
|
||||
struct {
|
||||
TReal x, y;
|
||||
};
|
||||
TReal v[ 2 ];
|
||||
};
|
||||
|
||||
} PACK_STRUCT;
|
||||
|
||||
typedef aiVector2t<float> aiVector2D;
|
||||
|
@ -103,7 +109,12 @@ typedef aiVector2t<float> aiVector2D;
|
|||
#else
|
||||
|
||||
struct aiVector2D {
|
||||
float x,y;
|
||||
union {
|
||||
struct {
|
||||
float x, y;
|
||||
};
|
||||
float v[ 2 ];
|
||||
};
|
||||
};
|
||||
|
||||
#endif // __cplusplus
|
||||
|
|
|
@ -125,7 +125,12 @@ public:
|
|||
* @param o Second factor */
|
||||
const aiVector3t SymMul(const aiVector3t& o);
|
||||
|
||||
TReal x, y, z;
|
||||
union {
|
||||
struct {
|
||||
TReal x, y, z;
|
||||
};
|
||||
TReal v[ 3 ];
|
||||
};
|
||||
} PACK_STRUCT;
|
||||
|
||||
|
||||
|
@ -134,8 +139,12 @@ typedef aiVector3t<float> aiVector3D;
|
|||
#else
|
||||
|
||||
struct aiVector3D {
|
||||
|
||||
float x,y,z;
|
||||
union {
|
||||
struct {
|
||||
float x, y, z;
|
||||
};
|
||||
float v[ 3 ];
|
||||
};
|
||||
} PACK_STRUCT;
|
||||
|
||||
#endif // __cplusplus
|
||||
|
|
|
@ -3,12 +3,12 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
|
@ -25,16 +25,16 @@ conditions are met:
|
|||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
@ -59,14 +59,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor.
|
||||
// Constructor.
|
||||
AndroidJNIIOSystem::AndroidJNIIOSystem(ANativeActivity* activity)
|
||||
{
|
||||
AndroidActivityInit(activity);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor.
|
||||
// Destructor.
|
||||
AndroidJNIIOSystem::~AndroidJNIIOSystem()
|
||||
{
|
||||
// nothing to do here
|
||||
|
|
|
@ -1,27 +1,25 @@
|
|||
--- Description ---
|
||||
|
||||
This module provides a facade to io stream access to files
|
||||
behind android asset manager within Android native application.
|
||||
Build Asset Importer Lib for Android
|
||||
====================================
|
||||
This module provides a fascade for the io-stream-access to files behind the
|
||||
android-asset-management within an Android native application.
|
||||
- It is built as a static library
|
||||
- It requires Android NDK with android API > 9 support.
|
||||
|
||||
--- Building ---
|
||||
|
||||
### Building ###
|
||||
To use this module please provide following cmake defines:
|
||||
|
||||
```
|
||||
-DASSIMP_ANDROID_JNIIOSYSTEM=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE=$SOME_PATH/android.toolchain.cmake
|
||||
```
|
||||
|
||||
"SOME_PATH" is a path to your cmake android toolchain script.
|
||||
|
||||
--- Code ---
|
||||
|
||||
### Code ###
|
||||
A small example how to wrap assimp for Android:
|
||||
```cpp
|
||||
#include <assimp/port/AndroidJNI/AndroidJNIIOSystem.h>
|
||||
|
||||
...
|
||||
|
||||
Assimp::Importer* importer = new Assimp::Importer();
|
||||
Assimp::AndroidJNIIOSystem* ioSystem = new Assimp::AndroidJNIIOSystem(app->activity);
|
||||
importer->SetIOHandler(ioSystem);
|
||||
|
||||
...
|
||||
```
|
|
@ -0,0 +1,36 @@
|
|||
rem @echo off
|
||||
|
||||
:: Now we declare a scope
|
||||
Setlocal EnableDelayedExpansion EnableExtensions
|
||||
|
||||
if not defined Configuration set Configuration=14 2015
|
||||
|
||||
if "%Configuration%"=="MinGW" ( goto :mingw )
|
||||
|
||||
set arch=x86
|
||||
|
||||
if "%platform%" EQU "x64" ( set arch=x86_amd64 )
|
||||
|
||||
if "%Configuration%"=="14 2015" (
|
||||
set SET_VS_ENV="C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat"
|
||||
)
|
||||
|
||||
if "%Configuration%"=="12 2013" (
|
||||
set SET_VS_ENV="C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat"
|
||||
)
|
||||
|
||||
if "%Configuration%"=="11 2012" (
|
||||
set SET_VS_ENV="C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\vcvarsall.bat"
|
||||
)
|
||||
|
||||
if "%Configuration%"=="10 2010" (
|
||||
set SET_VS_ENV="C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat"
|
||||
)
|
||||
|
||||
:: Visual Studio detected
|
||||
endlocal & call %SET_VS_ENV% %arch%
|
||||
goto :eof
|
||||
|
||||
:: MinGW detected
|
||||
:mingw
|
||||
endlocal & set PATH=c:\mingw\bin;%PATH%
|
|
@ -28,6 +28,7 @@ SET( TEST_SRCS
|
|||
unit/utJoinVertices.cpp
|
||||
unit/utLimitBoneWeights.cpp
|
||||
unit/utMaterialSystem.cpp
|
||||
unit/utMatrix3x3.cpp
|
||||
unit/utMatrix4x4.cpp
|
||||
unit/utPretransformVertices.cpp
|
||||
unit/utRemoveComments.cpp
|
||||
|
@ -44,26 +45,27 @@ SET( TEST_SRCS
|
|||
unit/utNoBoostTest.cpp
|
||||
unit/utColladaExportCamera.cpp
|
||||
unit/utColladaExportLight.cpp
|
||||
unit/utIssues.cpp
|
||||
)
|
||||
|
||||
SOURCE_GROUP( tests FILES ${TEST_SRCS} )
|
||||
|
||||
if(AddGTest_FOUND)
|
||||
add_executable( unit
|
||||
unit/CCompilerTest.c
|
||||
unit/Main.cpp
|
||||
../code/Version.cpp
|
||||
${TEST_SRCS}
|
||||
)
|
||||
add_executable( unit
|
||||
unit/CCompilerTest.c
|
||||
unit/Main.cpp
|
||||
../code/Version.cpp
|
||||
${TEST_SRCS}
|
||||
)
|
||||
|
||||
add_definitions(-DASSIMP_TEST_MODELS_DIR="${CMAKE_CURRENT_LIST_DIR}/models")
|
||||
add_definitions(-DASSIMP_TEST_MODELS_DIR="${CMAKE_CURRENT_LIST_DIR}/models")
|
||||
|
||||
SET_PROPERTY( TARGET assimp PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX} )
|
||||
SET_PROPERTY( TARGET assimp PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX} )
|
||||
|
||||
add_dependencies( unit gtest )
|
||||
target_link_libraries( unit assimp
|
||||
debug ${GTEST_DEBUG_LIBRARIES}
|
||||
optimized ${GTEST_RELEASE_LIBRARIES}
|
||||
)
|
||||
add_dependencies( unit gtest )
|
||||
target_link_libraries( unit assimp
|
||||
debug ${GTEST_DEBUG_LIBRARIES}
|
||||
optimized ${GTEST_RELEASE_LIBRARIES}
|
||||
)
|
||||
endif(AddGTest_FOUND)
|
||||
add_subdirectory(headercheck)
|
||||
|
|
|
@ -0,0 +1,623 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author> Anonymous </author>
|
||||
<authoring_tool> Collada Exporter for Blender 2.6+, by Juan Linietsky (juan@codenix.com) </authoring_tool>
|
||||
</contributor>
|
||||
<created>2016-02-04T00:44:39Z </created>
|
||||
<modified>2016-02-04T00:44:39Z</modified>
|
||||
<unit meter="1.0" name="meter"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images>
|
||||
</library_images>
|
||||
<library_effects>
|
||||
<effect id="id-fx-8" name="Material-fx">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<blinn>
|
||||
<emission>
|
||||
<color> 0.0 0.0 0.0 1.0 </color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color> 0.0 0.0 0.0 1.0 </color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color> 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 </color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color> 0.5 0.5 0.5 1.0 </color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float>50</float>
|
||||
</shininess>
|
||||
<reflective>
|
||||
<color> 1.0 1.0 1.0 1.0 </color>
|
||||
</reflective>
|
||||
<index_of_refraction>
|
||||
<float>4.0</float>
|
||||
</index_of_refraction>
|
||||
</blinn>
|
||||
<extra>
|
||||
<technique profile="FCOLLADA">
|
||||
</technique>
|
||||
<technique profile="GOOGLEEARTH">
|
||||
<double_sided>0</double_sided>
|
||||
</technique>
|
||||
</extra>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="id-material-9" name="Material">
|
||||
<instance_effect url="#id-fx-8"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="id-mesh-10" name="Cube">
|
||||
<mesh>
|
||||
<source id="id-mesh-10-positions">
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||||
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|
||||
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|
||||
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||||
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||||
<param name="Y" type="float"/>
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||||
<param name="Z" type="float"/>
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||||
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||||
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|
||||
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|
||||
<source id="id-mesh-10-normals">
|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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<p> 53 38 70 71 </p>
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</polygons>
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||||
</mesh>
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||||
</geometry>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<param name="JOINT" type="Name"/>
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||||
</accessor>
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||||
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||||
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||||
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||||
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||||
<param name="TRANSFORM" type="float4x4"/>
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||||
</accessor>
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||||
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||||
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||||
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||||
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||||
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||||
<param name="WEIGHT" type="float"/>
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||||
</accessor>
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||||
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||||
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||||
<joints>
|
||||
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||||
<input semantic="INV_BIND_MATRIX" source="#id-controller-12-bind_poses"/>
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||||
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||||
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||||
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||||
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||||
</vertex_weights>
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||||
</skin>
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||||
</controller>
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||||
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||||
<library_cameras>
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||||
</library_cameras>
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||||
<library_lights>
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||||
</library_lights>
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||||
<library_animation_clips>
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||||
<animation_clip name="bend" start="0.041666666666666664" end="0.625">
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||||
<instance_animation url="#id-anim-13"/>
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||||
<instance_animation url="#id-anim-14"/>
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||||
<instance_animation url="#id-anim-15"/>
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||||
<instance_animation url="#id-anim-16"/>
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||||
<instance_animation url="#id-anim-17"/>
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||||
<instance_animation url="#id-anim-18"/>
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||||
</animation_clip>
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<animation_clip name="turn" start="0.0" end="0.8333333333333333">
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<instance_animation url="#id-anim-19"/>
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<instance_animation url="#id-anim-20"/>
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<instance_animation url="#id-anim-21"/>
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<instance_animation url="#id-anim-22"/>
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||||
<instance_animation url="#id-anim-23"/>
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||||
<instance_animation url="#id-anim-24"/>
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||||
</animation_clip>
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||||
</library_animation_clips>
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||||
<library_visual_scenes>
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||||
<visual_scene id="id-scene-1" name="scene">
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||||
<node id="Armature" name="Armature" type="NODE">
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||||
<matrix sid="transform"> 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 </matrix>
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||||
<node id="id-bone-3" sid="id-skelbones-2-0" name="Bone" type="JOINT">
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||||
<matrix sid="transform"> 1.0 0.0 0.0 0.0 0.0 7.549790126404332e-08 -1.0 0.0 0.0 1.0 7.549790126404332e-08 -1.0 0.0 0.0 0.0 1.0 </matrix>
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||||
<node id="id-bone-4" sid="id-skelbones-2-1" name="Bone.001" type="JOINT">
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||||
<matrix sid="transform"> 1.0 0.0 0.0 0.0 0.0 1.0 0.0 2.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 </matrix>
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||||
<node id="id-bone-5" sid="id-skelbones-2-2" name="Bone.002" type="JOINT">
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||||
<matrix sid="transform"> 1.0 -2.2799733224976824e-14 3.019916050561733e-07 0.0 2.2799733224976824e-14 1.0 0.0 2.0 -3.019916050561733e-07 0.0 1.0 7.105427357601002e-15 0.0 0.0 0.0 1.0 </matrix>
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||||
<node id="id-bone-6" sid="id-skelbones-2-3" name="Bone.003" type="JOINT">
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<instance_controller url="#id-controller-12">
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||||
<skeleton>#id-bone-3</skeleton>
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="id-trimat-11" target="#id-material-9"/>
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||||
</technique_common>
|
||||
</bind_material>
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||||
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||||
</node>
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||||
</node>
|
||||
</visual_scene>
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
</accessor>
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||||
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||||
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||||
<source id="id-anim-13-interpolation-output">
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||||
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|
||||
<technique_common>
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||||
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||||
<param name="INTERPOLATION" type="Name"/>
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||||
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||||
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||||
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||||
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||||
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||||
<input semantic="OUTPUT" source="#id-anim-13-transform-output"/>
|
||||
<input semantic="INTERPOLATION" source="#id-anim-13-interpolation-output"/>
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||||
</sampler>
|
||||
<channel source="#id-anim-13-sampler" target="Armature/transform"/>
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<float_array id="id-anim-23-transform-output-array" count="336"> 1.0 2.2799733224976824e-14 -3.019916050561733e-07 -3.3881317890172014e-21 -2.2799733224976824e-14 1.0 0.0 2.0 3.019916050561733e-07 0.0 1.0 -2.8421722982931164e-14 0.0 0.0 0.0 1.0 1.0 2.2648549702353193e-14 -2.980232238769531e-07 4.542739340078483e-15 -2.2105826893927157e-14 1.0 -2.0905738755796002e-15 1.999999761581421 2.980232238769531e-07 0.0 1.0 -6.111760132276184e-14 0.0 0.0 0.0 1.0 1.0 2.309263721813736e-14 -2.980232238769531e-07 -3.693798874626966e-15 -1.976926787420133e-14 1.0 -7.972451129443451e-15 2.0 2.980232238769531e-07 -6.352747104407253e-22 1.0 1.9710300828545274e-14 0.0 0.0 0.0 1.0 1.0 2.1316276990605322e-14 -2.980232238769531e-07 -2.5217366850282044e-14 -2.0453407915369155e-14 1.0 3.6245386845958766e-16 1.999999761581421 2.980232238769531e-07 -4.910144116114772e-21 1.0 1.2755667358412166e-14 0.0 0.0 0.0 1.0 1.0 1.4210852174103162e-14 -2.980232238769531e-07 -5.464224111704184e-14 -1.770618360589192e-14 1.0 -2.963268533003917e-15 2.0 2.980232238769531e-07 -1.776363192147355e-15 1.0 -8.798196444667356e-15 0.0 0.0 0.0 1.0 1.0 2.279973491904272e-14 -3.0199157663446385e-07 -2.0328790734103208e-20 -2.279973153091093e-14 1.0 7.105421851886845e-15 1.999999761581421 3.019916050561733e-07 -7.105433286831633e-15 1.0 -1.4210912313442417e-14 0.0 0.0 0.0 1.0 1.0 2.4868995751603507e-14 -2.980232238769531e-07 1.5987211554602254e-14 -2.4868995751603507e-14 1.0 3.3306690738754696e-15 1.999999761581421 2.980232238769531e-07 4.440892098500626e-16 1.0 -3.552713678800501e-15 0.0 0.0 0.0 1.0 1.0 2.220446049250313e-14 -2.980232238769531e-07 -4.440892098500626e-15 -2.3092638912203256e-14 1.0 8.881784197001252e-16 2.000000238418579 2.980232238769531e-07 -3.552713678800501e-15 1.0 2.1316282072803006e-14 0.0 0.0 0.0 1.0 1.0000001192092896 2.220446049250313e-14 -2.980232238769531e-07 1.3322676295501878e-14 -2.3092638912203256e-14 1.0 0.0 1.999999761581421 2.980232238769531e-07 -1.7763568394002505e-15 1.0000001192092896 -1.0658141036401503e-14 0.0 0.0 0.0 1.0 1.0 2.0872192862952943e-14 -2.980232238769531e-07 1.3322676295501878e-15 -2.220446049250313e-14 1.0 3.552713678800501e-15 2.000000238418579 2.980232238769531e-07 -3.1086244689504383e-15 1.0 -2.3092638912203256e-14 0.0 0.0 0.0 1.0 1.0 2.2799733224976824e-14 -3.019916050561733e-07 -1.0164395367051604e-20 -2.2799733224976824e-14 1.0 0.0 2.0 3.019916050561733e-07 0.0 1.0 2.842169587787685e-14 0.0 0.0 0.0 1.0 1.0 2.3148150063434514e-14 -3.2782554626464844e-07 5.6066262743570405e-15 -2.1316282072803006e-14 1.0 -5.329070518200751e-15 2.0 3.2782554626464844e-07 -5.329070518200751e-15 1.0 -7.105427357601002e-15 0.0 0.0 0.0 1.0 1.0 2.1760371282653068e-14 -2.980232238769531e-07 9.325873406851315e-15 -1.7763568394002505e-14 1.0 -7.105427357601002e-15 2.000000238418579 2.980232238769531e-07 -8.881784197001252e-15 1.0000001192092896 -7.105427357601002e-14 0.0 0.0 0.0 1.0 1.0 2.3092638912203256e-14 -2.682209014892578e-07 -5.329070518200751e-15 -2.4868995751603507e-14 1.0 -1.4210854715202004e-14 1.999999761581421 2.682209014892578e-07 0.0 1.0000001192092896 -3.552713678800501e-14 0.0 0.0 0.0 1.0 0.9999999403953552 2.1316282072803006e-14 -2.980232238769531e-07 3.552713678800501e-15 -2.3092638912203256e-14 1.0 4.440892098500626e-15 2.0 2.980232238769531e-07 -4.440892098500626e-15 0.9999999403953552 -4.263256414560601e-14 0.0 0.0 0.0 1.0 1.0 2.2799733224976824e-14 -3.019916050561733e-07 -1.6940658945086007e-21 -2.2799733224976824e-14 1.0 7.105428204633949e-15 1.999999761581421 3.0199157663446385e-07 -7.10542481650216e-15 1.0 -2.842170265414043e-14 0.0 0.0 0.0 1.0 0.9999999403953552 1.9539925233402755e-14 -2.980232238769531e-07 -1.4210854715202004e-14 -2.5757174171303632e-14 1.0 9.325873406851315e-15 2.000000238418579 2.980232238769531e-07 -1.7763568394002505e-15 0.9999999403953552 1.2434497875801753e-14 0.0 0.0 0.0 1.0 1.0000001192092896 2.842170943040401e-14 -2.980232238769531e-07 2.1316282072803006e-14 -2.4868995751603507e-14 1.0 -3.552713678800501e-15 2.0 2.980232238769531e-07 -1.7763568394002505e-15 1.0000001192092896 -7.105427357601002e-14 0.0 0.0 0.0 1.0 0.9999999403953552 2.3092638912203256e-14 -2.980232238769531e-07 0.0 -1.7763568394002505e-14 1.0 0.0 2.000000238418579 2.980232238769531e-07 0.0 0.9999999403953552 0.0 0.0 0.0 0.0 1.0 1.0 1.9984014443252818e-14 -2.905726432800293e-07 7.105427357601002e-14 -2.2648549702353193e-14 1.0 -4.440892098500626e-15 1.999999761581421 2.905726432800293e-07 3.552713678800501e-15 1.0 2.1316282072803006e-14 0.0 0.0 0.0 1.0 1.0 2.2799733224976824e-14 -3.019916050561733e-07 8.470329472543003e-21 -2.2799733224976824e-14 1.0 0.0 2.0 3.019916050561733e-07 1.522012327097571e-21 1.0 -4.658681209898652e-21 0.0 0.0 0.0 1.0 </float_array>
|
||||
<technique_common>
|
||||
<accessor source="#id-anim-23-transform-output-array" count="21" stride="16">
|
||||
<param name="TRANSFORM" type="float4x4"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="id-anim-23-interpolation-output">
|
||||
<Name_array id="id-anim-23-interpolation-output-array" count="21"> LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR</Name_array>
|
||||
<technique_common>
|
||||
<accessor source="#id-anim-23-interpolation-output-array" count="21" stride="1">
|
||||
<param name="INTERPOLATION" type="Name"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<sampler id="id-anim-23-sampler">
|
||||
<input semantic="INPUT" source="#id-anim-23-input"/>
|
||||
<input semantic="OUTPUT" source="#id-anim-23-transform-output"/>
|
||||
<input semantic="INTERPOLATION" source="#id-anim-23-interpolation-output"/>
|
||||
</sampler>
|
||||
<channel source="#id-anim-23-sampler" target="id-bone-6/transform"/>
|
||||
</animation>
|
||||
<animation id="id-anim-24">
|
||||
<source id="id-anim-24-input">
|
||||
<float_array id="id-anim-24-input-array" count="21"> 0.0 0.041666666666666664 0.08333333333333333 0.125 0.16666666666666666 0.20833333333333331 0.25 0.29166666666666663 0.3333333333333333 0.375 0.41666666666666663 0.4583333333333333 0.5 0.5416666666666666 0.5833333333333333 0.625 0.6666666666666666 0.7083333333333333 0.75 0.7916666666666666 0.8333333333333333</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#id-anim-24-input-array" count="21" stride="1">
|
||||
<param name="TIME" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="id-anim-24-transform-output">
|
||||
<float_array id="id-anim-24-transform-output-array" count="336"> 1.0 0.0 0.0 0.0 0.0 7.549790126404332e-08 -1.0 0.0 0.0 1.0 7.549790126404332e-08 -1.0 0.0 0.0 0.0 1.0 0.9955579042434692 0.0 0.0941510796546936 0.0 0.0941510796546936 7.549790126404332e-08 -0.9955579042434692 0.0 -7.108209132411503e-09 1.0 7.516253219819191e-08 -1.0 0.0 0.0 0.0 1.0 0.9274256825447083 0.0 0.37400758266448975 0.0 0.37400758266448975 7.549790126404332e-08 -0.9274256825447083 0.0 -2.8236787130708763e-08 1.0 7.001869306577646e-08 -1.0 0.0 0.0 0.0 1.0 0.6892805695533752 0.0 0.7244945168495178 0.0 0.7244945168495178 7.549790126404332e-08 -0.6892805695533752 0.0 -5.469781427791531e-08 1.0 5.2039236919654286e-08 -1.0 0.0 0.0 0.0 1.0 0.327949196100235 0.0 0.9446954131126404 0.0 0.9446954131126404 7.549790126404332e-08 -0.327949196100235 0.0 -7.132251766961417e-08 1.0 2.4759476247027123e-08 -1.0 0.0 0.0 0.0 1.0 -1.3435885648505064e-07 -7.549791547489804e-08 1.0000001192092896 0.0 1.0000001192092896 -1.4210854715202004e-14 1.3435885648505064e-07 0.0 7.105427357601002e-15 1.0 7.549790836947068e-08 -1.0 0.0 0.0 0.0 1.0 -0.2926259934902191 -6.342676073245457e-08 0.9562267661094666 0.0 0.9562267661094666 -1.0242303005725262e-08 0.2926259934902191 0.0 -8.766356529577024e-09 1.0 6.364755478216466e-08 -1.0 0.0 0.0 0.0 1.0 -0.580210268497467 -4.877818682302859e-08 0.8144668340682983 0.0 0.8144668340682983 -1.914044389650371e-08 0.580210268497467 0.0 -1.2712352059907062e-08 1.0 5.0833687481599554e-08 -1.0 0.0 0.0 0.0 1.0 -0.8144670128822327 -3.242801938085904e-08 0.5802100896835327 0.0 0.5802100896835327 -2.5912903822700173e-08 0.8144670128822327 0.0 -1.1376624087233722e-08 1.0 3.9920251992953126e-08 -1.0 0.0 0.0 0.0 1.0 -0.9562267661094666 -1.5777985140630335e-08 0.29262611269950867 0.0 0.29262611269950867 -2.997906989321564e-08 0.9562267661094666 0.0 -6.314671452400944e-09 1.0 3.3283853895227367e-08 -1.0 0.0 0.0 0.0 1.0 -1.0 4.303330901289246e-22 -5.699934153277153e-15 0.0 -5.699934153277153e-15 -7.549791547489804e-08 1.0 0.0 0.0 1.0 7.549791547489804e-08 -1.0 0.0 0.0 0.0 1.0 -0.9562270045280457 2.2313441760957176e-08 -0.29262617230415344 0.0 -0.29262617230415344 -7.366906373817983e-08 0.9562270045280457 0.0 -2.2077983885537833e-10 1.0 7.697383352933684e-08 -1.0 0.0 0.0 0.0 1.0 -0.8144670128822327 4.5860144126663727e-08 -0.5802100896835327 0.0 -0.5802100896835327 -6.791864137767334e-08 0.8144670128822327 0.0 -2.0555006585709634e-09 1.0 8.192598954792629e-08 -1.0 0.0 0.0 0.0 1.0 -0.580210268497467 6.89827786004571e-08 -0.8144668936729431 0.0 -0.8144668936729431 -5.8340923203559214e-08 0.580210268497467 0.0 -7.492239717521443e-09 1.0 9.003416323594138e-08 -1.0 0.0 0.0 0.0 1.0 -0.29262620210647583 8.969897891120127e-08 -0.9562268257141113 0.0 -0.9562268257141113 -4.575706924470069e-08 0.29262620210647583 0.0 -1.7505861649169674e-08 1.0 9.916230681028537e-08 -1.0 0.0 0.0 0.0 1.0 -1.3435885648505064e-07 7.549790836947068e-08 -1.0000001192092896 0.0 -1.0000001192092896 -1.4210854715202004e-14 1.3435885648505064e-07 0.0 -7.105427357601002e-15 1.0 7.549790126404332e-08 -1.0 0.0 0.0 0.0 1.0 0.327949196100235 8.808321183551016e-08 -0.9446954727172852 0.0 -0.9446954727172852 1.283601136492507e-08 -0.327949196100235 0.0 -1.6760694165895984e-08 1.0 8.742135548800434e-08 -1.0 0.0 0.0 0.0 1.0 0.68928062915802 1.0117053506064622e-07 -0.7244945168495178 0.0 -0.7244945168495178 3.2108129488506165e-08 -0.68928062915802 0.0 -4.647272788815826e-08 1.0 9.542900158976408e-08 -1.0 0.0 0.0 0.0 1.0 0.9274256229400635 1.0772405545367292e-07 -0.37400758266448975 0.0 -0.37400758266448975 5.4594561760268334e-08 -0.9274256229400635 0.0 -7.948726477025048e-08 1.0 9.092201480598305e-08 -1.0 0.0 0.0 0.0 1.0 0.9955579042434692 1.0759762147927177e-07 -0.0941511020064354 0.0 -0.0941511020064354 7.042140026669585e-08 -0.9955579042434692 0.0 -1.0048940879414658e-07 1.0 8.023901898468466e-08 -1.0 0.0 0.0 0.0 1.0 1.0 5.024294934767972e-15 3.7932372841020008e-22 0.0 5.048709793414476e-29 7.549789415861596e-08 -1.0 0.0 -5.024294934767972e-15 1.0 7.549789415861596e-08 -1.0 0.0 0.0 0.0 1.0 </float_array>
|
||||
<technique_common>
|
||||
<accessor source="#id-anim-24-transform-output-array" count="21" stride="16">
|
||||
<param name="TRANSFORM" type="float4x4"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="id-anim-24-interpolation-output">
|
||||
<Name_array id="id-anim-24-interpolation-output-array" count="21"> LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR</Name_array>
|
||||
<technique_common>
|
||||
<accessor source="#id-anim-24-interpolation-output-array" count="21" stride="1">
|
||||
<param name="INTERPOLATION" type="Name"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<sampler id="id-anim-24-sampler">
|
||||
<input semantic="INPUT" source="#id-anim-24-input"/>
|
||||
<input semantic="OUTPUT" source="#id-anim-24-transform-output"/>
|
||||
<input semantic="INTERPOLATION" source="#id-anim-24-interpolation-output"/>
|
||||
</sampler>
|
||||
<channel source="#id-anim-24-sampler" target="id-bone-3/transform"/>
|
||||
</animation>
|
||||
</library_animations>
|
||||
<scene>
|
||||
<instance_visual_scene url="#id-scene-1" />
|
||||
</scene>
|
||||
</COLLADA>
|
|
@ -0,0 +1,28 @@
|
|||
# Vertices: 8
|
||||
# Points: 0
|
||||
# Lines: 0
|
||||
# Faces: 6
|
||||
# Materials: 1
|
||||
|
||||
o 1
|
||||
|
||||
# Vertex list
|
||||
|
||||
v -0.5 -0.5 0.5
|
||||
v -0.5 -0.5 -0.5
|
||||
v -0.5 0.5 -0.5
|
||||
v -0.5 0.5 0.5
|
||||
v 0.5 -0.5 0.5
|
||||
v 0.5 -0.5 -0.5
|
||||
v 0.5 0.5 -0.5
|
||||
v 0.5 0.5 0.5
|
||||
|
||||
# Point/Line/Face list
|
||||
|
||||
usemtl Default
|
||||
f 4 3 2 1
|
||||
f 2 6 5 1
|
||||
f 3 7 6 2
|
||||
f 8 7 3 4
|
||||
f 5 8 4 1
|
||||
f 6 7 8 5
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -54,7 +54,6 @@ public:
|
|||
{
|
||||
ex = new Assimp::Exporter();
|
||||
im = new Assimp::Importer();
|
||||
|
||||
}
|
||||
|
||||
virtual void TearDown()
|
||||
|
@ -73,7 +72,7 @@ protected:
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
TEST_F(ColladaExportLight, testExportLight)
|
||||
{
|
||||
const char* file = "cameraExp.dae";
|
||||
const char* file = "lightsExp.dae";
|
||||
|
||||
const aiScene* pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/lights.dae",0);
|
||||
ASSERT_TRUE(pTest!=NULL);
|
||||
|
@ -88,7 +87,6 @@ TEST_F(ColladaExportLight, testExportLight)
|
|||
}
|
||||
|
||||
EXPECT_EQ(AI_SUCCESS,ex->Export(pTest,"collada",file));
|
||||
EXPECT_EQ(AI_SUCCESS,ex->Export(pTest,"collada","lightsExp.dae"));
|
||||
|
||||
const aiScene* imported = im->ReadFile(file,0);
|
||||
|
||||
|
@ -123,7 +121,9 @@ TEST_F(ColladaExportLight, testExportLight)
|
|||
EXPECT_NEAR(orig->mAngleInnerCone,read->mAngleInnerCone,0.001);
|
||||
EXPECT_NEAR(orig->mAngleOuterCone,read->mAngleOuterCone,0.001);
|
||||
}
|
||||
|
||||
delete [] origLights;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -0,0 +1,109 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include "UnitTestPCH.h"
|
||||
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class utIssues : public ::testing::Test {
|
||||
|
||||
};
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
TEST_F( utIssues, OpacityBugWhenExporting_727 ) {
|
||||
aiScene *scene( new aiScene );
|
||||
|
||||
scene->mNumMaterials = 1;
|
||||
scene->mMaterials = new aiMaterial*;
|
||||
scene->mMaterials[ 0 ] = new aiMaterial;
|
||||
aiColor3D color( 1, 0, 0 );
|
||||
EXPECT_EQ( AI_SUCCESS, scene->mMaterials[ 0 ]->AddProperty( &color, 1, AI_MATKEY_COLOR_DIFFUSE ) );
|
||||
|
||||
::srand( static_cast<unsigned int>( ::time( NULL ) ) );
|
||||
float opacity( float( rand() ) / float( RAND_MAX ) );
|
||||
EXPECT_EQ( AI_SUCCESS, scene->mMaterials[ 0 ]->AddProperty( &opacity, 1, AI_MATKEY_OPACITY ) );
|
||||
|
||||
scene->mNumMeshes = 1;
|
||||
scene->mMeshes = new aiMesh*;
|
||||
scene->mMeshes[ 0 ] = new aiMesh;
|
||||
scene->mMeshes[ 0 ]->mMaterialIndex = 0;
|
||||
scene->mMeshes[ 0 ]->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
scene->mMeshes[ 0 ]->mNumVertices = 3;
|
||||
scene->mMeshes[ 0 ]->mVertices = new aiVector3D[ 3 ];
|
||||
scene->mMeshes[ 0 ]->mVertices[ 0 ] = aiVector3D( 1, 0, 0 );
|
||||
scene->mMeshes[ 0 ]->mVertices[ 1 ] = aiVector3D( 0, 1, 0 );
|
||||
scene->mMeshes[ 0 ]->mVertices[ 2 ] = aiVector3D( 0, 0, 1 );
|
||||
scene->mMeshes[ 0 ]->mNumFaces = 1;
|
||||
scene->mMeshes[ 0 ]->mFaces = new aiFace;
|
||||
scene->mMeshes[ 0 ]->mFaces[ 0 ].mNumIndices = 3;
|
||||
scene->mMeshes[ 0 ]->mFaces[ 0 ].mIndices = new unsigned int[ 3 ];
|
||||
scene->mMeshes[ 0 ]->mFaces[ 0 ].mIndices[ 0 ] = 0;
|
||||
scene->mMeshes[ 0 ]->mFaces[ 0 ].mIndices[ 1 ] = 1;
|
||||
scene->mMeshes[ 0 ]->mFaces[ 0 ].mIndices[ 2 ] = 2;
|
||||
|
||||
scene->mRootNode = new aiNode;
|
||||
scene->mRootNode->mNumMeshes = 1;
|
||||
scene->mRootNode->mMeshes = new unsigned int( 0 );
|
||||
|
||||
Assimp::Importer importer;
|
||||
Assimp::Exporter exporter;
|
||||
for ( std::size_t i( 0 ); i < exporter.GetExportFormatCount(); ++i ) {
|
||||
/*const aiExportFormatDesc *desc( exporter.GetExportFormatDescription( i ) );
|
||||
std::cout << "[" << desc->id << "] ";
|
||||
std::string path( "scene." );
|
||||
path.append( desc->fileExtension );
|
||||
|
||||
ASSERT_EQ( AI_SUCCESS, exporter.Export( scene, desc->id, path ) );
|
||||
const aiScene *newScene( importer.ReadFile( path, 0 ) );
|
||||
ASSERT_TRUE( NULL != newScene );
|
||||
float newOpacity;
|
||||
if ( newScene->mNumMaterials > 0 ) {
|
||||
//ASSERT_EQ( AI_SUCCESS, newScene->mMaterials[ 0 ]->Get( AI_MATKEY_OPACITY, newOpacity ) );
|
||||
//EXPECT_EQ( opacity, newOpacity );
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -0,0 +1,99 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "UnitTestPCH.h"
|
||||
#include <iostream>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class utMatrix3x3Test : public ::testing::Test {
|
||||
|
||||
};
|
||||
|
||||
TEST_F( utMatrix3x3Test, FromToMatrixTest ) {
|
||||
aiVector3D res;
|
||||
aiMatrix3x3 trafo;
|
||||
|
||||
const double PRECISION = 0.000001;
|
||||
|
||||
// axes test
|
||||
aiVector3D axes[] =
|
||||
{ aiVector3D(1, 0, 0)
|
||||
, aiVector3D(0, 1, 0)
|
||||
, aiVector3D(0, 0, 1)
|
||||
};
|
||||
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
for (int j = 0; j < 3; ++j) {
|
||||
aiMatrix3x3::FromToMatrix( axes[i], axes[j], trafo );
|
||||
res = trafo * axes[i];
|
||||
|
||||
ASSERT_NEAR( axes[j].x, res.x, PRECISION );
|
||||
ASSERT_NEAR( axes[j].y, res.y, PRECISION );
|
||||
ASSERT_NEAR( axes[j].z, res.z, PRECISION );
|
||||
}
|
||||
}
|
||||
|
||||
// random test
|
||||
const int NUM_SAMPLES = 10000;
|
||||
|
||||
aiVector3D from, to;
|
||||
|
||||
for (int i = 0; i < NUM_SAMPLES; ++i) {
|
||||
from = aiVector3D
|
||||
( 1.f * rand() / RAND_MAX
|
||||
, 1.f * rand() / RAND_MAX
|
||||
, 1.f * rand() / RAND_MAX
|
||||
).Normalize();
|
||||
to = aiVector3D
|
||||
( 1.f * rand() / RAND_MAX
|
||||
, 1.f * rand() / RAND_MAX
|
||||
, 1.f * rand() / RAND_MAX
|
||||
).Normalize();
|
||||
|
||||
aiMatrix3x3::FromToMatrix( from, to, trafo );
|
||||
res = trafo * from;
|
||||
|
||||
ASSERT_NEAR( to.x, res.x, PRECISION );
|
||||
ASSERT_NEAR( to.y, res.y, PRECISION );
|
||||
ASSERT_NEAR( to.z, res.z, PRECISION );
|
||||
}
|
||||
}
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -76,7 +76,8 @@ TEST(NoBoostTest, Tuple) {
|
|||
EXPECT_EQ(4U, first.get<1>());
|
||||
EXPECT_EQ(4U, first.get<2>());
|
||||
|
||||
boost::tuple<int, float, double, bool, another> second;
|
||||
boost::tuple<int, float, double, bool, another> second=
|
||||
boost::make_tuple(1,1.0f,0.0,false,another());
|
||||
bool b = second.get<3>();
|
||||
|
||||
// check empty tuple
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -60,7 +60,6 @@ protected:
|
|||
RemoveRedundantMatsProcess* piProcess;
|
||||
|
||||
aiScene* pcScene1;
|
||||
aiScene* pcScene2;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -59,28 +59,16 @@ protected:
|
|||
SharedPostProcessInfo* shared;
|
||||
};
|
||||
|
||||
static bool destructed;
|
||||
|
||||
struct TestType
|
||||
{
|
||||
~TestType()
|
||||
{
|
||||
destructed = true;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void SharedPPDataTest::SetUp()
|
||||
{
|
||||
shared = new SharedPostProcessInfo();
|
||||
destructed = false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void SharedPPDataTest::TearDown()
|
||||
{
|
||||
|
||||
delete shared;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -112,14 +100,26 @@ TEST_F(SharedPPDataTest, testPropertyPointer)
|
|||
EXPECT_FALSE(shared->GetProperty("test16",o));
|
||||
}
|
||||
|
||||
static bool destructed;
|
||||
|
||||
struct TestType
|
||||
{
|
||||
~TestType()
|
||||
{
|
||||
destructed = true;
|
||||
}
|
||||
};
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
TEST_F(SharedPPDataTest, testPropertyDeallocation)
|
||||
{
|
||||
TestType *out, * pip = new TestType();
|
||||
shared->AddProperty("quak",pip);
|
||||
EXPECT_TRUE(shared->GetProperty("quak",out));
|
||||
SharedPostProcessInfo* localShared = new SharedPostProcessInfo();
|
||||
destructed = false;
|
||||
|
||||
TestType *out, * pip = new TestType();
|
||||
localShared->AddProperty("quak",pip);
|
||||
EXPECT_TRUE(localShared->GetProperty("quak",out));
|
||||
EXPECT_EQ(pip, out);
|
||||
|
||||
delete shared;
|
||||
delete localShared;
|
||||
EXPECT_TRUE(destructed);
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -58,8 +58,7 @@ protected:
|
|||
|
||||
SplitLargeMeshesProcess_Triangle* piProcessTriangle;
|
||||
SplitLargeMeshesProcess_Vertex* piProcessVertex;
|
||||
aiMesh* pcMesh1;
|
||||
aiMesh* pcMesh2;
|
||||
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -72,44 +71,6 @@ void SplitLargeMeshesTest::SetUp()
|
|||
this->piProcessTriangle->SetLimit(1000);
|
||||
this->piProcessVertex->SetLimit(1000);
|
||||
|
||||
this->pcMesh1 = new aiMesh();
|
||||
pcMesh1->mNumVertices = 2100; // quersumme: 3
|
||||
pcMesh1->mVertices = new aiVector3D[pcMesh1->mNumVertices];
|
||||
pcMesh1->mNormals = new aiVector3D[pcMesh1->mNumVertices];
|
||||
|
||||
pcMesh1->mNumFaces = pcMesh1->mNumVertices / 3;
|
||||
pcMesh1->mFaces = new aiFace[pcMesh1->mNumFaces];
|
||||
|
||||
unsigned int qq = 0;
|
||||
for (unsigned int i = 0; i < pcMesh1->mNumFaces;++i)
|
||||
{
|
||||
aiFace& face = pcMesh1->mFaces[i];
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[3];
|
||||
face.mIndices[0] = qq++;
|
||||
face.mIndices[1] = qq++;
|
||||
face.mIndices[2] = qq++;
|
||||
}
|
||||
|
||||
// generate many, many faces with randomized indices for
|
||||
// the second mesh
|
||||
this->pcMesh2 = new aiMesh();
|
||||
pcMesh2->mNumVertices = 3000;
|
||||
pcMesh2->mVertices = new aiVector3D[pcMesh2->mNumVertices];
|
||||
pcMesh2->mNormals = new aiVector3D[pcMesh2->mNumVertices];
|
||||
|
||||
pcMesh2->mNumFaces = 10000;
|
||||
pcMesh2->mFaces = new aiFace[pcMesh2->mNumFaces];
|
||||
|
||||
for (unsigned int i = 0; i < pcMesh2->mNumFaces;++i)
|
||||
{
|
||||
aiFace& face = pcMesh2->mFaces[i];
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[3];
|
||||
face.mIndices[0] = (unsigned int)((rand() / (float)RAND_MAX) * pcMesh2->mNumVertices);
|
||||
face.mIndices[1] = (unsigned int)((rand() / (float)RAND_MAX) * pcMesh2->mNumVertices);
|
||||
face.mIndices[2] = (unsigned int)((rand() / (float)RAND_MAX) * pcMesh2->mNumVertices);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -124,6 +85,26 @@ TEST_F(SplitLargeMeshesTest, testVertexSplit)
|
|||
{
|
||||
std::vector< std::pair<aiMesh*, unsigned int> > avOut;
|
||||
|
||||
aiMesh *pcMesh1 = new aiMesh();
|
||||
pcMesh1->mNumVertices = 2100; // quersumme: 3
|
||||
pcMesh1->mVertices = new aiVector3D[pcMesh1->mNumVertices];
|
||||
pcMesh1->mNormals = new aiVector3D[pcMesh1->mNumVertices];
|
||||
|
||||
pcMesh1->mNumFaces = pcMesh1->mNumVertices / 3;
|
||||
pcMesh1->mFaces = new aiFace[pcMesh1->mNumFaces];
|
||||
|
||||
unsigned int qq = 0;
|
||||
for (unsigned int i = 0; i < pcMesh1->mNumFaces;++i)
|
||||
{
|
||||
aiFace& face = pcMesh1->mFaces[i];
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[3];
|
||||
face.mIndices[0] = qq++;
|
||||
face.mIndices[1] = qq++;
|
||||
face.mIndices[2] = qq++;
|
||||
}
|
||||
|
||||
|
||||
int iOldFaceNum = (int)pcMesh1->mNumFaces;
|
||||
piProcessVertex->SplitMesh(0,pcMesh1,avOut);
|
||||
|
||||
|
@ -147,6 +128,26 @@ TEST_F(SplitLargeMeshesTest, testTriangleSplit)
|
|||
{
|
||||
std::vector< std::pair<aiMesh*, unsigned int> > avOut;
|
||||
|
||||
// generate many, many faces with randomized indices for
|
||||
// the second mesh
|
||||
aiMesh *pcMesh2 = new aiMesh();
|
||||
pcMesh2->mNumVertices = 3000;
|
||||
pcMesh2->mVertices = new aiVector3D[pcMesh2->mNumVertices];
|
||||
pcMesh2->mNormals = new aiVector3D[pcMesh2->mNumVertices];
|
||||
|
||||
pcMesh2->mNumFaces = 10000;
|
||||
pcMesh2->mFaces = new aiFace[pcMesh2->mNumFaces];
|
||||
|
||||
for (unsigned int i = 0; i < pcMesh2->mNumFaces;++i)
|
||||
{
|
||||
aiFace& face = pcMesh2->mFaces[i];
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[3];
|
||||
face.mIndices[0] = (unsigned int)((rand() / (float)RAND_MAX) * pcMesh2->mNumVertices);
|
||||
face.mIndices[1] = (unsigned int)((rand() / (float)RAND_MAX) * pcMesh2->mNumVertices);
|
||||
face.mIndices[2] = (unsigned int)((rand() / (float)RAND_MAX) * pcMesh2->mNumVertices);
|
||||
}
|
||||
|
||||
// the number of faces shouldn't change
|
||||
int iOldFaceNum = (int)pcMesh2->mNumFaces;
|
||||
piProcessTriangle->SplitMesh(0,pcMesh2,avOut);
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue