Merge branch 'master' of https://github.com/tszirr/assimp
commit
6c6283e4d8
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@ -58,6 +58,9 @@ void ExportSceneCollada(const char* pFile,IOSystem* pIOSystem, const aiScene* pS
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// we're still here - export successfully completed. Write result to the given IOSYstem
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boost::scoped_ptr<IOStream> outfile (pIOSystem->Open(pFile,"wt"));
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if(outfile == NULL) {
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throw DeadlyExportError("could not open output .dae file: " + std::string(pFile));
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}
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// XXX maybe use a small wrapper around IOStream that behaves like std::stringstream in order to avoid the extra copy.
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outfile->Write( iDoTheExportThing.mOutput.str().c_str(), static_cast<size_t>(iDoTheExportThing.mOutput.tellp()),1);
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@ -85,7 +85,8 @@ Exporter::ExportFormatEntry gExporters[] =
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#endif
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#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
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Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj),
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Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
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aiProcess_GenNormals | aiProcess_PreTransformVertices),
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#endif
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#ifndef ASSIMP_BUILD_NO_STL_EXPORTER
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@ -192,29 +192,44 @@ void IFCImporter::InternReadFile( const std::string& pFile,
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}
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// search file (same name as the IFCZIP except for the file extension) and place file pointer there
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if ( unzLocateFile( zip, fileName.c_str(), 0 ) == UNZ_OK )
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{
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// get file size, etc.
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unz_file_info fileInfo;
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unzGetCurrentFileInfo( zip , &fileInfo, 0, 0, 0, 0, 0, 0 );
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if(UNZ_OK == unzGoToFirstFile(zip)) {
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do {
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//
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uint8_t* buff = new uint8_t[fileInfo.uncompressed_size];
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// get file size, etc.
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unz_file_info fileInfo;
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char filename[256];
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unzGetCurrentFileInfo( zip , &fileInfo, filename, sizeof(filename), 0, 0, 0, 0 );
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if (GetExtension(filename) != "ifc") {
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continue;
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}
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LogInfo("Decompressing IFCZIP file");
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uint8_t* buff = new uint8_t[fileInfo.uncompressed_size];
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unzOpenCurrentFile( zip );
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const int ret = unzReadCurrentFile( zip, buff, fileInfo.uncompressed_size);
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size_t filesize = fileInfo.uncompressed_size;
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if ( ret < 0 || size_t(ret) != filesize )
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{
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delete[] buff;
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ThrowException("Failed to decompress IFC ZIP file");
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}
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unzCloseCurrentFile( zip );
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stream.reset(new MemoryIOStream(buff,fileInfo.uncompressed_size,true));
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LogInfo("Decompressing IFCZIP file");
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unzOpenCurrentFile( zip );
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const int ret = unzReadCurrentFile( zip, buff, fileInfo.uncompressed_size);
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size_t filesize = fileInfo.uncompressed_size;
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if ( ret < 0 || size_t(ret) != filesize )
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{
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delete[] buff;
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ThrowException("Failed to decompress IFC ZIP file");
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}
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unzCloseCurrentFile( zip );
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stream.reset(new MemoryIOStream(buff,fileInfo.uncompressed_size,true));
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break;
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if (unzGoToNextFile(zip) == UNZ_END_OF_LIST_OF_FILE) {
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ThrowException("Found no IFC file member in IFCZIP file (1)");
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}
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} while(true);
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}
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else {
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ThrowException("Found no IFC file member in IFCZIP file");
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ThrowException("Found no IFC file member in IFCZIP file (2)");
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}
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unzClose(zip);
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@ -59,10 +59,16 @@ void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
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// we're still here - export successfully completed. Write both the main OBJ file and the material script
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{
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boost::scoped_ptr<IOStream> outfile (pIOSystem->Open(pFile,"wt"));
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if(outfile == NULL) {
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throw DeadlyExportError("could not open output .obj file: " + std::string(pFile));
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}
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outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
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}
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{
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boost::scoped_ptr<IOStream> outfile (pIOSystem->Open(exporter.GetMaterialLibFileName(),"wt"));
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if(outfile == NULL) {
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throw DeadlyExportError("could not open output .mtl file: " + std::string(exporter.GetMaterialLibFileName()));
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}
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outfile->Write( exporter.mOutputMat.str().c_str(), static_cast<size_t>(exporter.mOutputMat.tellp()),1);
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}
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}
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@ -57,6 +57,10 @@ void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
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// we're still here - export successfully completed. Write the file.
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boost::scoped_ptr<IOStream> outfile (pIOSystem->Open(pFile,"wt"));
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if(outfile == NULL) {
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throw DeadlyExportError("could not open output .ply file: " + std::string(pFile));
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}
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outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
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}
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@ -57,6 +57,10 @@ void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
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// we're still here - export successfully completed. Write the file.
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boost::scoped_ptr<IOStream> outfile (pIOSystem->Open(pFile,"wt"));
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if(outfile == NULL) {
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throw DeadlyExportError("could not open output .stl file: " + std::string(pFile));
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}
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outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
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}
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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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namespace Assimp {
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class ExporterPimpl;
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class IOSystem;
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// ----------------------------------------------------------------------------------
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@ -2044,18 +2044,6 @@
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>
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</File>
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</Filter>
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<Filter
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Name="m3"
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>
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<File
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RelativePath="..\..\code\M3Importer.cpp"
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>
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</File>
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<File
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RelativePath="..\..\code\M3Importer.h"
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>
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</File>
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</Filter>
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<Filter
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Name="xgl"
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>
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