parent
0fdbc52274
commit
6b57c1f73a
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2022, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -242,7 +242,7 @@ aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Inverse() {
|
||||||
const TReal det = Determinant();
|
const TReal det = Determinant();
|
||||||
if(det == static_cast<TReal>(0.0))
|
if(det == static_cast<TReal>(0.0))
|
||||||
{
|
{
|
||||||
// Matrix not invertible. Setting all elements to nan is not really
|
// Matrix is not invertible. Setting all elements to nan is not really
|
||||||
// correct in a mathematical sense but it is easy to debug for the
|
// correct in a mathematical sense but it is easy to debug for the
|
||||||
// programmer.
|
// programmer.
|
||||||
const TReal nan = std::numeric_limits<TReal>::quiet_NaN();
|
const TReal nan = std::numeric_limits<TReal>::quiet_NaN();
|
||||||
|
@ -658,7 +658,7 @@ aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Scaling( const aiVector3t<TReal>& v, a
|
||||||
/** A function for creating a rotation matrix that rotates a vector called
|
/** A function for creating a rotation matrix that rotates a vector called
|
||||||
* "from" into another vector called "to".
|
* "from" into another vector called "to".
|
||||||
* Input : from[3], to[3] which both must be *normalized* non-zero vectors
|
* Input : from[3], to[3] which both must be *normalized* non-zero vectors
|
||||||
* Output: mtx[3][3] -- a 3x3 matrix in colum-major form
|
* Output: mtx[3][3] -- a 3x3 matrix in column-major form
|
||||||
* Authors: Tomas Möller, John Hughes
|
* Authors: Tomas Möller, John Hughes
|
||||||
* "Efficiently Building a Matrix to Rotate One Vector to Another"
|
* "Efficiently Building a Matrix to Rotate One Vector to Another"
|
||||||
* Journal of Graphics Tools, 4(4):1-4, 1999
|
* Journal of Graphics Tools, 4(4):1-4, 1999
|
||||||
|
|
Loading…
Reference in New Issue