Add more XGL unit tests
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2875f7fd5f
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69284bdef9
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@ -49,9 +49,57 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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using namespace Assimp;
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using namespace Assimp;
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TEST(utXGLImporter, importBCN_Epileptic) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/BCN_Epileptic.zgl", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utXGLImporter, importCubesWithAlpha) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/cubes_with_alpha.zgl", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utXGLImporter, importSample_official) {
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TEST(utXGLImporter, importSample_official) {
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Assimp::Importer importer;
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sample_official.xgl", aiProcess_ValidateDataStructure);
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sample_official.xgl", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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}
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TEST(utXGLImporter, importSample_official_asxml) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sample_official_asxml.xml", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utXGLImporter, importSphereWithMatGloss) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sphere_with_mat_gloss_10pc.zgl", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utXGLImporter, importSpiderASCII) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/Spider_ascii.zgl", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utXGLImporter, importWuson) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/Wuson.zgl", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utXGLImporter, importWusonDXF) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/wuson_dxf.zgl", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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