fix unittests.
parent
080322b9e2
commit
69143ed149
|
@ -73,6 +73,29 @@ static void ReportWarning(const char *msg, ...) {
|
|||
ASSIMP_LOG_WARN_F("Validation warning: ", std::string(szBuffer, iLen));
|
||||
}
|
||||
|
||||
static bool FindCommonKey(const std::string &collada_key, const MetaKeyPairVector &key_renaming, size_t &found_index) {
|
||||
for (size_t i = 0; i < key_renaming.size(); ++i) {
|
||||
if (key_renaming[i].first == collada_key) {
|
||||
found_index = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
found_index = std::numeric_limits<size_t>::max();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void readUrlAttribute(XmlNode &node, std::string &url) {
|
||||
url.clear();
|
||||
if (!XmlParser::getStdStrAttribute(node, "url", url)) {
|
||||
return;
|
||||
}
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format");
|
||||
}
|
||||
url = url.c_str() + 1;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
|
||||
|
@ -265,35 +288,35 @@ void ColladaParser::ReadContents(XmlNode &node) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the structure of the file
|
||||
void ColladaParser::ReadStructure(XmlNode &node) {
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string name = std::string(currentNode.name());
|
||||
ASSIMP_LOG_DEBUG("last name" + name);
|
||||
if (name == "asset")
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = std::string(currentNode.name());
|
||||
if (currentName == "asset") {
|
||||
ReadAssetInfo(currentNode);
|
||||
else if (name == "library_animations")
|
||||
} else if (currentName == "library_animations") {
|
||||
ReadAnimationLibrary(currentNode);
|
||||
else if (name == "library_animation_clips")
|
||||
} else if (currentName == "library_animation_clips") {
|
||||
ReadAnimationClipLibrary(currentNode);
|
||||
else if (name == "library_controllers")
|
||||
} else if (currentName == "library_controllers") {
|
||||
ReadControllerLibrary(currentNode);
|
||||
else if (name == "library_images")
|
||||
} else if (currentName == "library_images") {
|
||||
ReadImageLibrary(currentNode);
|
||||
else if (name == "library_materials")
|
||||
} else if (currentName == "library_materials") {
|
||||
ReadMaterialLibrary(currentNode);
|
||||
else if (name == "library_effects")
|
||||
} else if (currentName == "library_effects") {
|
||||
ReadEffectLibrary(currentNode);
|
||||
else if (name == "library_geometries")
|
||||
} else if (currentName == "library_geometries") {
|
||||
ReadGeometryLibrary(currentNode);
|
||||
else if (name == "library_visual_scenes")
|
||||
} else if (currentName == "library_visual_scenes") {
|
||||
ReadSceneLibrary(currentNode);
|
||||
else if (name == "library_lights")
|
||||
} else if (currentName == "library_lights") {
|
||||
ReadLightLibrary(currentNode);
|
||||
else if (name == "library_cameras")
|
||||
} else if (currentName == "library_cameras") {
|
||||
ReadCameraLibrary(currentNode);
|
||||
else if (name == "library_nodes")
|
||||
} else if (currentName == "library_nodes") {
|
||||
ReadSceneNode(currentNode, nullptr); /* some hacking to reuse this piece of code */
|
||||
else if (name == "scene")
|
||||
} else if (currentName == "scene") {
|
||||
ReadScene(currentNode);
|
||||
}
|
||||
}
|
||||
|
||||
PostProcessRootAnimations();
|
||||
|
@ -307,14 +330,16 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string name = currentNode.name();
|
||||
if (name == "unit") {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "unit") {
|
||||
mUnitSize = 1.f;
|
||||
XmlParser::getFloatAttribute(node, "meter", mUnitSize);
|
||||
} else if (name == "up_axis") {
|
||||
} else if (currentName == "up_axis") {
|
||||
std::string v;
|
||||
XmlParser::getValueAsString(currentNode, v);
|
||||
if (!XmlParser::getValueAsString(currentNode, v)) {
|
||||
continue;
|
||||
}
|
||||
if (v == "X_UP") {
|
||||
mUpDirection = UP_X;
|
||||
} else if (v == "Z_UP") {
|
||||
|
@ -322,9 +347,9 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
|
|||
} else {
|
||||
mUpDirection = UP_Y;
|
||||
}
|
||||
} else if (name == "contributor") {
|
||||
for (XmlNode currentChldNode : currentNode.children()) {
|
||||
ReadMetaDataItem(currentChldNode, mAssetMetaData);
|
||||
} else if (currentName == "contributor") {
|
||||
for (XmlNode currentChildNode : currentNode.children()) {
|
||||
ReadMetaDataItem(currentChildNode, mAssetMetaData);
|
||||
}
|
||||
} else {
|
||||
ReadMetaDataItem(currentNode, mAssetMetaData);
|
||||
|
@ -332,23 +357,10 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
|
|||
}
|
||||
}
|
||||
|
||||
static bool FindCommonKey(const std::string &collada_key, const MetaKeyPairVector &key_renaming, size_t &found_index) {
|
||||
for (size_t i = 0; i < key_renaming.size(); ++i) {
|
||||
if (key_renaming[i].first == collada_key) {
|
||||
found_index = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
found_index = std::numeric_limits<size_t>::max();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads a single string metadata item
|
||||
void ColladaParser::ReadMetaDataItem(XmlNode &node, StringMetaData &metadata) {
|
||||
const Collada::MetaKeyPairVector &key_renaming = GetColladaAssimpMetaKeysCamelCase();
|
||||
|
||||
const std::string name = node.name();
|
||||
if (name.empty()) {
|
||||
return;
|
||||
|
@ -382,14 +394,8 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
|
|||
}
|
||||
|
||||
std::string animName;
|
||||
pugi::xml_attribute nameAttr = node.attribute("name");
|
||||
if (nameAttr) {
|
||||
animName = nameAttr.as_string();
|
||||
} else {
|
||||
pugi::xml_attribute idAttr = node.attribute("id");
|
||||
if (idAttr) {
|
||||
animName = idAttr.as_string();
|
||||
} else {
|
||||
if (!XmlParser::getStdStrAttribute(node, "name", animName)) {
|
||||
if (!XmlParser::getStdStrAttribute( node, "id", animName )) {
|
||||
animName = std::string("animation_") + to_string(mAnimationClipLibrary.size());
|
||||
}
|
||||
}
|
||||
|
@ -397,17 +403,12 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
|
|||
std::pair<std::string, std::vector<std::string>> clip;
|
||||
clip.first = animName;
|
||||
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "instance_animation") {
|
||||
pugi::xml_attribute url = currentNode.attribute("url");
|
||||
if (url) {
|
||||
const std::string urlName = url.as_string();
|
||||
if (urlName[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format");
|
||||
}
|
||||
clip.second.push_back(url.as_string());
|
||||
}
|
||||
std::string url;
|
||||
readUrlAttribute(node, url);
|
||||
clip.second.push_back(url);
|
||||
}
|
||||
|
||||
if (clip.second.size() > 0) {
|
||||
|
@ -477,8 +478,8 @@ void ColladaParser::ReadAnimationLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "animation") {
|
||||
ReadAnimation(currentNode, &mAnims);
|
||||
}
|
||||
|
@ -494,17 +495,14 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
|
|||
|
||||
// an <animation> element may be a container for grouping sub-elements or an animation channel
|
||||
// this is the channel collection by ID, in case it has channels
|
||||
typedef std::map<std::string, AnimationChannel> ChannelMap;
|
||||
using ChannelMap = std::map<std::string, AnimationChannel> ;
|
||||
ChannelMap channels;
|
||||
// this is the anim container in case we're a container
|
||||
Animation *anim = nullptr;
|
||||
|
||||
// optional name given as an attribute
|
||||
std::string animName;
|
||||
pugi::xml_attribute nameAttr = node.attribute("name");
|
||||
if (nameAttr) {
|
||||
animName = nameAttr.as_string();
|
||||
} else {
|
||||
if (!XmlParser::getStdStrAttribute(node, "name", animName)) {
|
||||
animName = "animation";
|
||||
}
|
||||
|
||||
|
@ -514,8 +512,8 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
|
|||
animID = idAttr.as_string();
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "animation") {
|
||||
if (!anim) {
|
||||
anim = new Animation;
|
||||
|
@ -528,23 +526,21 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
|
|||
} else if (currentName == "source") {
|
||||
ReadSource(currentNode);
|
||||
} else if (currentName == "sampler") {
|
||||
pugi::xml_attribute sampler_id = currentNode.attribute("id");
|
||||
if (sampler_id) {
|
||||
std::string id = sampler_id.as_string();
|
||||
ChannelMap::iterator newChannel = channels.insert(std::make_pair(id, AnimationChannel())).first;
|
||||
|
||||
std::string id;
|
||||
if (XmlParser::getStdStrAttribute(currentNode, "id", id)) {
|
||||
// have it read into a channel
|
||||
ChannelMap::iterator newChannel = channels.insert(std::make_pair(id, AnimationChannel())).first;
|
||||
ReadAnimationSampler(currentNode, newChannel->second);
|
||||
} else if (currentName == "channel") {
|
||||
pugi::xml_attribute target = currentNode.attribute("target");
|
||||
pugi::xml_attribute source = currentNode.attribute("source");
|
||||
std::string source_name = source.as_string();
|
||||
std::string source_name, target;
|
||||
XmlParser::getStdStrAttribute(currentNode, "source", source_name);
|
||||
XmlParser::getStdStrAttribute(currentNode, "target", target);
|
||||
if (source_name[0] == '#') {
|
||||
source_name = source_name.substr(1, source_name.size() - 1);
|
||||
}
|
||||
ChannelMap::iterator cit = channels.find(source_name);
|
||||
if (cit != channels.end()) {
|
||||
cit->second.mTarget = target.as_string();
|
||||
cit->second.mTarget = target;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -571,8 +567,8 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads an animation sampler into the given anim channel
|
||||
void ColladaParser::ReadAnimationSampler(XmlNode &node, Collada::AnimationChannel &pChannel) {
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "input") {
|
||||
if (XmlParser::hasAttribute(currentNode, "semantic")) {
|
||||
std::string semantic, sourceAttr;
|
||||
|
@ -585,16 +581,17 @@ void ColladaParser::ReadAnimationSampler(XmlNode &node, Collada::AnimationChanne
|
|||
}
|
||||
source++;
|
||||
|
||||
if (semantic == "INPUT")
|
||||
if (semantic == "INPUT") {
|
||||
pChannel.mSourceTimes = source;
|
||||
else if (semantic == "OUTPUT")
|
||||
} else if (semantic == "OUTPUT") {
|
||||
pChannel.mSourceValues = source;
|
||||
else if (semantic == "IN_TANGENT")
|
||||
} else if (semantic == "IN_TANGENT") {
|
||||
pChannel.mInTanValues = source;
|
||||
else if (semantic == "OUT_TANGENT")
|
||||
} else if (semantic == "OUT_TANGENT") {
|
||||
pChannel.mOutTanValues = source;
|
||||
else if (semantic == "INTERPOLATION")
|
||||
} else if (semantic == "INTERPOLATION") {
|
||||
pChannel.mInterpolationValues = source;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -612,7 +609,6 @@ void ColladaParser::ReadControllerLibrary(XmlNode &node) {
|
|||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName != "controller") {
|
||||
continue;
|
||||
;
|
||||
}
|
||||
std::string id = node.attribute("id").as_string();
|
||||
mControllerLibrary[id] = Controller();
|
||||
|
@ -626,7 +622,7 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
|
|||
// initial values
|
||||
pController.mType = Skin;
|
||||
pController.mMethod = Normalized;
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "morph") {
|
||||
pController.mType = Morph;
|
||||
|
@ -678,8 +674,8 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the joint definitions for the given controller
|
||||
void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pController) {
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "input") {
|
||||
const char *attrSemantic = currentNode.attribute("semantic").as_string();
|
||||
const char *attrSource = currentNode.attribute("source").as_string();
|
||||
|
@ -706,8 +702,8 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
|
|||
int vertexCount=0;
|
||||
XmlParser::getIntAttribute(node, "count", vertexCount);
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "input") {
|
||||
InputChannel channel;
|
||||
|
||||
|
@ -771,7 +767,7 @@ void ColladaParser::ReadImageLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "image") {
|
||||
std::string id = currentNode.attribute("id").as_string();
|
||||
|
@ -786,7 +782,7 @@ void ColladaParser::ReadImageLibrary(XmlNode &node) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads an image entry into the given image
|
||||
void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
if (currentName == "image") {
|
||||
// Ignore
|
||||
|
@ -806,23 +802,6 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
|
|||
if (!pImage.mFileName.length()) {
|
||||
pImage.mFileName = "unknown_texture";
|
||||
}
|
||||
} else if (mFormat == FV_1_5_n) {
|
||||
// make sure we skip over mip and array initializations, which
|
||||
// we don't support, but which could confuse the loader if
|
||||
// they're not skipped.
|
||||
//int v = currentNode.attribute("ref").as_int();
|
||||
/* if (v y) {
|
||||
ASSIMP_LOG_WARN("Collada: Ignoring texture array index");
|
||||
continue;
|
||||
}*/
|
||||
|
||||
//v = currentNode.attribute("mip_index").as_int();
|
||||
/*if (attrib != -1 && v > 0) {
|
||||
ASSIMP_LOG_WARN("Collada: Ignoring MIP map layer");
|
||||
continue;
|
||||
}*/
|
||||
|
||||
// TODO: correctly jump over cube and volume maps?
|
||||
}
|
||||
} else if (mFormat == FV_1_5_n) {
|
||||
std::string value;
|
||||
|
@ -869,7 +848,7 @@ void ColladaParser::ReadMaterialLibrary(XmlNode &node) {
|
|||
}
|
||||
|
||||
std::map<std::string, int> names;
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
std::string id = currentNode.attribute("id").as_string();
|
||||
std::string name = currentNode.attribute("name").as_string();
|
||||
mMaterialLibrary[id] = Material();
|
||||
|
@ -898,11 +877,13 @@ void ColladaParser::ReadLightLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "light") {
|
||||
std::string id = currentNode.attribute("id").as_string();
|
||||
ReadLight(currentNode, mLightLibrary[id] = Light());
|
||||
std::string id;
|
||||
if (XmlParser::getStdStrAttribute(currentNode, "id", id)) {
|
||||
ReadLight(currentNode, mLightLibrary[id] = Light());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -914,14 +895,20 @@ void ColladaParser::ReadCameraLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "camera") {
|
||||
std::string id = currentNode.attribute("id").as_string();
|
||||
std::string id;
|
||||
if (!XmlParser::getStdStrAttribute(currentNode, "id", id)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// create an entry and store it in the library under its ID
|
||||
Camera &cam = mCameraLibrary[id];
|
||||
std::string name = currentNode.attribute("name").as_string();
|
||||
std::string name;
|
||||
if (!XmlParser::getStdStrAttribute(currentNode, "name", name)) {
|
||||
continue;
|
||||
}
|
||||
if (!name.empty()) {
|
||||
cam.mName = name;
|
||||
}
|
||||
|
@ -933,14 +920,12 @@ void ColladaParser::ReadCameraLibrary(XmlNode &node) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads a material entry into the given material
|
||||
void ColladaParser::ReadMaterial(XmlNode &node, Collada::Material &pMaterial) {
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "instance_effect") {
|
||||
const char *url = currentNode.attribute("url").as_string();
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format");
|
||||
}
|
||||
pMaterial.mEffect = url + 1;
|
||||
std::string url;
|
||||
readUrlAttribute(currentNode, url);
|
||||
pMaterial.mEffect = url.c_str();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1039,7 +1024,7 @@ void ColladaParser::ReadEffectLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "effect") {
|
||||
// read ID. Do I have to repeat my ranting about "optional" attributes?
|
||||
|
@ -1058,7 +1043,7 @@ void ColladaParser::ReadEffectLibrary(XmlNode &node) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads an effect entry into the given effect
|
||||
void ColladaParser::ReadEffect(XmlNode &node, Collada::Effect &pEffect) {
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "profile_COMMON") {
|
||||
ReadEffectProfileCommon(currentNode, pEffect);
|
||||
|
@ -1263,8 +1248,6 @@ void ColladaParser::ReadEffectColor(XmlNode &node, aiColor4D &pColor, Sampler &p
|
|||
} else if (currentName == "technique") {
|
||||
std::string profile;
|
||||
XmlParser::getStdStrAttribute(currentNode, "profile", profile);
|
||||
//const int _profile = GetAttribute("profile");
|
||||
//const char *profile = mReader->getAttributeValue(_profile);
|
||||
|
||||
// Some extensions are quite useful ... ReadSamplerProperties processes
|
||||
// several extensions in MAYA, OKINO and MAX3D profiles.
|
||||
|
@ -1337,7 +1320,7 @@ void ColladaParser::ReadGeometryLibrary(XmlNode &node) {
|
|||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "geometry") {
|
||||
// read ID. Another entry which is "optional" by design but obligatory in reality
|
||||
|
@ -1366,7 +1349,7 @@ void ColladaParser::ReadGeometry(XmlNode &node, Collada::Mesh &pMesh) {
|
|||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "mesh") {
|
||||
ReadMesh(currentNode, pMesh);
|
||||
|
@ -1550,16 +1533,11 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
|
|||
acc.mSubOffset[1] = acc.mParams.size();
|
||||
else if (name == "P")
|
||||
acc.mSubOffset[2] = acc.mParams.size();
|
||||
// else if( name == "Q") acc.mSubOffset[3] = acc.mParams.size();
|
||||
/* 4D uv coordinates are not supported in Assimp */
|
||||
|
||||
/* Generic extra data, interpreted as UV data, too*/
|
||||
else if (name == "U")
|
||||
acc.mSubOffset[0] = acc.mParams.size();
|
||||
else if (name == "V")
|
||||
acc.mSubOffset[1] = acc.mParams.size();
|
||||
//else
|
||||
// DefaultLogger::get()->warn( format() << "Unknown accessor parameter \"" << name << "\". Ignoring data channel." );
|
||||
}
|
||||
if (XmlParser::hasAttribute(currentNode, "type")) {
|
||||
// read data type
|
||||
|
@ -1584,7 +1562,7 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
|
|||
void ColladaParser::ReadVertexData(XmlNode &node, Mesh &pMesh) {
|
||||
// extract the ID of the <vertices> element. Not that we care, but to catch strange referencing schemes we should warn about
|
||||
XmlParser::getStdStrAttribute(node, "id", pMesh.mVertexID);
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "input") {
|
||||
ReadInputChannel(currentNode, pMesh.mPerVertexData);
|
||||
|
@ -1787,7 +1765,6 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
} else {
|
||||
throw DeadlyImportError("Expected different index count in <p> element.");
|
||||
}
|
||||
|
||||
} else if (expectedPointCount == 0 && (indices.size() % numOffsets) != 0) {
|
||||
throw DeadlyImportError("Expected different index count in <p> element.");
|
||||
}
|
||||
|
@ -2039,7 +2016,7 @@ void ColladaParser::ReadSceneLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "visual_scene") {
|
||||
// read ID. Is optional according to the spec, but how on earth should a scene_instance refer to it then?
|
||||
|
@ -2206,11 +2183,8 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Processes bind_vertex_input and bind elements
|
||||
void ColladaParser::ReadMaterialVertexInputBinding(XmlNode &node, Collada::SemanticMappingTable &tbl) {
|
||||
//XmlNodeIterator xmlIt(node);
|
||||
//xmlIt.collectChildrenPreOrder(node);
|
||||
//XmlNode currentNode;
|
||||
std::string name = node.name();
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "bind_vertex_input") {
|
||||
Collada::InputSemanticMapEntry vn;
|
||||
|
@ -2305,8 +2279,8 @@ void ColladaParser::ReadScene(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "instance_visual_scene") {
|
||||
// should be the first and only occurrence
|
||||
if (mRootNode) {
|
||||
|
|
Loading…
Reference in New Issue