fix unittests.
parent
080322b9e2
commit
69143ed149
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@ -73,6 +73,29 @@ static void ReportWarning(const char *msg, ...) {
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ASSIMP_LOG_WARN_F("Validation warning: ", std::string(szBuffer, iLen));
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}
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static bool FindCommonKey(const std::string &collada_key, const MetaKeyPairVector &key_renaming, size_t &found_index) {
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for (size_t i = 0; i < key_renaming.size(); ++i) {
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if (key_renaming[i].first == collada_key) {
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found_index = i;
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return true;
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}
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}
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found_index = std::numeric_limits<size_t>::max();
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return false;
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}
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static void readUrlAttribute(XmlNode &node, std::string &url) {
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url.clear();
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if (!XmlParser::getStdStrAttribute(node, "url", url)) {
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return;
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}
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if (url[0] != '#') {
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throw DeadlyImportError("Unknown reference format");
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}
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url = url.c_str() + 1;
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}
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
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@ -265,36 +288,36 @@ void ColladaParser::ReadContents(XmlNode &node) {
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// ------------------------------------------------------------------------------------------------
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// Reads the structure of the file
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void ColladaParser::ReadStructure(XmlNode &node) {
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for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
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const std::string name = std::string(currentNode.name());
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ASSIMP_LOG_DEBUG("last name" + name);
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if (name == "asset")
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = std::string(currentNode.name());
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if (currentName == "asset") {
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ReadAssetInfo(currentNode);
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else if (name == "library_animations")
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} else if (currentName == "library_animations") {
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ReadAnimationLibrary(currentNode);
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else if (name == "library_animation_clips")
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} else if (currentName == "library_animation_clips") {
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ReadAnimationClipLibrary(currentNode);
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else if (name == "library_controllers")
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} else if (currentName == "library_controllers") {
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ReadControllerLibrary(currentNode);
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else if (name == "library_images")
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} else if (currentName == "library_images") {
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ReadImageLibrary(currentNode);
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else if (name == "library_materials")
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} else if (currentName == "library_materials") {
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ReadMaterialLibrary(currentNode);
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else if (name == "library_effects")
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} else if (currentName == "library_effects") {
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ReadEffectLibrary(currentNode);
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else if (name == "library_geometries")
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} else if (currentName == "library_geometries") {
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ReadGeometryLibrary(currentNode);
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else if (name == "library_visual_scenes")
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} else if (currentName == "library_visual_scenes") {
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ReadSceneLibrary(currentNode);
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else if (name == "library_lights")
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} else if (currentName == "library_lights") {
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ReadLightLibrary(currentNode);
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else if (name == "library_cameras")
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} else if (currentName == "library_cameras") {
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ReadCameraLibrary(currentNode);
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else if (name == "library_nodes")
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} else if (currentName == "library_nodes") {
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ReadSceneNode(currentNode, nullptr); /* some hacking to reuse this piece of code */
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else if (name == "scene")
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} else if (currentName == "scene") {
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ReadScene(currentNode);
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}
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}
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PostProcessRootAnimations();
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PostProcessControllers();
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@ -307,14 +330,16 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
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return;
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}
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for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
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const std::string name = currentNode.name();
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if (name == "unit") {
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "unit") {
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mUnitSize = 1.f;
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XmlParser::getFloatAttribute(node, "meter", mUnitSize);
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} else if (name == "up_axis") {
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} else if (currentName == "up_axis") {
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std::string v;
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XmlParser::getValueAsString(currentNode, v);
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if (!XmlParser::getValueAsString(currentNode, v)) {
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continue;
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}
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if (v == "X_UP") {
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mUpDirection = UP_X;
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} else if (v == "Z_UP") {
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@ -322,9 +347,9 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
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} else {
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mUpDirection = UP_Y;
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}
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} else if (name == "contributor") {
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for (XmlNode currentChldNode : currentNode.children()) {
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ReadMetaDataItem(currentChldNode, mAssetMetaData);
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} else if (currentName == "contributor") {
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for (XmlNode currentChildNode : currentNode.children()) {
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ReadMetaDataItem(currentChildNode, mAssetMetaData);
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}
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} else {
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ReadMetaDataItem(currentNode, mAssetMetaData);
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@ -332,23 +357,10 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
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}
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}
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static bool FindCommonKey(const std::string &collada_key, const MetaKeyPairVector &key_renaming, size_t &found_index) {
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for (size_t i = 0; i < key_renaming.size(); ++i) {
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if (key_renaming[i].first == collada_key) {
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found_index = i;
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return true;
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}
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}
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found_index = std::numeric_limits<size_t>::max();
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return false;
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}
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// ------------------------------------------------------------------------------------------------
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// Reads a single string metadata item
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void ColladaParser::ReadMetaDataItem(XmlNode &node, StringMetaData &metadata) {
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const Collada::MetaKeyPairVector &key_renaming = GetColladaAssimpMetaKeysCamelCase();
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const std::string name = node.name();
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if (name.empty()) {
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return;
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@ -382,14 +394,8 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
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}
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std::string animName;
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pugi::xml_attribute nameAttr = node.attribute("name");
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if (nameAttr) {
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animName = nameAttr.as_string();
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} else {
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pugi::xml_attribute idAttr = node.attribute("id");
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if (idAttr) {
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animName = idAttr.as_string();
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} else {
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if (!XmlParser::getStdStrAttribute(node, "name", animName)) {
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if (!XmlParser::getStdStrAttribute( node, "id", animName )) {
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animName = std::string("animation_") + to_string(mAnimationClipLibrary.size());
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}
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}
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@ -397,17 +403,12 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
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std::pair<std::string, std::vector<std::string>> clip;
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clip.first = animName;
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for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
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const std::string currentName = currentNode.name();
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "instance_animation") {
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pugi::xml_attribute url = currentNode.attribute("url");
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if (url) {
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const std::string urlName = url.as_string();
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if (urlName[0] != '#') {
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throw DeadlyImportError("Unknown reference format");
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}
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clip.second.push_back(url.as_string());
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}
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std::string url;
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readUrlAttribute(node, url);
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clip.second.push_back(url);
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}
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if (clip.second.size() > 0) {
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@ -477,8 +478,8 @@ void ColladaParser::ReadAnimationLibrary(XmlNode &node) {
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return;
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}
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for (XmlNode currentNode : node.children()) {
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const std::string currentName = currentNode.name();
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "animation") {
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ReadAnimation(currentNode, &mAnims);
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}
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@ -494,17 +495,14 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
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// an <animation> element may be a container for grouping sub-elements or an animation channel
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// this is the channel collection by ID, in case it has channels
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typedef std::map<std::string, AnimationChannel> ChannelMap;
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using ChannelMap = std::map<std::string, AnimationChannel> ;
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ChannelMap channels;
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// this is the anim container in case we're a container
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Animation *anim = nullptr;
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// optional name given as an attribute
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std::string animName;
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pugi::xml_attribute nameAttr = node.attribute("name");
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if (nameAttr) {
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animName = nameAttr.as_string();
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} else {
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if (!XmlParser::getStdStrAttribute(node, "name", animName)) {
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animName = "animation";
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}
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@ -514,8 +512,8 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
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animID = idAttr.as_string();
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}
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for (XmlNode currentNode : node.children()) {
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const std::string currentName = currentNode.name();
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "animation") {
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if (!anim) {
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anim = new Animation;
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@ -528,23 +526,21 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
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} else if (currentName == "source") {
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ReadSource(currentNode);
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} else if (currentName == "sampler") {
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pugi::xml_attribute sampler_id = currentNode.attribute("id");
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if (sampler_id) {
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std::string id = sampler_id.as_string();
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ChannelMap::iterator newChannel = channels.insert(std::make_pair(id, AnimationChannel())).first;
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std::string id;
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if (XmlParser::getStdStrAttribute(currentNode, "id", id)) {
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// have it read into a channel
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ChannelMap::iterator newChannel = channels.insert(std::make_pair(id, AnimationChannel())).first;
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ReadAnimationSampler(currentNode, newChannel->second);
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} else if (currentName == "channel") {
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pugi::xml_attribute target = currentNode.attribute("target");
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pugi::xml_attribute source = currentNode.attribute("source");
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std::string source_name = source.as_string();
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std::string source_name, target;
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XmlParser::getStdStrAttribute(currentNode, "source", source_name);
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XmlParser::getStdStrAttribute(currentNode, "target", target);
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if (source_name[0] == '#') {
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source_name = source_name.substr(1, source_name.size() - 1);
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}
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ChannelMap::iterator cit = channels.find(source_name);
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if (cit != channels.end()) {
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cit->second.mTarget = target.as_string();
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cit->second.mTarget = target;
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}
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}
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}
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@ -571,8 +567,8 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
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// ------------------------------------------------------------------------------------------------
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// Reads an animation sampler into the given anim channel
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void ColladaParser::ReadAnimationSampler(XmlNode &node, Collada::AnimationChannel &pChannel) {
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for (XmlNode currentNode : node.children()) {
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const std::string currentName = currentNode.name();
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "input") {
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if (XmlParser::hasAttribute(currentNode, "semantic")) {
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std::string semantic, sourceAttr;
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@ -585,21 +581,22 @@ void ColladaParser::ReadAnimationSampler(XmlNode &node, Collada::AnimationChanne
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}
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source++;
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if (semantic == "INPUT")
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if (semantic == "INPUT") {
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pChannel.mSourceTimes = source;
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else if (semantic == "OUTPUT")
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} else if (semantic == "OUTPUT") {
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pChannel.mSourceValues = source;
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else if (semantic == "IN_TANGENT")
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} else if (semantic == "IN_TANGENT") {
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pChannel.mInTanValues = source;
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else if (semantic == "OUT_TANGENT")
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} else if (semantic == "OUT_TANGENT") {
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pChannel.mOutTanValues = source;
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else if (semantic == "INTERPOLATION")
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} else if (semantic == "INTERPOLATION") {
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pChannel.mInterpolationValues = source;
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}
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}
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Reads the skeleton controller library
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@ -612,7 +609,6 @@ void ColladaParser::ReadControllerLibrary(XmlNode &node) {
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const std::string ¤tName = currentNode.name();
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if (currentName != "controller") {
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continue;
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;
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}
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std::string id = node.attribute("id").as_string();
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mControllerLibrary[id] = Controller();
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@ -626,7 +622,7 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
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// initial values
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pController.mType = Skin;
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pController.mMethod = Normalized;
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for (XmlNode currentNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "morph") {
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pController.mType = Morph;
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@ -678,8 +674,8 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
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// ------------------------------------------------------------------------------------------------
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// Reads the joint definitions for the given controller
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void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pController) {
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for (XmlNode currentNode : node.children()) {
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const std::string currentName = currentNode.name();
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "input") {
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const char *attrSemantic = currentNode.attribute("semantic").as_string();
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const char *attrSource = currentNode.attribute("source").as_string();
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@ -706,8 +702,8 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
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int vertexCount=0;
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XmlParser::getIntAttribute(node, "count", vertexCount);
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for (XmlNode currentNode : node.children()) {
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std::string currentName = currentNode.name();
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "input") {
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InputChannel channel;
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@ -771,7 +767,7 @@ void ColladaParser::ReadImageLibrary(XmlNode &node) {
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return;
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}
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for (XmlNode currentNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "image") {
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std::string id = currentNode.attribute("id").as_string();
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@ -786,7 +782,7 @@ void ColladaParser::ReadImageLibrary(XmlNode &node) {
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// ------------------------------------------------------------------------------------------------
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// Reads an image entry into the given image
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void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
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for (XmlNode currentNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string currentName = currentNode.name();
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if (currentName == "image") {
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// Ignore
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@ -806,23 +802,6 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
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if (!pImage.mFileName.length()) {
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pImage.mFileName = "unknown_texture";
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}
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} else if (mFormat == FV_1_5_n) {
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// make sure we skip over mip and array initializations, which
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// we don't support, but which could confuse the loader if
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// they're not skipped.
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//int v = currentNode.attribute("ref").as_int();
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/* if (v y) {
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ASSIMP_LOG_WARN("Collada: Ignoring texture array index");
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continue;
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}*/
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//v = currentNode.attribute("mip_index").as_int();
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/*if (attrib != -1 && v > 0) {
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ASSIMP_LOG_WARN("Collada: Ignoring MIP map layer");
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continue;
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}*/
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// TODO: correctly jump over cube and volume maps?
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}
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} else if (mFormat == FV_1_5_n) {
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std::string value;
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@ -869,7 +848,7 @@ void ColladaParser::ReadMaterialLibrary(XmlNode &node) {
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}
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std::map<std::string, int> names;
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for (XmlNode currentNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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std::string id = currentNode.attribute("id").as_string();
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std::string name = currentNode.attribute("name").as_string();
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mMaterialLibrary[id] = Material();
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@ -898,14 +877,16 @@ void ColladaParser::ReadLightLibrary(XmlNode &node) {
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return;
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}
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for (XmlNode currentNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "light") {
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std::string id = currentNode.attribute("id").as_string();
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std::string id;
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if (XmlParser::getStdStrAttribute(currentNode, "id", id)) {
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ReadLight(currentNode, mLightLibrary[id] = Light());
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Reads the camera library
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@ -914,14 +895,20 @@ void ColladaParser::ReadCameraLibrary(XmlNode &node) {
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return;
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}
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for (XmlNode currentNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "camera") {
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std::string id = currentNode.attribute("id").as_string();
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std::string id;
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if (!XmlParser::getStdStrAttribute(currentNode, "id", id)) {
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continue;
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}
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// create an entry and store it in the library under its ID
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Camera &cam = mCameraLibrary[id];
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std::string name = currentNode.attribute("name").as_string();
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std::string name;
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if (!XmlParser::getStdStrAttribute(currentNode, "name", name)) {
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continue;
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}
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if (!name.empty()) {
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cam.mName = name;
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}
|
||||
|
@ -933,14 +920,12 @@ void ColladaParser::ReadCameraLibrary(XmlNode &node) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads a material entry into the given material
|
||||
void ColladaParser::ReadMaterial(XmlNode &node, Collada::Material &pMaterial) {
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "instance_effect") {
|
||||
const char *url = currentNode.attribute("url").as_string();
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format");
|
||||
}
|
||||
pMaterial.mEffect = url + 1;
|
||||
std::string url;
|
||||
readUrlAttribute(currentNode, url);
|
||||
pMaterial.mEffect = url.c_str();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1039,7 +1024,7 @@ void ColladaParser::ReadEffectLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "effect") {
|
||||
// read ID. Do I have to repeat my ranting about "optional" attributes?
|
||||
|
@ -1058,7 +1043,7 @@ void ColladaParser::ReadEffectLibrary(XmlNode &node) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads an effect entry into the given effect
|
||||
void ColladaParser::ReadEffect(XmlNode &node, Collada::Effect &pEffect) {
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "profile_COMMON") {
|
||||
ReadEffectProfileCommon(currentNode, pEffect);
|
||||
|
@ -1263,8 +1248,6 @@ void ColladaParser::ReadEffectColor(XmlNode &node, aiColor4D &pColor, Sampler &p
|
|||
} else if (currentName == "technique") {
|
||||
std::string profile;
|
||||
XmlParser::getStdStrAttribute(currentNode, "profile", profile);
|
||||
//const int _profile = GetAttribute("profile");
|
||||
//const char *profile = mReader->getAttributeValue(_profile);
|
||||
|
||||
// Some extensions are quite useful ... ReadSamplerProperties processes
|
||||
// several extensions in MAYA, OKINO and MAX3D profiles.
|
||||
|
@ -1337,7 +1320,7 @@ void ColladaParser::ReadGeometryLibrary(XmlNode &node) {
|
|||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "geometry") {
|
||||
// read ID. Another entry which is "optional" by design but obligatory in reality
|
||||
|
@ -1366,7 +1349,7 @@ void ColladaParser::ReadGeometry(XmlNode &node, Collada::Mesh &pMesh) {
|
|||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "mesh") {
|
||||
ReadMesh(currentNode, pMesh);
|
||||
|
@ -1550,16 +1533,11 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
|
|||
acc.mSubOffset[1] = acc.mParams.size();
|
||||
else if (name == "P")
|
||||
acc.mSubOffset[2] = acc.mParams.size();
|
||||
// else if( name == "Q") acc.mSubOffset[3] = acc.mParams.size();
|
||||
/* 4D uv coordinates are not supported in Assimp */
|
||||
|
||||
/* Generic extra data, interpreted as UV data, too*/
|
||||
else if (name == "U")
|
||||
acc.mSubOffset[0] = acc.mParams.size();
|
||||
else if (name == "V")
|
||||
acc.mSubOffset[1] = acc.mParams.size();
|
||||
//else
|
||||
// DefaultLogger::get()->warn( format() << "Unknown accessor parameter \"" << name << "\". Ignoring data channel." );
|
||||
}
|
||||
if (XmlParser::hasAttribute(currentNode, "type")) {
|
||||
// read data type
|
||||
|
@ -1584,7 +1562,7 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
|
|||
void ColladaParser::ReadVertexData(XmlNode &node, Mesh &pMesh) {
|
||||
// extract the ID of the <vertices> element. Not that we care, but to catch strange referencing schemes we should warn about
|
||||
XmlParser::getStdStrAttribute(node, "id", pMesh.mVertexID);
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "input") {
|
||||
ReadInputChannel(currentNode, pMesh.mPerVertexData);
|
||||
|
@ -1787,7 +1765,6 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
} else {
|
||||
throw DeadlyImportError("Expected different index count in <p> element.");
|
||||
}
|
||||
|
||||
} else if (expectedPointCount == 0 && (indices.size() % numOffsets) != 0) {
|
||||
throw DeadlyImportError("Expected different index count in <p> element.");
|
||||
}
|
||||
|
@ -2039,7 +2016,7 @@ void ColladaParser::ReadSceneLibrary(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "visual_scene") {
|
||||
// read ID. Is optional according to the spec, but how on earth should a scene_instance refer to it then?
|
||||
|
@ -2206,11 +2183,8 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Processes bind_vertex_input and bind elements
|
||||
void ColladaParser::ReadMaterialVertexInputBinding(XmlNode &node, Collada::SemanticMappingTable &tbl) {
|
||||
//XmlNodeIterator xmlIt(node);
|
||||
//xmlIt.collectChildrenPreOrder(node);
|
||||
//XmlNode currentNode;
|
||||
std::string name = node.name();
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "bind_vertex_input") {
|
||||
Collada::InputSemanticMapEntry vn;
|
||||
|
@ -2305,8 +2279,8 @@ void ColladaParser::ReadScene(XmlNode &node) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "instance_visual_scene") {
|
||||
// should be the first and only occurrence
|
||||
if (mRootNode) {
|
||||
|
|
Loading…
Reference in New Issue