Merge branch 'master' into metallic-roughness-split
commit
68f3386c7b
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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@ -68,23 +67,13 @@ namespace FBX {
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using namespace Util;
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// ------------------------------------------------------------------------------------------------
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LazyObject::LazyObject(uint64_t id, const Element& element, const Document& doc)
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: doc(doc)
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, element(element)
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, id(id)
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, flags() {
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LazyObject::LazyObject(uint64_t id, const Element& element, const Document& doc) :
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doc(doc), element(element), id(id), flags() {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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LazyObject::~LazyObject()
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{
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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const Object* LazyObject::Get(bool dieOnError)
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{
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const Object* LazyObject::Get(bool dieOnError) {
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if(IsBeingConstructed() || FailedToConstruct()) {
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return nullptr;
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}
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@ -234,17 +223,8 @@ const Object* LazyObject::Get(bool dieOnError)
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}
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// ------------------------------------------------------------------------------------------------
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Object::Object(uint64_t id, const Element& element, const std::string& name)
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: element(element)
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, name(name)
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, id(id)
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{
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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Object::~Object()
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{
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Object::Object(uint64_t id, const Element& element, const std::string& name) :
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element(element), name(name), id(id) {
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// empty
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}
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@ -255,16 +235,8 @@ FileGlobalSettings::FileGlobalSettings(const Document &doc, std::shared_ptr<cons
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}
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// ------------------------------------------------------------------------------------------------
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FileGlobalSettings::~FileGlobalSettings()
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{
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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Document::Document(const Parser& parser, const ImportSettings& settings)
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: settings(settings)
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, parser(parser)
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{
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Document::Document(const Parser& parser, const ImportSettings& settings) :
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settings(settings), parser(parser) {
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ASSIMP_LOG_DEBUG("Creating FBX Document");
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// Cannot use array default initialization syntax because vc8 fails on it
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@ -285,8 +257,7 @@ Document::Document(const Parser& parser, const ImportSettings& settings)
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}
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// ------------------------------------------------------------------------------------------------
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Document::~Document()
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{
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Document::~Document() {
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for(ObjectMap::value_type& v : objects) {
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delete v.second;
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}
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@ -348,8 +319,7 @@ void Document::ReadHeader() {
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadGlobalSettings()
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{
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void Document::ReadGlobalSettings() {
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const Scope& sc = parser.GetRootScope();
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const Element* const ehead = sc["GlobalSettings"];
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if ( nullptr == ehead || !ehead->Compound() ) {
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@ -370,8 +340,7 @@ void Document::ReadGlobalSettings()
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadObjects()
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{
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void Document::ReadObjects() {
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// read ID objects from "Objects" section
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const Scope& sc = parser.GetRootScope();
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const Element* const eobjects = sc["Objects"];
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@ -418,8 +387,7 @@ void Document::ReadObjects()
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadPropertyTemplates()
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{
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void Document::ReadPropertyTemplates() {
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const Scope& sc = parser.GetRootScope();
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// read property templates from "Definitions" section
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const Element* const edefs = sc["Definitions"];
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@ -476,8 +444,7 @@ void Document::ReadPropertyTemplates()
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}
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// ------------------------------------------------------------------------------------------------
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void Document::ReadConnections()
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{
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void Document::ReadConnections() {
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const Scope& sc = parser.GetRootScope();
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// read property templates from "Definitions" section
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const Element* const econns = sc["Connections"];
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@ -524,8 +491,7 @@ void Document::ReadConnections()
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}
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// ------------------------------------------------------------------------------------------------
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const std::vector<const AnimationStack*>& Document::AnimationStacks() const
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{
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const std::vector<const AnimationStack*>& Document::AnimationStacks() const {
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if (!animationStacksResolved.empty() || animationStacks.empty()) {
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return animationStacksResolved;
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}
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@ -545,17 +511,15 @@ const std::vector<const AnimationStack*>& Document::AnimationStacks() const
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}
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// ------------------------------------------------------------------------------------------------
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LazyObject* Document::GetObject(uint64_t id) const
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{
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LazyObject* Document::GetObject(uint64_t id) const {
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ObjectMap::const_iterator it = objects.find(id);
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return it == objects.end() ? nullptr : (*it).second;
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}
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#define MAX_CLASSNAMES 6
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constexpr size_t MAX_CLASSNAMES = 6;
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, const ConnectionMap& conns) const
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{
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std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, const ConnectionMap& conns) const {
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std::vector<const Connection*> temp;
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const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
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@ -575,9 +539,7 @@ std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, co
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std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bool is_src,
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const ConnectionMap& conns,
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const char* const* classnames,
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size_t count) const
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{
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size_t count) const {
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ai_assert(classnames);
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ai_assert( count != 0 );
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ai_assert( count <= MAX_CLASSNAMES);
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@ -622,95 +584,72 @@ std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bo
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const
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{
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const {
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return GetConnectionsSequenced(source, ConnectionsBySource());
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t src, const char* classname) const
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{
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t src, const char* classname) const {
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const char* arr[] = {classname};
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return GetConnectionsBySourceSequenced(src, arr,1);
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source,
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const char* const* classnames, size_t count) const
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{
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const char* const* classnames, size_t count) const {
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return GetConnectionsSequenced(source, true, ConnectionsBySource(),classnames, count);
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest,
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const char* classname) const
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{
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const char* classname) const {
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const char* arr[] = {classname};
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return GetConnectionsByDestinationSequenced(dest, arr,1);
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const
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{
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std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const {
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return GetConnectionsSequenced(dest, ConnectionsByDestination());
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest,
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const char* const* classnames, size_t count) const
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{
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const char* const* classnames, size_t count) const {
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return GetConnectionsSequenced(dest, false, ConnectionsByDestination(),classnames, count);
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}
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// ------------------------------------------------------------------------------------------------
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Connection::Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop,
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const Document& doc)
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: insertionOrder(insertionOrder)
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, prop(prop)
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, src(src)
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, dest(dest)
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, doc(doc)
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{
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const Document& doc) :
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insertionOrder(insertionOrder), prop(prop), src(src), dest(dest), doc(doc) {
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ai_assert(doc.Objects().find(src) != doc.Objects().end());
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// dest may be 0 (root node)
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ai_assert(!dest || doc.Objects().find(dest) != doc.Objects().end());
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}
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// ------------------------------------------------------------------------------------------------
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Connection::~Connection()
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{
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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LazyObject& Connection::LazySourceObject() const
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{
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LazyObject& Connection::LazySourceObject() const {
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LazyObject* const lazy = doc.GetObject(src);
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ai_assert(lazy);
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return *lazy;
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}
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// ------------------------------------------------------------------------------------------------
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LazyObject& Connection::LazyDestinationObject() const
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{
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LazyObject& Connection::LazyDestinationObject() const {
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LazyObject* const lazy = doc.GetObject(dest);
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ai_assert(lazy);
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return *lazy;
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}
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// ------------------------------------------------------------------------------------------------
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const Object* Connection::SourceObject() const
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{
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const Object* Connection::SourceObject() const {
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LazyObject* const lazy = doc.GetObject(src);
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ai_assert(lazy);
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return lazy->Get();
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}
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// ------------------------------------------------------------------------------------------------
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const Object* Connection::DestinationObject() const
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{
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const Object* Connection::DestinationObject() const {
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LazyObject* const lazy = doc.GetObject(dest);
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ai_assert(lazy);
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return lazy->Get();
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@ -719,4 +658,4 @@ const Object* Connection::DestinationObject() const
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} // !FBX
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} // !Assimp
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#endif
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#endif // ASSIMP_BUILD_NO_FBX_IMPORTER
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|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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|
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Copyright (c) 2006-2022, assimp team
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|
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|
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All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
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||||
|
@ -89,7 +88,7 @@ class LazyObject {
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public:
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LazyObject(uint64_t id, const Element& element, const Document& doc);
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~LazyObject();
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~LazyObject() = default;
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const Object* Get(bool dieOnError = false);
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|
@ -139,7 +138,7 @@ class Object {
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|||
public:
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||||
Object(uint64_t id, const Element& element, const std::string& name);
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||||
virtual ~Object();
|
||||
virtual ~Object() = default;
|
||||
|
||||
const Element& SourceElement() const {
|
||||
return element;
|
||||
|
@ -267,8 +266,7 @@ public:
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Light(uint64_t id, const Element& element, const Document& doc, const std::string& name);
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||||
virtual ~Light();
|
||||
|
||||
enum Type
|
||||
{
|
||||
enum Type {
|
||||
Type_Point,
|
||||
Type_Directional,
|
||||
Type_Spot,
|
||||
|
@ -278,8 +276,7 @@ public:
|
|||
Type_MAX // end-of-enum sentinel
|
||||
};
|
||||
|
||||
enum Decay
|
||||
{
|
||||
enum Decay {
|
||||
Decay_None,
|
||||
Decay_Linear,
|
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Decay_Quadratic,
|
||||
|
@ -347,7 +344,7 @@ public:
|
|||
|
||||
Model(uint64_t id, const Element& element, const Document& doc, const std::string& name);
|
||||
|
||||
virtual ~Model();
|
||||
virtual ~Model() = default;
|
||||
|
||||
fbx_simple_property(QuaternionInterpolate, int, 0)
|
||||
|
||||
|
@ -578,31 +575,27 @@ public:
|
|||
BlendMode_BlendModeCount
|
||||
};
|
||||
|
||||
const Texture* getTexture(int index=0) const
|
||||
{
|
||||
const Texture* getTexture(int index=0) const {
|
||||
return textures[index];
|
||||
|
||||
}
|
||||
int textureCount() const {
|
||||
return static_cast<int>(textures.size());
|
||||
}
|
||||
BlendMode GetBlendMode() const
|
||||
{
|
||||
BlendMode GetBlendMode() const {
|
||||
return blendMode;
|
||||
}
|
||||
float Alpha()
|
||||
{
|
||||
float Alpha() {
|
||||
return alpha;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<const Texture*> textures;
|
||||
BlendMode blendMode;
|
||||
float alpha;
|
||||
};
|
||||
|
||||
typedef std::fbx_unordered_map<std::string, const Texture*> TextureMap;
|
||||
typedef std::fbx_unordered_map<std::string, const LayeredTexture*> LayeredTextureMap;
|
||||
|
||||
using TextureMap = std::fbx_unordered_map<std::string, const Texture*>;
|
||||
using LayeredTextureMap = std::fbx_unordered_map<std::string, const LayeredTexture*>;
|
||||
|
||||
/** DOM class for generic FBX videos */
|
||||
class Video : public Object {
|
||||
|
@ -690,8 +683,8 @@ private:
|
|||
LayeredTextureMap layeredTextures;
|
||||
};
|
||||
|
||||
typedef std::vector<int64_t> KeyTimeList;
|
||||
typedef std::vector<float> KeyValueList;
|
||||
using KeyTimeList = std::vector<int64_t>;
|
||||
using KeyValueList = std::vector<float>;
|
||||
|
||||
/** Represents a FBX animation curve (i.e. a 1-dimensional set of keyframes and values therefore) */
|
||||
class AnimationCurve : public Object {
|
||||
|
@ -727,7 +720,7 @@ private:
|
|||
};
|
||||
|
||||
// property-name -> animation curve
|
||||
typedef std::map<std::string, const AnimationCurve*> AnimationCurveMap;
|
||||
using AnimationCurveMap = std::map<std::string, const AnimationCurve*>;
|
||||
|
||||
/** Represents a FBX animation curve (i.e. a mapping from single animation curves to nodes) */
|
||||
class AnimationCurveNode : public Object {
|
||||
|
@ -777,7 +770,7 @@ private:
|
|||
const Document& doc;
|
||||
};
|
||||
|
||||
typedef std::vector<const AnimationCurveNode*> AnimationCurveNodeList;
|
||||
using AnimationCurveNodeList = std::vector<const AnimationCurveNode*>;
|
||||
|
||||
/** Represents a FBX animation layer (i.e. a list of node animations) */
|
||||
class AnimationLayer : public Object {
|
||||
|
@ -800,7 +793,7 @@ private:
|
|||
const Document& doc;
|
||||
};
|
||||
|
||||
typedef std::vector<const AnimationLayer*> AnimationLayerList;
|
||||
using AnimationLayerList = std::vector<const AnimationLayer*>;
|
||||
|
||||
/** Represents a FBX animation stack (i.e. a list of animation layers) */
|
||||
class AnimationStack : public Object {
|
||||
|
@ -843,8 +836,8 @@ private:
|
|||
std::shared_ptr<const PropertyTable> props;
|
||||
};
|
||||
|
||||
typedef std::vector<float> WeightArray;
|
||||
typedef std::vector<unsigned int> WeightIndexArray;
|
||||
using WeightArray = std::vector<float>;
|
||||
using WeightIndexArray = std::vector<unsigned int>;
|
||||
|
||||
|
||||
/** DOM class for BlendShapeChannel deformers */
|
||||
|
@ -956,7 +949,7 @@ class Connection {
|
|||
public:
|
||||
Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop, const Document& doc);
|
||||
|
||||
~Connection();
|
||||
~Connection() = default;
|
||||
|
||||
// note: a connection ensures that the source and dest objects exist, but
|
||||
// not that they have DOM representations, so the return value of one of
|
||||
|
@ -1011,10 +1004,9 @@ public:
|
|||
// during their entire lifetime (Document). FBX files have
|
||||
// up to many thousands of objects (most of which we never use),
|
||||
// so the memory overhead for them should be kept at a minimum.
|
||||
typedef std::fbx_unordered_map<uint64_t, LazyObject*> ObjectMap;
|
||||
typedef std::fbx_unordered_map<std::string, std::shared_ptr<const PropertyTable> > PropertyTemplateMap;
|
||||
|
||||
typedef std::fbx_unordered_multimap<uint64_t, const Connection*> ConnectionMap;
|
||||
using ObjectMap = std::fbx_unordered_map<uint64_t, LazyObject*> ;
|
||||
using PropertyTemplateMap = std::fbx_unordered_map<std::string, std::shared_ptr<const PropertyTable> > ;
|
||||
using ConnectionMap = std::fbx_unordered_multimap<uint64_t, const Connection*>;
|
||||
|
||||
/** DOM class for global document settings, a single instance per document can
|
||||
* be accessed via Document.Globals(). */
|
||||
|
@ -1022,7 +1014,7 @@ class FileGlobalSettings {
|
|||
public:
|
||||
FileGlobalSettings(const Document& doc, std::shared_ptr<const PropertyTable> props);
|
||||
|
||||
~FileGlobalSettings();
|
||||
~FileGlobalSettings() = default;
|
||||
|
||||
const PropertyTable& Props() const {
|
||||
ai_assert(props.get());
|
||||
|
|
|
@ -140,11 +140,32 @@ Material::~Material() {
|
|||
// empty
|
||||
}
|
||||
|
||||
aiVector2D uvTrans;
|
||||
aiVector2D uvScaling;
|
||||
ai_real uvRotation;
|
||||
|
||||
std::string type;
|
||||
std::string relativeFileName;
|
||||
std::string fileName;
|
||||
std::string alphaSource;
|
||||
std::shared_ptr<const PropertyTable> props;
|
||||
|
||||
unsigned int crop[4]{};
|
||||
|
||||
const Video* media;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Texture::Texture(uint64_t id, const Element& element, const Document& doc, const std::string& name) :
|
||||
Object(id,element,name),
|
||||
uvTrans(0.0f, 0.0f),
|
||||
uvScaling(1.0f,1.0f),
|
||||
media(0) {
|
||||
uvRotation(0.0f),
|
||||
type(),
|
||||
relativeFileName(),
|
||||
fileName(),
|
||||
alphaSource(),
|
||||
props(),
|
||||
media(nullptr) {
|
||||
const Scope& sc = GetRequiredScope(element);
|
||||
|
||||
const Element* const Type = sc["Type"];
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2022, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -76,10 +75,6 @@ Model::Model(uint64_t id, const Element &element, const Document &doc, const std
|
|||
ResolveLinks(element, doc);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Model::~Model() {
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Model::ResolveLinks(const Element&, const Document &doc) {
|
||||
const char *const arr[] = { "Geometry", "Material", "NodeAttribute" };
|
||||
|
|
|
@ -64,6 +64,7 @@ namespace LWO {
|
|||
|
||||
#define AI_LWO_FOURCC_LWOB AI_IFF_FOURCC('L', 'W', 'O', 'B')
|
||||
#define AI_LWO_FOURCC_LWO2 AI_IFF_FOURCC('L', 'W', 'O', '2')
|
||||
#define AI_LWO_FOURCC_LWO3 AI_IFF_FOURCC('L', 'W', 'O', '3')
|
||||
#define AI_LWO_FOURCC_LXOB AI_IFF_FOURCC('L', 'X', 'O', 'B')
|
||||
|
||||
// chunks specific to the LWOB format
|
||||
|
@ -248,6 +249,57 @@ namespace LWO {
|
|||
#define AI_LWO_SPOT AI_IFF_FOURCC('S', 'P', 'O', 'T')
|
||||
#define AI_LWO_PICK AI_IFF_FOURCC('P', 'I', 'C', 'K')
|
||||
|
||||
// Surface Part
|
||||
#define AI_LWO_NODS AI_IFF_FOURCC('N', 'O', 'D', 'S')
|
||||
#define AI_LWO_NNDS AI_IFF_FOURCC('N', 'N', 'D', 'S')
|
||||
#define AI_LWO_NTAG AI_IFF_FOURCC('N', 'T', 'A', 'G')
|
||||
#define AI_LWO_NRNM AI_IFF_FOURCC('N', 'R', 'N', 'M')
|
||||
#define AI_LWO_NRME AI_IFF_FOURCC('N', 'R', 'M', 'E')
|
||||
#define AI_LWO_NDTA AI_IFF_FOURCC('N', 'D', 'T', 'A')
|
||||
#define AI_LWO_ATTR AI_IFF_FOURCC('A', 'T', 'T', 'R')
|
||||
#define AI_LWO_VERS AI_IFF_FOURCC('V', 'E', 'R', 'S')
|
||||
#define AI_LWO_ENUM AI_IFF_FOURCC('E', 'N', 'U', 'M')
|
||||
#define AI_LWO_ENTR AI_IFF_FOURCC('E', 'N', 'T', 'R')
|
||||
#define AI_LWO_NAME AI_IFF_FOURCC('N', 'A', 'M', 'E')
|
||||
#define AI_LWO_FLAG AI_IFF_FOURCC('F', 'L', 'A', 'G')
|
||||
#define AI_LWO_TAG AI_IFF_FOURCC('T', 'A', 'G', ' ')
|
||||
#define AI_LWO_VALU AI_IFF_FOURCC('V', 'A', 'L', 'U')
|
||||
#define AI_LWO_IBGC AI_IFF_FOURCC('I', 'B', 'G', 'C')
|
||||
#define AI_LWO_IOPC AI_IFF_FOURCC('I', 'O', 'P', 'C')
|
||||
#define AI_LWO_IIMG AI_IFF_FOURCC('I', 'I', 'M', 'G')
|
||||
#define AI_LWO_TXTR AI_IFF_FOURCC('T', 'X', 'T', 'R')
|
||||
|
||||
#define AI_LWO_IFAL AI_IFF_FOURCC('I', 'F', 'A', 'L')
|
||||
#define AI_LWO_ISCL AI_IFF_FOURCC('I', 'S', 'C', 'L')
|
||||
#define AI_LWO_IPOS AI_IFF_FOURCC('I', 'P', 'O', 'S')
|
||||
#define AI_LWO_IROT AI_IFF_FOURCC('I', 'R', 'O', 'T')
|
||||
#define AI_LWO_IBMP AI_IFF_FOURCC('I', 'B', 'M', 'P')
|
||||
#define AI_LWO_IUTD AI_IFF_FOURCC('I', 'U', 'T', 'D')
|
||||
#define AI_LWO_IVTD AI_IFF_FOURCC('I', 'V', 'T', 'D')
|
||||
|
||||
#define AI_LWO_IPIX AI_IFF_FOURCC('I', 'P', 'I', 'X')
|
||||
#define AI_LWO_IMIP AI_IFF_FOURCC('I', 'M', 'I', 'P')
|
||||
#define AI_LWO_IMOD AI_IFF_FOURCC('I', 'M', 'O', 'D')
|
||||
#define AI_LWO_AMOD AI_IFF_FOURCC('A', 'M', 'O', 'D')
|
||||
#define AI_LWO_IINV AI_IFF_FOURCC('I', 'I', 'N', 'V')
|
||||
#define AI_LWO_INCR AI_IFF_FOURCC('I', 'N', 'C', 'R')
|
||||
#define AI_LWO_IAXS AI_IFF_FOURCC('I', 'A', 'X', 'S')
|
||||
#define AI_LWO_IFOT AI_IFF_FOURCC('I', 'F', 'O', 'T')
|
||||
#define AI_LWO_ITIM AI_IFF_FOURCC('I', 'T', 'I', 'M')
|
||||
#define AI_LWO_IWRL AI_IFF_FOURCC('I', 'W', 'R', 'L')
|
||||
#define AI_LWO_IUTI AI_IFF_FOURCC('I', 'U', 'T', 'I')
|
||||
#define AI_LWO_IINX AI_IFF_FOURCC('I', 'I', 'N', 'X')
|
||||
#define AI_LWO_IINY AI_IFF_FOURCC('I', 'I', 'N', 'Y')
|
||||
#define AI_LWO_IINZ AI_IFF_FOURCC('I', 'I', 'N', 'Z')
|
||||
#define AI_LWO_IREF AI_IFF_FOURCC('I', 'R', 'E', 'F')
|
||||
#define AI_LWO_IMST AI_IFF_FOURCC('I', 'M', 'S', 'T')
|
||||
#define AI_LWO_VPVL AI_IFF_FOURCC('V', 'P', 'V', 'L')
|
||||
#define AI_LWO_VPRM AI_IFF_FOURCC('V', 'P', 'R', 'M')
|
||||
#define AI_LWO_IMAP AI_IFF_FOURCC('I', 'M', 'A', 'P')
|
||||
#define AI_LWO_IUVI AI_IFF_FOURCC('I', 'U', 'V', 'I')
|
||||
#define AI_LWO_IUTL AI_IFF_FOURCC('I', 'U', 'T', 'L')
|
||||
#define AI_LWO_IVTL AI_IFF_FOURCC('I', 'V', 'T', 'L')
|
||||
|
||||
// MODO extension - per-vertex normal vectors
|
||||
#define AI_LWO_MODO_NORM AI_IFF_FOURCC('N', 'O', 'R', 'M')
|
||||
|
||||
|
@ -555,6 +607,31 @@ struct Surface {
|
|||
float mAdditiveTransparency;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** \brief Data structure for a LWO node
|
||||
*/
|
||||
struct Node {
|
||||
// Name of node
|
||||
std::string mName;
|
||||
|
||||
// RefName of node
|
||||
std::string mRefName;
|
||||
|
||||
// Ref FileName
|
||||
std::string fileName;
|
||||
};
|
||||
|
||||
struct NodeAttribute {
|
||||
//! Color of the surface
|
||||
aiColor3D mColor;
|
||||
|
||||
//! true for two-sided materials
|
||||
bool bDoubleSided;
|
||||
|
||||
//! Various material parameters
|
||||
float mDiffuseValue, mSpecularValue, mTransparency, mGlossiness, mLuminosity, mColorHighlights;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
#define AI_LWO_VALIDATE_CHUNK_LENGTH(length, name, size) \
|
||||
if (length < size) { \
|
||||
|
|
|
@ -83,6 +83,7 @@ static const aiImporterDesc desc = {
|
|||
LWOImporter::LWOImporter() :
|
||||
mIsLWO2(),
|
||||
mIsLXOB(),
|
||||
mIsLWO3(),
|
||||
mLayers(),
|
||||
mCurLayer(),
|
||||
mTags(),
|
||||
|
@ -182,16 +183,19 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
mCurLayer->mIndex = (uint16_t) -1;
|
||||
|
||||
// old lightwave file format (prior to v6)
|
||||
mIsLWO2 = false;
|
||||
mIsLWO3 = false;
|
||||
mIsLXOB = false;
|
||||
|
||||
if (AI_LWO_FOURCC_LWOB == fileType) {
|
||||
ASSIMP_LOG_INFO("LWO file format: LWOB (<= LightWave 5.5)");
|
||||
|
||||
mIsLWO2 = false;
|
||||
mIsLXOB = false;
|
||||
LoadLWOBFile();
|
||||
} else if (AI_LWO_FOURCC_LWO2 == fileType) {
|
||||
// New lightwave format
|
||||
mIsLXOB = false;
|
||||
ASSIMP_LOG_INFO("LWO file format: LWO2 (>= LightWave 6)");
|
||||
} else if ( AI_LWO_FOURCC_LWO3 == fileType ) {
|
||||
ASSIMP_LOG_INFO("LWO file format: LWO3 (>= LightWave 2018)");
|
||||
} else if (AI_LWO_FOURCC_LXOB == fileType) {
|
||||
// MODO file format
|
||||
mIsLXOB = true;
|
||||
|
@ -207,8 +211,13 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
throw DeadlyImportError("Unknown LWO sub format: ", szBuff);
|
||||
}
|
||||
|
||||
if (AI_LWO_FOURCC_LWOB != fileType) {
|
||||
if (AI_LWO_FOURCC_LWOB != fileType) { //
|
||||
if( AI_LWO_FOURCC_LWO3 == fileType ) {
|
||||
mIsLWO3 = true;
|
||||
} else {
|
||||
mIsLWO2 = true;
|
||||
}
|
||||
|
||||
LoadLWO2File();
|
||||
|
||||
// The newer lightwave format allows the user to configure the
|
||||
|
@ -442,6 +451,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// The RemoveRedundantMaterials step will clean this up later
|
||||
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials = (unsigned int)mSurfaces->size()];
|
||||
|
||||
for (unsigned int mat = 0; mat < pScene->mNumMaterials; ++mat) {
|
||||
aiMaterial *pcMat = new aiMaterial();
|
||||
pScene->mMaterials[mat] = pcMat;
|
||||
|
@ -687,7 +697,7 @@ void LWOImporter::ResolveClips() {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void LWOImporter::AdjustTexturePath(std::string &out) {
|
||||
// --- this function is used for both LWO2 and LWOB
|
||||
if (!mIsLWO2 && ::strstr(out.c_str(), "(sequence)")) {
|
||||
if (!mIsLWO2 && !mIsLWO3 && ::strstr(out.c_str(), "(sequence)")) {
|
||||
|
||||
// remove the (sequence) and append 000
|
||||
ASSIMP_LOG_INFO("LWOB: Sequence of animated texture found. It will be ignored");
|
||||
|
@ -730,7 +740,7 @@ void LWOImporter::LoadLWOPoints(unsigned int length) {
|
|||
throw DeadlyImportError("LWO2: Points chunk length is not multiple of vertexLen (12)");
|
||||
}
|
||||
unsigned int regularSize = (unsigned int)mCurLayer->mTempPoints.size() + length / 12;
|
||||
if (mIsLWO2) {
|
||||
if (mIsLWO2 || mIsLWO3) {
|
||||
mCurLayer->mTempPoints.reserve(regularSize + (regularSize >> 2u));
|
||||
mCurLayer->mTempPoints.resize(regularSize);
|
||||
|
||||
|
@ -1155,6 +1165,76 @@ void LWOImporter::LoadLWO2Clip(unsigned int length) {
|
|||
}
|
||||
}
|
||||
|
||||
void LWOImporter::LoadLWO3Clip(unsigned int length) {
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(length, CLIP, 12);
|
||||
|
||||
mClips.push_back(LWO::Clip());
|
||||
LWO::Clip &clip = mClips.back();
|
||||
|
||||
// first - get the index of the clip
|
||||
clip.idx = GetU4();
|
||||
|
||||
IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
switch (head.type) {
|
||||
case AI_LWO_STIL:
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, STIL, 1);
|
||||
|
||||
// "Normal" texture
|
||||
GetS0(clip.path, head.length);
|
||||
clip.type = Clip::STILL;
|
||||
break;
|
||||
|
||||
case AI_LWO_ISEQ:
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, ISEQ, 16);
|
||||
// Image sequence. We'll later take the first.
|
||||
{
|
||||
uint8_t digits = GetU1();
|
||||
mFileBuffer++;
|
||||
int16_t offset = GetU2();
|
||||
mFileBuffer += 4;
|
||||
int16_t start = GetU2();
|
||||
mFileBuffer += 4;
|
||||
|
||||
std::string s;
|
||||
std::ostringstream ss;
|
||||
GetS0(s, head.length);
|
||||
|
||||
head.length -= (uint16_t)s.length() + 1;
|
||||
ss << s;
|
||||
ss << std::setw(digits) << offset + start;
|
||||
GetS0(s, head.length);
|
||||
ss << s;
|
||||
clip.path = ss.str();
|
||||
clip.type = Clip::SEQ;
|
||||
}
|
||||
break;
|
||||
|
||||
case AI_LWO_STCC:
|
||||
ASSIMP_LOG_WARN("LWO3: Color shifted images are not supported");
|
||||
break;
|
||||
|
||||
case AI_LWO_ANIM:
|
||||
ASSIMP_LOG_WARN("LWO3: Animated textures are not supported");
|
||||
break;
|
||||
|
||||
case AI_LWO_XREF:
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, XREF, 4);
|
||||
|
||||
// Just a cross-reference to another CLIp
|
||||
clip.type = Clip::REF;
|
||||
clip.clipRef = GetU4();
|
||||
break;
|
||||
|
||||
case AI_LWO_NEGA:
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, NEGA, 2);
|
||||
clip.negate = (0 != GetU2());
|
||||
break;
|
||||
|
||||
default:
|
||||
ASSIMP_LOG_WARN("LWO3: Encountered unknown CLIP sub-chunk");
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Load envelope description
|
||||
void LWOImporter::LoadLWO2Envelope(unsigned int length) {
|
||||
|
@ -1265,6 +1345,104 @@ void LWOImporter::LoadLWO2Envelope(unsigned int length) {
|
|||
}
|
||||
}
|
||||
|
||||
void LWOImporter::LoadLWO3Envelope(unsigned int length) {
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + length;
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(length, ENVL, 4);
|
||||
|
||||
mEnvelopes.push_back(LWO::Envelope());
|
||||
LWO::Envelope &envelope = mEnvelopes.back();
|
||||
|
||||
// Get the index of the envelope
|
||||
envelope.index = ReadVSizedIntLWO2(mFileBuffer);
|
||||
|
||||
// ... and read all blocks
|
||||
while (true) {
|
||||
if (mFileBuffer + 8 >= end) break;
|
||||
LE_NCONST IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
|
||||
if (mFileBuffer + head.length > end)
|
||||
throw DeadlyImportError("LWO3: Invalid envelope chunk length");
|
||||
|
||||
uint8_t *const next = mFileBuffer + head.length;
|
||||
switch (head.type) {
|
||||
// Type & representation of the envelope
|
||||
case AI_LWO_TYPE:
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, TYPE, 4);
|
||||
mFileBuffer++; // skip user format
|
||||
|
||||
// Determine type of envelope
|
||||
envelope.type = (LWO::EnvelopeType)*mFileBuffer;
|
||||
++mFileBuffer;
|
||||
break;
|
||||
|
||||
// precondition
|
||||
case AI_LWO_PRE:
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, PRE, 4);
|
||||
envelope.pre = (LWO::PrePostBehaviour)GetU2();
|
||||
break;
|
||||
|
||||
// postcondition
|
||||
case AI_LWO_POST:
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, POST, 4);
|
||||
envelope.post = (LWO::PrePostBehaviour)GetU2();
|
||||
break;
|
||||
|
||||
// keyframe
|
||||
case AI_LWO_KEY: {
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, KEY, 10);
|
||||
|
||||
envelope.keys.push_back(LWO::Key());
|
||||
LWO::Key &key = envelope.keys.back();
|
||||
|
||||
key.time = GetF4();
|
||||
key.value = GetF4();
|
||||
break;
|
||||
}
|
||||
|
||||
// interval interpolation
|
||||
case AI_LWO_SPAN: {
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, SPAN, 6);
|
||||
if (envelope.keys.size() < 2)
|
||||
ASSIMP_LOG_WARN("LWO3: Unexpected SPAN chunk");
|
||||
else {
|
||||
LWO::Key &key = envelope.keys.back();
|
||||
switch (GetU4()) {
|
||||
case AI_LWO_STEP:
|
||||
key.inter = LWO::IT_STEP;
|
||||
break;
|
||||
case AI_LWO_LINE:
|
||||
key.inter = LWO::IT_LINE;
|
||||
break;
|
||||
case AI_LWO_TCB:
|
||||
key.inter = LWO::IT_TCB;
|
||||
break;
|
||||
case AI_LWO_HERM:
|
||||
key.inter = LWO::IT_HERM;
|
||||
break;
|
||||
case AI_LWO_BEZI:
|
||||
key.inter = LWO::IT_BEZI;
|
||||
break;
|
||||
case AI_LWO_BEZ2:
|
||||
key.inter = LWO::IT_BEZ2;
|
||||
break;
|
||||
default:
|
||||
ASSIMP_LOG_WARN("LWO3: Unknown interval interpolation mode");
|
||||
};
|
||||
|
||||
// todo ... read params
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
ASSIMP_LOG_WARN("LWO3: Encountered unknown ENVL subchunk");
|
||||
break;
|
||||
}
|
||||
// regardless how much we did actually read, go to the next chunk
|
||||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Load file - master function
|
||||
void LWOImporter::LoadLWO2File() {
|
||||
|
@ -1272,16 +1450,25 @@ void LWOImporter::LoadLWO2File() {
|
|||
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + fileSize;
|
||||
unsigned int iUnnamed = 0;
|
||||
|
||||
while (true) {
|
||||
if (mFileBuffer + sizeof(IFF::ChunkHeader) > end) break;
|
||||
const IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
|
||||
IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
|
||||
int bufOffset = 0;
|
||||
if( head.type == AI_IFF_FOURCC_FORM ) { // not chunk, it's a form
|
||||
mFileBuffer -= 8;
|
||||
head = IFF::LoadForm(mFileBuffer);
|
||||
bufOffset = 4;
|
||||
}
|
||||
|
||||
if (mFileBuffer + head.length > end) {
|
||||
throw DeadlyImportError("LWO2: Chunk length points behind the file");
|
||||
break;
|
||||
}
|
||||
uint8_t *const next = mFileBuffer + head.length;
|
||||
|
||||
mFileBuffer += bufOffset;
|
||||
if (!head.length) {
|
||||
mFileBuffer = next;
|
||||
continue;
|
||||
|
@ -1337,7 +1524,6 @@ void LWOImporter::LoadLWO2File() {
|
|||
|
||||
break;
|
||||
}
|
||||
|
||||
// vertex list
|
||||
case AI_LWO_PNTS: {
|
||||
if (skip)
|
||||
|
@ -1399,18 +1585,28 @@ void LWOImporter::LoadLWO2File() {
|
|||
|
||||
// surface chunk
|
||||
case AI_LWO_SURF: {
|
||||
if( mIsLWO3 )
|
||||
LoadLWO3Surface(head.length);
|
||||
else
|
||||
LoadLWO2Surface(head.length);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// clip chunk
|
||||
case AI_LWO_CLIP: {
|
||||
if( mIsLWO3 )
|
||||
LoadLWO3Clip(head.length);
|
||||
else
|
||||
LoadLWO2Clip(head.length);
|
||||
break;
|
||||
}
|
||||
|
||||
// envelope chunk
|
||||
case AI_LWO_ENVL: {
|
||||
if( mIsLWO3 )
|
||||
LoadLWO3Envelope(head.length);
|
||||
else
|
||||
LoadLWO2Envelope(head.length);
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -116,6 +116,8 @@ private:
|
|||
*/
|
||||
inline void GetS0(std::string &out, unsigned int max);
|
||||
inline float GetF4();
|
||||
inline float GetF8();
|
||||
inline uint64_t GetU8();
|
||||
inline uint32_t GetU4();
|
||||
inline uint16_t GetU2();
|
||||
inline uint8_t GetU1();
|
||||
|
@ -131,6 +133,7 @@ private:
|
|||
* @param size Maximum size to be read, in bytes.
|
||||
*/
|
||||
void LoadLWO2Surface(unsigned int size);
|
||||
void LoadLWO3Surface(unsigned int size);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Loads a texture block from a LWO2 file.
|
||||
|
@ -197,12 +200,23 @@ private:
|
|||
* @param length Size of the chunk
|
||||
*/
|
||||
void LoadLWO2Clip(unsigned int length);
|
||||
void LoadLWO3Clip(unsigned int length);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Load an envelope from an EVL chunk
|
||||
* @param length Size of the chunk
|
||||
*/
|
||||
void LoadLWO2Envelope(unsigned int length);
|
||||
void LoadLWO3Envelope(unsigned int length);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Load an nodal blocks from surface form
|
||||
* @param length Size of the chunk
|
||||
*/
|
||||
void LoadNodalBlocks(unsigned int length);
|
||||
void LoadNodes(unsigned int length);
|
||||
void LoadNodeTag(unsigned int length);
|
||||
void LoadNodeData(unsigned int length);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Count vertices and faces in a LWOB/LWO2 file
|
||||
|
@ -347,6 +361,8 @@ protected:
|
|||
/** true if the file is a LXOB file*/
|
||||
bool mIsLXOB;
|
||||
|
||||
bool mIsLWO3;
|
||||
|
||||
/** Temporary list of layers from the file */
|
||||
LayerList *mLayers;
|
||||
|
||||
|
@ -400,6 +416,22 @@ inline float LWOImporter::GetF4() {
|
|||
return f;
|
||||
}
|
||||
|
||||
inline float LWOImporter::GetF8() {
|
||||
double f;
|
||||
::memcpy(&f, mFileBuffer, 8);
|
||||
mFileBuffer += 8;
|
||||
AI_LSWAP8(f);
|
||||
return (float)f;
|
||||
}
|
||||
|
||||
inline uint64_t LWOImporter::GetU8() {
|
||||
uint64_t f;
|
||||
::memcpy(&f, mFileBuffer, 8);
|
||||
mFileBuffer += 8;
|
||||
AI_LSWAP8(f);
|
||||
return f;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
inline uint32_t LWOImporter::GetU4() {
|
||||
uint32_t f;
|
||||
|
|
|
@ -159,7 +159,7 @@ bool LWOImporter::HandleTextures(aiMaterial *pcMat, const TextureList &in, aiTex
|
|||
|
||||
// The older LWOB format does not use indirect references to clips.
|
||||
// The file name of a texture is directly specified in the tex chunk.
|
||||
if (mIsLWO2) {
|
||||
if (mIsLWO2 || mIsLWO3) {
|
||||
// find the corresponding clip (take the last one if multiple
|
||||
// share the same index)
|
||||
ClipList::iterator end = mClips.end(), candidate = end;
|
||||
|
@ -270,7 +270,7 @@ void LWOImporter::ConvertMaterial(const LWO::Surface &surf, aiMaterial *pcMat) {
|
|||
aiShadingMode m;
|
||||
if (surf.mSpecularValue && surf.mGlossiness) {
|
||||
float fGloss;
|
||||
if (mIsLWO2) {
|
||||
if (mIsLWO2 || mIsLWO3) {
|
||||
fGloss = std::pow(surf.mGlossiness * ai_real(10.0) + ai_real(2.0), ai_real(2.0));
|
||||
} else {
|
||||
if (16.0 >= surf.mGlossiness)
|
||||
|
@ -688,6 +688,252 @@ void LWOImporter::LoadLWO2ShaderBlock(LE_NCONST IFF::SubChunkHeader * /*head*/,
|
|||
surf.mShaders.push_back(shader);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void LWOImporter::LoadNodalBlocks(unsigned int size) {
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + size;
|
||||
|
||||
while (true) {
|
||||
if (mFileBuffer + 8 >= end)
|
||||
break;
|
||||
|
||||
IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
int bufOffset = 0;
|
||||
if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
|
||||
mFileBuffer -= 8;
|
||||
head = IFF::LoadForm(mFileBuffer);
|
||||
bufOffset = 4;
|
||||
}
|
||||
|
||||
if (mFileBuffer + head.length > end) {
|
||||
throw DeadlyImportError("LWO3: cannot read length; LoadNodalBlocks");
|
||||
}
|
||||
int node_idx = 0;
|
||||
uint8_t *const next = mFileBuffer + head.length;
|
||||
mFileBuffer += bufOffset;
|
||||
switch (head.type) {
|
||||
case AI_LWO_NNDS:
|
||||
node_idx++;
|
||||
LoadNodes(head.length);
|
||||
break;
|
||||
}
|
||||
|
||||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void LWOImporter::LoadNodes(unsigned int size) {
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + size;
|
||||
|
||||
while (true) {
|
||||
if (mFileBuffer + 8 >= end)
|
||||
break;
|
||||
|
||||
IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
int bufOffset = 0;
|
||||
if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
|
||||
mFileBuffer -= 8;
|
||||
head = IFF::LoadForm(mFileBuffer);
|
||||
bufOffset = 4;
|
||||
}
|
||||
|
||||
if (mFileBuffer + head.length > end) {
|
||||
throw DeadlyImportError("LWO3: cannot read length; LoadNodes");
|
||||
}
|
||||
|
||||
uint8_t *const next = mFileBuffer + head.length;
|
||||
mFileBuffer += bufOffset;
|
||||
switch (head.type) {
|
||||
case AI_LWO_NTAG:
|
||||
LoadNodeTag(head.length);
|
||||
break;
|
||||
}
|
||||
|
||||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void LWOImporter::LoadNodeTag(unsigned int size) {
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + size;
|
||||
|
||||
while (true) {
|
||||
if (mFileBuffer + 8 >= end)
|
||||
break;
|
||||
|
||||
IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
int bufOffset = 0;
|
||||
if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
|
||||
mFileBuffer -= 8;
|
||||
head = IFF::LoadForm(mFileBuffer);
|
||||
bufOffset = 4;
|
||||
}
|
||||
|
||||
if (mFileBuffer + head.length > end) {
|
||||
throw DeadlyImportError("LWO3: cannot read length; LoadNodeTag");
|
||||
}
|
||||
|
||||
uint8_t *const next = mFileBuffer + head.length;
|
||||
mFileBuffer += bufOffset;
|
||||
|
||||
switch (head.type) {
|
||||
case AI_LWO_NDTA:
|
||||
LoadNodeData(head.length);
|
||||
break;
|
||||
}
|
||||
|
||||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void LWOImporter::LoadNodeData(unsigned int size) {
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + size;
|
||||
|
||||
LWO::Surface &surf = mSurfaces->back();
|
||||
|
||||
while (true) {
|
||||
if (mFileBuffer + 8 >= end)
|
||||
break;
|
||||
|
||||
IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
int bufOffset = 0;
|
||||
if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
|
||||
mFileBuffer -= 8;
|
||||
head = IFF::LoadForm(mFileBuffer);
|
||||
bufOffset = 4;
|
||||
}
|
||||
|
||||
if (mFileBuffer + head.length > end) {
|
||||
throw DeadlyImportError("LWO3: INVALID LENGTH; LoadNodeData");
|
||||
}
|
||||
|
||||
uint8_t *const next = mFileBuffer + head.length;
|
||||
mFileBuffer += bufOffset;
|
||||
switch (head.type) {
|
||||
case AI_LWO_VERS:
|
||||
case AI_LWO_ENUM:
|
||||
case AI_LWO_IBGC:
|
||||
case AI_LWO_IOPC:
|
||||
case AI_LWO_IIMG:
|
||||
case AI_LWO_TXTR:
|
||||
case AI_LWO_IFAL:
|
||||
case AI_LWO_ISCL:
|
||||
case AI_LWO_IPOS:
|
||||
case AI_LWO_IROT:
|
||||
case AI_LWO_IBMP:
|
||||
case AI_LWO_IUTD:
|
||||
case AI_LWO_IVTD:
|
||||
|
||||
case AI_LWO_IPIX:
|
||||
case AI_LWO_IMIP:
|
||||
case AI_LWO_IMOD:
|
||||
case AI_LWO_AMOD:
|
||||
case AI_LWO_IINV:
|
||||
case AI_LWO_INCR:
|
||||
case AI_LWO_IAXS:
|
||||
case AI_LWO_IFOT:
|
||||
case AI_LWO_ITIM:
|
||||
case AI_LWO_IWRL:
|
||||
case AI_LWO_IUTI:
|
||||
case AI_LWO_IUVI:
|
||||
case AI_LWO_IINX:
|
||||
case AI_LWO_IINY:
|
||||
case AI_LWO_IINZ:
|
||||
case AI_LWO_IREF:
|
||||
case AI_LWO_IMST:
|
||||
case AI_LWO_IMAP:
|
||||
case AI_LWO_IUTL:
|
||||
case AI_LWO_IVTL:
|
||||
case AI_LWO_VPVL:
|
||||
case AI_LWO_VPRM:
|
||||
mFileBuffer = next;
|
||||
break;
|
||||
case AI_LWO_ENTR:
|
||||
std::string attrName;
|
||||
|
||||
while (true) {
|
||||
if (mFileBuffer + 8 >= next)
|
||||
break;
|
||||
|
||||
IFF::ChunkHeader head1 = IFF::LoadChunk(mFileBuffer);
|
||||
int bufOffset1 = 0;
|
||||
if (head1.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
|
||||
mFileBuffer -= 8;
|
||||
head1 = IFF::LoadForm(mFileBuffer);
|
||||
bufOffset1 = 4;
|
||||
}
|
||||
|
||||
if (mFileBuffer + head1.length > end) {
|
||||
throw DeadlyImportError("LWO3: cannot read length;");
|
||||
}
|
||||
uint8_t *const next1 = mFileBuffer + head1.length;
|
||||
mFileBuffer += bufOffset1;
|
||||
|
||||
switch (head1.type) {
|
||||
case AI_LWO_FLAG:
|
||||
case AI_LWO_TAG:
|
||||
mFileBuffer = next1;
|
||||
break;
|
||||
case AI_LWO_NAME:
|
||||
GetS0(attrName, head1.length);
|
||||
break;
|
||||
case AI_LWO_VALU:
|
||||
mFileBuffer += 8;
|
||||
|
||||
std::string valueType;
|
||||
GetS0(valueType, 8);
|
||||
|
||||
if (valueType == "int") {
|
||||
static_cast<void>(GetU4());
|
||||
} else if (valueType == "double") {
|
||||
static_cast<void>(GetU8());
|
||||
} else if (valueType == "vparam") {
|
||||
mFileBuffer += 24;
|
||||
|
||||
float value = GetF8();
|
||||
if (attrName == "Diffuse") {
|
||||
surf.mDiffuseValue = value;
|
||||
} else if (attrName == "Specular") {
|
||||
surf.mSpecularValue = value;
|
||||
} else if (attrName == "Transparency") {
|
||||
surf.mTransparency = value;
|
||||
} else if (attrName == "Glossiness") {
|
||||
surf.mGlossiness = value;
|
||||
} else if (attrName == "Luminosity") {
|
||||
surf.mLuminosity = value;
|
||||
} else if (attrName == "Color Highlight") {
|
||||
surf.mColorHighlights = value;
|
||||
} else if (attrName == "Refraction Index") {
|
||||
surf.mIOR = value;
|
||||
} else if (attrName == "Bump Height") {
|
||||
surf.mBumpIntensity = value;
|
||||
}
|
||||
} else if (valueType == "vparam3") {
|
||||
mFileBuffer += 24;
|
||||
|
||||
float value1, value2, value3;
|
||||
value1 = GetF8();
|
||||
value2 = GetF8();
|
||||
value3 = GetF8();
|
||||
|
||||
if (attrName == "Color") {
|
||||
surf.mColor.r = value1;
|
||||
surf.mColor.g = value2;
|
||||
surf.mColor.b = value3;
|
||||
}
|
||||
}
|
||||
|
||||
mFileBuffer = next1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void LWOImporter::LoadLWO2Surface(unsigned int size) {
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + size;
|
||||
|
@ -841,4 +1087,69 @@ void LWOImporter::LoadLWO2Surface(unsigned int size) {
|
|||
}
|
||||
}
|
||||
|
||||
void LWOImporter::LoadLWO3Surface(unsigned int size) {
|
||||
mFileBuffer += 8;
|
||||
LE_NCONST uint8_t *const end = mFileBuffer + size - 12;
|
||||
|
||||
mSurfaces->push_back(LWO::Surface());
|
||||
LWO::Surface &surf = mSurfaces->back();
|
||||
|
||||
GetS0(surf.mName, size);
|
||||
|
||||
// check whether this surface was derived from any other surface
|
||||
std::string derived;
|
||||
GetS0(derived, (unsigned int)(end - mFileBuffer));
|
||||
if (derived.length()) {
|
||||
// yes, find this surface
|
||||
for (SurfaceList::iterator it = mSurfaces->begin(), itEnd = mSurfaces->end() - 1; it != itEnd; ++it) {
|
||||
if ((*it).mName == derived) {
|
||||
// we have it ...
|
||||
surf = *it;
|
||||
derived.clear();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (derived.size()) {
|
||||
ASSIMP_LOG_WARN("LWO3: Unable to find source surface: ", derived);
|
||||
}
|
||||
}
|
||||
while (true) {
|
||||
if (mFileBuffer + 8 >= end)
|
||||
break;
|
||||
|
||||
IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||
int bufOffset = 0;
|
||||
if( head.type == AI_IFF_FOURCC_FORM ) { // not chunk, it's a form
|
||||
mFileBuffer -= 8;
|
||||
head = IFF::LoadForm(mFileBuffer);
|
||||
bufOffset = 4;
|
||||
}
|
||||
|
||||
if (mFileBuffer + head.length > end) {
|
||||
throw DeadlyImportError("LWO3: cannot read length; LoadLWO3Surface");
|
||||
}
|
||||
|
||||
uint8_t *const next = mFileBuffer + head.length;
|
||||
mFileBuffer += bufOffset;
|
||||
switch (head.type) {
|
||||
case AI_LWO_NODS:
|
||||
LoadNodalBlocks(head.length);
|
||||
break;
|
||||
// polygon sidedness
|
||||
case AI_LWO_SIDE: {
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, SIDE, 2);
|
||||
surf.bDoubleSided = (3 == GetU2());
|
||||
break;
|
||||
}
|
||||
// maximum smoothing angle
|
||||
case AI_LWO_SMAN: {
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, SMAN, 4);
|
||||
surf.mMaximumSmoothAngle = std::fabs(GetF4());
|
||||
break;
|
||||
}
|
||||
}
|
||||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER
|
||||
|
|
|
@ -238,6 +238,7 @@ void ObjFileMtlImporter::load() {
|
|||
|
||||
case 'a': // Anisotropy
|
||||
{
|
||||
++m_DataIt;
|
||||
getFloatValue(m_pModel->m_pCurrentMaterial->anisotropy);
|
||||
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
||||
} break;
|
||||
|
|
|
@ -117,6 +117,7 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
|
|||
unsigned int processed = 0;
|
||||
size_t lastFilePos(0);
|
||||
|
||||
bool insideCstype = false;
|
||||
std::vector<char> buffer;
|
||||
while (streamBuffer.getNextDataLine(buffer, '\\')) {
|
||||
m_DataIt = buffer.begin();
|
||||
|
@ -131,6 +132,18 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
|
|||
m_progress->UpdateFileRead(processed, progressTotal);
|
||||
}
|
||||
|
||||
// handle cstype section end (http://paulbourke.net/dataformats/obj/)
|
||||
if (insideCstype) {
|
||||
switch (*m_DataIt) {
|
||||
case 'e': {
|
||||
std::string name;
|
||||
getNameNoSpace(m_DataIt, m_DataItEnd, name);
|
||||
insideCstype = name != "end";
|
||||
} break;
|
||||
}
|
||||
goto pf_skip_line;
|
||||
}
|
||||
|
||||
// parse line
|
||||
switch (*m_DataIt) {
|
||||
case 'v': // Parse a vertex texture coordinate
|
||||
|
@ -219,6 +232,14 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
|
|||
getObjectName();
|
||||
} break;
|
||||
|
||||
case 'c': // handle cstype section start
|
||||
{
|
||||
std::string name;
|
||||
getNameNoSpace(m_DataIt, m_DataItEnd, name);
|
||||
insideCstype = name == "cstype";
|
||||
goto pf_skip_line;
|
||||
} break;
|
||||
|
||||
default: {
|
||||
pf_skip_line:
|
||||
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
||||
|
|
|
@ -35,6 +35,17 @@ struct SubChunkHeader
|
|||
uint16_t length;
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////
|
||||
//! Describes an IFF form header
|
||||
/////////////////////////////////////////////////////////////////////////////////
|
||||
struct FormHeader
|
||||
{
|
||||
//! Length of the chunk data, in bytes
|
||||
uint32_t length;
|
||||
|
||||
//! Type of the chunk header - FourCC
|
||||
uint32_t type;
|
||||
};
|
||||
|
||||
#define AI_IFF_FOURCC(a,b,c,d) ((uint32_t) (((uint8_t)a << 24u) | \
|
||||
((uint8_t)b << 16u) | ((uint8_t)c << 8u) | ((uint8_t)d)))
|
||||
|
@ -77,6 +88,24 @@ inline SubChunkHeader LoadSubChunk(uint8_t*& outFile)
|
|||
return head;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////
|
||||
//! Load a chunk header
|
||||
//! @param outFile Pointer to the file data - points to the chunk data afterwards
|
||||
//! @return Copy of the chunk header
|
||||
/////////////////////////////////////////////////////////////////////////////////
|
||||
inline ChunkHeader LoadForm(uint8_t*& outFile)
|
||||
{
|
||||
ChunkHeader head;
|
||||
outFile += 4;
|
||||
::memcpy(&head.length, outFile, 4);
|
||||
outFile += 4;
|
||||
::memcpy(&head.type, outFile, 4);
|
||||
|
||||
AI_LSWAP4(head.length);
|
||||
AI_LSWAP4(head.type);
|
||||
return head;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////
|
||||
//! Read the file header and return the type of the file and its size
|
||||
//! @param outFile Pointer to the file data. The buffer must at
|
||||
|
|
|
@ -122,15 +122,15 @@ voidpf IOSystem2Unzip::open(voidpf opaque, const char *filename, int mode) {
|
|||
voidpf IOSystem2Unzip::opendisk(voidpf opaque, voidpf stream, uint32_t number_disk, int mode) {
|
||||
ZipFile *io_stream = (ZipFile *)stream;
|
||||
voidpf ret = NULL;
|
||||
size_t i;
|
||||
int i;
|
||||
|
||||
char *disk_filename = (char*)malloc(io_stream->m_Filename.length() + 1);
|
||||
strncpy(disk_filename, io_stream->m_Filename.c_str(), io_stream->m_Filename.length() + 1);
|
||||
for (i = io_stream->m_Filename.length() - 1; i >= 0; i -= 1)
|
||||
for (i = (int)io_stream->m_Filename.length() - 1; i >= 0; i -= 1)
|
||||
{
|
||||
if (disk_filename[i] != '.')
|
||||
continue;
|
||||
snprintf(&disk_filename[i], io_stream->m_Filename.length() - i, ".z%02u", number_disk + 1);
|
||||
snprintf(&disk_filename[i], io_stream->m_Filename.length() - size_t(i), ".z%02u", number_disk + 1);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -331,7 +331,7 @@ enum aiTextureType {
|
|||
#endif
|
||||
};
|
||||
|
||||
#define AI_TEXTURE_TYPE_MAX aiTextureType_UNKNOWN
|
||||
#define AI_TEXTURE_TYPE_MAX aiTextureType_TRANSMISSION
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
// Get a string for a given aiTextureType
|
||||
|
|
|
@ -130,7 +130,54 @@ AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
|||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
// Specialisation for a single bool.
|
||||
// Casts floating point and integer to bool
|
||||
template <>
|
||||
AI_FORCE_INLINE
|
||||
aiReturn
|
||||
aiMaterial::Get(const char *pKey, unsigned int type,
|
||||
unsigned int idx, bool &pOut) const {
|
||||
const aiMaterialProperty *prop;
|
||||
const aiReturn ret = ::aiGetMaterialProperty(this, pKey, type, idx,
|
||||
(const aiMaterialProperty **)&prop);
|
||||
if (AI_SUCCESS == ret) {
|
||||
|
||||
switch (prop->mType) {
|
||||
// Type cannot be converted
|
||||
default: return AI_FAILURE;
|
||||
|
||||
case aiPTI_Buffer: {
|
||||
// Native bool value storage
|
||||
if (prop->mDataLength < sizeof(bool)) {
|
||||
return AI_FAILURE;
|
||||
}
|
||||
::memcpy(&pOut, prop->mData, sizeof(bool));
|
||||
} break;
|
||||
|
||||
case aiPTI_Float:
|
||||
case aiPTI_Double: {
|
||||
// Read as float and cast to bool
|
||||
float value = 0.0f;
|
||||
if (AI_SUCCESS == ::aiGetMaterialFloat(this, pKey, type, idx, &value)) {
|
||||
pOut = static_cast<bool>(value);
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
return AI_FAILURE;
|
||||
}
|
||||
case aiPTI_Integer: {
|
||||
// Cast to bool
|
||||
const int value = static_cast<int>(*prop->mData);
|
||||
pOut = static_cast<bool>(value);
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,ai_real* pOut,
|
||||
unsigned int* pMax) const {
|
||||
return ::aiGetMaterialFloatArray(this,pKey,type,idx,pOut,pMax);
|
||||
|
|
|
@ -61,7 +61,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR AI_MATKEY_METALLIC_FACTOR
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR AI_MATKEY_ROUGHNESS_FACTOR
|
||||
|
||||
//#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS "$mat.gltf.pbrSpecularGlossiness", 0, 0
|
||||
#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS AI_MATKEY_GLOSSINESS_FACTOR
|
||||
#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR AI_MATKEY_GLOSSINESS_FACTOR
|
||||
|
||||
// Use AI_MATKEY_SHADING_MODEL == aiShadingMode_Unlit instead
|
||||
|
|
|
@ -125,13 +125,154 @@ TEST_F(MaterialSystemTest, testStringProperty) {
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
TEST_F(MaterialSystemTest, testMaterialNameAccess) {
|
||||
aiMaterial *mat = new aiMaterial();
|
||||
EXPECT_NE(nullptr, mat);
|
||||
|
||||
aiString name = mat->GetName();
|
||||
TEST_F(MaterialSystemTest, testDefaultMaterialName) {
|
||||
aiString name = pcMat->GetName();
|
||||
const int retValue(strncmp(name.C_Str(), AI_DEFAULT_MATERIAL_NAME, name.length));
|
||||
EXPECT_EQ(0, retValue);
|
||||
|
||||
delete mat;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
TEST_F(MaterialSystemTest, testBoolProperty) {
|
||||
const bool valTrue = true;
|
||||
const bool valFalse = false;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&valTrue, 1, "bool_true"));
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&valFalse, 1, "bool_false"));
|
||||
|
||||
bool read = false;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("bool_true", 0, 0, read));
|
||||
EXPECT_TRUE(read) << "read true bool";
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("bool_false", 0, 0, read));
|
||||
EXPECT_FALSE(read) << "read false bool";
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
TEST_F(MaterialSystemTest, testCastIntProperty) {
|
||||
int value = 10;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "integer"));
|
||||
value = 0;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "zero"));
|
||||
value = -1;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "negative"));
|
||||
|
||||
// To float
|
||||
float valFloat = 0.0f;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("integer", 0, 0, valFloat));
|
||||
EXPECT_EQ(10.0f, valFloat);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valFloat));
|
||||
EXPECT_EQ(0.0f, valFloat);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("negative", 0, 0, valFloat));
|
||||
EXPECT_EQ(-1.0f, valFloat);
|
||||
|
||||
// To bool
|
||||
bool valBool = false;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("integer", 0, 0, valBool));
|
||||
EXPECT_EQ(true, valBool);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valBool));
|
||||
EXPECT_EQ(false, valBool);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("negative", 0, 0, valBool));
|
||||
EXPECT_EQ(true, valBool);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
TEST_F(MaterialSystemTest, testCastFloatProperty) {
|
||||
float value = 150392.63f;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "float"));
|
||||
value = 0;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "zero"));
|
||||
|
||||
// To int
|
||||
int valInt = 0.0f;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valInt));
|
||||
EXPECT_EQ(150392, valInt);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valInt));
|
||||
EXPECT_EQ(0, valInt);
|
||||
|
||||
// To bool
|
||||
bool valBool = false;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valBool));
|
||||
EXPECT_EQ(true, valBool);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valBool));
|
||||
EXPECT_EQ(false, valBool);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
TEST_F(MaterialSystemTest, testCastSmallFloatProperty) {
|
||||
float value = 0.0078125f;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "float"));
|
||||
value = 0;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "zero"));
|
||||
|
||||
// To int
|
||||
int valInt = 0.0f;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valInt));
|
||||
EXPECT_EQ(0, valInt);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valInt));
|
||||
EXPECT_EQ(0, valInt);
|
||||
|
||||
// To bool
|
||||
bool valBool = false;
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valBool));
|
||||
EXPECT_EQ(true, valBool);
|
||||
EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valBool));
|
||||
EXPECT_EQ(false, valBool);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#if defined(_MSC_VER)
|
||||
// Refuse to compile on Windows if any enum values are not explicitly handled in the switch
|
||||
// TODO: Move this into assimp/Compiler as a macro and add clang/gcc versions so other code can use it
|
||||
__pragma(warning(push));
|
||||
__pragma(warning(error : 4061)); // enumerator 'identifier' in switch of enum 'enumeration' is not explicitly handled by a case label
|
||||
__pragma(warning(error : 4062)); // enumerator 'identifier' in switch of enum 'enumeration' is not handled
|
||||
#endif
|
||||
|
||||
TEST_F(MaterialSystemTest, testMaterialTextureTypeEnum) {
|
||||
// Verify that AI_TEXTURE_TYPE_MAX equals the largest 'real' value in the enum
|
||||
|
||||
int32_t maxTextureType = 0;
|
||||
static constexpr int32_t bigNumber = 255;
|
||||
EXPECT_GT(bigNumber, AI_TEXTURE_TYPE_MAX) << "AI_TEXTURE_TYPE_MAX too large for valid enum test, increase bigNumber";
|
||||
|
||||
// Loop until a value larger than any enum
|
||||
for (int32_t i = 0; i < bigNumber; ++i) {
|
||||
aiTextureType texType = static_cast<aiTextureType>(i);
|
||||
switch (texType) {
|
||||
default: break;
|
||||
#ifndef SWIG
|
||||
case _aiTextureType_Force32Bit: break;
|
||||
#endif
|
||||
// All the real values
|
||||
case aiTextureType_NONE:
|
||||
case aiTextureType_DIFFUSE:
|
||||
case aiTextureType_SPECULAR:
|
||||
case aiTextureType_AMBIENT:
|
||||
case aiTextureType_EMISSIVE:
|
||||
case aiTextureType_HEIGHT:
|
||||
case aiTextureType_NORMALS:
|
||||
case aiTextureType_SHININESS:
|
||||
case aiTextureType_OPACITY:
|
||||
case aiTextureType_DISPLACEMENT:
|
||||
case aiTextureType_LIGHTMAP:
|
||||
case aiTextureType_REFLECTION:
|
||||
case aiTextureType_BASE_COLOR:
|
||||
case aiTextureType_NORMAL_CAMERA:
|
||||
case aiTextureType_EMISSION_COLOR:
|
||||
case aiTextureType_METALNESS:
|
||||
case aiTextureType_DIFFUSE_ROUGHNESS:
|
||||
case aiTextureType_AMBIENT_OCCLUSION:
|
||||
case aiTextureType_SHEEN:
|
||||
case aiTextureType_CLEARCOAT:
|
||||
case aiTextureType_TRANSMISSION:
|
||||
case aiTextureType_UNKNOWN:
|
||||
if (i > maxTextureType)
|
||||
maxTextureType = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
EXPECT_EQ(maxTextureType, AI_TEXTURE_TYPE_MAX) << "AI_TEXTURE_TYPE_MAX macro must be equal to the largest valid aiTextureType_XXX";
|
||||
}
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
__pragma (warning(pop))
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue