Bugfix: Collada loader now reads scenes with translucent materials correctly again.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@365 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
ulfjorensen 2009-03-12 14:15:57 +00:00
parent de50bb915b
commit 68d7e43056
1 changed files with 7 additions and 7 deletions

View File

@ -762,7 +762,7 @@ void ColladaLoader::FillMaterials( const ColladaParser& pParser, aiScene* pScene
AddTexture( mat, pParser, effect, effect.mTexBump, aiTextureType_HEIGHT);
if( !effect.mTexTransparent.mName.empty())
AddTexture( mat, pParser, effect, effect.mTexBump,aiTextureType_OPACITY);
AddTexture( mat, pParser, effect, effect.mTexTransparent, aiTextureType_OPACITY);
if( !effect.mTexReflective.mName.empty())
AddTexture( mat, pParser, effect, effect.mTexReflective, aiTextureType_REFLECTION);