diff --git a/test/unit/utFBXImporterExporter.cpp b/test/unit/utFBXImporterExporter.cpp index 1c7117319..55471c023 100644 --- a/test/unit/utFBXImporterExporter.cpp +++ b/test/unit/utFBXImporterExporter.cpp @@ -235,7 +235,7 @@ TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) { const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/embedded_ascii/box.FBX", aiProcess_ValidateDataStructure); EXPECT_NE(nullptr, scene); - EXPECT_EQ(1, scene->mNumMaterials); + EXPECT_EQ(1u, scene->mNumMaterials); aiMaterial *mat = scene->mMaterials[0]; ASSERT_NE(nullptr, mat); diff --git a/test/unit/utglTF2ImportExport.cpp b/test/unit/utglTF2ImportExport.cpp index 2399f3371..f3c861ba5 100644 --- a/test/unit/utglTF2ImportExport.cpp +++ b/test/unit/utglTF2ImportExport.cpp @@ -210,7 +210,7 @@ TEST_F(utglTF2ImportExport, importglTF2PrimitiveModeTrianglesFanWithoutIndices) EXPECT_NE(nullptr, scene); EXPECT_EQ(scene->mMeshes[0]->mNumFaces, 2u); EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 4u); - std::array f1 = {{ 0u, 1u, 2u }}; + std::array f1 = {{ 0u, 1u, 2u }}; EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mNumIndices, 3u); for (size_t i = 0; i < 3; ++i) { EXPECT_EQ(scene->mMeshes[0]->mFaces[0].mIndices[i], f1[i]);