diff --git a/code/AssetLib/3DS/3DSHelper.h b/code/AssetLib/3DS/3DSHelper.h index 1930c0c40..e8efbf949 100644 --- a/code/AssetLib/3DS/3DSHelper.h +++ b/code/AssetLib/3DS/3DSHelper.h @@ -348,16 +348,16 @@ struct Texture { // empty } - Texture(Texture &&other) AI_NO_EXCEPT : mTextureBlend(std::move(other.mTextureBlend)), + Texture(Texture &&other) AI_NO_EXCEPT : mTextureBlend(other.mTextureBlend), mMapName(std::move(other.mMapName)), - mOffsetU(std::move(other.mOffsetU)), - mOffsetV(std::move(other.mOffsetV)), - mScaleU(std::move(other.mScaleU)), - mScaleV(std::move(other.mScaleV)), - mRotation(std::move(other.mRotation)), - mMapMode(std::move(other.mMapMode)), - bPrivate(std::move(other.bPrivate)), - iUVSrc(std::move(other.iUVSrc)) { + mOffsetU(other.mOffsetU), + mOffsetV(other.mOffsetV), + mScaleU(other.mScaleU), + mScaleV(other.mScaleV), + mRotation(other.mRotation), + mMapMode(other.mMapMode), + bPrivate(other.bPrivate), + iUVSrc(other.iUVSrc) { // empty } @@ -366,16 +366,16 @@ struct Texture { return *this; } - mTextureBlend = std::move(other.mTextureBlend); + mTextureBlend = other.mTextureBlend; mMapName = std::move(other.mMapName); - mOffsetU = std::move(other.mOffsetU); - mOffsetV = std::move(other.mOffsetV); - mScaleU = std::move(other.mScaleU); - mScaleV = std::move(other.mScaleV); - mRotation = std::move(other.mRotation); - mMapMode = std::move(other.mMapMode); - bPrivate = std::move(other.bPrivate); - iUVSrc = std::move(other.iUVSrc); + mOffsetU = other.mOffsetU; + mOffsetV = other.mOffsetV; + mScaleU = other.mScaleU; + mScaleV = other.mScaleV; + mRotation = other.mRotation; + mMapMode = other.mMapMode; + bPrivate = other.bPrivate; + iUVSrc = other.iUVSrc; return *this; } @@ -461,13 +461,13 @@ struct Material { //! Move constructor. This is explicitly written because MSVC doesn't support defaulting it Material(Material &&other) AI_NO_EXCEPT : mName(std::move(other.mName)), - mDiffuse(std::move(other.mDiffuse)), - mSpecularExponent(std::move(other.mSpecularExponent)), - mShininessStrength(std::move(other.mShininessStrength)), - mSpecular(std::move(other.mSpecular)), - mAmbient(std::move(other.mAmbient)), - mShading(std::move(other.mShading)), - mTransparency(std::move(other.mTransparency)), + mDiffuse(other.mDiffuse), + mSpecularExponent(other.mSpecularExponent), + mShininessStrength(other.mShininessStrength), + mSpecular(other.mSpecular), + mAmbient(other.mAmbient), + mShading(other.mShading), + mTransparency(other.mTransparency), sTexDiffuse(std::move(other.sTexDiffuse)), sTexOpacity(std::move(other.sTexOpacity)), sTexSpecular(std::move(other.sTexSpecular)), @@ -475,10 +475,10 @@ struct Material { sTexBump(std::move(other.sTexBump)), sTexEmissive(std::move(other.sTexEmissive)), sTexShininess(std::move(other.sTexShininess)), - mBumpHeight(std::move(other.mBumpHeight)), - mEmissive(std::move(other.mEmissive)), + mBumpHeight(other.mBumpHeight), + mEmissive(other.mEmissive), sTexAmbient(std::move(other.sTexAmbient)), - mTwoSided(std::move(other.mTwoSided)) { + mTwoSided(other.mTwoSided) { // empty } @@ -488,13 +488,13 @@ struct Material { } mName = std::move(other.mName); - mDiffuse = std::move(other.mDiffuse); - mSpecularExponent = std::move(other.mSpecularExponent); - mShininessStrength = std::move(other.mShininessStrength), - mSpecular = std::move(other.mSpecular); - mAmbient = std::move(other.mAmbient); - mShading = std::move(other.mShading); - mTransparency = std::move(other.mTransparency); + mDiffuse = other.mDiffuse; + mSpecularExponent = other.mSpecularExponent; + mShininessStrength = other.mShininessStrength, + mSpecular = other.mSpecular; + mAmbient = other.mAmbient; + mShading = other.mShading; + mTransparency = other.mTransparency; sTexDiffuse = std::move(other.sTexDiffuse); sTexOpacity = std::move(other.sTexOpacity); sTexSpecular = std::move(other.sTexSpecular); @@ -502,10 +502,10 @@ struct Material { sTexBump = std::move(other.sTexBump); sTexEmissive = std::move(other.sTexEmissive); sTexShininess = std::move(other.sTexShininess); - mBumpHeight = std::move(other.mBumpHeight); - mEmissive = std::move(other.mEmissive); + mBumpHeight = other.mBumpHeight; + mEmissive = other.mEmissive; sTexAmbient = std::move(other.sTexAmbient); - mTwoSided = std::move(other.mTwoSided); + mTwoSided = other.mTwoSided; return *this; } diff --git a/code/AssetLib/ASE/ASEParser.h b/code/AssetLib/ASE/ASEParser.h index d04fc0662..f49cfc36f 100644 --- a/code/AssetLib/ASE/ASEParser.h +++ b/code/AssetLib/ASE/ASEParser.h @@ -95,8 +95,8 @@ struct Material : public D3DS::Material { Material(Material &&other) AI_NO_EXCEPT : D3DS::Material(std::move(other)), avSubMaterials(std::move(other.avSubMaterials)), - pcInstance(std::move(other.pcInstance)), - bNeed(std::move(other.bNeed)) { + pcInstance(other.pcInstance), + bNeed(other.bNeed) { other.pcInstance = nullptr; } @@ -108,8 +108,8 @@ struct Material : public D3DS::Material { //D3DS::Material::operator=(std::move(other)); avSubMaterials = std::move(other.avSubMaterials); - pcInstance = std::move(other.pcInstance); - bNeed = std::move(other.bNeed); + pcInstance = other.pcInstance; + bNeed = other.bNeed; other.pcInstance = nullptr; diff --git a/code/AssetLib/B3D/B3DImporter.cpp b/code/AssetLib/B3D/B3DImporter.cpp index 3d9a5075a..11f7bcd14 100644 --- a/code/AssetLib/B3D/B3DImporter.cpp +++ b/code/AssetLib/B3D/B3DImporter.cpp @@ -143,7 +143,7 @@ AI_WONT_RETURN void B3DImporter::Oops() { } // ------------------------------------------------------------------------------------------------ -AI_WONT_RETURN void B3DImporter::Fail(string str) { +AI_WONT_RETURN void B3DImporter::Fail(const string &str) { #ifdef DEBUG_B3D ASSIMP_LOG_ERROR("Error in B3D file data: ", str); #endif diff --git a/code/AssetLib/B3D/B3DImporter.h b/code/AssetLib/B3D/B3DImporter.h index e2a75abdf..a7ed65c3b 100644 --- a/code/AssetLib/B3D/B3DImporter.h +++ b/code/AssetLib/B3D/B3DImporter.h @@ -96,7 +96,7 @@ private: }; AI_WONT_RETURN void Oops() AI_WONT_RETURN_SUFFIX; - AI_WONT_RETURN void Fail( std::string str ) AI_WONT_RETURN_SUFFIX; + AI_WONT_RETURN void Fail(const std::string &str) AI_WONT_RETURN_SUFFIX; void ReadTEXS(); void ReadBRUS(); diff --git a/code/AssetLib/Blender/BlenderLoader.cpp b/code/AssetLib/Blender/BlenderLoader.cpp index 7cf4e070e..42a7a1723 100644 --- a/code/AssetLib/Blender/BlenderLoader.cpp +++ b/code/AssetLib/Blender/BlenderLoader.cpp @@ -679,7 +679,7 @@ void BlenderImporter::BuildMaterials(ConversionData &conv_data) { BuildDefaultMaterial(conv_data); - for (std::shared_ptr mat : conv_data.materials_raw) { + for (const std::shared_ptr &mat : conv_data.materials_raw) { // reset per material global counters for (size_t i = 0; i < sizeof(conv_data.next_texture) / sizeof(conv_data.next_texture[0]); ++i) { diff --git a/code/AssetLib/COB/COBLoader.cpp b/code/AssetLib/COB/COBLoader.cpp index 94327c683..822bce16d 100644 --- a/code/AssetLib/COB/COBLoader.cpp +++ b/code/AssetLib/COB/COBLoader.cpp @@ -230,7 +230,7 @@ void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy } // ------------------------------------------------------------------------------------------------ -void ConvertTexture(std::shared_ptr tex, aiMaterial *out, aiTextureType type) { +void ConvertTexture(const std::shared_ptr &tex, aiMaterial *out, aiTextureType type) { const aiString path(tex->path); out->AddProperty(&path, AI_MATKEY_TEXTURE(type, 0)); out->AddProperty(&tex->transform, 1, AI_MATKEY_UVTRANSFORM(type, 0)); diff --git a/code/AssetLib/Collada/ColladaParser.cpp b/code/AssetLib/Collada/ColladaParser.cpp index 5dbf0a567..3166136b2 100644 --- a/code/AssetLib/Collada/ColladaParser.cpp +++ b/code/AssetLib/Collada/ColladaParser.cpp @@ -453,7 +453,7 @@ void ColladaParser::PostProcessRootAnimations() { temp.mSubAnims.push_back(clip); - for (std::string animationID : it.second) { + for (const std::string &animationID : it.second) { AnimationLibrary::iterator animation = mAnimationLibrary.find(animationID); if (animation != mAnimationLibrary.end()) { diff --git a/code/AssetLib/FBX/FBXConverter.cpp b/code/AssetLib/FBX/FBXConverter.cpp index a564b3e9b..a6a3fc566 100644 --- a/code/AssetLib/FBX/FBXConverter.cpp +++ b/code/AssetLib/FBX/FBXConverter.cpp @@ -2599,7 +2599,7 @@ void FBXConverter::ConvertAnimationStack(const AnimationStack &st) { anim->mMorphMeshChannels = new aiMeshMorphAnim *[numMorphMeshChannels]; anim->mNumMorphMeshChannels = numMorphMeshChannels; unsigned int i = 0; - for (auto morphAnimIt : morphAnimDatas) { + for (const auto &morphAnimIt : morphAnimDatas) { morphAnimData *animData = morphAnimIt.second; unsigned int numKeys = static_cast(animData->size()); aiMeshMorphAnim *meshMorphAnim = new aiMeshMorphAnim(); diff --git a/code/AssetLib/FBX/FBXDocument.cpp b/code/AssetLib/FBX/FBXDocument.cpp index 7adaadf6c..0c4435348 100644 --- a/code/AssetLib/FBX/FBXDocument.cpp +++ b/code/AssetLib/FBX/FBXDocument.cpp @@ -57,9 +57,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include -#include #include #include +#include +#include namespace Assimp { namespace FBX { @@ -248,10 +249,8 @@ Object::~Object() } // ------------------------------------------------------------------------------------------------ -FileGlobalSettings::FileGlobalSettings(const Document& doc, std::shared_ptr props) -: props(props) -, doc(doc) -{ +FileGlobalSettings::FileGlobalSettings(const Document &doc, std::shared_ptr props) : + props(std::move(props)), doc(doc) { // empty } diff --git a/code/AssetLib/FBX/FBXExportNode.cpp b/code/AssetLib/FBX/FBXExportNode.cpp index 91e421420..817308ec8 100644 --- a/code/AssetLib/FBX/FBXExportNode.cpp +++ b/code/AssetLib/FBX/FBXExportNode.cpp @@ -144,9 +144,8 @@ void FBX::Node::AddP70time( // public member functions for writing nodes to stream void FBX::Node::Dump( - std::shared_ptr outfile, - bool binary, int indent -) { + const std::shared_ptr &outfile, + bool binary, int indent) { if (binary) { Assimp::StreamWriterLE outstream(outfile); DumpBinary(outstream); diff --git a/code/AssetLib/FBX/FBXExportNode.h b/code/AssetLib/FBX/FBXExportNode.h index c5f29ef0f..6ef27972d 100644 --- a/code/AssetLib/FBX/FBXExportNode.h +++ b/code/AssetLib/FBX/FBXExportNode.h @@ -157,9 +157,8 @@ public: // member functions for writing data to a file or stream // write the full node to the given file or stream void Dump( - std::shared_ptr outfile, - bool binary, int indent - ); + const std::shared_ptr &outfile, + bool binary, int indent); void Dump(Assimp::StreamWriterLE &s, bool binary, int indent); // these other functions are for writing data piece by piece. diff --git a/code/AssetLib/FBX/FBXExporter.cpp b/code/AssetLib/FBX/FBXExporter.cpp index 6bdd0b5be..27b65a27f 100644 --- a/code/AssetLib/FBX/FBXExporter.cpp +++ b/code/AssetLib/FBX/FBXExporter.cpp @@ -2718,16 +2718,14 @@ void FBXExporter::WriteModelNodes( } } - void FBXExporter::WriteAnimationCurveNode( - StreamWriterLE& outstream, - int64_t uid, - const std::string& name, // "T", "R", or "S" - aiVector3D default_value, - std::string property_name, // "Lcl Translation" etc - int64_t layer_uid, - int64_t node_uid -) { + StreamWriterLE &outstream, + int64_t uid, + const std::string &name, // "T", "R", or "S" + aiVector3D default_value, + const std::string &property_name, // "Lcl Translation" etc + int64_t layer_uid, + int64_t node_uid) { FBX::Node n("AnimationCurveNode"); n.AddProperties(uid, name + FBX::SEPARATOR + "AnimCurveNode", ""); FBX::Node p("Properties70"); @@ -2742,7 +2740,6 @@ void FBXExporter::WriteAnimationCurveNode( this->connections.emplace_back("C", "OP", uid, node_uid, property_name); } - void FBXExporter::WriteAnimationCurve( StreamWriterLE& outstream, double default_value, diff --git a/code/AssetLib/FBX/FBXExporter.h b/code/AssetLib/FBX/FBXExporter.h index 2b751ea26..d249b7bee 100644 --- a/code/AssetLib/FBX/FBXExporter.h +++ b/code/AssetLib/FBX/FBXExporter.h @@ -154,14 +154,13 @@ namespace Assimp { FBX::TransformInheritance ti_type=FBX::TransformInheritance_RSrs ); void WriteAnimationCurveNode( - StreamWriterLE& outstream, - int64_t uid, - const std::string& name, // "T", "R", or "S" - aiVector3D default_value, - std::string property_name, // "Lcl Translation" etc - int64_t animation_layer_uid, - int64_t node_uid - ); + StreamWriterLE &outstream, + int64_t uid, + const std::string &name, // "T", "R", or "S" + aiVector3D default_value, + const std::string &property_name, // "Lcl Translation" etc + int64_t animation_layer_uid, + int64_t node_uid); void WriteAnimationCurve( StreamWriterLE& outstream, double default_value, diff --git a/code/AssetLib/FBX/FBXProperties.cpp b/code/AssetLib/FBX/FBXProperties.cpp index 1a5ebffd1..c3f4de260 100644 --- a/code/AssetLib/FBX/FBXProperties.cpp +++ b/code/AssetLib/FBX/FBXProperties.cpp @@ -52,6 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "FBXDocumentUtil.h" #include "FBXProperties.h" +#include + namespace Assimp { namespace FBX { @@ -172,10 +174,8 @@ PropertyTable::PropertyTable() } // ------------------------------------------------------------------------------------------------ -PropertyTable::PropertyTable(const Element& element, std::shared_ptr templateProps) -: templateProps(templateProps) -, element(&element) -{ +PropertyTable::PropertyTable(const Element &element, std::shared_ptr templateProps) : + templateProps(std::move(templateProps)), element(&element) { const Scope& scope = GetRequiredScope(element); for(const ElementMap::value_type& v : scope.Elements()) { if(v.first != "P") { @@ -199,7 +199,6 @@ PropertyTable::PropertyTable(const Element& element, std::shared_ptr meshtmp = std::make_shared(); if(const Schema_2x3::IfcShellBasedSurfaceModel* shellmod = geo.ToPtr()) { - for(std::shared_ptr shell :shellmod->SbsmBoundary) { + for (const std::shared_ptr &shell : shellmod->SbsmBoundary) { try { const ::Assimp::STEP::EXPRESS::ENTITY& e = shell->To<::Assimp::STEP::EXPRESS::ENTITY>(); const Schema_2x3::IfcConnectedFaceSet& fs = conv.db.MustGetObject(e).To(); diff --git a/code/AssetLib/IFC/IFCMaterial.cpp b/code/AssetLib/IFC/IFCMaterial.cpp index 2a79f0754..c26a3aa0a 100644 --- a/code/AssetLib/IFC/IFCMaterial.cpp +++ b/code/AssetLib/IFC/IFCMaterial.cpp @@ -75,7 +75,7 @@ static void FillMaterial(aiMaterial* mat,const IFC::Schema_2x3::IfcSurfaceStyle* mat->AddProperty(&name,AI_MATKEY_NAME); // now see which kinds of surface information are present - for(std::shared_ptr< const IFC::Schema_2x3::IfcSurfaceStyleElementSelect > sel2 : surf->Styles) { + for (const std::shared_ptr &sel2 : surf->Styles) { if (const IFC::Schema_2x3::IfcSurfaceStyleShading* shade = sel2->ResolveSelectPtr(conv.db)) { aiColor4D col_base,col; @@ -124,7 +124,7 @@ static void FillMaterial(aiMaterial* mat,const IFC::Schema_2x3::IfcSurfaceStyle* } } } - } + } } } @@ -134,7 +134,7 @@ unsigned int ProcessMaterials(uint64_t id, unsigned int prevMatId, ConversionDat for(;range.first != range.second; ++range.first) { if(const IFC::Schema_2x3::IfcStyledItem* const styled = conv.db.GetObject((*range.first).second)->ToPtr()) { for(const IFC::Schema_2x3::IfcPresentationStyleAssignment& as : styled->Styles) { - for(std::shared_ptr sel : as.Styles) { + for (const std::shared_ptr &sel : as.Styles) { if( const IFC::Schema_2x3::IfcSurfaceStyle* const surf = sel->ResolveSelectPtr(conv.db) ) { // try to satisfy from cache diff --git a/code/AssetLib/IFC/IFCUtil.h b/code/AssetLib/IFC/IFCUtil.h index a1190746b..b18f35052 100644 --- a/code/AssetLib/IFC/IFCUtil.h +++ b/code/AssetLib/IFC/IFCUtil.h @@ -54,6 +54,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include +#include + struct aiNode; namespace Assimp { @@ -137,14 +139,10 @@ struct TempOpening } // ------------------------------------------------------------------------------ - TempOpening(const IFC::Schema_2x3::IfcSolidModel* solid,IfcVector3 extrusionDir, - std::shared_ptr profileMesh, - std::shared_ptr profileMesh2D) - : solid(solid) - , extrusionDir(extrusionDir) - , profileMesh(profileMesh) - , profileMesh2D(profileMesh2D) - { + TempOpening(const IFC::Schema_2x3::IfcSolidModel *solid, IfcVector3 extrusionDir, + std::shared_ptr profileMesh, + std::shared_ptr profileMesh2D) : + solid(solid), extrusionDir(extrusionDir), profileMesh(std::move(profileMesh)), profileMesh2D(std::move(profileMesh2D)) { } // ------------------------------------------------------------------------------ diff --git a/code/AssetLib/LWS/LWSLoader.cpp b/code/AssetLib/LWS/LWSLoader.cpp index d469a1064..01a50b6e4 100644 --- a/code/AssetLib/LWS/LWSLoader.cpp +++ b/code/AssetLib/LWS/LWSLoader.cpp @@ -318,7 +318,7 @@ void LWSImporter::SetupNodeName(aiNode *nd, LWS::NodeDesc &src) { } else { ++s; } - std::string::size_type t = src.path.substr(s).find_last_of("."); + std::string::size_type t = src.path.substr(s).find_last_of('.'); nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)", src.path.substr(s).substr(0, t).c_str(), combined); return; diff --git a/code/AssetLib/M3D/M3DImporter.cpp b/code/AssetLib/M3D/M3DImporter.cpp index 38bbd1d4a..4b2f9bd77 100644 --- a/code/AssetLib/M3D/M3DImporter.cpp +++ b/code/AssetLib/M3D/M3DImporter.cpp @@ -655,7 +655,7 @@ void M3DImporter::convertPose(const M3DWrapper &m3d, aiMatrix4x4 *m, unsigned in // ------------------------------------------------------------------------------------------------ // find a node by name -aiNode *M3DImporter::findNode(aiNode *pNode, aiString name) { +aiNode *M3DImporter::findNode(aiNode *pNode, const aiString &name) { ai_assert(pNode != nullptr); ai_assert(mScene != nullptr); diff --git a/code/AssetLib/M3D/M3DImporter.h b/code/AssetLib/M3D/M3DImporter.h index 7a2a9fbd3..05e8ced7b 100644 --- a/code/AssetLib/M3D/M3DImporter.h +++ b/code/AssetLib/M3D/M3DImporter.h @@ -89,8 +89,8 @@ private: // helper functions aiColor4D mkColor(uint32_t c); void convertPose(const M3DWrapper &m3d, aiMatrix4x4 *m, unsigned int posid, unsigned int orientid); - aiNode *findNode(aiNode *pNode, aiString name); - void calculateOffsetMatrix(aiNode *pNode, aiMatrix4x4 *m); + aiNode *findNode(aiNode *pNode, const aiString &name); + void calculateOffsetMatrix(aiNode *pNode, aiMatrix4x4 *m); void populateMesh(const M3DWrapper &m3d, aiMesh *pMesh, std::vector *faces, std::vector *verteces, std::vector *normals, std::vector *texcoords, std::vector *colors, std::vector *vertexids); diff --git a/code/AssetLib/Ogre/OgreMaterial.cpp b/code/AssetLib/Ogre/OgreMaterial.cpp index 295dedde6..6da82f89c 100644 --- a/code/AssetLib/Ogre/OgreMaterial.cpp +++ b/code/AssetLib/Ogre/OgreMaterial.cpp @@ -415,8 +415,8 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr // User defined Assimp config property to detect texture type from filename. if (m_detectTextureTypeFromFilename) { - size_t posSuffix = textureRef.find_last_of("."); - size_t posUnderscore = textureRef.find_last_of("_"); + size_t posSuffix = textureRef.find_last_of('.'); + size_t posUnderscore = textureRef.find_last_of('_'); if (posSuffix != string::npos && posUnderscore != string::npos && posSuffix > posUnderscore) { string identifier = ai_tolower(textureRef.substr(posUnderscore, posSuffix - posUnderscore)); diff --git a/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp b/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp index becfa41fc..a1da8fd74 100644 --- a/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp +++ b/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp @@ -99,7 +99,7 @@ static void extractIds(const std::string &key, int &id1, int &id2) { return; } - const std::string::size_type pos = key.find("."); + const std::string::size_type pos = key.find('.'); if (std::string::npos == pos) { return; } @@ -208,7 +208,7 @@ void Q3BSPFileImporter::separateMapName(const std::string &importName, std::stri return; } - const std::string::size_type pos = importName.rfind(","); + const std::string::size_type pos = importName.rfind(','); if (std::string::npos == pos) { archiveName = importName; return; diff --git a/code/AssetLib/STEPParser/STEPFileReader.cpp b/code/AssetLib/STEPParser/STEPFileReader.cpp index e97ea1e28..ac6d83672 100644 --- a/code/AssetLib/STEPParser/STEPFileReader.cpp +++ b/code/AssetLib/STEPParser/STEPFileReader.cpp @@ -49,8 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "STEPFileEncoding.h" #include #include -#include #include +#include +#include using namespace Assimp; @@ -87,7 +88,7 @@ static const char *ISO_Token = "ISO-10303-21;"; static const char *FILE_SCHEMA_Token = "FILE_SCHEMA"; // ------------------------------------------------------------------------------------------------ STEP::DB* STEP::ReadFileHeader(std::shared_ptr stream) { - std::shared_ptr reader = std::shared_ptr(new StreamReaderLE(stream)); + std::shared_ptr reader = std::shared_ptr(new StreamReaderLE(std::move(stream))); std::unique_ptr db = std::unique_ptr(new STEP::DB(reader)); LineSplitter &splitter = db->GetSplitter(); diff --git a/code/AssetLib/Step/STEPFile.h b/code/AssetLib/Step/STEPFile.h index 90eaef5f3..e09faad98 100644 --- a/code/AssetLib/Step/STEPFile.h +++ b/code/AssetLib/Step/STEPFile.h @@ -634,7 +634,7 @@ private: }; template -inline bool operator==(std::shared_ptr lo, T whatever) { +inline bool operator==(const std::shared_ptr &lo, T whatever) { return *lo == whatever; // XXX use std::forward if we have 0x } @@ -816,7 +816,7 @@ public: typedef std::pair RefMapRange; private: - DB(std::shared_ptr reader) : + DB(const std::shared_ptr &reader) : reader(reader), splitter(*reader, true, true), evaluated_count(), schema(nullptr) {} public: diff --git a/code/AssetLib/X/XFileExporter.cpp b/code/AssetLib/X/XFileExporter.cpp index da20b935a..bd997a3c5 100644 --- a/code/AssetLib/X/XFileExporter.cpp +++ b/code/AssetLib/X/XFileExporter.cpp @@ -530,8 +530,8 @@ void XFileExporter::writePath(const aiString &path) while( str.find( "\\\\") != std::string::npos) str.replace( str.find( "\\\\"), 2, "\\"); - while( str.find( "\\") != std::string::npos) - str.replace( str.find( "\\"), 1, "/"); + while (str.find('\\') != std::string::npos) + str.replace(str.find('\\'), 1, "/"); mOutput << str; diff --git a/code/AssetLib/X3D/X3DExporter.hpp b/code/AssetLib/X3D/X3DExporter.hpp index 00115e0b6..fefaba9f3 100644 --- a/code/AssetLib/X3D/X3DExporter.hpp +++ b/code/AssetLib/X3D/X3DExporter.hpp @@ -63,9 +63,9 @@ class X3DExporter { // empty } - SAttribute(SAttribute && rhs) : - Name(std::move(rhs.Name)), - Value(std::move(rhs.Value)) { + SAttribute(SAttribute &&rhs) AI_NO_EXCEPT : + Name(rhs.Name), + Value(rhs.Value) { // empty } }; diff --git a/code/AssetLib/glTF/glTFAsset.h b/code/AssetLib/glTF/glTFAsset.h index da49a1737..4cef646d2 100644 --- a/code/AssetLib/glTF/glTFAsset.h +++ b/code/AssetLib/glTF/glTFAsset.h @@ -456,11 +456,10 @@ namespace glTF /// \param [in] pDecodedData - pointer to decoded data array. /// \param [in] pDecodedData_Length - size of encoded region, in bytes. /// \param [in] pID - ID of the region. - SEncodedRegion(const size_t pOffset, const size_t pEncodedData_Length, uint8_t* pDecodedData, const size_t pDecodedData_Length, const std::string pID) - : Offset(pOffset), EncodedData_Length(pEncodedData_Length), DecodedData(pDecodedData), DecodedData_Length(pDecodedData_Length), ID(pID) - {} + SEncodedRegion(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string &pID) : + Offset(pOffset), EncodedData_Length(pEncodedData_Length), DecodedData(pDecodedData), DecodedData_Length(pDecodedData_Length), ID(pID) {} - /// \fn ~SEncodedRegion() + /// \fn ~SEncodedRegion() /// Destructor. ~SEncodedRegion() { delete [] DecodedData; } }; @@ -1149,8 +1148,7 @@ namespace glTF void ReadExtensionsUsed(Document& doc); - - IOStream* OpenFile(std::string path, const char* mode, bool absolute = false); + IOStream *OpenFile(const std::string &path, const char *mode, bool absolute = false); }; } diff --git a/code/AssetLib/glTF/glTFAsset.inl b/code/AssetLib/glTF/glTFAsset.inl index 6e1e60846..e915a3aee 100644 --- a/code/AssetLib/glTF/glTFAsset.inl +++ b/code/AssetLib/glTF/glTFAsset.inl @@ -1377,7 +1377,7 @@ inline void Asset::ReadExtensionsUsed(Document &doc) { #undef CHECK_EXT } -inline IOStream *Asset::OpenFile(std::string path, const char *mode, bool absolute) { +inline IOStream *Asset::OpenFile(const std::string& path, const char *mode, bool absolute) { #ifdef ASSIMP_API (void)absolute; return mIOSystem->Open(path, mode); diff --git a/code/AssetLib/glTF/glTFExporter.cpp b/code/AssetLib/glTF/glTFExporter.cpp index 5e1992319..810263f52 100644 --- a/code/AssetLib/glTF/glTFExporter.cpp +++ b/code/AssetLib/glTF/glTFExporter.cpp @@ -405,8 +405,7 @@ void glTFExporter::ExportMaterials() * Search through node hierarchy and find the node containing the given meshID. * Returns true on success, and false otherwise. */ -bool FindMeshNode(Ref& nodeIn, Ref& meshNode, std::string meshID) -{ +bool FindMeshNode(Ref &nodeIn, Ref &meshNode, const std::string &meshID) { for (unsigned int i = 0; i < nodeIn->meshes.size(); ++i) { if (meshID.compare(nodeIn->meshes[i]->id) == 0) { meshNode = nodeIn; diff --git a/code/AssetLib/glTF2/glTF2Asset.h b/code/AssetLib/glTF2/glTF2Asset.h index 605cda332..d1d203849 100644 --- a/code/AssetLib/glTF2/glTF2Asset.h +++ b/code/AssetLib/glTF2/glTF2Asset.h @@ -459,7 +459,7 @@ public: /// \param [in] pDecodedData - pointer to decoded data array. /// \param [in] pDecodedData_Length - size of encoded region, in bytes. /// \param [in] pID - ID of the region. - SEncodedRegion(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string pID) : + SEncodedRegion(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string &pID) : Offset(pOffset), EncodedData_Length(pEncodedData_Length), DecodedData(pDecodedData), @@ -1193,7 +1193,7 @@ private: void ReadExtensionsUsed(Document &doc); void ReadExtensionsRequired(Document &doc); - IOStream *OpenFile(std::string path, const char *mode, bool absolute = false); + IOStream *OpenFile(const std::string &path, const char *mode, bool absolute = false); }; inline std::string getContextForErrorMessages(const std::string &id, const std::string &name) { diff --git a/code/AssetLib/glTF2/glTF2Asset.inl b/code/AssetLib/glTF2/glTF2Asset.inl index 4bcfea5f7..701d876c6 100644 --- a/code/AssetLib/glTF2/glTF2Asset.inl +++ b/code/AssetLib/glTF2/glTF2Asset.inl @@ -2143,7 +2143,7 @@ inline void Asset::ReadExtensionsUsed(Document &doc) { #undef CHECK_EXT } -inline IOStream *Asset::OpenFile(std::string path, const char *mode, bool /*absolute*/) { +inline IOStream *Asset::OpenFile(const std::string& path, const char *mode, bool /*absolute*/) { #ifdef ASSIMP_API return mIOSystem->Open(path, mode); #else diff --git a/code/AssetLib/glTF2/glTF2Exporter.cpp b/code/AssetLib/glTF2/glTF2Exporter.cpp index 3ed27a035..78e22e931 100644 --- a/code/AssetLib/glTF2/glTF2Exporter.cpp +++ b/code/AssetLib/glTF2/glTF2Exporter.cpp @@ -839,8 +839,7 @@ void glTF2Exporter::ExportMaterials() * Search through node hierarchy and find the node containing the given meshID. * Returns true on success, and false otherwise. */ -bool FindMeshNode(Ref& nodeIn, Ref& meshNode, std::string meshID) -{ +bool FindMeshNode(Ref &nodeIn, Ref &meshNode, const std::string &meshID) { for (unsigned int i = 0; i < nodeIn->meshes.size(); ++i) { if (meshID.compare(nodeIn->meshes[i]->id) == 0) { meshNode = nodeIn; diff --git a/code/Pbrt/PbrtExporter.cpp b/code/Pbrt/PbrtExporter.cpp index b793c37f9..0be244600 100644 --- a/code/Pbrt/PbrtExporter.cpp +++ b/code/Pbrt/PbrtExporter.cpp @@ -106,14 +106,13 @@ void ExportScenePbrt ( } // end of namespace Assimp // Constructor -PbrtExporter::PbrtExporter ( - const aiScene* pScene, IOSystem* pIOSystem, - const std::string path, const std::string file) -: mScene(pScene), - mIOSystem(pIOSystem), - mPath(path), - mFile(file) -{ +PbrtExporter::PbrtExporter( + const aiScene *pScene, IOSystem *pIOSystem, + const std::string &path, const std::string &file) : + mScene(pScene), + mIOSystem(pIOSystem), + mPath(path), + mFile(file) { // Export embedded textures. if (mScene->mNumTextures > 0) if (!mIOSystem->CreateDirectory("textures")) @@ -210,12 +209,12 @@ void PbrtExporter::WriteMetaData() { aiString* value = static_cast(pMetaData->mValues[i].mData); std::string svalue = value->C_Str(); - std::size_t found = svalue.find_first_of("\n"); + std::size_t found = svalue.find_first_of('\n'); mOutput << "\n"; while (found != std::string::npos) { mOutput << "# " << svalue.substr(0, found) << "\n"; svalue = svalue.substr(found + 1); - found = svalue.find_first_of("\n"); + found = svalue.find_first_of('\n'); } mOutput << "# " << svalue << "\n"; break; @@ -596,8 +595,8 @@ void PbrtExporter::WriteMaterial(int m) { } mOutput << "\n"; - auto White = [](aiColor3D c) { return c.r == 1 && c.g == 1 && c.b == 1; }; - auto Black = [](aiColor3D c) { return c.r == 0 && c.g == 0 && c.b == 0; }; + auto White = [](const aiColor3D &c) { return c.r == 1 && c.g == 1 && c.b == 1; }; + auto Black = [](const aiColor3D &c) { return c.r == 0 && c.g == 0 && c.b == 0; }; aiColor3D diffuse, specular, transparency; bool constantDiffuse = (material->Get(AI_MATKEY_COLOR_DIFFUSE, diffuse) == AI_SUCCESS && diff --git a/code/Pbrt/PbrtExporter.h b/code/Pbrt/PbrtExporter.h index 167f318fc..e8ff03ccb 100644 --- a/code/Pbrt/PbrtExporter.h +++ b/code/Pbrt/PbrtExporter.h @@ -74,8 +74,8 @@ class PbrtExporter { public: /// Constructor for a specific scene to export - PbrtExporter(const aiScene* pScene, IOSystem* pIOSystem, - const std::string path, const std::string file); + PbrtExporter(const aiScene *pScene, IOSystem *pIOSystem, + const std::string &path, const std::string &file); /// Destructor virtual ~PbrtExporter(); diff --git a/code/PostProcessing/EmbedTexturesProcess.cpp b/code/PostProcessing/EmbedTexturesProcess.cpp index cb2853926..500032c39 100644 --- a/code/PostProcessing/EmbedTexturesProcess.cpp +++ b/code/PostProcessing/EmbedTexturesProcess.cpp @@ -100,7 +100,7 @@ void EmbedTexturesProcess::Execute(aiScene* pScene) { ASSIMP_LOG_INFO("EmbedTexturesProcess finished. Embedded ", embeddedTexturesCount, " textures." ); } -bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { +bool EmbedTexturesProcess::addTexture(aiScene *pScene, const std::string &path) const { std::streampos imageSize = 0; std::string imagePath = path; diff --git a/code/PostProcessing/EmbedTexturesProcess.h b/code/PostProcessing/EmbedTexturesProcess.h index 5915e0d44..b33968850 100644 --- a/code/PostProcessing/EmbedTexturesProcess.h +++ b/code/PostProcessing/EmbedTexturesProcess.h @@ -78,7 +78,7 @@ public: private: // Resolve the path and add the file content to the scene as a texture. - bool addTexture(aiScene* pScene, std::string path) const; + bool addTexture(aiScene *pScene, const std::string &path) const; private: std::string mRootPath; diff --git a/test/unit/utTypes.cpp b/test/unit/utTypes.cpp index cc354eb3d..1ac9a1d5e 100644 --- a/test/unit/utTypes.cpp +++ b/test/unit/utTypes.cpp @@ -53,8 +53,8 @@ class utTypes : public ::testing::Test { TEST_F( utTypes, Color3dCpmpareOpTest ) { aiColor3D col1( 1, 2, 3 ); aiColor3D col2( 4, 5, 6 ); - aiColor3D col3( col1 ); - + const aiColor3D &col3(col1); + EXPECT_FALSE( col1 == col2 ); EXPECT_FALSE( col2 == col3 ); EXPECT_TRUE( col1 == col3 );