From 673885a6d330787cc208aaf0ce81176961b89a62 Mon Sep 17 00:00:00 2001 From: Alexandre Avenel Date: Fri, 21 Sep 2018 20:04:53 +0200 Subject: [PATCH] Add unit test for gltf2 export to obj --- test/unit/utglTF2ImportExport.cpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/test/unit/utglTF2ImportExport.cpp b/test/unit/utglTF2ImportExport.cpp index 9eb3ef5bd..ebf97a5eb 100644 --- a/test/unit/utglTF2ImportExport.cpp +++ b/test/unit/utglTF2ImportExport.cpp @@ -101,6 +101,24 @@ TEST_F( utglTF2ImportExport, importBinaryglTF2FromFileTest ) { EXPECT_TRUE( binaryImporterTest() ); } +#ifndef ASSIMP_BUILD_NO_EXPORT +TEST_F(utglTF2ImportExport, importglTF2AndExportToOBJ) { + Assimp::Importer importer; + Assimp::Exporter exporter; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextured.gltf", aiProcess_ValidateDataStructure); + EXPECT_NE(nullptr, scene); + EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "obj", ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextured_out.obj")); +} + +TEST_F(utglTF2ImportExport, importglTF2EmbeddedAndExportToOBJ) { + Assimp::Importer importer; + Assimp::Exporter exporter; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF-Embedded/BoxTextured.gltf", aiProcess_ValidateDataStructure); + EXPECT_NE(nullptr, scene); + EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "obj", ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF-Embedded/BoxTextured_out.obj")); +} +#endif // ASSIMP_BUILD_NO_EXPORT + TEST_F(utglTF2ImportExport, importglTF2PrimitiveModePointsWithoutIndices) { Assimp::Importer importer; //Points without indices