Add a test for gltf2 and FBX metadata.
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81984002d3
commit
6639d5180b
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@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/material.h>
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#include <assimp/material.h>
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#include <assimp/scene.h>
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#include <assimp/scene.h>
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#include <assimp/types.h>
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#include <assimp/types.h>
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#include <assimp/commonMetaData.h>
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using namespace Assimp;
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using namespace Assimp;
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@ -283,3 +284,29 @@ TEST_F(utFBXImporterExporter, importOrphantEmbeddedTextureTest) {
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ASSERT_TRUE(scene->mTextures[0]->pcData);
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ASSERT_TRUE(scene->mTextures[0]->pcData);
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ASSERT_EQ(9026u, scene->mTextures[0]->mWidth) << "FBX ASCII base64 compression used for a texture.";
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ASSERT_EQ(9026u, scene->mTextures[0]->mWidth) << "FBX ASCII base64 compression used for a texture.";
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}
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}
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TEST_F(utFBXImporterExporter, sceneMetadata) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/global_settings.fbx",
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aiProcess_ValidateDataStructure);
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ASSERT_NE(scene, nullptr);
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ASSERT_NE(scene->mMetaData, nullptr);
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{
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ASSERT_TRUE(scene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT));
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aiString format;
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ASSERT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT, format));
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ASSERT_EQ(strcmp(format.C_Str(), "Autodesk FBX Importer"), 0);
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}
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{
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ASSERT_TRUE(scene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT_VERSION));
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aiString version;
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ASSERT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT_VERSION, version));
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ASSERT_EQ(strcmp(version.C_Str(), "7400"), 0);
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}
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{
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ASSERT_TRUE(scene->mMetaData->HasKey(AI_METADATA_SOURCE_GENERATOR));
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aiString generator;
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ASSERT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_GENERATOR, generator));
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ASSERT_EQ(strncmp(generator.C_Str(), "Blender", 7), 0);
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}
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}
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@ -45,6 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/Exporter.hpp>
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#include <assimp/Exporter.hpp>
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#include <assimp/postprocess.h>
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#include <assimp/postprocess.h>
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#include <assimp/scene.h>
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#include <assimp/scene.h>
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#include <assimp/commonMetaData.h>
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#include <array>
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#include <array>
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using namespace Assimp;
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using namespace Assimp;
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@ -436,3 +438,29 @@ TEST_F(utglTF2ImportExport, error_string_preserved) {
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}
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}
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#endif // ASSIMP_BUILD_NO_EXPORT
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#endif // ASSIMP_BUILD_NO_EXPORT
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TEST_F(utglTF2ImportExport, sceneMetadata) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextured.gltf",
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aiProcess_ValidateDataStructure);
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ASSERT_NE(scene, nullptr);
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ASSERT_NE(scene->mMetaData, nullptr);
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{
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ASSERT_TRUE(scene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT));
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aiString format;
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ASSERT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT, format));
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ASSERT_EQ(strcmp(format.C_Str(), "glTF2 Importer"), 0);
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}
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{
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ASSERT_TRUE(scene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT_VERSION));
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aiString version;
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ASSERT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT_VERSION, version));
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ASSERT_EQ(strcmp(version.C_Str(), "2.0"), 0);
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}
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{
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ASSERT_TRUE(scene->mMetaData->HasKey(AI_METADATA_SOURCE_GENERATOR));
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aiString generator;
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ASSERT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_GENERATOR, generator));
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ASSERT_EQ(strcmp(generator.C_Str(), "COLLADA2GLTF"), 0);
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}
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}
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@ -64,6 +64,29 @@ TEST_F( utglTFImportExport, importglTFFromFileTest ) {
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EXPECT_TRUE( importerTest() );
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EXPECT_TRUE( importerTest() );
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}
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}
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TEST_F(utglTFImportExport, incorrect_vertex_arrays) {
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Assimp::Importer importer;
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const aiScene* scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF/IncorrectVertexArrays/Cube_v1.gltf",
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aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[0]->mNumFaces, 12u);
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EXPECT_EQ(scene->mMeshes[1]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[1]->mNumFaces, 11u);
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EXPECT_EQ(scene->mMeshes[2]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[2]->mNumFaces, 18u);
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EXPECT_EQ(scene->mMeshes[3]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[3]->mNumFaces, 17u);
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EXPECT_EQ(scene->mMeshes[4]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[4]->mNumFaces, 12u);
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EXPECT_EQ(scene->mMeshes[5]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[5]->mNumFaces, 11u);
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EXPECT_EQ(scene->mMeshes[6]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[6]->mNumFaces, 18u);
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EXPECT_EQ(scene->mMeshes[7]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[7]->mNumFaces, 17u);
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}
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TEST_F(utglTFImportExport, sceneMetadata) {
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TEST_F(utglTFImportExport, sceneMetadata) {
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Assimp::Importer importer;
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF/TwoBoxes/TwoBoxes.gltf", aiProcess_ValidateDataStructure);
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF/TwoBoxes/TwoBoxes.gltf", aiProcess_ValidateDataStructure);
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@ -88,26 +111,3 @@ TEST_F(utglTFImportExport, sceneMetadata) {
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ASSERT_EQ(strncmp(generator.C_Str(), "collada2gltf", 12), 0);
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ASSERT_EQ(strncmp(generator.C_Str(), "collada2gltf", 12), 0);
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}
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}
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}
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}
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TEST_F(utglTFImportExport, incorrect_vertex_arrays) {
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Assimp::Importer importer;
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const aiScene* scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF/IncorrectVertexArrays/Cube_v1.gltf",
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aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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EXPECT_EQ(scene->mMeshes[0]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[0]->mNumFaces, 12u);
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EXPECT_EQ(scene->mMeshes[1]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[1]->mNumFaces, 11u);
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EXPECT_EQ(scene->mMeshes[2]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[2]->mNumFaces, 18u);
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EXPECT_EQ(scene->mMeshes[3]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[3]->mNumFaces, 17u);
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EXPECT_EQ(scene->mMeshes[4]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[4]->mNumFaces, 12u);
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EXPECT_EQ(scene->mMeshes[5]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[5]->mNumFaces, 11u);
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EXPECT_EQ(scene->mMeshes[6]->mNumVertices, 36u);
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EXPECT_EQ(scene->mMeshes[6]->mNumFaces, 18u);
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EXPECT_EQ(scene->mMeshes[7]->mNumVertices, 35u);
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EXPECT_EQ(scene->mMeshes[7]->mNumFaces, 17u);
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}
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