Merge branch 'master' into patch-13
commit
65d6daa414
|
@ -186,7 +186,7 @@ IF( UNIX )
|
|||
IF( ${OPERATING_SYSTEM} MATCHES "Android")
|
||||
ELSE()
|
||||
IF ( CMAKE_SIZEOF_VOID_P EQUAL 4) # only necessary for 32-bit linux
|
||||
ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 )
|
||||
#ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 )
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
|
|
@ -92,6 +92,12 @@ struct Error : DeadlyImportError {
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|||
* descendents. It serves as base class for all data structure fields. */
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||||
// -------------------------------------------------------------------------------
|
||||
struct ElemBase {
|
||||
ElemBase()
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||||
: dna_type(nullptr)
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||||
{
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||||
// empty
|
||||
}
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||||
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||||
virtual ~ElemBase() {
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||||
// empty
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||||
}
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||||
|
|
|
@ -59,7 +59,9 @@ template <> void Structure :: Convert<Object> (
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|||
{
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||||
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||||
ReadField<ErrorPolicy_Fail>(dest.id,"id",db);
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ReadField<ErrorPolicy_Fail>((int&)dest.type,"type",db);
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||||
int temp = 0;
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||||
ReadField<ErrorPolicy_Fail>(temp,"type",db);
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dest.type = static_cast<Assimp::Blender::Object::Type>(temp);
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ReadFieldArray2<ErrorPolicy_Warn>(dest.obmat,"obmat",db);
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ReadFieldArray2<ErrorPolicy_Warn>(dest.parentinv,"parentinv",db);
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ReadFieldArray<ErrorPolicy_Warn>(dest.parsubstr,"parsubstr",db);
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|
@ -100,14 +102,21 @@ template <> void Structure :: Convert<MTex> (
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|||
) const
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||||
{
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ReadField<ErrorPolicy_Igno>((short&)dest.mapto,"mapto",db);
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||||
ReadField<ErrorPolicy_Igno>((int&)dest.blendtype,"blendtype",db);
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int temp_short = 0;
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ReadField<ErrorPolicy_Igno>(temp_short,"mapto",db);
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dest.mapto = static_cast<Assimp::Blender::MTex::MapType>(temp_short);
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int temp = 0;
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ReadField<ErrorPolicy_Igno>(temp,"blendtype",db);
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dest.blendtype = static_cast<Assimp::Blender::MTex::BlendType>(temp);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.object,"*object",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.tex,"*tex",db);
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ReadFieldArray<ErrorPolicy_Igno>(dest.uvname,"uvname",db);
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ReadField<ErrorPolicy_Igno>((int&)dest.projx,"projx",db);
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ReadField<ErrorPolicy_Igno>((int&)dest.projy,"projy",db);
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ReadField<ErrorPolicy_Igno>((int&)dest.projz,"projz",db);
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ReadField<ErrorPolicy_Igno>(temp,"projx",db);
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dest.projx = static_cast<Assimp::Blender::MTex::Projection>(temp);
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ReadField<ErrorPolicy_Igno>(temp,"projy",db);
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dest.projy = static_cast<Assimp::Blender::MTex::Projection>(temp);
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ReadField<ErrorPolicy_Igno>(temp,"projz",db);
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dest.projx = static_cast<Assimp::Blender::MTex::Projection>(temp);
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ReadField<ErrorPolicy_Igno>(dest.mapping,"mapping",db);
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ReadFieldArray<ErrorPolicy_Igno>(dest.ofs,"ofs",db);
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ReadFieldArray<ErrorPolicy_Igno>(dest.size,"size",db);
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|
@ -190,7 +199,9 @@ template <> void Structure :: Convert<Lamp> (
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{
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ReadField<ErrorPolicy_Fail>(dest.id,"id",db);
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ReadField<ErrorPolicy_Fail>((int&)dest.type,"type",db);
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int temp = 0;
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ReadField<ErrorPolicy_Fail>(temp,"type",db);
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dest.type = static_cast<Assimp::Blender::Lamp::Type>(temp);
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ReadField<ErrorPolicy_Igno>(dest.flags,"flags",db);
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ReadField<ErrorPolicy_Igno>(dest.colormodel,"colormodel",db);
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ReadField<ErrorPolicy_Igno>(dest.totex,"totex",db);
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|
@ -204,7 +215,8 @@ template <> void Structure :: Convert<Lamp> (
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|||
ReadField<ErrorPolicy_Igno>(dest.spotblend,"spotblend",db);
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||||
ReadField<ErrorPolicy_Igno>(dest.att1,"att1",db);
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ReadField<ErrorPolicy_Igno>(dest.att2,"att2",db);
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ReadField<ErrorPolicy_Igno>((int&)dest.falloff_type,"falloff_type",db);
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ReadField<ErrorPolicy_Igno>(temp,"falloff_type",db);
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dest.falloff_type = static_cast<Assimp::Blender::Lamp::FalloffType>(temp);
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ReadField<ErrorPolicy_Igno>(dest.sun_brightness,"sun_brightness",db);
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||||
ReadField<ErrorPolicy_Igno>(dest.area_size,"area_size",db);
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ReadField<ErrorPolicy_Igno>(dest.area_sizey,"area_sizey",db);
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||||
|
@ -693,8 +705,12 @@ template <> void Structure :: Convert<Tex> (
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|||
const FileDatabase& db
|
||||
) const
|
||||
{
|
||||
ReadField<ErrorPolicy_Igno>((short&)dest.imaflag,"imaflag",db);
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||||
ReadField<ErrorPolicy_Fail>((int&)dest.type,"type",db);
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short temp_short = 0;
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||||
ReadField<ErrorPolicy_Igno>(temp_short,"imaflag",db);
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||||
dest.imaflag = static_cast<Assimp::Blender::Tex::ImageFlags>(temp_short);
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||||
int temp = 0;
|
||||
ReadField<ErrorPolicy_Fail>(temp,"type",db);
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||||
dest.type = static_cast<Assimp::Blender::Tex::Type>(temp);
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||||
ReadFieldPtr<ErrorPolicy_Warn>(dest.ima,"*ima",db);
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||||
|
||||
db.reader->IncPtr(size);
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||||
|
@ -708,8 +724,11 @@ template <> void Structure :: Convert<Camera> (
|
|||
{
|
||||
|
||||
ReadField<ErrorPolicy_Fail>(dest.id,"id",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.type,"type",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.flag,"flag",db);
|
||||
int temp = 0;
|
||||
ReadField<ErrorPolicy_Warn>(temp,"type",db);
|
||||
dest.type = static_cast<Assimp::Blender::Camera::Type>(temp);
|
||||
ReadField<ErrorPolicy_Warn>(temp,"flag",db);
|
||||
dest.flag = static_cast<Assimp::Blender::Camera::Type>(temp);
|
||||
ReadField<ErrorPolicy_Warn>(dest.lens,"lens",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.sensor_x,"sensor_x",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.clipsta,"clipsta",db);
|
||||
|
|
|
@ -225,6 +225,14 @@ struct TFace : ElemBase {
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct MTFace : ElemBase {
|
||||
MTFace()
|
||||
: flag(0)
|
||||
, mode(0)
|
||||
, tile(0)
|
||||
, unwrap(0)
|
||||
{
|
||||
}
|
||||
|
||||
float uv[4][2] FAIL;
|
||||
char flag;
|
||||
short mode;
|
||||
|
|
|
@ -45,13 +45,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|||
|
||||
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
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||||
|
||||
#include "FIReader.hpp"
|
||||
#include "StringUtils.h"
|
||||
|
||||
// Workaround for issue #1361
|
||||
// https://github.com/assimp/assimp/issues/1361
|
||||
#ifdef __ANDROID__
|
||||
#define _GLIBCXX_USE_C99 1
|
||||
# define _GLIBCXX_USE_C99 1
|
||||
#endif
|
||||
|
||||
#include "FIReader.hpp"
|
||||
#include "Exceptional.h"
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/types.h>
|
||||
|
@ -485,7 +487,9 @@ struct FIFloatDecoder: public FIDecoder {
|
|||
value.reserve(numFloats);
|
||||
for (size_t i = 0; i < numFloats; ++i) {
|
||||
int v = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3];
|
||||
value.push_back(*(float*)&v);
|
||||
float f;
|
||||
memcpy(&f, &v, 4);
|
||||
value.push_back(f);
|
||||
data += 4;
|
||||
}
|
||||
return FIFloatValue::create(std::move(value));
|
||||
|
@ -503,7 +507,9 @@ struct FIDoubleDecoder: public FIDecoder {
|
|||
for (size_t i = 0; i < numDoubles; ++i) {
|
||||
long long b0 = data[0], b1 = data[1], b2 = data[2], b3 = data[3], b4 = data[4], b5 = data[5], b6 = data[6], b7 = data[7];
|
||||
long long v = (b0 << 56) | (b1 << 48) | (b2 << 40) | (b3 << 32) | (b4 << 24) | (b5 << 16) | (b6 << 8) | b7;
|
||||
value.push_back(*(double*)&v);
|
||||
double f;
|
||||
memcpy(&f, &v, 8);
|
||||
value.push_back(f);
|
||||
data += 8;
|
||||
}
|
||||
return FIDoubleValue::create(std::move(value));
|
||||
|
@ -685,7 +691,7 @@ public:
|
|||
if (intValue) {
|
||||
return intValue->value.size() == 1 ? intValue->value.front() : 0;
|
||||
}
|
||||
return stoi(attr->value->toString());
|
||||
return atoi(attr->value->toString().c_str());
|
||||
}
|
||||
|
||||
virtual int getAttributeValueAsInt(int idx) const /*override*/ {
|
||||
|
@ -696,7 +702,7 @@ public:
|
|||
if (intValue) {
|
||||
return intValue->value.size() == 1 ? intValue->value.front() : 0;
|
||||
}
|
||||
return stoi(attributes[idx].value->toString());
|
||||
return atoi(attributes[idx].value->toString().c_str());
|
||||
}
|
||||
|
||||
virtual float getAttributeValueAsFloat(const char* name) const /*override*/ {
|
||||
|
@ -708,7 +714,7 @@ public:
|
|||
if (floatValue) {
|
||||
return floatValue->value.size() == 1 ? floatValue->value.front() : 0;
|
||||
}
|
||||
return stof(attr->value->toString());
|
||||
return atof(attr->value->toString().c_str());
|
||||
}
|
||||
|
||||
virtual float getAttributeValueAsFloat(int idx) const /*override*/ {
|
||||
|
@ -719,7 +725,7 @@ public:
|
|||
if (floatValue) {
|
||||
return floatValue->value.size() == 1 ? floatValue->value.front() : 0;
|
||||
}
|
||||
return stof(attributes[idx].value->toString());
|
||||
return atof(attributes[idx].value->toString().c_str());
|
||||
}
|
||||
|
||||
virtual const char* getNodeName() const /*override*/ {
|
||||
|
@ -984,13 +990,13 @@ private:
|
|||
if (index < 32) {
|
||||
FIDecoder *decoder = defaultDecoder[index];
|
||||
if (!decoder) {
|
||||
throw DeadlyImportError("Invalid encoding algorithm index " + std::to_string(index));
|
||||
throw DeadlyImportError("Invalid encoding algorithm index " + to_string(index));
|
||||
}
|
||||
return decoder->decode(dataP, len);
|
||||
}
|
||||
else {
|
||||
if (index - 32 >= vocabulary.encodingAlgorithmTable.size()) {
|
||||
throw DeadlyImportError("Invalid encoding algorithm index " + std::to_string(index));
|
||||
throw DeadlyImportError("Invalid encoding algorithm index " + to_string(index));
|
||||
}
|
||||
std::string uri = vocabulary.encodingAlgorithmTable[index - 32];
|
||||
auto it = decoderMap.find(uri);
|
||||
|
@ -1014,12 +1020,12 @@ private:
|
|||
alphabet = "0123456789-:TZ ";
|
||||
break;
|
||||
default:
|
||||
throw DeadlyImportError("Invalid restricted alphabet index " + std::to_string(index));
|
||||
throw DeadlyImportError("Invalid restricted alphabet index " + to_string(index));
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (index - 16 >= vocabulary.restrictedAlphabetTable.size()) {
|
||||
throw DeadlyImportError("Invalid restricted alphabet index " + std::to_string(index));
|
||||
throw DeadlyImportError("Invalid restricted alphabet index " + to_string(index));
|
||||
}
|
||||
alphabet = vocabulary.restrictedAlphabetTable[index - 16];
|
||||
}
|
||||
|
@ -1027,7 +1033,7 @@ private:
|
|||
utf8::utf8to32(alphabet.begin(), alphabet.end(), back_inserter(alphabetUTF32));
|
||||
std::string::size_type alphabetLength = alphabetUTF32.size();
|
||||
if (alphabetLength < 2) {
|
||||
throw DeadlyImportError("Invalid restricted alphabet length " + std::to_string(alphabetLength));
|
||||
throw DeadlyImportError("Invalid restricted alphabet length " + to_string(alphabetLength));
|
||||
}
|
||||
std::string::size_type bitsPerCharacter = 1;
|
||||
while ((1ull << bitsPerCharacter) <= alphabetLength) {
|
||||
|
|
|
@ -46,12 +46,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_FI_READER_H
|
||||
#define INCLUDED_AI_FI_READER_H
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
|
||||
|
||||
//#include <wchar.h>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <cerrno>
|
||||
#include <cwchar>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <cstdint>
|
||||
//#include <stdio.h>
|
||||
//#include <cstdint>
|
||||
#include <irrXML.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
@ -176,4 +180,6 @@ FIReader::~FIReader() {
|
|||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
|
||||
|
||||
#endif // INCLUDED_AI_FI_READER_H
|
||||
|
|
|
@ -665,7 +665,9 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
if (0.0f != pcMatIn->Power)
|
||||
{
|
||||
iShadingMode = (int)aiShadingMode_Phong;
|
||||
pcMatOut->AddProperty<float>(&pcMatIn->Power,1,AI_MATKEY_SHININESS);
|
||||
// pcMatIn is packed, we can't form pointers to its members
|
||||
float power = pcMatIn->Power;
|
||||
pcMatOut->AddProperty<float>(&power,1,AI_MATKEY_SHININESS);
|
||||
}
|
||||
pcMatOut->AddProperty<int>(&iShadingMode,1,AI_MATKEY_SHADING_MODEL);
|
||||
}
|
||||
|
|
|
@ -334,28 +334,28 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
|
|||
case 1:
|
||||
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_POINT))
|
||||
{
|
||||
ReportError("aiMesh::mFaces[%i] is a POINT but aiMesh::mPrimtiveTypes "
|
||||
ReportError("aiMesh::mFaces[%i] is a POINT but aiMesh::mPrimitiveTypes "
|
||||
"does not report the POINT flag",i);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_LINE))
|
||||
{
|
||||
ReportError("aiMesh::mFaces[%i] is a LINE but aiMesh::mPrimtiveTypes "
|
||||
ReportError("aiMesh::mFaces[%i] is a LINE but aiMesh::mPrimitiveTypes "
|
||||
"does not report the LINE flag",i);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_TRIANGLE))
|
||||
{
|
||||
ReportError("aiMesh::mFaces[%i] is a TRIANGLE but aiMesh::mPrimtiveTypes "
|
||||
ReportError("aiMesh::mFaces[%i] is a TRIANGLE but aiMesh::mPrimitiveTypes "
|
||||
"does not report the TRIANGLE flag",i);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_POLYGON))
|
||||
{
|
||||
this->ReportError("aiMesh::mFaces[%i] is a POLYGON but aiMesh::mPrimtiveTypes "
|
||||
this->ReportError("aiMesh::mFaces[%i] is a POLYGON but aiMesh::mPrimitiveTypes "
|
||||
"does not report the POLYGON flag",i);
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -231,7 +231,8 @@ namespace o3dgc
|
|||
float ReadFloat32Bin(unsigned long & position) const
|
||||
{
|
||||
unsigned long value = ReadUInt32Bin(position);
|
||||
float fvalue = *((float *)(&value));
|
||||
float fvalue;
|
||||
memcpy(&fvalue, &value, 4);
|
||||
return fvalue;
|
||||
}
|
||||
unsigned long ReadUInt32Bin(unsigned long & position) const
|
||||
|
@ -261,7 +262,8 @@ namespace o3dgc
|
|||
|
||||
void WriteFloat32ASCII(float value)
|
||||
{
|
||||
unsigned long uiValue = *((unsigned long *)(&value));
|
||||
unsigned long uiValue;
|
||||
memcpy(&uiValue, &value, 4);
|
||||
WriteUInt32ASCII(uiValue);
|
||||
}
|
||||
void WriteUInt32ASCII(unsigned long position, unsigned long value)
|
||||
|
@ -314,7 +316,8 @@ namespace o3dgc
|
|||
float ReadFloat32ASCII(unsigned long & position) const
|
||||
{
|
||||
unsigned long value = ReadUInt32ASCII(position);
|
||||
float fvalue = *((float *)(&value));
|
||||
float fvalue;
|
||||
memcpy(&fvalue, &value, 4);
|
||||
return fvalue;
|
||||
}
|
||||
unsigned long ReadUInt32ASCII(unsigned long & position) const
|
||||
|
|
|
@ -294,12 +294,12 @@ TEST_F(utObjImportExport, relative_indices_Test) {
|
|||
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel.c_str(), ObjModel.size(), aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
EXPECT_EQ(scene->mNumMeshes, 1);
|
||||
EXPECT_EQ(scene->mNumMeshes, 1U);
|
||||
const aiMesh *mesh = scene->mMeshes[0];
|
||||
EXPECT_EQ(mesh->mNumVertices, 4);
|
||||
EXPECT_EQ(mesh->mNumFaces, 1);
|
||||
EXPECT_EQ(mesh->mNumVertices, 4U);
|
||||
EXPECT_EQ(mesh->mNumFaces, 1U);
|
||||
const aiFace face = mesh->mFaces[0];
|
||||
EXPECT_EQ(face.mNumIndices, 4);
|
||||
EXPECT_EQ(face.mNumIndices, 4U);
|
||||
for (unsigned int i = 0; i < face.mNumIndices; ++i)
|
||||
{
|
||||
EXPECT_EQ(face.mIndices[i], i);
|
||||
|
@ -318,12 +318,12 @@ TEST_F(utObjImportExport, homogeneous_coordinates_Test) {
|
|||
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel.c_str(), ObjModel.size(), aiProcess_ValidateDataStructure);
|
||||
EXPECT_NE(nullptr, scene);
|
||||
|
||||
EXPECT_EQ(scene->mNumMeshes, 1);
|
||||
EXPECT_EQ(scene->mNumMeshes, 1U);
|
||||
const aiMesh *mesh = scene->mMeshes[0];
|
||||
EXPECT_EQ(mesh->mNumVertices, 3);
|
||||
EXPECT_EQ(mesh->mNumFaces, 1);
|
||||
EXPECT_EQ(mesh->mNumVertices, 3U);
|
||||
EXPECT_EQ(mesh->mNumFaces, 1U);
|
||||
const aiFace face = mesh->mFaces[0];
|
||||
EXPECT_EQ(face.mNumIndices, 3);
|
||||
EXPECT_EQ(face.mNumIndices, 3U);
|
||||
const aiVector3D vertice = mesh->mVertices[0];
|
||||
EXPECT_EQ(vertice.x, -1.0f);
|
||||
EXPECT_EQ(vertice.y, 0.0f);
|
||||
|
|
|
@ -177,6 +177,17 @@ inline uint32_t Write<aiVector3D>(const aiVector3D& v)
|
|||
return t;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Serialize a color value
|
||||
template <>
|
||||
inline uint32_t Write<aiColor3D>(const aiColor3D& v)
|
||||
{
|
||||
uint32_t t = Write<float>(v.r);
|
||||
t += Write<float>(v.g);
|
||||
t += Write<float>(v.b);
|
||||
return t;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Serialize a color value
|
||||
template <>
|
||||
|
@ -566,9 +577,9 @@ uint32_t WriteBinaryLight(const aiLight* l)
|
|||
len += Write<float>(l->mAttenuationQuadratic);
|
||||
}
|
||||
|
||||
len += Write<aiVector3D>((const aiVector3D&)l->mColorDiffuse);
|
||||
len += Write<aiVector3D>((const aiVector3D&)l->mColorSpecular);
|
||||
len += Write<aiVector3D>((const aiVector3D&)l->mColorAmbient);
|
||||
len += Write<aiColor3D>(l->mColorDiffuse);
|
||||
len += Write<aiColor3D>(l->mColorSpecular);
|
||||
len += Write<aiColor3D>(l->mColorAmbient);
|
||||
|
||||
if (l->mType == aiLightSource_SPOT) {
|
||||
len += Write<float>(l->mAngleInnerCone);
|
||||
|
|
Loading…
Reference in New Issue