diff --git a/test/unit/utASEImportExport.cpp b/test/unit/utASEImportExport.cpp index 8014cbbc7..af05a2fe5 100644 --- a/test/unit/utASEImportExport.cpp +++ b/test/unit/utASEImportExport.cpp @@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include +#include using namespace Assimp; @@ -63,3 +64,112 @@ public: TEST_F(utASEImportExport, importACFromFileTest) { EXPECT_TRUE(importerTest()); } + + +TEST_F(utASEImportExport, importAnim1) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/anim.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importAnim2) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/anim2.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importCameraRollAnim) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/CameraRollAnim.ase", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importMotionCaptureROM) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/MotionCaptureROM.ase", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importRotatingCube) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/RotatingCube.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importTargetCameraAnim) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TargetCameraAnim.ase", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importTestFormatDetection) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestFormatDetection", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importThreeCubesGreen) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); + + ::Assimp::Importer importerLE; + const aiScene *sceneLE = importerLE.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen_UTF16LE.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, sceneLE); + + ::Assimp::Importer importerBE; + const aiScene *sceneBE = importerBE.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen_UTF16BE.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, sceneBE); + + // TODO: these scenes should probably be identical + // verify that is the case and then add tests to check it +} + + +TEST_F(utASEImportExport, importUVTransform_Normal) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_Normal.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importUVTransform_ScaleUV1_2_OffsetUV0_0_9_Rotate_72_mirrorU) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_ScaleUV1-2_OffsetUV0-0.9_Rotate-72_mirrorU.ase", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importUVTransform_ScaleUV2x) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_ScaleUV2x.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +} + + +TEST_F(utASEImportExport, importUVTransform_ScaleUV2x_Rotate45) { + ::Assimp::Importer importer; + const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_ScaleUV2x_Rotate45.ASE", aiProcess_ValidateDataStructure); + + ASSERT_NE(nullptr, scene); +}