diff --git a/code/PostProcessing/EmbedTexturesProcess.cpp b/code/PostProcessing/EmbedTexturesProcess.cpp index 739382a05..c83738563 100644 --- a/code/PostProcessing/EmbedTexturesProcess.cpp +++ b/code/PostProcessing/EmbedTexturesProcess.cpp @@ -128,7 +128,8 @@ bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { auto oldTextures = pScene->mTextures; pScene->mTextures = new aiTexture*[pScene->mNumTextures]; ::memmove(pScene->mTextures, oldTextures, sizeof(aiTexture*) * (pScene->mNumTextures - 1u)); - + delete [] oldTextures; + // Add the new texture auto pTexture = new aiTexture; pTexture->mHeight = 0; // Means that this is still compressed