SceneCombiner: move header for scenecombiner to public folder.

pull/1313/head
Kim Kulling 2017-06-21 14:21:16 +02:00
parent 51b915c97b
commit 612ac234c5
2 changed files with 1 additions and 3 deletions

View File

@ -96,6 +96,7 @@ SET( PUBLIC_HEADERS
${HEADER_PATH}/Exporter.hpp
${HEADER_PATH}/DefaultIOStream.h
${HEADER_PATH}/DefaultIOSystem.h
${HEADER_PATH}/SceneCombiner.h
)
SET( Core_SRCS
@ -148,7 +149,6 @@ SET( Common_SRCS
SpatialSort.cpp
SpatialSort.h
SceneCombiner.cpp
SceneCombiner.h
ScenePreprocessor.cpp
ScenePreprocessor.h
SkeletonMeshBuilder.cpp

View File

@ -143,7 +143,6 @@ struct NodeAttachmentInfo
*/
#define AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES_IF_NECESSARY 0x10
typedef std::pair<aiBone*,unsigned int> BoneSrcIndex;
// ---------------------------------------------------------------------------
@ -153,7 +152,6 @@ struct BoneWithHash : public std::pair<uint32_t,aiString*> {
std::vector<BoneSrcIndex> pSrcBones;
};
// ---------------------------------------------------------------------------
/** @brief Utility for SceneCombiner
*/