ASE: Add Material constructor which takes material name
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d49996d8a6
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60d78f1701
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@ -74,6 +74,14 @@ struct Material : public D3DS::Material
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{}
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{}
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//! Constructor with explicit name
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explicit Material(const std::string &name)
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: D3DS::Material(name)
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, pcInstance(NULL)
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, bNeed (false)
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{}
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Material(const Material &other) = default;
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Material(const Material &other) = default;
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Material(Material &&other) = default;
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Material(Material &&other) = default;
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