pull/1188/merge
Kim Kulling 2017-05-17 09:25:30 +02:00
commit 60c54cbf59
472 changed files with 1490 additions and 778 deletions

View File

@ -79,11 +79,15 @@ OPTION ( ASSIMP_COVERALLS
OFF OFF
) )
option ( SYSTEM_IRRXML
"Use system installed Irrlicht/IrrXML library."
OFF
)
OPTION ( BUILD_DOCS OPTION ( BUILD_DOCS
"Build documentation using Doxygen." "Build documentation using Doxygen."
OFF OFF
) )
add_subdirectory(doc)
IF(MSVC) IF(MSVC)
set (CMAKE_PREFIX_PATH "D:\\libs\\devil") set (CMAKE_PREFIX_PATH "D:\\libs\\devil")
@ -144,7 +148,7 @@ configure_file(
configure_file( configure_file(
${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h.in ${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h.in
${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h ${CMAKE_CURRENT_BINARY_DIR}/include/assimp/config.h
) )
include_directories( include_directories(
@ -159,29 +163,28 @@ SET(LIBASSIMP-DEV_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_M
SET(CPACK_COMPONENTS_ALL assimp-bin ${LIBASSIMP_COMPONENT} ${LIBASSIMP-DEV_COMPONENT} assimp-dev) SET(CPACK_COMPONENTS_ALL assimp-bin ${LIBASSIMP_COMPONENT} ${LIBASSIMP-DEV_COMPONENT} assimp-dev)
SET(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names") SET(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names")
# Ensure that we do not run into issues like http://www.tcm.phy.cam.ac.uk/sw/inodes64.html on 32 bit linux
IF( UNIX ) IF( UNIX )
# Ensure that we do not run into issues like http://www.tcm.phy.cam.ac.uk/sw/inodes64.html on 32 bit linux
IF ( CMAKE_SIZEOF_VOID_P EQUAL 4) # only necessary for 32-bit linux IF ( CMAKE_SIZEOF_VOID_P EQUAL 4) # only necessary for 32-bit linux
ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 ) ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 )
ENDIF() ENDIF()
ENDIF()
IF( UNIX ) # Use GNUInstallDirs for Unix predefined directories
include(GNUInstallDirs) include(GNUInstallDirs)
ENDIF( UNIX ) ENDIF( UNIX )
IF((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
IF (BUILD_SHARED_LIBS AND CMAKE_SIZEOF_VOID_P EQUAL 8) # -fPIC is only required for shared libs on 64 bit # Grouped compiler settings
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
ENDIF()
# hide all not-exported symbols # hide all not-exported symbols
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -Wall -std=c++0x" ) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -fPIC -Wall -std=c++0x")
SET(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -fPIC)
SET(LIBSTDC++_LIBRARIES -lstdc++)
ELSEIF(MSVC) ELSEIF(MSVC)
# enable multi-core compilation with MSVC # enable multi-core compilation with MSVC
add_compile_options(/MP) add_compile_options(/MP)
ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" ) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -fPIC -Wall -Wno-long-long -pedantic -std=c++11" )
ELSEIF( CMAKE_COMPILER_IS_MINGW ) ELSEIF( CMAKE_COMPILER_IS_MINGW )
SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" ) SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
add_definitions( -U__STRICT_ANSI__ ) add_definitions( -U__STRICT_ANSI__ )
@ -236,9 +239,14 @@ install(FILES "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" "${C
FIND_PACKAGE( DirectX ) FIND_PACKAGE( DirectX )
IF( CMAKE_COMPILER_IS_GNUCXX ) IF( BUILD_DOCS )
SET(LIBSTDC++_LIBRARIES -lstdc++) add_subdirectory(doc)
ENDIF( CMAKE_COMPILER_IS_GNUCXX ) ENDIF( BUILD_DOCS )
# Look for system installed irrXML
IF ( SYSTEM_IRRXML )
find_package( IrrXML REQUIRED )
ENDIF( SYSTEM_IRRXML )
# Search for external dependencies, and build them from source if not found # Search for external dependencies, and build them from source if not found
# Search for zlib # Search for zlib
@ -334,6 +342,8 @@ ELSE (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER ) ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER) ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
ADD_SUBDIRECTORY(contrib)
ADD_SUBDIRECTORY( code/ ) ADD_SUBDIRECTORY( code/ )
IF ( ASSIMP_BUILD_ASSIMP_TOOLS ) IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
IF ( WIN32 AND DirectX_D3DX9_LIBRARY ) IF ( WIN32 AND DirectX_D3DX9_LIBRARY )

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@ -7,6 +7,7 @@ Open Asset Import Library (assimp)
<img alt="Coverity Scan Build Status" <img alt="Coverity Scan Build Status"
src="https://scan.coverity.com/projects/5607/badge.svg"/> src="https://scan.coverity.com/projects/5607/badge.svg"/>
</a> </a>
<span class="badge-patreon"><a href="https://www.patreon.com/assimp" title="Donate to this project using Patreon"><img src="https://img.shields.io/badge/patreon-donate-yellow.svg" alt="Patreon donate button" /></a></span>
[![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master) [![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master)
<br> <br>
@ -133,10 +134,6 @@ And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/a
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
a pull request with your changes against the main repository's `master` branch. a pull request with your changes against the main repository's `master` branch.
### Donate ###
You can get a patron of Asset-Importer-Lib:
<a href="https://www.patreon.com/bePatron?u=2790590" data-patreon-widget-type="become-patron-button">Become a Patron!</a><script async src="https://cdn6.patreon.com/becomePatronButton.bundle.js"></script>
### License ### ### License ###
Our license is based on the modified, __3-clause BSD__-License. Our license is based on the modified, __3-clause BSD__-License.

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@ -0,0 +1,17 @@
# Find IrrXMl from irrlicht project
#
# Find LibIrrXML headers and library
#
# IRRXML_FOUND - IrrXML found
# IRRXML_INCLUDE_DIR - Headers location
# IRRXML_LIBRARY - IrrXML main library
find_path(IRRXML_INCLUDE_DIR irrXML.h
PATH_SUFFIXES include/irrlicht include/irrxml)
find_library(IRRXML_LIBRARY IrrXML)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(IrrXML REQUIRED_VARS IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
mark_as_advanced(IRRXML_INCLUDE_DIR IRRXML_LIBRARY)

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -4,7 +4,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
@ -59,18 +60,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/// \class CAMFImporter_NodeElement /// \class CAMFImporter_NodeElement
/// Base class for elements of nodes. /// Base class for elements of nodes.
class CAMFImporter_NodeElement class CAMFImporter_NodeElement {
{
/***********************************************/
/******************** Types ********************/
/***********************************************/
public: public:
/// \enum EType
/// Define what data type contain node element. /// Define what data type contain node element.
enum EType enum EType {
{
ENET_Color, ///< Color element: <color>. ENET_Color, ///< Color element: <color>.
ENET_Constellation,///< Grouping element: <constellation>. ENET_Constellation,///< Grouping element: <constellation>.
ENET_Coordinates, ///< Coordinates element: <coordinates>. ENET_Coordinates, ///< Coordinates element: <coordinates>.
@ -91,52 +85,37 @@ public:
ENET_Invalid ///< Element has invalid type and possible contain invalid data. ENET_Invalid ///< Element has invalid type and possible contain invalid data.
}; };
/***********************************************/
/****************** Constants ******************/
/***********************************************/
public:
const EType Type;///< Type of element. const EType Type;///< Type of element.
/***********************************************/
/****************** Variables ******************/
/***********************************************/
public:
std::string ID;///< ID of element. std::string ID;///< ID of element.
CAMFImporter_NodeElement* Parent;///< Parrent element. If nullptr then this node is root. CAMFImporter_NodeElement* Parent;///< Parent element. If nullptr then this node is root.
std::list<CAMFImporter_NodeElement*> Child;///< Child elements. std::list<CAMFImporter_NodeElement*> Child;///< Child elements.
/***********************************************/ public: /// Destructor, virtual..
/****************** Functions ******************/ virtual ~CAMFImporter_NodeElement() {
/***********************************************/ // empty
}
private: private:
/// \fn CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement)
/// Disabled copy constructor. /// Disabled copy constructor.
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement); CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement);
/// \fn CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement)
/// Disabled assign operator. /// Disabled assign operator.
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement); CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement);
/// \fn CAMFImporter_NodeElement()
/// Disabled default constructor. /// Disabled default constructor.
CAMFImporter_NodeElement(); CAMFImporter_NodeElement();
protected: protected:
/// \fn CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
/// In constructor inheritor must set element type. /// In constructor inheritor must set element type.
/// \param [in] pType - element type. /// \param [in] pType - element type.
/// \param [in] pParent - parent element. /// \param [in] pParent - parent element.
CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent) CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
: Type(pType), Parent(pParent) : Type(pType)
{} , ID()
, Parent(pParent)
, Child() {
// empty
}
};// class IAMFImporter_NodeElement };// class IAMFImporter_NodeElement
/// \struct CAMFImporter_NodeElement_Constellation /// \struct CAMFImporter_NodeElement_Constellation
@ -399,25 +378,23 @@ struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement
};// struct CAMFImporter_NodeElement_Triangle };// struct CAMFImporter_NodeElement_Triangle
/// \struct CAMFImporter_NodeElement_Texture
/// Structure that define texture node. /// Structure that define texture node.
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
{
/****************** Variables ******************/
size_t Width, Height, Depth;///< Size of the texture. size_t Width, Height, Depth;///< Size of the texture.
std::vector<uint8_t> Data;///< Data of the texture. std::vector<uint8_t> Data;///< Data of the texture.
bool Tiled; bool Tiled;
/****************** Functions ******************/
/// \fn CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
/// Constructor. /// Constructor.
/// \param [in] pParent - pointer to parent node. /// \param [in] pParent - pointer to parent node.
CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent) CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
: CAMFImporter_NodeElement(ENET_Texture, pParent) : CAMFImporter_NodeElement(ENET_Texture, pParent)
{} , Width( 0 )
, Height( 0 )
, Depth( 0 )
, Data()
, Tiled( false ){
// empty
}
};// struct CAMFImporter_NodeElement_Texture };// struct CAMFImporter_NodeElement_Texture
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H #endif // INCLUDED_AI_AMF_IMPORTER_NODE_H

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
@ -260,21 +261,20 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string&
size_t off_b = 0; size_t off_b = 0;
// Calculate size of the target array and rule how data will be copied. // Calculate size of the target array and rule how data will be copied.
if ( nullptr != src_texture ) { if(!pID_R.empty() && nullptr != src_texture[ 0 ] ) {
if(!pID_R.empty()) { tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++;
tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++;
}
if(!pID_G.empty()) {
tex_size += src_texture[1]->Data.size(); step++, off_b++;
}
if(!pID_B.empty()) {
tex_size += src_texture[2]->Data.size(); step++;
}
if(!pID_A.empty()) {
tex_size += src_texture[3]->Data.size(); step++;
}
} }
// Create target array. if(!pID_G.empty() && nullptr != src_texture[ 1 ] ) {
tex_size += src_texture[1]->Data.size(); step++, off_b++;
}
if(!pID_B.empty() && nullptr != src_texture[ 2 ] ) {
tex_size += src_texture[2]->Data.size(); step++;
}
if(!pID_A.empty() && nullptr != src_texture[ 3 ] ) {
tex_size += src_texture[3]->Data.size(); step++;
}
// Create target array.
converted_texture.Data = new uint8_t[tex_size]; converted_texture.Data = new uint8_t[tex_size];
// And copy data // And copy data
auto CopyTextureData = [&](const std::string& pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void auto CopyTextureData = [&](const std::string& pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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@ -4,7 +4,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -4,7 +4,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -109,6 +110,7 @@ BlenderImporter::~BlenderImporter()
} }
static const char* Tokens[] = { "BLENDER" }; static const char* Tokens[] = { "BLENDER" };
static const char* TokensForSearch[] = { "blender" };
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.
@ -121,7 +123,7 @@ bool BlenderImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, b
else if ((!extension.length() || checkSig) && pIOHandler) { else if ((!extension.length() || checkSig) && pIOHandler) {
// note: this won't catch compressed files // note: this won't catch compressed files
return SearchFileHeaderForToken(pIOHandler,pFile, Tokens,1); return SearchFileHeaderForToken(pIOHandler,pFile, TokensForSearch,1);
} }
return false; return false;
} }

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -638,6 +639,7 @@ struct Base : ElemBase {
Base() Base()
: ElemBase() : ElemBase()
, prev( nullptr )
, next() , next()
, object() { , object() {
// empty // empty
@ -784,10 +786,12 @@ struct Tex : ElemBase {
//char use_nodes; //char use_nodes;
Tex() Tex()
: ElemBase() { : ElemBase()
, imaflag( ImageFlags_INTERPOL )
, type( Type_CLOUDS )
, ima() {
// empty // empty
} }
}; };
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -1,7 +1,8 @@
# Open Asset Import Library (assimp) # Open Asset Import Library (assimp)
# ---------------------------------------------------------------------- # ----------------------------------------------------------------------
# #
# Copyright (c) 2006-2016, assimp team # Copyright (c) 2006-2017, assimp team
# All rights reserved. # All rights reserved.
# #
# Redistribution and use of this software in source and binary forms, # Redistribution and use of this software in source and binary forms,
@ -58,7 +59,7 @@ SET( PUBLIC_HEADERS
${HEADER_PATH}/camera.h ${HEADER_PATH}/camera.h
${HEADER_PATH}/color4.h ${HEADER_PATH}/color4.h
${HEADER_PATH}/color4.inl ${HEADER_PATH}/color4.inl
${HEADER_PATH}/config.h ${CMAKE_CURRENT_BINARY_DIR}/../include/assimp/config.h
${HEADER_PATH}/defs.h ${HEADER_PATH}/defs.h
${HEADER_PATH}/cfileio.h ${HEADER_PATH}/cfileio.h
${HEADER_PATH}/light.h ${HEADER_PATH}/light.h
@ -569,6 +570,9 @@ SET( PostProcessing_SRCS
) )
SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS}) SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
SET( IrrXML_SRCS irrXMLWrapper.h )
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
ADD_ASSIMP_IMPORTER( Q3D ADD_ASSIMP_IMPORTER( Q3D
Q3DLoader.cpp Q3DLoader.cpp
Q3DLoader.h Q3DLoader.h
@ -681,18 +685,6 @@ SET( Extra_SRCS
) )
SOURCE_GROUP( Extra FILES ${Extra_SRCS}) SOURCE_GROUP( Extra FILES ${Extra_SRCS})
SET( IrrXML_SRCS
irrXMLWrapper.h
../contrib/irrXML/CXMLReaderImpl.h
../contrib/irrXML/heapsort.h
../contrib/irrXML/irrArray.h
../contrib/irrXML/irrString.h
../contrib/irrXML/irrTypes.h
../contrib/irrXML/irrXML.cpp
../contrib/irrXML/irrXML.h
)
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
SET( ConvertUTF_SRCS SET( ConvertUTF_SRCS
../contrib/ConvertUTF/ConvertUTF.h ../contrib/ConvertUTF/ConvertUTF.h
../contrib/ConvertUTF/ConvertUTF.c ../contrib/ConvertUTF/ConvertUTF.c
@ -848,7 +840,8 @@ SET( assimp_src
ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD ) ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
INCLUDE_DIRECTORIES( INCLUDE_DIRECTORIES(
../contrib/openddlparser/include ${IRRXML_INCLUDE_DIR}
../contrib/openddlparser/include
) )
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER) IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
@ -858,7 +851,7 @@ ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
ADD_LIBRARY( assimp ${assimp_src} ) ADD_LIBRARY( assimp ${assimp_src} )
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ) TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ${IRRXML_LIBRARY} )
if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM) if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI) set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)

View File

@ -2,7 +2,7 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -941,20 +941,22 @@ void COBImporter::UnsupportedChunk_Binary( StreamReaderLE& reader, const ChunkIn
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// tiny utility guard to aid me at staying within chunk boundaries. // tiny utility guard to aid me at staying within chunk boundaries.
class chunk_guard { class chunk_guard {
public: public:
chunk_guard(const COB::ChunkInfo& nfo, StreamReaderLE& reader) chunk_guard(const COB::ChunkInfo& nfo, StreamReaderLE& reader)
: nfo(nfo) : nfo(nfo)
, reader(reader) , reader(reader)
, cur(reader.GetCurrentPos()) , cur(reader.GetCurrentPos()) {
{
} }
~chunk_guard() { ~chunk_guard() {
// don't do anything if the size is not given // don't do anything if the size is not given
if(nfo.size != static_cast<unsigned int>(-1)) { if(nfo.size != static_cast<unsigned int>(-1)) {
reader.IncPtr(static_cast<int>(nfo.size)-reader.GetCurrentPos()+cur); try {
reader.IncPtr( static_cast< int >( nfo.size ) - reader.GetCurrentPos() + cur );
} catch ( DeadlyImportError e ) {
// out of limit so correct the value
reader.IncPtr( reader.GetReadLimit() );
}
} }
} }

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -690,7 +691,6 @@ void ColladaExporter::WriteMaterials()
materials[a].shininess.exist = mat->Get( AI_MATKEY_SHININESS, materials[a].shininess.value) == aiReturn_SUCCESS; materials[a].shininess.exist = mat->Get( AI_MATKEY_SHININESS, materials[a].shininess.value) == aiReturn_SUCCESS;
materials[a].transparency.exist = mat->Get( AI_MATKEY_OPACITY, materials[a].transparency.value) == aiReturn_SUCCESS; materials[a].transparency.exist = mat->Get( AI_MATKEY_OPACITY, materials[a].transparency.value) == aiReturn_SUCCESS;
materials[a].transparency.value = materials[a].transparency.value;
materials[a].index_refraction.exist = mat->Get( AI_MATKEY_REFRACTI, materials[a].index_refraction.value) == aiReturn_SUCCESS; materials[a].index_refraction.exist = mat->Get( AI_MATKEY_REFRACTI, materials[a].index_refraction.value) == aiReturn_SUCCESS;
} }

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -4,7 +4,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -4,7 +4,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -87,28 +88,40 @@ namespace XmlTag {
static const std::string transform = "transform"; static const std::string transform = "transform";
} }
class XmlSerializer {
class XmlSerializer
{
public: public:
XmlSerializer(XmlReader* xmlReader) XmlSerializer(XmlReader* xmlReader)
: xmlReader(xmlReader) { : xmlReader(xmlReader)
// empty {
} }
void ImportXml(aiScene* scene) { void ImportXml(aiScene* scene)
{
scene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
scene->mRootNode = new aiNode(); scene->mRootNode = new aiNode();
std::vector<aiNode*> children; std::vector<aiNode*> children;
while(ReadToEndElement(D3MF::XmlTag::model)) { while(ReadToEndElement(D3MF::XmlTag::model))
if(xmlReader->getNodeName() == D3MF::XmlTag::object) { {
if(xmlReader->getNodeName() == D3MF::XmlTag::object)
{
children.push_back(ReadObject(scene)); children.push_back(ReadObject(scene));
} else if(xmlReader->getNodeName() == D3MF::XmlTag::build) { }
// ??? else if(xmlReader->getNodeName() == D3MF::XmlTag::build)
{
} }
} }
if ( scene->mRootNode->mName.length == 0 ) { if(scene->mRootNode->mName.length == 0)
scene->mRootNode->mName.Set( "3MF" ); scene->mRootNode->mName.Set("3MF");
}
scene->mNumMeshes = static_cast<unsigned int>(meshes.size()); scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
scene->mMeshes = new aiMesh*[scene->mNumMeshes](); scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
@ -119,10 +132,12 @@ public:
scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren](); scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
std::copy(children.begin(), children.end(), scene->mRootNode->mChildren); std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
} }
private: private:
aiNode* ReadObject(aiScene* scene) { aiNode* ReadObject(aiScene* scene)
{
ScopeGuard<aiNode> node(new aiNode()); ScopeGuard<aiNode> node(new aiNode());
std::vector<unsigned long> meshIds; std::vector<unsigned long> meshIds;
@ -143,14 +158,17 @@ private:
size_t meshIdx = meshes.size(); size_t meshIdx = meshes.size();
while(ReadToEndElement(D3MF::XmlTag::object)) { while(ReadToEndElement(D3MF::XmlTag::object))
if(xmlReader->getNodeName() == D3MF::XmlTag::mesh) { {
if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
{
auto mesh = ReadMesh(); auto mesh = ReadMesh();
mesh->mName.Set(name); mesh->mName.Set(name);
meshes.push_back(mesh); meshes.push_back(mesh);
meshIds.push_back(static_cast<unsigned long>(meshIdx)); meshIds.push_back(static_cast<unsigned long>(meshIdx));
meshIdx++; meshIdx++;
} }
} }
@ -161,35 +179,49 @@ private:
std::copy(meshIds.begin(), meshIds.end(), node->mMeshes); std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
return node.dismiss(); return node.dismiss();
} }
aiMesh* ReadMesh() { aiMesh* ReadMesh()
{
aiMesh* mesh = new aiMesh(); aiMesh* mesh = new aiMesh();
while(ReadToEndElement(D3MF::XmlTag::mesh)) {
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) { while(ReadToEndElement(D3MF::XmlTag::mesh))
{
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
{
ImportVertices(mesh); ImportVertices(mesh);
} else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles) { }
else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles)
{
ImportTriangles(mesh); ImportTriangles(mesh);
} }
} }
return mesh; return mesh;
} }
void ImportVertices(aiMesh* mesh) { void ImportVertices(aiMesh* mesh)
{
std::vector<aiVector3D> vertices; std::vector<aiVector3D> vertices;
while ( ReadToEndElement(D3MF::XmlTag::vertices) ) { while(ReadToEndElement(D3MF::XmlTag::vertices))
if(xmlReader->getNodeName() == D3MF::XmlTag::vertex) { {
if(xmlReader->getNodeName() == D3MF::XmlTag::vertex)
{
vertices.push_back(ReadVertex()); vertices.push_back(ReadVertex());
} }
} }
mesh->mNumVertices = static_cast<unsigned int>(vertices.size()); mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
mesh->mVertices = new aiVector3D[mesh->mNumVertices]; mesh->mVertices = new aiVector3D[mesh->mNumVertices];
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
}
aiVector3D ReadVertex() { std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
}
aiVector3D ReadVertex()
{
aiVector3D vertex; aiVector3D vertex;
vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr); vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
@ -199,11 +231,15 @@ private:
return vertex; return vertex;
} }
void ImportTriangles(aiMesh* mesh) { void ImportTriangles(aiMesh* mesh)
{
std::vector<aiFace> faces; std::vector<aiFace> faces;
while(ReadToEndElement(D3MF::XmlTag::triangles)) {
if(xmlReader->getNodeName() == D3MF::XmlTag::triangle) { while(ReadToEndElement(D3MF::XmlTag::triangles))
{
if(xmlReader->getNodeName() == D3MF::XmlTag::triangle)
{
faces.push_back(ReadTriangle()); faces.push_back(ReadTriangle());
} }
} }
@ -212,12 +248,13 @@ private:
mesh->mFaces = new aiFace[mesh->mNumFaces]; mesh->mFaces = new aiFace[mesh->mNumFaces];
mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE; mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
std::copy(faces.begin(), faces.end(), mesh->mFaces); std::copy(faces.begin(), faces.end(), mesh->mFaces);
} }
aiFace ReadTriangle() { aiFace ReadTriangle()
{
aiFace face; aiFace face;
face.mNumIndices = 3; face.mNumIndices = 3;
face.mIndices = new unsigned int[face.mNumIndices]; face.mIndices = new unsigned int[face.mNumIndices];
face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str()))); face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str())));
@ -228,25 +265,35 @@ private:
} }
private: private:
bool ReadToStartElement(const std::string& startTag) {
while(xmlReader->read()) { bool ReadToStartElement(const std::string& startTag)
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag) { {
while(xmlReader->read())
{
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag)
{
return true; return true;
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && }
xmlReader->getNodeName() == startTag) { else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END &&
xmlReader->getNodeName() == startTag)
{
return false; return false;
} }
} }
// DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag"); //DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
return false; return false;
} }
bool ReadToEndElement(const std::string& closeTag) { bool ReadToEndElement(const std::string& closeTag)
while(xmlReader->read()) { {
while(xmlReader->read())
{
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) { if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
return true; return true;
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END }
&& xmlReader->getNodeName() == closeTag) { else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END
&& xmlReader->getNodeName() == closeTag)
{
return false; return false;
} }
} }
@ -254,6 +301,7 @@ private:
return false; return false;
} }
private: private:
std::vector<aiMesh*> meshes; std::vector<aiMesh*> meshes;
XmlReader* xmlReader; XmlReader* xmlReader;
@ -261,6 +309,7 @@ private:
} //namespace D3MF } //namespace D3MF
static const aiImporterDesc desc = { static const aiImporterDesc desc = {
"3mf Importer", "3mf Importer",
"", "",
@ -274,15 +323,19 @@ static const aiImporterDesc desc = {
"3mf" "3mf"
}; };
D3MFImporter::D3MFImporter() {
// empty D3MFImporter::D3MFImporter()
{
} }
D3MFImporter::~D3MFImporter() { D3MFImporter::~D3MFImporter()
// empty {
} }
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const { bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const
{
const std::string extension = GetExtension(pFile); const std::string extension = GetExtension(pFile);
if(extension == "3mf") { if(extension == "3mf") {
return true; return true;
@ -295,15 +348,18 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool
return false; return false;
} }
void D3MFImporter::SetupProperties(const Importer *pImp) { void D3MFImporter::SetupProperties(const Importer *pImp)
// empty {
} }
const aiImporterDesc *D3MFImporter::GetInfo() const { const aiImporterDesc *D3MFImporter::GetInfo() const
{
return &desc; return &desc;
} }
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) { void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler)
{
D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile); D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream())); std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -3,7 +3,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

View File

@ -2,7 +2,8 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2017, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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