Fixed int/unsigned int comparaisons.
parent
5d79639a8a
commit
607243448f
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@ -71,7 +71,7 @@ public:
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AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS,
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AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS,
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false, // Set config value to false.
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false, // Set config value to false.
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[&](const aiScene *scene) {
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[&](const aiScene *scene) {
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EXPECT_EQ(0, scene->mNumAnimations);
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EXPECT_EQ(0u, scene->mNumAnimations);
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EXPECT_EQ(nullptr, scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_INFOS));
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EXPECT_EQ(nullptr, scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_INFOS));
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EXPECT_EQ(nullptr, scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_GROUPS));
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EXPECT_EQ(nullptr, scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_GROUPS));
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EXPECT_EQ(nullptr, scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_TRANSITION_GRAPH));
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EXPECT_EQ(nullptr, scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_TRANSITION_GRAPH));
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@ -89,7 +89,7 @@ public:
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AI_CONFIG_IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS,
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AI_CONFIG_IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS,
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false, // Set config value to false.
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false, // Set config value to false.
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[&](const aiScene *scene) {
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[&](const aiScene *scene) {
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EXPECT_NE(0, scene->mNumAnimations);
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EXPECT_NE(0u, scene->mNumAnimations);
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const aiNode *sequence_infos = scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_INFOS);
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const aiNode *sequence_infos = scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_INFOS);
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EXPECT_NE(nullptr, sequence_infos);
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EXPECT_NE(nullptr, sequence_infos);
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@ -107,7 +107,7 @@ public:
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AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATION_EVENTS,
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AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATION_EVENTS,
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false, // Set config value to false.
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false, // Set config value to false.
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[&](const aiScene *scene) {
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[&](const aiScene *scene) {
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EXPECT_NE(0, scene->mNumAnimations);
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EXPECT_NE(0u, scene->mNumAnimations);
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const aiNode *sequence_infos = scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_INFOS);
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const aiNode *sequence_infos = scene->mRootNode->FindNode(AI_MDL_HL1_NODE_SEQUENCE_INFOS);
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EXPECT_NE(nullptr, sequence_infos);
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EXPECT_NE(nullptr, sequence_infos);
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@ -211,7 +211,7 @@ public:
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const aiNode *bodyparts_node = scene->mRootNode->FindNode(AI_MDL_HL1_NODE_BODYPARTS);
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const aiNode *bodyparts_node = scene->mRootNode->FindNode(AI_MDL_HL1_NODE_BODYPARTS);
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EXPECT_NE(nullptr, bodyparts_node);
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EXPECT_NE(nullptr, bodyparts_node);
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EXPECT_EQ(3, bodyparts_node->mNumChildren);
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EXPECT_EQ(3u, bodyparts_node->mNumChildren);
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for (unsigned int i = 0; i < bodyparts_node->mNumChildren; ++i) {
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for (unsigned int i = 0; i < bodyparts_node->mNumChildren; ++i) {
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expect_named_children(bodyparts_node->mChildren[i],
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expect_named_children(bodyparts_node->mChildren[i],
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expected_bodypart_sub_models_names[i]);
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expected_bodypart_sub_models_names[i]);
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