From 601d1c572e266e98b73b271508534dc6e9b03d99 Mon Sep 17 00:00:00 2001 From: aramis_acg Date: Tue, 20 Jan 2009 20:26:35 +0000 Subject: [PATCH] Fixed naming of aiNodeAnim in dox.h git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@311 67173fc5-114c-0410-ac8e-9d2fd5bffc1f --- doc/dox.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/dox.h b/doc/dox.h index c50bd6e84..8057cbd39 100644 --- a/doc/dox.h +++ b/doc/dox.h @@ -784,7 +784,7 @@ the correct timing, all time stamp thus have to be divided by aiAnimation::mTick though, that certain combinations of file format and exporter don't always store this information in the exported file. In this case, mTicksPerSecond is set to 0 to indicate the lack of knowledge. -The aiAnimation consists of a series of aiBoneAnims. Each bone animation affects a single node in +The aiAnimation consists of a series of aiNodeAnim's. Each bone animation affects a single node in the node hierarchy only, the name specifying which node is affected. For this node the structure stores three separate key sequences: a vector key sequence for the position, a quaternion key sequence for the rotation and another vector key sequence for the scaling. All 3d data is local to the