Merge branch 'master' into master
commit
5ec896af49
|
@ -9,12 +9,6 @@ set(ASSIMP_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
|
|||
|
||||
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
|
||||
|
||||
if ("${LIB64}" STREQUAL "TRUE")
|
||||
set(LIBSUFFIX 64)
|
||||
else()
|
||||
set(LIBSUFFIX "")
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
if(MSVC_TOOLSET_VERSION)
|
||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||
|
@ -43,8 +37,6 @@ if(MSVC)
|
|||
endif()
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||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
|
||||
|
||||
file(TO_NATIVE_PATH "${_IMPORT_PREFIX}" _IMPORT_PREFIX)
|
||||
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@")
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||||
set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_IMPORT_LIBRARY_SUFFIX@")
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||||
|
@ -83,17 +75,17 @@ else()
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|||
endif()
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||||
set_target_properties(assimp::assimp PROPERTIES
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||||
IMPORTED_SONAME_DEBUG "${sharedLibraryName}"
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||||
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}"
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||||
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}"
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||||
)
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||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
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||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}" )
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||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}" )
|
||||
else()
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||||
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
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||||
set_target_properties(assimp::assimp PROPERTIES
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||||
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}"
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||||
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
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||||
)
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||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
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list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}" )
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||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}" )
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||||
endif()
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||||
endif()
|
||||
|
||||
|
|
|
@ -9,12 +9,6 @@ set(ASSIMP_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
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|||
|
||||
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
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||||
|
||||
if ("${LIB64}" STREQUAL "TRUE")
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||||
set(LIBSUFFIX 64)
|
||||
else()
|
||||
set(LIBSUFFIX "")
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
if(MSVC_TOOLSET_VERSION)
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||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
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||||
|
@ -43,8 +37,6 @@ if(MSVC)
|
|||
endif()
|
||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
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||||
|
||||
file(TO_NATIVE_PATH "${_IMPORT_PREFIX}" _IMPORT_PREFIX)
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||||
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
||||
set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_IMPORT_LIBRARY_SUFFIX@")
|
||||
|
@ -64,7 +56,7 @@ if(MSVC)
|
|||
# Import target "assimp::assimp" for configuration "Release"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/${staticLibraryName}"
|
||||
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}")
|
||||
|
@ -83,17 +75,17 @@ else()
|
|||
endif()
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_SONAME_RELEASE "${sharedLibraryName}"
|
||||
IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}"
|
||||
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}" )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}" )
|
||||
else()
|
||||
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}"
|
||||
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}" )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}" )
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
|
|
@ -181,7 +181,7 @@ bool D3MFExporter::export3DModel() {
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|||
|
||||
writeHeader();
|
||||
mModelOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
|
||||
<< "xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
|
||||
<< " xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
|
||||
<< std::endl;
|
||||
mModelOutput << "<" << XmlTag::resources << ">";
|
||||
mModelOutput << std::endl;
|
||||
|
@ -212,7 +212,7 @@ bool D3MFExporter::export3DModel() {
|
|||
}
|
||||
|
||||
void D3MFExporter::writeHeader() {
|
||||
mModelOutput << "<?xml version=\"1.0\" encoding=\"UTF - 8\"?>";
|
||||
mModelOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
|
||||
mModelOutput << std::endl;
|
||||
}
|
||||
|
||||
|
@ -254,16 +254,28 @@ void D3MFExporter::writeBaseMaterials() {
|
|||
if ( mat->Get( AI_MATKEY_COLOR_DIFFUSE, color ) == aiReturn_SUCCESS ) {
|
||||
hexDiffuseColor.clear();
|
||||
tmp.clear();
|
||||
hexDiffuseColor = "#";
|
||||
// rgbs %
|
||||
if(color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1){
|
||||
|
||||
tmp = DecimalToHexa( (ai_real) color.r );
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa((ai_real)color.g);
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa((ai_real)color.b);
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa((ai_real)color.a);
|
||||
hexDiffuseColor += tmp;
|
||||
hexDiffuseColor = Rgba2Hex(
|
||||
(int)((ai_real)color.r)*255,
|
||||
(int)((ai_real)color.g)*255,
|
||||
(int)((ai_real)color.b)*255,
|
||||
(int)((ai_real)color.a)*255,
|
||||
true
|
||||
);
|
||||
|
||||
}else{
|
||||
hexDiffuseColor = "#";
|
||||
tmp = DecimalToHexa( (ai_real) color.r );
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa((ai_real)color.g);
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa((ai_real)color.b);
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa((ai_real)color.a);
|
||||
hexDiffuseColor += tmp;
|
||||
}
|
||||
} else {
|
||||
hexDiffuseColor = "#FFFFFFFF";
|
||||
}
|
||||
|
@ -284,7 +296,7 @@ void D3MFExporter::writeObjects() {
|
|||
if ( nullptr == currentNode ) {
|
||||
continue;
|
||||
}
|
||||
mModelOutput << "<" << XmlTag::object << " id=\"" << currentNode->mName.C_Str() << "\" type=\"model\">";
|
||||
mModelOutput << "<" << XmlTag::object << " id=\"" << i + 2 << "\" type=\"model\">";
|
||||
mModelOutput << std::endl;
|
||||
for ( unsigned int j = 0; j < currentNode->mNumMeshes; ++j ) {
|
||||
aiMesh *currentMesh = mScene->mMeshes[ currentNode->mMeshes[ j ] ];
|
||||
|
@ -348,7 +360,7 @@ void D3MFExporter::writeBuild() {
|
|||
mModelOutput << "<" << XmlTag::build << ">" << std::endl;
|
||||
|
||||
for ( size_t i = 0; i < mBuildItems.size(); ++i ) {
|
||||
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 1 << "\"/>";
|
||||
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
|
||||
mModelOutput << std::endl;
|
||||
}
|
||||
mModelOutput << "</" << XmlTag::build << ">";
|
||||
|
|
|
@ -725,6 +725,7 @@ struct Mesh : public Object {
|
|||
std::vector<Primitive> primitives;
|
||||
|
||||
std::vector<float> weights;
|
||||
std::vector<std::string> targetNames;
|
||||
|
||||
Mesh() {}
|
||||
|
||||
|
|
|
@ -1034,6 +1034,19 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
Value *extras = FindObject(pJSON_Object, "extras");
|
||||
if (nullptr != extras ) {
|
||||
if (Value* curTargetNames = FindArray(*extras, "targetNames")) {
|
||||
this->targetNames.resize(curTargetNames->Size());
|
||||
for (unsigned int i = 0; i < curTargetNames->Size(); ++i) {
|
||||
Value& targetNameValue = (*curTargetNames)[i];
|
||||
if (targetNameValue.IsString()) {
|
||||
this->targetNames[i] = targetNameValue.GetString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline void Camera::Read(Value &obj, Asset & /*r*/) {
|
||||
|
|
|
@ -472,6 +472,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
if (mesh.weights.size() > i) {
|
||||
aiAnimMesh.mWeight = mesh.weights[i];
|
||||
}
|
||||
if (mesh.targetNames.size() > i) {
|
||||
aiAnimMesh.mName = mesh.targetNames[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -145,4 +145,21 @@ std::string DecimalToHexa( T toConvert ) {
|
|||
return result;
|
||||
}
|
||||
|
||||
/// @brief translate RGBA to String
|
||||
/// @param r aiColor.r
|
||||
/// @param g aiColor.g
|
||||
/// @param b aiColor.b
|
||||
/// @param a aiColor.a
|
||||
/// @param with_head #
|
||||
/// @return The hexadecimal string, is empty in case of an error.
|
||||
AI_FORCE_INLINE std::string Rgba2Hex(int r, int g, int b, int a, bool with_head) {
|
||||
std::stringstream ss;
|
||||
if (with_head) {
|
||||
ss << "#";
|
||||
}
|
||||
ss << std::hex << (r << 24 | g << 16 | b << 8 | a);
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
#endif // INCLUDED_AI_STRINGUTILS_H
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
[Setup]
|
||||
AppName=Open Asset Import Library - SDK
|
||||
AppVerName=Open Asset Import Library - SDK (v5.0.0)
|
||||
AppVerName=Open Asset Import Library - SDK (v5.0.1)
|
||||
DefaultDirName={pf}\Assimp
|
||||
DefaultGroupName=Assimp
|
||||
UninstallDisplayIcon={app}\bin\x64\assimp.exe
|
||||
|
@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
|
|||
WizardImageFile=compiler:WizModernImage-IS.BMP
|
||||
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
|
||||
LicenseFile=License.rtf
|
||||
OutputBaseFileName=assimp-sdk-5.0.0-setup
|
||||
VersionInfoVersion=5.0.0.0
|
||||
VersionInfoTextVersion=5.0.0
|
||||
OutputBaseFileName=assimp-sdk-5.0.1-setup
|
||||
VersionInfoVersion=5.0.1.0
|
||||
VersionInfoTextVersion=5.0.1
|
||||
VersionInfoCompany=Assimp Development Team
|
||||
ArchitecturesInstallIn64BitMode=x64
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
[Setup]
|
||||
AppName=Open Asset Import Library - SDK
|
||||
AppVerName=Open Asset Import Library - SDK (v5.0.0)
|
||||
AppVerName=Open Asset Import Library - SDK (v5.0.1)
|
||||
DefaultDirName={pf}\Assimp
|
||||
DefaultGroupName=Assimp
|
||||
UninstallDisplayIcon={app}\bin\x86\assimp.exe
|
||||
|
@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
|
|||
WizardImageFile=compiler:WizModernImage-IS.BMP
|
||||
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
|
||||
LicenseFile=License.rtf
|
||||
OutputBaseFileName=assimp-sdk-5.0.0-setup
|
||||
VersionInfoVersion=4.1.0.0
|
||||
VersionInfoTextVersion=4.1.0
|
||||
OutputBaseFileName=assimp-sdk-5.0.1-setup
|
||||
VersionInfoVersion=5.0.1.0
|
||||
VersionInfoTextVersion=5.0.1
|
||||
VersionInfoCompany=Assimp Development Team
|
||||
;ArchitecturesInstallIn64BitMode=x64
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@ bool ModelLoader::Load(HWND hwnd, ID3D11Device * dev, ID3D11DeviceContext * devc
|
|||
aiProcess_Triangulate |
|
||||
aiProcess_ConvertToLeftHanded);
|
||||
|
||||
if (pScene == NULL)
|
||||
if (pScene == nullptr)
|
||||
return false;
|
||||
|
||||
this->directory_ = filename.substr(0, filename.find_last_of("/\\"));
|
||||
|
|
|
@ -126,7 +126,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
|||
int argc;
|
||||
LPWSTR* argv = CommandLineToArgvW(GetCommandLineW(), &argc);
|
||||
if (!argv) {
|
||||
MessageBox(NULL,
|
||||
MessageBox(nullptr,
|
||||
TEXT("An error occured while reading command line arguments."),
|
||||
TEXT("Error!"),
|
||||
MB_ICONERROR | MB_OK);
|
||||
|
@ -143,7 +143,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
|||
|
||||
// Ensure that a model file has been specified.
|
||||
if (argc < 2) {
|
||||
MessageBox(NULL,
|
||||
MessageBox(nullptr,
|
||||
TEXT("No model file specified. The program will now close."),
|
||||
TEXT("Error!"),
|
||||
MB_ICONERROR | MB_OK);
|
||||
|
@ -165,16 +165,16 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
|||
wc.cbClsExtra = 0;
|
||||
wc.cbWndExtra = 0;
|
||||
wc.hInstance = hInstance;
|
||||
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
|
||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wc.hbrBackground = NULL;
|
||||
wc.lpszMenuName = NULL;
|
||||
wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION);
|
||||
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
wc.hbrBackground = nullptr;
|
||||
wc.lpszMenuName = nullptr;
|
||||
wc.lpszClassName = g_szClassName;
|
||||
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
|
||||
wc.hIconSm = LoadIcon(nullptr, IDI_APPLICATION);
|
||||
|
||||
if (!RegisterClassEx(&wc))
|
||||
{
|
||||
MessageBox(NULL, "Window Registration Failed!", "Error!",
|
||||
MessageBox(nullptr, "Window Registration Failed!", "Error!",
|
||||
MB_ICONEXCLAMATION | MB_OK);
|
||||
return 0;
|
||||
}
|
||||
|
@ -188,12 +188,12 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
|||
" Simple Textured Directx11 Sample ",
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, wr.right - wr.left, wr.bottom - wr.top,
|
||||
NULL, NULL, hInstance, NULL
|
||||
nullptr, nullptr, hInstance, nullptr
|
||||
);
|
||||
|
||||
if (g_hwnd == NULL)
|
||||
if (g_hwnd == nullptr)
|
||||
{
|
||||
MessageBox(NULL, "Window Creation Failed!", "Error!",
|
||||
MessageBox(nullptr, "Window Creation Failed!", "Error!",
|
||||
MB_ICONEXCLAMATION | MB_OK);
|
||||
return 0;
|
||||
}
|
||||
|
@ -210,7 +210,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
|||
while (true)
|
||||
{
|
||||
|
||||
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
||||
if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
|
@ -372,7 +372,7 @@ void InitD3D(HINSTANCE /*hinstance*/, HWND hWnd)
|
|||
ID3D11Texture2D *pBackBuffer;
|
||||
swapchain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&pBackBuffer);
|
||||
|
||||
dev->CreateRenderTargetView(pBackBuffer, NULL, &backbuffer);
|
||||
dev->CreateRenderTargetView(pBackBuffer, nullptr, &backbuffer);
|
||||
pBackBuffer->Release();
|
||||
|
||||
D3D11_TEXTURE2D_DESC descDepth;
|
||||
|
@ -440,7 +440,7 @@ void InitD3D(HINSTANCE /*hinstance*/, HWND hWnd)
|
|||
void CleanD3D(void)
|
||||
{
|
||||
if (swapchain)
|
||||
swapchain->SetFullscreenState(FALSE, NULL);
|
||||
swapchain->SetFullscreenState(FALSE, nullptr);
|
||||
|
||||
if (ourModel) {
|
||||
ourModel->Close();
|
||||
|
@ -513,8 +513,8 @@ void InitPipeline()
|
|||
if(FAILED(CompileShaderFromFile(SHADER_PATH PIXEL_SHADER_FILE, 0, "main", "ps_4_0", &PS)))
|
||||
Throwanerror(UTFConverter(L"Failed to compile shader from file " PIXEL_SHADER_FILE).c_str());
|
||||
|
||||
dev->CreateVertexShader(VS->GetBufferPointer(), VS->GetBufferSize(), NULL, &pVS);
|
||||
dev->CreatePixelShader(PS->GetBufferPointer(), PS->GetBufferSize(), NULL, &pPS);
|
||||
dev->CreateVertexShader(VS->GetBufferPointer(), VS->GetBufferSize(), nullptr, &pVS);
|
||||
dev->CreatePixelShader(PS->GetBufferPointer(), PS->GetBufferSize(), nullptr, &pPS);
|
||||
|
||||
D3D11_INPUT_ELEMENT_DESC ied[] =
|
||||
{
|
||||
|
@ -576,16 +576,16 @@ HRESULT CompileShaderFromFile(LPCWSTR pFileName, const D3D_SHADER_MACRO* pDefine
|
|||
compileFlags |= D3DCOMPILE_DEBUG;
|
||||
#endif
|
||||
|
||||
ID3DBlob* pErrorBlob = NULL;
|
||||
ID3DBlob* pErrorBlob = nullptr;
|
||||
|
||||
HRESULT result = D3DCompileFromFile(pFileName, pDefines, D3D_COMPILE_STANDARD_FILE_INCLUDE, pEntryPoint, pShaderModel, compileFlags, 0, ppBytecodeBlob, &pErrorBlob);
|
||||
if (FAILED(result))
|
||||
{
|
||||
if (pErrorBlob != NULL)
|
||||
if (pErrorBlob != nullptr)
|
||||
OutputDebugStringA((LPCSTR)pErrorBlob->GetBufferPointer());
|
||||
}
|
||||
|
||||
if (pErrorBlob != NULL)
|
||||
if (pErrorBlob != nullptr)
|
||||
pErrorBlob->Release();
|
||||
|
||||
return result;
|
||||
|
|
Loading…
Reference in New Issue