Merge branch 'master' into master
commit
5ec896af49
|
@ -9,12 +9,6 @@ set(ASSIMP_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
|
||||||
|
|
||||||
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
|
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
|
||||||
|
|
||||||
if ("${LIB64}" STREQUAL "TRUE")
|
|
||||||
set(LIBSUFFIX 64)
|
|
||||||
else()
|
|
||||||
set(LIBSUFFIX "")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if(MSVC)
|
if(MSVC)
|
||||||
if(MSVC_TOOLSET_VERSION)
|
if(MSVC_TOOLSET_VERSION)
|
||||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||||
|
@ -43,8 +37,6 @@ if(MSVC)
|
||||||
endif()
|
endif()
|
||||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
|
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
|
||||||
|
|
||||||
file(TO_NATIVE_PATH "${_IMPORT_PREFIX}" _IMPORT_PREFIX)
|
|
||||||
|
|
||||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||||
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
||||||
set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_IMPORT_LIBRARY_SUFFIX@")
|
set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_IMPORT_LIBRARY_SUFFIX@")
|
||||||
|
@ -83,17 +75,17 @@ else()
|
||||||
endif()
|
endif()
|
||||||
set_target_properties(assimp::assimp PROPERTIES
|
set_target_properties(assimp::assimp PROPERTIES
|
||||||
IMPORTED_SONAME_DEBUG "${sharedLibraryName}"
|
IMPORTED_SONAME_DEBUG "${sharedLibraryName}"
|
||||||
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}"
|
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}"
|
||||||
)
|
)
|
||||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}" )
|
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}" )
|
||||||
else()
|
else()
|
||||||
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||||
set_target_properties(assimp::assimp PROPERTIES
|
set_target_properties(assimp::assimp PROPERTIES
|
||||||
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}"
|
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||||
)
|
)
|
||||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}" )
|
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}" )
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
|
|
@ -9,12 +9,6 @@ set(ASSIMP_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
|
||||||
|
|
||||||
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
|
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
|
||||||
|
|
||||||
if ("${LIB64}" STREQUAL "TRUE")
|
|
||||||
set(LIBSUFFIX 64)
|
|
||||||
else()
|
|
||||||
set(LIBSUFFIX "")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if(MSVC)
|
if(MSVC)
|
||||||
if(MSVC_TOOLSET_VERSION)
|
if(MSVC_TOOLSET_VERSION)
|
||||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||||
|
@ -42,8 +36,6 @@ if(MSVC)
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
|
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
|
||||||
|
|
||||||
file(TO_NATIVE_PATH "${_IMPORT_PREFIX}" _IMPORT_PREFIX)
|
|
||||||
|
|
||||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||||
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
||||||
|
@ -64,7 +56,7 @@ if(MSVC)
|
||||||
# Import target "assimp::assimp" for configuration "Release"
|
# Import target "assimp::assimp" for configuration "Release"
|
||||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||||
set_target_properties(assimp::assimp PROPERTIES
|
set_target_properties(assimp::assimp PROPERTIES
|
||||||
IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/${staticLibraryName}"
|
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||||
)
|
)
|
||||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}")
|
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}")
|
||||||
|
@ -83,17 +75,17 @@ else()
|
||||||
endif()
|
endif()
|
||||||
set_target_properties(assimp::assimp PROPERTIES
|
set_target_properties(assimp::assimp PROPERTIES
|
||||||
IMPORTED_SONAME_RELEASE "${sharedLibraryName}"
|
IMPORTED_SONAME_RELEASE "${sharedLibraryName}"
|
||||||
IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}"
|
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}"
|
||||||
)
|
)
|
||||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${sharedLibraryName}" )
|
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}" )
|
||||||
else()
|
else()
|
||||||
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||||
set_target_properties(assimp::assimp PROPERTIES
|
set_target_properties(assimp::assimp PROPERTIES
|
||||||
IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}"
|
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||||
)
|
)
|
||||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib${LIBSUFFIX}/${staticLibraryName}" )
|
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}" )
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
|
|
@ -181,7 +181,7 @@ bool D3MFExporter::export3DModel() {
|
||||||
|
|
||||||
writeHeader();
|
writeHeader();
|
||||||
mModelOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
|
mModelOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
|
||||||
<< "xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
|
<< " xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
|
||||||
<< std::endl;
|
<< std::endl;
|
||||||
mModelOutput << "<" << XmlTag::resources << ">";
|
mModelOutput << "<" << XmlTag::resources << ">";
|
||||||
mModelOutput << std::endl;
|
mModelOutput << std::endl;
|
||||||
|
@ -212,7 +212,7 @@ bool D3MFExporter::export3DModel() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFExporter::writeHeader() {
|
void D3MFExporter::writeHeader() {
|
||||||
mModelOutput << "<?xml version=\"1.0\" encoding=\"UTF - 8\"?>";
|
mModelOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
|
||||||
mModelOutput << std::endl;
|
mModelOutput << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -254,16 +254,28 @@ void D3MFExporter::writeBaseMaterials() {
|
||||||
if ( mat->Get( AI_MATKEY_COLOR_DIFFUSE, color ) == aiReturn_SUCCESS ) {
|
if ( mat->Get( AI_MATKEY_COLOR_DIFFUSE, color ) == aiReturn_SUCCESS ) {
|
||||||
hexDiffuseColor.clear();
|
hexDiffuseColor.clear();
|
||||||
tmp.clear();
|
tmp.clear();
|
||||||
hexDiffuseColor = "#";
|
// rgbs %
|
||||||
|
if(color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1){
|
||||||
tmp = DecimalToHexa( (ai_real) color.r );
|
|
||||||
hexDiffuseColor += tmp;
|
hexDiffuseColor = Rgba2Hex(
|
||||||
tmp = DecimalToHexa((ai_real)color.g);
|
(int)((ai_real)color.r)*255,
|
||||||
hexDiffuseColor += tmp;
|
(int)((ai_real)color.g)*255,
|
||||||
tmp = DecimalToHexa((ai_real)color.b);
|
(int)((ai_real)color.b)*255,
|
||||||
hexDiffuseColor += tmp;
|
(int)((ai_real)color.a)*255,
|
||||||
tmp = DecimalToHexa((ai_real)color.a);
|
true
|
||||||
hexDiffuseColor += tmp;
|
);
|
||||||
|
|
||||||
|
}else{
|
||||||
|
hexDiffuseColor = "#";
|
||||||
|
tmp = DecimalToHexa( (ai_real) color.r );
|
||||||
|
hexDiffuseColor += tmp;
|
||||||
|
tmp = DecimalToHexa((ai_real)color.g);
|
||||||
|
hexDiffuseColor += tmp;
|
||||||
|
tmp = DecimalToHexa((ai_real)color.b);
|
||||||
|
hexDiffuseColor += tmp;
|
||||||
|
tmp = DecimalToHexa((ai_real)color.a);
|
||||||
|
hexDiffuseColor += tmp;
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
hexDiffuseColor = "#FFFFFFFF";
|
hexDiffuseColor = "#FFFFFFFF";
|
||||||
}
|
}
|
||||||
|
@ -284,7 +296,7 @@ void D3MFExporter::writeObjects() {
|
||||||
if ( nullptr == currentNode ) {
|
if ( nullptr == currentNode ) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
mModelOutput << "<" << XmlTag::object << " id=\"" << currentNode->mName.C_Str() << "\" type=\"model\">";
|
mModelOutput << "<" << XmlTag::object << " id=\"" << i + 2 << "\" type=\"model\">";
|
||||||
mModelOutput << std::endl;
|
mModelOutput << std::endl;
|
||||||
for ( unsigned int j = 0; j < currentNode->mNumMeshes; ++j ) {
|
for ( unsigned int j = 0; j < currentNode->mNumMeshes; ++j ) {
|
||||||
aiMesh *currentMesh = mScene->mMeshes[ currentNode->mMeshes[ j ] ];
|
aiMesh *currentMesh = mScene->mMeshes[ currentNode->mMeshes[ j ] ];
|
||||||
|
@ -348,7 +360,7 @@ void D3MFExporter::writeBuild() {
|
||||||
mModelOutput << "<" << XmlTag::build << ">" << std::endl;
|
mModelOutput << "<" << XmlTag::build << ">" << std::endl;
|
||||||
|
|
||||||
for ( size_t i = 0; i < mBuildItems.size(); ++i ) {
|
for ( size_t i = 0; i < mBuildItems.size(); ++i ) {
|
||||||
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 1 << "\"/>";
|
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
|
||||||
mModelOutput << std::endl;
|
mModelOutput << std::endl;
|
||||||
}
|
}
|
||||||
mModelOutput << "</" << XmlTag::build << ">";
|
mModelOutput << "</" << XmlTag::build << ">";
|
||||||
|
|
|
@ -725,6 +725,7 @@ struct Mesh : public Object {
|
||||||
std::vector<Primitive> primitives;
|
std::vector<Primitive> primitives;
|
||||||
|
|
||||||
std::vector<float> weights;
|
std::vector<float> weights;
|
||||||
|
std::vector<std::string> targetNames;
|
||||||
|
|
||||||
Mesh() {}
|
Mesh() {}
|
||||||
|
|
||||||
|
|
|
@ -1034,6 +1034,19 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Value *extras = FindObject(pJSON_Object, "extras");
|
||||||
|
if (nullptr != extras ) {
|
||||||
|
if (Value* curTargetNames = FindArray(*extras, "targetNames")) {
|
||||||
|
this->targetNames.resize(curTargetNames->Size());
|
||||||
|
for (unsigned int i = 0; i < curTargetNames->Size(); ++i) {
|
||||||
|
Value& targetNameValue = (*curTargetNames)[i];
|
||||||
|
if (targetNameValue.IsString()) {
|
||||||
|
this->targetNames[i] = targetNameValue.GetString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void Camera::Read(Value &obj, Asset & /*r*/) {
|
inline void Camera::Read(Value &obj, Asset & /*r*/) {
|
||||||
|
|
|
@ -472,6 +472,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
||||||
if (mesh.weights.size() > i) {
|
if (mesh.weights.size() > i) {
|
||||||
aiAnimMesh.mWeight = mesh.weights[i];
|
aiAnimMesh.mWeight = mesh.weights[i];
|
||||||
}
|
}
|
||||||
|
if (mesh.targetNames.size() > i) {
|
||||||
|
aiAnimMesh.mName = mesh.targetNames[i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -145,4 +145,21 @@ std::string DecimalToHexa( T toConvert ) {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// @brief translate RGBA to String
|
||||||
|
/// @param r aiColor.r
|
||||||
|
/// @param g aiColor.g
|
||||||
|
/// @param b aiColor.b
|
||||||
|
/// @param a aiColor.a
|
||||||
|
/// @param with_head #
|
||||||
|
/// @return The hexadecimal string, is empty in case of an error.
|
||||||
|
AI_FORCE_INLINE std::string Rgba2Hex(int r, int g, int b, int a, bool with_head) {
|
||||||
|
std::stringstream ss;
|
||||||
|
if (with_head) {
|
||||||
|
ss << "#";
|
||||||
|
}
|
||||||
|
ss << std::hex << (r << 24 | g << 16 | b << 8 | a);
|
||||||
|
|
||||||
|
return ss.str();
|
||||||
|
}
|
||||||
|
|
||||||
#endif // INCLUDED_AI_STRINGUTILS_H
|
#endif // INCLUDED_AI_STRINGUTILS_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
[Setup]
|
[Setup]
|
||||||
AppName=Open Asset Import Library - SDK
|
AppName=Open Asset Import Library - SDK
|
||||||
AppVerName=Open Asset Import Library - SDK (v5.0.0)
|
AppVerName=Open Asset Import Library - SDK (v5.0.1)
|
||||||
DefaultDirName={pf}\Assimp
|
DefaultDirName={pf}\Assimp
|
||||||
DefaultGroupName=Assimp
|
DefaultGroupName=Assimp
|
||||||
UninstallDisplayIcon={app}\bin\x64\assimp.exe
|
UninstallDisplayIcon={app}\bin\x64\assimp.exe
|
||||||
|
@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
|
||||||
WizardImageFile=compiler:WizModernImage-IS.BMP
|
WizardImageFile=compiler:WizModernImage-IS.BMP
|
||||||
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
|
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
|
||||||
LicenseFile=License.rtf
|
LicenseFile=License.rtf
|
||||||
OutputBaseFileName=assimp-sdk-5.0.0-setup
|
OutputBaseFileName=assimp-sdk-5.0.1-setup
|
||||||
VersionInfoVersion=5.0.0.0
|
VersionInfoVersion=5.0.1.0
|
||||||
VersionInfoTextVersion=5.0.0
|
VersionInfoTextVersion=5.0.1
|
||||||
VersionInfoCompany=Assimp Development Team
|
VersionInfoCompany=Assimp Development Team
|
||||||
ArchitecturesInstallIn64BitMode=x64
|
ArchitecturesInstallIn64BitMode=x64
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
[Setup]
|
[Setup]
|
||||||
AppName=Open Asset Import Library - SDK
|
AppName=Open Asset Import Library - SDK
|
||||||
AppVerName=Open Asset Import Library - SDK (v5.0.0)
|
AppVerName=Open Asset Import Library - SDK (v5.0.1)
|
||||||
DefaultDirName={pf}\Assimp
|
DefaultDirName={pf}\Assimp
|
||||||
DefaultGroupName=Assimp
|
DefaultGroupName=Assimp
|
||||||
UninstallDisplayIcon={app}\bin\x86\assimp.exe
|
UninstallDisplayIcon={app}\bin\x86\assimp.exe
|
||||||
|
@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
|
||||||
WizardImageFile=compiler:WizModernImage-IS.BMP
|
WizardImageFile=compiler:WizModernImage-IS.BMP
|
||||||
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
|
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
|
||||||
LicenseFile=License.rtf
|
LicenseFile=License.rtf
|
||||||
OutputBaseFileName=assimp-sdk-5.0.0-setup
|
OutputBaseFileName=assimp-sdk-5.0.1-setup
|
||||||
VersionInfoVersion=4.1.0.0
|
VersionInfoVersion=5.0.1.0
|
||||||
VersionInfoTextVersion=4.1.0
|
VersionInfoTextVersion=5.0.1
|
||||||
VersionInfoCompany=Assimp Development Team
|
VersionInfoCompany=Assimp Development Team
|
||||||
;ArchitecturesInstallIn64BitMode=x64
|
;ArchitecturesInstallIn64BitMode=x64
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@ bool ModelLoader::Load(HWND hwnd, ID3D11Device * dev, ID3D11DeviceContext * devc
|
||||||
aiProcess_Triangulate |
|
aiProcess_Triangulate |
|
||||||
aiProcess_ConvertToLeftHanded);
|
aiProcess_ConvertToLeftHanded);
|
||||||
|
|
||||||
if (pScene == NULL)
|
if (pScene == nullptr)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
this->directory_ = filename.substr(0, filename.find_last_of("/\\"));
|
this->directory_ = filename.substr(0, filename.find_last_of("/\\"));
|
||||||
|
|
|
@ -126,7 +126,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
||||||
int argc;
|
int argc;
|
||||||
LPWSTR* argv = CommandLineToArgvW(GetCommandLineW(), &argc);
|
LPWSTR* argv = CommandLineToArgvW(GetCommandLineW(), &argc);
|
||||||
if (!argv) {
|
if (!argv) {
|
||||||
MessageBox(NULL,
|
MessageBox(nullptr,
|
||||||
TEXT("An error occured while reading command line arguments."),
|
TEXT("An error occured while reading command line arguments."),
|
||||||
TEXT("Error!"),
|
TEXT("Error!"),
|
||||||
MB_ICONERROR | MB_OK);
|
MB_ICONERROR | MB_OK);
|
||||||
|
@ -143,7 +143,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
||||||
|
|
||||||
// Ensure that a model file has been specified.
|
// Ensure that a model file has been specified.
|
||||||
if (argc < 2) {
|
if (argc < 2) {
|
||||||
MessageBox(NULL,
|
MessageBox(nullptr,
|
||||||
TEXT("No model file specified. The program will now close."),
|
TEXT("No model file specified. The program will now close."),
|
||||||
TEXT("Error!"),
|
TEXT("Error!"),
|
||||||
MB_ICONERROR | MB_OK);
|
MB_ICONERROR | MB_OK);
|
||||||
|
@ -165,16 +165,16 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
||||||
wc.cbClsExtra = 0;
|
wc.cbClsExtra = 0;
|
||||||
wc.cbWndExtra = 0;
|
wc.cbWndExtra = 0;
|
||||||
wc.hInstance = hInstance;
|
wc.hInstance = hInstance;
|
||||||
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
|
wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION);
|
||||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||||
wc.hbrBackground = NULL;
|
wc.hbrBackground = nullptr;
|
||||||
wc.lpszMenuName = NULL;
|
wc.lpszMenuName = nullptr;
|
||||||
wc.lpszClassName = g_szClassName;
|
wc.lpszClassName = g_szClassName;
|
||||||
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
|
wc.hIconSm = LoadIcon(nullptr, IDI_APPLICATION);
|
||||||
|
|
||||||
if (!RegisterClassEx(&wc))
|
if (!RegisterClassEx(&wc))
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Window Registration Failed!", "Error!",
|
MessageBox(nullptr, "Window Registration Failed!", "Error!",
|
||||||
MB_ICONEXCLAMATION | MB_OK);
|
MB_ICONEXCLAMATION | MB_OK);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -188,12 +188,12 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
||||||
" Simple Textured Directx11 Sample ",
|
" Simple Textured Directx11 Sample ",
|
||||||
WS_OVERLAPPEDWINDOW,
|
WS_OVERLAPPEDWINDOW,
|
||||||
CW_USEDEFAULT, CW_USEDEFAULT, wr.right - wr.left, wr.bottom - wr.top,
|
CW_USEDEFAULT, CW_USEDEFAULT, wr.right - wr.left, wr.bottom - wr.top,
|
||||||
NULL, NULL, hInstance, NULL
|
nullptr, nullptr, hInstance, nullptr
|
||||||
);
|
);
|
||||||
|
|
||||||
if (g_hwnd == NULL)
|
if (g_hwnd == nullptr)
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "Window Creation Failed!", "Error!",
|
MessageBox(nullptr, "Window Creation Failed!", "Error!",
|
||||||
MB_ICONEXCLAMATION | MB_OK);
|
MB_ICONEXCLAMATION | MB_OK);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -210,7 +210,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/,
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
|
||||||
{
|
{
|
||||||
TranslateMessage(&msg);
|
TranslateMessage(&msg);
|
||||||
DispatchMessage(&msg);
|
DispatchMessage(&msg);
|
||||||
|
@ -372,7 +372,7 @@ void InitD3D(HINSTANCE /*hinstance*/, HWND hWnd)
|
||||||
ID3D11Texture2D *pBackBuffer;
|
ID3D11Texture2D *pBackBuffer;
|
||||||
swapchain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&pBackBuffer);
|
swapchain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&pBackBuffer);
|
||||||
|
|
||||||
dev->CreateRenderTargetView(pBackBuffer, NULL, &backbuffer);
|
dev->CreateRenderTargetView(pBackBuffer, nullptr, &backbuffer);
|
||||||
pBackBuffer->Release();
|
pBackBuffer->Release();
|
||||||
|
|
||||||
D3D11_TEXTURE2D_DESC descDepth;
|
D3D11_TEXTURE2D_DESC descDepth;
|
||||||
|
@ -440,7 +440,7 @@ void InitD3D(HINSTANCE /*hinstance*/, HWND hWnd)
|
||||||
void CleanD3D(void)
|
void CleanD3D(void)
|
||||||
{
|
{
|
||||||
if (swapchain)
|
if (swapchain)
|
||||||
swapchain->SetFullscreenState(FALSE, NULL);
|
swapchain->SetFullscreenState(FALSE, nullptr);
|
||||||
|
|
||||||
if (ourModel) {
|
if (ourModel) {
|
||||||
ourModel->Close();
|
ourModel->Close();
|
||||||
|
@ -513,8 +513,8 @@ void InitPipeline()
|
||||||
if(FAILED(CompileShaderFromFile(SHADER_PATH PIXEL_SHADER_FILE, 0, "main", "ps_4_0", &PS)))
|
if(FAILED(CompileShaderFromFile(SHADER_PATH PIXEL_SHADER_FILE, 0, "main", "ps_4_0", &PS)))
|
||||||
Throwanerror(UTFConverter(L"Failed to compile shader from file " PIXEL_SHADER_FILE).c_str());
|
Throwanerror(UTFConverter(L"Failed to compile shader from file " PIXEL_SHADER_FILE).c_str());
|
||||||
|
|
||||||
dev->CreateVertexShader(VS->GetBufferPointer(), VS->GetBufferSize(), NULL, &pVS);
|
dev->CreateVertexShader(VS->GetBufferPointer(), VS->GetBufferSize(), nullptr, &pVS);
|
||||||
dev->CreatePixelShader(PS->GetBufferPointer(), PS->GetBufferSize(), NULL, &pPS);
|
dev->CreatePixelShader(PS->GetBufferPointer(), PS->GetBufferSize(), nullptr, &pPS);
|
||||||
|
|
||||||
D3D11_INPUT_ELEMENT_DESC ied[] =
|
D3D11_INPUT_ELEMENT_DESC ied[] =
|
||||||
{
|
{
|
||||||
|
@ -576,16 +576,16 @@ HRESULT CompileShaderFromFile(LPCWSTR pFileName, const D3D_SHADER_MACRO* pDefine
|
||||||
compileFlags |= D3DCOMPILE_DEBUG;
|
compileFlags |= D3DCOMPILE_DEBUG;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
ID3DBlob* pErrorBlob = NULL;
|
ID3DBlob* pErrorBlob = nullptr;
|
||||||
|
|
||||||
HRESULT result = D3DCompileFromFile(pFileName, pDefines, D3D_COMPILE_STANDARD_FILE_INCLUDE, pEntryPoint, pShaderModel, compileFlags, 0, ppBytecodeBlob, &pErrorBlob);
|
HRESULT result = D3DCompileFromFile(pFileName, pDefines, D3D_COMPILE_STANDARD_FILE_INCLUDE, pEntryPoint, pShaderModel, compileFlags, 0, ppBytecodeBlob, &pErrorBlob);
|
||||||
if (FAILED(result))
|
if (FAILED(result))
|
||||||
{
|
{
|
||||||
if (pErrorBlob != NULL)
|
if (pErrorBlob != nullptr)
|
||||||
OutputDebugStringA((LPCSTR)pErrorBlob->GetBufferPointer());
|
OutputDebugStringA((LPCSTR)pErrorBlob->GetBufferPointer());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pErrorBlob != NULL)
|
if (pErrorBlob != nullptr)
|
||||||
pErrorBlob->Release();
|
pErrorBlob->Release();
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
|
Loading…
Reference in New Issue