Update glTF2AssetWriter.inl (#5647)
The total length is incorrect when exporting gltf2 Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>pull/5686/head^2
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@ -940,7 +940,7 @@ namespace glTF2 {
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if (outfile->Write(bodyBuffer->GetPointer(), 1, bodyBuffer->byteLength) != bodyBuffer->byteLength) {
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if (outfile->Write(bodyBuffer->GetPointer(), 1, bodyBuffer->byteLength) != bodyBuffer->byteLength) {
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throw DeadlyExportError("Failed to write body data!");
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throw DeadlyExportError("Failed to write body data!");
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}
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}
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if (curPaddingLength && outfile->Write(&padding, 1, paddingLength) != paddingLength) {
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if (curPaddingLength && outfile->Write(&padding, 1, curPaddingLength) != curPaddingLength) {
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throw DeadlyExportError("Failed to write body data padding!");
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throw DeadlyExportError("Failed to write body data padding!");
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}
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}
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}
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}
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