- fbx: add utility functions to filter connections to other objects by their type.
parent
4f6dbac919
commit
5db5634494
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@ -734,14 +734,15 @@ LazyObject* Document::GetObject(uint64_t id) const
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return it == objects.end() ? NULL : (*it).second;
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return it == objects.end() ? NULL : (*it).second;
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}
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}
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#define MAX_CLASSNAMES 6
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const
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std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, const ConnectionMap& conns) const
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{
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{
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std::vector<const Connection*> temp;
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std::vector<const Connection*> temp;
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const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
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const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
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ConnectionsBySource().equal_range(source);
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conns.equal_range(id);
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temp.reserve(std::distance(range.first,range.second));
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temp.reserve(std::distance(range.first,range.second));
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for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
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for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
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@ -755,24 +756,76 @@ std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const
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std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, const ConnectionMap& conns, const char* const* classnames, size_t count) const
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{
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{
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ai_assert(classnames);
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ai_assert(count != 0 && count <= MAX_CLASSNAMES);
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size_t lenghts[MAX_CLASSNAMES];
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const size_t c = count;
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for (size_t i = 0; i < c; ++i) {
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lenghts[i] = strlen(classnames[i]);
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}
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std::vector<const Connection*> temp;
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std::vector<const Connection*> temp;
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const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
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const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
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ConnectionsByDestination().equal_range(dest);
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conns.equal_range(id);
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temp.reserve(std::distance(range.first,range.second));
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temp.reserve(std::distance(range.first,range.second));
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for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
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for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
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const Token& key = (*it).second->LazyDestinationObject().GetElement().KeyToken();
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const char* obtype = key.begin();
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for (size_t i = 0; i < c; ++i) {
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ai_assert(classnames[i]);
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if(!strncmp(classnames[i],obtype,lenghts[i])) {
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obtype = NULL;
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break;
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}
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}
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if(obtype) {
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continue;
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}
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temp.push_back((*it).second);
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temp.push_back((*it).second);
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}
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}
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std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare));
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std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare));
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return temp; // NRVO should handle this
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return temp; // NRVO should handle this
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}
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const
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{
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return GetConnectionsSequenced(source, ConnectionsBySource());
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source, const char* const* classnames, size_t count) const
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{
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return GetConnectionsSequenced(source, ConnectionsBySource(),classnames, count);
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const
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{
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return GetConnectionsSequenced(dest, ConnectionsByDestination());
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}
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// ------------------------------------------------------------------------------------------------
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std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest, const char* const* classnames, size_t count) const
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{
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return GetConnectionsSequenced(dest, ConnectionsByDestination(),classnames, count);
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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Connection::Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop, const Document& doc)
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Connection::Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop, const Document& doc)
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: insertionOrder(insertionOrder)
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: insertionOrder(insertionOrder)
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@ -89,6 +89,14 @@ public:
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return being_constructed;
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return being_constructed;
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}
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}
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const Element& GetElement() const {
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return element;
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}
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const Document& GetDocument() const {
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return doc;
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}
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private:
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private:
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const Document& doc;
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const Document& doc;
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@ -669,8 +677,16 @@ public:
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std::vector<const Connection*> GetConnectionsBySourceSequenced(uint64_t source) const;
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std::vector<const Connection*> GetConnectionsBySourceSequenced(uint64_t source) const;
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std::vector<const Connection*> GetConnectionsByDestinationSequenced(uint64_t dest) const;
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std::vector<const Connection*> GetConnectionsByDestinationSequenced(uint64_t dest) const;
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std::vector<const Connection*> GetConnectionsBySourceSequenced(uint64_t source, const char* const* classnames, size_t count) const;
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std::vector<const Connection*> GetConnectionsByDestinationSequenced(uint64_t dest, const char* const* classnames, size_t count) const;
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const std::vector<const AnimationStack*>& AnimationStacks() const;
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const std::vector<const AnimationStack*>& AnimationStacks() const;
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private:
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std::vector<const Connection*> GetConnectionsSequenced(uint64_t id, const ConnectionMap&) const;
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std::vector<const Connection*> GetConnectionsSequenced(uint64_t id, const ConnectionMap&, const char* const* classnames, size_t count) const;
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private:
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private:
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void ReadHeader();
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void ReadHeader();
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