diff --git a/code/AssetLib/MDL/MDLMaterialLoader.cpp b/code/AssetLib/MDL/MDLMaterialLoader.cpp index 7adb76d94..d0a2d5f79 100644 --- a/code/AssetLib/MDL/MDLMaterialLoader.cpp +++ b/code/AssetLib/MDL/MDLMaterialLoader.cpp @@ -730,10 +730,12 @@ void MDLImporter::SkipSkinLump_3DGS_MDL7( // if an ASCII effect description (HLSL?) is contained in the file, // we can simply ignore it ... if (iType & AI_MDL7_SKINTYPE_MATERIAL_ASCDEF) { + VALIDATE_FILE_SIZE(szCurrent + sizeof(int32_t)); int32_t iMe = 0; ::memcpy(&iMe, szCurrent, sizeof(int32_t)); AI_SWAP4(iMe); szCurrent += sizeof(char) * iMe + sizeof(int32_t); + VALIDATE_FILE_SIZE(szCurrent); } *szCurrentOut = szCurrent; }