Fix naming in aiMaterial comment (#5780)
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@ -701,7 +701,7 @@ struct aiMaterialProperty {
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* Material data is stored using a key-value structure. A single key-value
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* pair is called a 'material property'. C++ users should use the provided
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* member functions of aiMaterial to process material properties, C users
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* have to stick with the aiMaterialGetXXX family of unbound functions.
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* have to stick with the aiGetMaterialXXX family of unbound functions.
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* The library defines a set of standard keys (AI_MATKEY_XXX).
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*/
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#ifdef __cplusplus
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