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@ -241,7 +241,7 @@ void MakeLeftHandedProcess::ProcessAnimation(aiNodeAnim *pAnim) {
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// Converts a single camera to left handed coordinates.
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void MakeLeftHandedProcess::ProcessCamera( aiCamera* pCam)
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{
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pCam->mLookAt = 2.0f * pCam->mPosition - pCam->mLookAt;
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pCam->mLookAt = ai_real(2.0f) * pCam->mPosition - pCam->mLookAt;
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}
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#endif // !! ASSIMP_BUILD_NO_MAKELEFTHANDED_PROCESS
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