Major API cleanup. Unified formatting & doxygen tags in the public API.
Added factory provider for default log streams. Added default log streams to std::out and std::cerr. Updated VC8 project config, boost workarounds is now working for the viewer. Updated unit test suite. Fixed some minor issues in the postprocessing-framework. BROKEN: DebugDLL build. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@292 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
bba8dee77d
commit
58eb786d62
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@ -2,5 +2,5 @@ cd code
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mingw32-make -f makefile.mingw clean
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mingw32-make -f makefile.mingw clean
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cd ..
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cd ..
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del /Q /S obj bin
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del /Q /S obj bin lib
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@ -264,7 +264,7 @@ void Discreet3DSImporter::ParseEditorChunk()
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{
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{
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// print the version number
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// print the version number
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char buff[10];
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char buff[10];
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itoa10(buff,stream->GetI2());
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ASSIMP_itoa10(buff,stream->GetI2());
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DefaultLogger::get()->info(std::string("3DS file format version: ") + buff);
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DefaultLogger::get()->info(std::string("3DS file format version: ") + buff);
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}
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}
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break;
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break;
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@ -734,7 +734,7 @@ void AC3DImporter::InternReadFile( const std::string& pFile,
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// print the file format version to the console
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// print the file format version to the console
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unsigned int version = HexDigitToDecimal( buffer[4] );
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unsigned int version = HexDigitToDecimal( buffer[4] );
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char msg[3];
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char msg[3];
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itoa10(msg,3,version);
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ASSIMP_itoa10(msg,3,version);
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DefaultLogger::get()->info(std::string("AC3D file format version: ") + msg);
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DefaultLogger::get()->info(std::string("AC3D file format version: ") + msg);
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std::vector<Material> materials;
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std::vector<Material> materials;
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@ -50,7 +50,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "GenericProperty.h"
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#include "GenericProperty.h"
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#if (defined AI_C_THREADSAFE)
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#if (defined AI_C_THREADSAFE)
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# include <boost/thread/thread.hpp>
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# include <boost/thread/thread.hpp>
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# include <boost/thread/mutex.hpp>
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# include <boost/thread/mutex.hpp>
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@ -100,7 +99,6 @@ public:
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return mFile->ReadProc(mFile,(char*)pvBuffer,pSize,pCount);
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return mFile->ReadProc(mFile,(char*)pvBuffer,pSize,pCount);
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}
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}
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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size_t Write(const void* pvBuffer,
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size_t Write(const void* pvBuffer,
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size_t pSize,
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size_t pSize,
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@ -110,7 +108,6 @@ public:
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return mFile->WriteProc(mFile,(const char*)pvBuffer,pSize,pCount);
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return mFile->WriteProc(mFile,(const char*)pvBuffer,pSize,pCount);
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}
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}
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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aiReturn Seek(size_t pOffset,
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aiReturn Seek(size_t pOffset,
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aiOrigin pOrigin)
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aiOrigin pOrigin)
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@ -118,20 +115,24 @@ public:
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return mFile->SeekProc(mFile,pOffset,pOrigin);
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return mFile->SeekProc(mFile,pOffset,pOrigin);
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}
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}
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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size_t Tell(void) const
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size_t Tell(void) const
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{
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{
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return mFile->TellProc(mFile);
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return mFile->TellProc(mFile);
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}
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}
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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size_t FileSize() const
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size_t FileSize() const
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{
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{
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return mFile->FileSizeProc(mFile);
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return mFile->FileSizeProc(mFile);
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}
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}
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// -------------------------------------------------------------------
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void Flush ()
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{
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return mFile->FlushProc(mFile);
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}
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private:
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private:
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aiFile* mFile;
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aiFile* mFile;
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};
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};
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@ -152,13 +153,17 @@ public:
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{
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{
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CIOSystemWrapper* pip = const_cast<CIOSystemWrapper*>(this);
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CIOSystemWrapper* pip = const_cast<CIOSystemWrapper*>(this);
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IOStream* p = pip->Open(pFile);
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IOStream* p = pip->Open(pFile);
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if (p){pip->Close(p);return true;}
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if (p){
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pip->Close(p);
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return true;
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}
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return false;
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return false;
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}
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}
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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std::string getOsSeparator() const
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std::string getOsSeparator() const
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{
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{
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// FIXME
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return "/";
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return "/";
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}
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}
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@ -179,6 +184,7 @@ public:
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delete pFile;
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delete pFile;
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}
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}
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private:
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private:
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aiFileIO* mFileSystem;
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aiFileIO* mFileSystem;
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@ -44,17 +44,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define ASSIMP_INTERNAL_BUILD
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#define ASSIMP_INTERNAL_BUILD
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// *******************************************************************
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// Compile config
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// If we have at least VC8 some C string manipulation functions
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#include "../include/aiDefines.h"
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// are mapped to their safe _s counterparts (e.g. _itoa_s).
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// *******************************************************************
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#if _MSC_VER >= 1400 && !(defined _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES)
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# define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
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#endif
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// *******************************************************************
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// ===================================================================
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// STL headers - we need quite a lot of them
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// Runtime/STL headers
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// *******************************************************************
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// ===================================================================
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#include <vector>
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#include <vector>
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#include <list>
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#include <list>
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#include <map>
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#include <map>
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@ -67,10 +62,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <iostream>
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#include <iostream>
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#include <algorithm>
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#include <algorithm>
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#include <numeric>
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#include <numeric>
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#include <new>
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// *******************************************************************
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// ===================================================================
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// public ASSIMP headers
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// Public ASSIMP headers
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// *******************************************************************
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// ===================================================================
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#include "../include/DefaultLogger.h"
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#include "../include/DefaultLogger.h"
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#include "../include/IOStream.h"
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#include "../include/IOStream.h"
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#include "../include/IOSystem.h"
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#include "../include/IOSystem.h"
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@ -78,18 +74,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../include/aiPostProcess.h"
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#include "../include/aiPostProcess.h"
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#include "../include/assimp.hpp"
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#include "../include/assimp.hpp"
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// *******************************************************************
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// ===================================================================
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// internal headers that are nearly always required
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// Internal utility headers
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// *******************************************************************
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// ===================================================================
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#include "BaseImporter.h"
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#include "BaseImporter.h"
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#include "MaterialSystem.h"
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#include "MaterialSystem.h"
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#include "StringComparison.h"
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#include "StringComparison.h"
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#include "StreamReader.h"
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#include "StreamReader.h"
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#include "qnan.h"
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#include "qnan.h"
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// *******************************************************************
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// ===================================================================
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// boost headers - take them from the workaround dir if possible
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// boost headers - take them from the workaround dir if possible
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// *******************************************************************
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// ===================================================================
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#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
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#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
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# include "../include/BoostWorkaround/boost/scoped_ptr.hpp"
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# include "../include/BoostWorkaround/boost/scoped_ptr.hpp"
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# include <boost/format.hpp>
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# include <boost/format.hpp>
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# include <boost/foreach.hpp>
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# include <boost/foreach.hpp>
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#endif
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#endif // ! ASSIMP_BUILD_BOOST_WORKAROUND
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#endif // !! ASSIMP_PCH_INCLUDED
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#endif // !! ASSIMP_PCH_INCLUDED
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@ -169,7 +169,7 @@ struct LoadRequest
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// BatchLoader::pimpl data structure
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// BatchLoader::pimpl data structure
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struct BatchData
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struct Assimp::BatchData
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{
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{
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// IO system to be used for all imports
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// IO system to be used for all imports
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IOSystem* pIOSystem;
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IOSystem* pIOSystem;
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@ -189,8 +189,7 @@ BatchLoader::BatchLoader(IOSystem* pIO)
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{
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{
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ai_assert(NULL != pIO);
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ai_assert(NULL != pIO);
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pimpl = new BatchData();
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data = new BatchData();
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BatchData* data = ( BatchData* )pimpl;
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data->pIOSystem = pIO;
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data->pIOSystem = pIO;
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data->pImporter = new Importer();
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data->pImporter = new Importer();
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}
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}
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@ -199,7 +198,6 @@ BatchLoader::BatchLoader(IOSystem* pIO)
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BatchLoader::~BatchLoader()
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BatchLoader::~BatchLoader()
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{
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{
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// delete all scenes wthat have not been polled by the user
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// delete all scenes wthat have not been polled by the user
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BatchData* data = ( BatchData* )pimpl;
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for (std::list<LoadRequest>::iterator it = data->requests.begin();
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for (std::list<LoadRequest>::iterator it = data->requests.begin();
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it != data->requests.end(); ++it)
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it != data->requests.end(); ++it)
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{
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{
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void BatchLoader::SetBasePath (const std::string& pBase)
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void BatchLoader::SetBasePath (const std::string& pBase)
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{
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{
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BatchData* data = ( BatchData* )pimpl;
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data->pathBase = pBase;
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data->pathBase = pBase;
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// file name? we just need the directory
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// file name? we just need the directory
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@ -241,8 +238,6 @@ void BatchLoader::AddLoadRequest (const std::string& file,
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ai_assert(!file.empty());
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ai_assert(!file.empty());
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// no threaded implementation for the moment
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// no threaded implementation for the moment
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BatchData* data = ( BatchData* )pimpl;
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std::string real;
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std::string real;
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// build a full path if this is a relative path and
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// build a full path if this is a relative path and
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@ -273,7 +268,6 @@ void BatchLoader::AddLoadRequest (const std::string& file,
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aiScene* BatchLoader::GetImport (const std::string& file)
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aiScene* BatchLoader::GetImport (const std::string& file)
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{
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{
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// no threaded implementation for the moment
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// no threaded implementation for the moment
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BatchData* data = ( BatchData* )pimpl;
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std::string real;
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std::string real;
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// build a full path if this is a relative path and
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// build a full path if this is a relative path and
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@ -302,8 +296,6 @@ aiScene* BatchLoader::GetImport (const std::string& file)
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void BatchLoader::LoadAll()
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void BatchLoader::LoadAll()
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{
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{
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BatchData* data = ( BatchData* )pimpl;
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// no threaded implementation for the moment
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// no threaded implementation for the moment
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for (std::list<LoadRequest>::iterator it = data->requests.begin();
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for (std::list<LoadRequest>::iterator it = data->requests.begin();
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it != data->requests.end(); ++it)
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it != data->requests.end(); ++it)
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@ -39,8 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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/** @file Definition of the base class for all importer worker classes. */
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/** @file Definition of the base class for all importer worker classes. */
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#ifndef AI_BASEIMPORTER_H_INC
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#ifndef INCLUDED_AI_BASEIMPORTER_H
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#define AI_BASEIMPORTER_H_INC
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#define INCLUDED_AI_BASEIMPORTER_H
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#include <string>
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#include <string>
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#include "./../include/aiTypes.h"
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#include "./../include/aiTypes.h"
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@ -203,7 +203,7 @@ protected:
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*
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*
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* The function searches the header of a file for a specific token
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* The function searches the header of a file for a specific token
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* and returns true if this token is found. This works for text
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* and returns true if this token is found. This works for text
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* files only. There is a rudimentary handling if UNICODE files.
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* files only. There is a rudimentary handling of UNICODE files.
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* The comparison is case independent.
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* The comparison is case independent.
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*
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*
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* @param pIOSystem IO System to work with
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* @param pIOSystem IO System to work with
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|
@ -239,6 +239,8 @@ protected:
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std::string mErrorText;
|
std::string mErrorText;
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};
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};
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struct BatchData;
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|
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// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
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/** A helper class that can be used by importers which need to load many
|
/** A helper class that can be used by importers which need to load many
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* extern meshes recursively.
|
* extern meshes recursively.
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|
@ -316,7 +318,7 @@ public:
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private:
|
private:
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|
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// No need to have that in the public API ...
|
// No need to have that in the public API ...
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void* pimpl;
|
BatchData* data;
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||||||
};
|
};
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|
|
@ -39,8 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
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|
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/** @file Base class of all import post processing steps */
|
/** @file Base class of all import post processing steps */
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#ifndef AI_BASEPROCESS_H_INC
|
#ifndef INCLUDED_AI_BASEPROCESS_H
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#define AI_BASEPROCESS_H_INC
|
#define INCLUDED_AI_BASEPROCESS_H
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|
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#include <map>
|
#include <map>
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|
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|
@ -155,20 +155,17 @@ public:
|
||||||
return true;
|
return true;
|
||||||
}
|
}
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||||||
|
|
||||||
inline void RemoveProperty( const char* name)
|
inline void RemoveProperty( const char* name) {
|
||||||
{
|
|
||||||
SetGenericPropertyPtr<Base>(pmap,name,NULL);
|
SetGenericPropertyPtr<Base>(pmap,name,NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
inline void AddProperty( const char* name, Base* data)
|
inline void AddProperty( const char* name, Base* data) {
|
||||||
{
|
|
||||||
SetGenericPropertyPtr<Base>(pmap,name,data);
|
SetGenericPropertyPtr<Base>(pmap,name,data);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void GetProperty( const char* name, Base*& data) const
|
inline void GetProperty( const char* name, Base*& data) const {
|
||||||
{
|
|
||||||
data = GetGenericProperty<Base*>(pmap,name,NULL);
|
data = GetGenericProperty<Base*>(pmap,name,NULL);
|
||||||
}
|
}
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||||||
|
|
||||||
|
@ -239,16 +236,14 @@ public:
|
||||||
* allows multiple postprocess steps to share data.
|
* allows multiple postprocess steps to share data.
|
||||||
* @param sh May be NULL
|
* @param sh May be NULL
|
||||||
*/
|
*/
|
||||||
inline void SetSharedData(SharedPostProcessInfo* sh)
|
inline void SetSharedData(SharedPostProcessInfo* sh) {
|
||||||
{
|
|
||||||
shared = sh;
|
shared = sh;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Get the shared data that is assigned to the step.
|
/** Get the shared data that is assigned to the step.
|
||||||
*/
|
*/
|
||||||
inline SharedPostProcessInfo* GetSharedData()
|
inline SharedPostProcessInfo* GetSharedData() {
|
||||||
{
|
|
||||||
return shared;
|
return shared;
|
||||||
}
|
}
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||||||
|
|
||||||
|
|
|
@ -43,70 +43,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "AssimpPCH.h"
|
#include "AssimpPCH.h"
|
||||||
|
|
||||||
#include "DefaultIOStream.h"
|
#include "DefaultIOStream.h"
|
||||||
#include "../include/aiAssert.h"
|
|
||||||
#include <sys/types.h>
|
#include <sys/types.h>
|
||||||
#include <sys/stat.h>
|
#include <sys/stat.h>
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
DefaultIOStream::~DefaultIOStream()
|
DefaultIOStream::~DefaultIOStream()
|
||||||
{
|
{
|
||||||
if (this->mFile)
|
if (mFile)
|
||||||
{
|
::fclose(mFile);
|
||||||
::fclose(this->mFile);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
size_t DefaultIOStream::Read(void* pvBuffer,
|
size_t DefaultIOStream::Read(void* pvBuffer,
|
||||||
size_t pSize,
|
size_t pSize,
|
||||||
size_t pCount)
|
size_t pCount)
|
||||||
{
|
{
|
||||||
ai_assert(NULL != pvBuffer && 0 != pSize && 0 != pCount);
|
ai_assert(NULL != pvBuffer && 0 != pSize && 0 != pCount);
|
||||||
|
return (mFile ? ::fread(pvBuffer, pSize, pCount, mFile) : 0);
|
||||||
if (!this->mFile)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
return ::fread(pvBuffer, pSize, pCount, this->mFile);
|
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
size_t DefaultIOStream::Write(const void* pvBuffer,
|
size_t DefaultIOStream::Write(const void* pvBuffer,
|
||||||
size_t pSize,
|
size_t pSize,
|
||||||
size_t pCount)
|
size_t pCount)
|
||||||
{
|
{
|
||||||
ai_assert(NULL != pvBuffer && 0 != pSize && 0 != pCount);
|
ai_assert(NULL != pvBuffer && 0 != pSize && 0 != pCount);
|
||||||
|
return (mFile ? ::fwrite(pvBuffer, pSize, pCount, mFile) : 0);
|
||||||
if (!this->mFile)return 0;
|
|
||||||
|
|
||||||
::fseek(mFile, 0, SEEK_SET);
|
|
||||||
return ::fwrite(pvBuffer, pSize, pCount, this->mFile);
|
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
aiReturn DefaultIOStream::Seek(size_t pOffset,
|
aiReturn DefaultIOStream::Seek(size_t pOffset,
|
||||||
aiOrigin pOrigin)
|
aiOrigin pOrigin)
|
||||||
{
|
{
|
||||||
if (!this->mFile)return AI_FAILURE;
|
if (!mFile)return AI_FAILURE;
|
||||||
|
|
||||||
return (0 == ::fseek(this->mFile, (long)pOffset,
|
// Just to check whether our enum maps one to one with the CRT constants
|
||||||
(aiOrigin_CUR == pOrigin ? SEEK_CUR :
|
ai_assert(aiOrigin_CUR == SEEK_CUR && aiOrigin_END == SEEK_END
|
||||||
(aiOrigin_END == pOrigin ? SEEK_END : SEEK_SET)))
|
&& aiOrigin_SET == SEEK_SET);
|
||||||
? AI_SUCCESS : AI_FAILURE);
|
|
||||||
|
// do the seek
|
||||||
|
return (0 == ::fseek(mFile, (long)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
size_t DefaultIOStream::Tell() const
|
size_t DefaultIOStream::Tell() const
|
||||||
{
|
{
|
||||||
if (!this->mFile)return 0;
|
if (!mFile)return 0;
|
||||||
|
return ::ftell(mFile);
|
||||||
return ::ftell(this->mFile);
|
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
size_t DefaultIOStream::FileSize() const
|
size_t DefaultIOStream::FileSize() const
|
||||||
{
|
{
|
||||||
ai_assert (!mFilename.empty());
|
ai_assert (!mFilename.empty());
|
||||||
|
|
||||||
if (NULL == mFile)
|
if (! mFile)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
// TODO: Is that really faster if we have already opened the file?
|
||||||
#if defined _WIN32 && !defined __GNUC__
|
#if defined _WIN32 && !defined __GNUC__
|
||||||
struct __stat64 fileStat;
|
struct __stat64 fileStat;
|
||||||
int err = _stat64( mFilename.c_str(), &fileStat );
|
int err = _stat64( mFilename.c_str(), &fileStat );
|
||||||
|
@ -121,4 +122,12 @@ size_t DefaultIOStream::FileSize() const
|
||||||
return (size_t) (fileStat.st_size);
|
return (size_t) (fileStat.st_size);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
|
void DefaultIOStream::Flush()
|
||||||
|
{
|
||||||
|
if (mFile)
|
||||||
|
::fflush(mFile);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
|
|
|
@ -42,17 +42,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef AI_DEFAULTIOSTREAM_H_INC
|
#ifndef AI_DEFAULTIOSTREAM_H_INC
|
||||||
#define AI_DEFAULTIOSTREAM_H_INC
|
#define AI_DEFAULTIOSTREAM_H_INC
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "../include/IOStream.h"
|
#include "../include/IOStream.h"
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
//! \class DefaultIOStream
|
//! @class DefaultIOStream
|
||||||
//! \brief Default IO implementation, use standard IO operations
|
//! @brief Default IO implementation, use standard IO operations
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
class DefaultIOStream : public IOStream
|
class DefaultIOStream : public IOStream
|
||||||
{
|
{
|
||||||
friend class DefaultIOSystem;
|
friend class DefaultIOSystem;
|
||||||
|
@ -66,39 +63,39 @@ public:
|
||||||
~DefaultIOStream ();
|
~DefaultIOStream ();
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
// -------------------------------------------------------------------
|
|
||||||
size_t Read(void* pvBuffer,
|
size_t Read(void* pvBuffer,
|
||||||
size_t pSize,
|
size_t pSize,
|
||||||
size_t pCount);
|
size_t pCount);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
size_t Write(const void* pvBuffer,
|
size_t Write(const void* pvBuffer,
|
||||||
size_t pSize,
|
size_t pSize,
|
||||||
size_t pCount);
|
size_t pCount);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
aiReturn Seek(size_t pOffset,
|
aiReturn Seek(size_t pOffset,
|
||||||
aiOrigin pOrigin);
|
aiOrigin pOrigin);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
size_t Tell() const;
|
size_t Tell() const;
|
||||||
|
|
||||||
//! Returns filesize
|
// -------------------------------------------------------------------
|
||||||
size_t FileSize() const;
|
size_t FileSize() const;
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------
|
||||||
|
void Flush();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
//! File datastructure, using clib
|
//! File datastructure, using clib
|
||||||
FILE* mFile;
|
FILE* mFile;
|
||||||
//! Filename
|
//! Filename
|
||||||
std::string mFilename;
|
std::string mFilename;
|
||||||
};
|
};
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
inline DefaultIOStream::DefaultIOStream () :
|
inline DefaultIOStream::DefaultIOStream () :
|
||||||
mFile(NULL),
|
mFile(NULL),
|
||||||
mFilename("")
|
mFilename("")
|
||||||
|
@ -106,7 +103,8 @@ inline DefaultIOStream::DefaultIOStream () :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
inline DefaultIOStream::DefaultIOStream (FILE* pFile,
|
inline DefaultIOStream::DefaultIOStream (FILE* pFile,
|
||||||
const std::string &strFilename) :
|
const std::string &strFilename) :
|
||||||
mFile(pFile),
|
mFile(pFile),
|
||||||
|
@ -114,8 +112,7 @@ inline DefaultIOStream::DefaultIOStream (FILE* pFile,
|
||||||
{
|
{
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
} // ns assimp
|
} // ns assimp
|
||||||
|
|
||||||
|
|
|
@ -40,18 +40,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "AssimpPCH.h"
|
#include "AssimpPCH.h"
|
||||||
|
|
||||||
#include "DefaultIOSystem.h"
|
#include "DefaultIOSystem.h"
|
||||||
|
|
||||||
|
// Default log streams
|
||||||
#include "Win32DebugLogStream.h"
|
#include "Win32DebugLogStream.h"
|
||||||
|
#include "StdOStreamLogStream.h"
|
||||||
#include "FileLogStream.h"
|
#include "FileLogStream.h"
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
NullLogger DefaultLogger::s_pNullLogger;
|
NullLogger DefaultLogger::s_pNullLogger;
|
||||||
Logger *DefaultLogger::m_pLogger = &DefaultLogger::s_pNullLogger;
|
Logger *DefaultLogger::m_pLogger = &DefaultLogger::s_pNullLogger;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
//
|
//
|
||||||
struct LogStreamInfo
|
struct LogStreamInfo
|
||||||
{
|
{
|
||||||
|
@ -72,17 +74,73 @@ struct LogStreamInfo
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
|
// Construct a default log stream
|
||||||
|
LogStream* LogStream::createDefaultStream(DefaultLogStreams streams,
|
||||||
|
const std::string& name /*= "AssimpLog.txt"*/,
|
||||||
|
IOSystem* io /*= NULL*/)
|
||||||
|
{
|
||||||
|
switch (streams)
|
||||||
|
{
|
||||||
|
// This is a platform-specific feature
|
||||||
|
case DLS_DEBUGGER:
|
||||||
|
#ifdef WIN32
|
||||||
|
return new Win32DebugLogStream();
|
||||||
|
#else
|
||||||
|
return NULL;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Platform-independent default streams
|
||||||
|
case DLS_CERR:
|
||||||
|
return new StdOStreamLogStream(std::cerr);
|
||||||
|
case DLS_COUT:
|
||||||
|
return new StdOStreamLogStream(std::cout);
|
||||||
|
case DLS_FILE:
|
||||||
|
return (name.size() ? new FileLogStream(name,io) : NULL);
|
||||||
|
default:
|
||||||
|
// We don't know this default log stream, so raise an assertion
|
||||||
|
ai_assert(false);
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
// For compilers without dead code path detection
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// Creates the only singleton instance
|
// Creates the only singleton instance
|
||||||
Logger *DefaultLogger::create(const std::string &name, LogSeverity severity)
|
Logger *DefaultLogger::create(const std::string &name /*= "AssimpLog.txt"*/,
|
||||||
|
LogSeverity severity /*= NORMAL*/,
|
||||||
|
unsigned int defStreams /*= DLS_DEBUGGER | DLS_FILE*/,
|
||||||
|
IOSystem* io /*= NULL*/)
|
||||||
{
|
{
|
||||||
if (m_pLogger && !isNullLogger() )
|
if (m_pLogger && !isNullLogger() )
|
||||||
delete m_pLogger;
|
delete m_pLogger;
|
||||||
m_pLogger = new DefaultLogger( name, severity );
|
|
||||||
|
m_pLogger = new DefaultLogger( severity );
|
||||||
|
|
||||||
|
// Attach default log streams
|
||||||
|
// Stream the log to the MSVC debugger?
|
||||||
|
if (defStreams & DLS_DEBUGGER)
|
||||||
|
m_pLogger->attachStream( LogStream::createDefaultStream(DLS_DEBUGGER));
|
||||||
|
|
||||||
|
// Stream the log to COUT?
|
||||||
|
if (defStreams & DLS_COUT)
|
||||||
|
m_pLogger->attachStream( LogStream::createDefaultStream(DLS_COUT));
|
||||||
|
|
||||||
|
// Stream the log to CERR?
|
||||||
|
if (defStreams & DLS_CERR)
|
||||||
|
m_pLogger->attachStream( LogStream::createDefaultStream(DLS_CERR));
|
||||||
|
|
||||||
|
// Stream the log to a file
|
||||||
|
if (defStreams & DLS_FILE && !name.empty())
|
||||||
|
m_pLogger->attachStream( LogStream::createDefaultStream(DLS_FILE,name,io));
|
||||||
|
|
||||||
return m_pLogger;
|
return m_pLogger;
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
void DefaultLogger::set( Logger *logger )
|
void DefaultLogger::set( Logger *logger )
|
||||||
{
|
{
|
||||||
if (!logger)logger = &s_pNullLogger;
|
if (!logger)logger = &s_pNullLogger;
|
||||||
|
@ -91,19 +149,21 @@ void DefaultLogger::set( Logger *logger )
|
||||||
|
|
||||||
DefaultLogger::m_pLogger = logger;
|
DefaultLogger::m_pLogger = logger;
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
bool DefaultLogger::isNullLogger()
|
bool DefaultLogger::isNullLogger()
|
||||||
{
|
{
|
||||||
return m_pLogger == &s_pNullLogger;
|
return m_pLogger == &s_pNullLogger;
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// Singleton getter
|
// Singleton getter
|
||||||
Logger *DefaultLogger::get()
|
Logger *DefaultLogger::get()
|
||||||
{
|
{
|
||||||
return m_pLogger;
|
return m_pLogger;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Kills the only instance
|
// Kills the only instance
|
||||||
void DefaultLogger::kill()
|
void DefaultLogger::kill()
|
||||||
{
|
{
|
||||||
|
@ -112,7 +172,7 @@ void DefaultLogger::kill()
|
||||||
m_pLogger = &s_pNullLogger;
|
m_pLogger = &s_pNullLogger;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Debug message
|
// Debug message
|
||||||
void DefaultLogger::debug( const std::string &message )
|
void DefaultLogger::debug( const std::string &message )
|
||||||
{
|
{
|
||||||
|
@ -123,7 +183,7 @@ void DefaultLogger::debug( const std::string &message )
|
||||||
writeToStreams( msg, Logger::DEBUGGING );
|
writeToStreams( msg, Logger::DEBUGGING );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Logs an info
|
// Logs an info
|
||||||
void DefaultLogger::info( const std::string &message )
|
void DefaultLogger::info( const std::string &message )
|
||||||
{
|
{
|
||||||
|
@ -131,7 +191,7 @@ void DefaultLogger::info( const std::string &message )
|
||||||
writeToStreams( msg , Logger::INFO );
|
writeToStreams( msg , Logger::INFO );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Logs a warning
|
// Logs a warning
|
||||||
void DefaultLogger::warn( const std::string &message )
|
void DefaultLogger::warn( const std::string &message )
|
||||||
{
|
{
|
||||||
|
@ -139,7 +199,7 @@ void DefaultLogger::warn( const std::string &message )
|
||||||
writeToStreams( msg, Logger::WARN );
|
writeToStreams( msg, Logger::WARN );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Logs an error
|
// Logs an error
|
||||||
void DefaultLogger::error( const std::string &message )
|
void DefaultLogger::error( const std::string &message )
|
||||||
{
|
{
|
||||||
|
@ -147,18 +207,19 @@ void DefaultLogger::error( const std::string &message )
|
||||||
writeToStreams( msg, Logger::ERR );
|
writeToStreams( msg, Logger::ERR );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Severity setter
|
// Severity setter
|
||||||
void DefaultLogger::setLogSeverity( LogSeverity log_severity )
|
void DefaultLogger::setLogSeverity( LogSeverity log_severity )
|
||||||
{
|
{
|
||||||
m_Severity = log_severity;
|
m_Severity = log_severity;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Attachs a new stream
|
// Attachs a new stream
|
||||||
void DefaultLogger::attachStream( LogStream *pStream, unsigned int severity )
|
void DefaultLogger::attachStream( LogStream *pStream, unsigned int severity )
|
||||||
{
|
{
|
||||||
ai_assert ( NULL != pStream );
|
if (!pStream)
|
||||||
|
return;
|
||||||
|
|
||||||
// fix (Aramis)
|
// fix (Aramis)
|
||||||
if (0 == severity)
|
if (0 == severity)
|
||||||
|
@ -181,11 +242,12 @@ void DefaultLogger::attachStream( LogStream *pStream, unsigned int severity )
|
||||||
m_StreamArray.push_back( pInfo );
|
m_StreamArray.push_back( pInfo );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Detatch a stream
|
// Detatch a stream
|
||||||
void DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
|
void DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
|
||||||
{
|
{
|
||||||
ai_assert ( NULL != pStream );
|
if (!pStream)
|
||||||
|
return;
|
||||||
|
|
||||||
// fix (Aramis)
|
// fix (Aramis)
|
||||||
if (0 == severity)
|
if (0 == severity)
|
||||||
|
@ -199,65 +261,33 @@ void DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
|
||||||
{
|
{
|
||||||
if ( (*it)->m_pStream == pStream )
|
if ( (*it)->m_pStream == pStream )
|
||||||
{
|
{
|
||||||
unsigned int uiSev = (*it)->m_uiErrorSeverity;
|
(*it)->m_uiErrorSeverity &= ~severity;
|
||||||
if ( severity & Logger::INFO )
|
|
||||||
uiSev &= ( ~Logger::INFO );
|
|
||||||
if ( severity & Logger::WARN )
|
|
||||||
uiSev &= ( ~Logger::WARN );
|
|
||||||
if ( severity & Logger::ERR )
|
|
||||||
uiSev &= ( ~Logger::ERR );
|
|
||||||
// fix (Aramis)
|
|
||||||
if ( severity & Logger::DEBUGGING )
|
|
||||||
uiSev &= ( ~Logger::DEBUGGING );
|
|
||||||
|
|
||||||
(*it)->m_uiErrorSeverity = uiSev;
|
|
||||||
|
|
||||||
if ( (*it)->m_uiErrorSeverity == 0 )
|
if ( (*it)->m_uiErrorSeverity == 0 )
|
||||||
{
|
{
|
||||||
it = m_StreamArray.erase( it );
|
m_StreamArray.erase( it );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Constructor
|
// Constructor
|
||||||
DefaultLogger::DefaultLogger( const std::string &name, LogSeverity severity ) :
|
DefaultLogger::DefaultLogger(LogSeverity severity)
|
||||||
m_Severity( severity )
|
|
||||||
{
|
|
||||||
#ifdef WIN32
|
|
||||||
m_Streams.push_back( new Win32DebugLogStream() );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (name.empty())
|
: m_Severity ( severity )
|
||||||
return;
|
, noRepeatMsg (false)
|
||||||
m_Streams.push_back( new FileLogStream( name ) );
|
{}
|
||||||
|
|
||||||
noRepeatMsg = false;
|
// ----------------------------------------------------------------------------------
|
||||||
}
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// Destructor
|
// Destructor
|
||||||
DefaultLogger::~DefaultLogger()
|
DefaultLogger::~DefaultLogger()
|
||||||
{
|
{
|
||||||
for ( StreamIt it = m_StreamArray.begin();
|
for ( StreamIt it = m_StreamArray.begin(); it != m_StreamArray.end(); ++it )
|
||||||
it != m_StreamArray.end();
|
|
||||||
++it )
|
|
||||||
{
|
|
||||||
delete *it;
|
delete *it;
|
||||||
}
|
|
||||||
|
|
||||||
for (std::vector<LogStream*>::iterator it = m_Streams.begin();
|
|
||||||
it != m_Streams.end();
|
|
||||||
++it)
|
|
||||||
{
|
|
||||||
delete *it;
|
|
||||||
}
|
|
||||||
m_Streams.clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Writes message to stream
|
// Writes message to stream
|
||||||
void DefaultLogger::writeToStreams(const std::string &message,
|
void DefaultLogger::writeToStreams(const std::string &message,
|
||||||
ErrorSeverity ErrorSev )
|
ErrorSeverity ErrorSev )
|
||||||
|
@ -266,12 +296,14 @@ void DefaultLogger::writeToStreams(const std::string &message,
|
||||||
return;
|
return;
|
||||||
|
|
||||||
std::string s;
|
std::string s;
|
||||||
|
|
||||||
|
// Check whether this is a repeated message
|
||||||
if (message == lastMsg)
|
if (message == lastMsg)
|
||||||
{
|
{
|
||||||
if (!noRepeatMsg)
|
if (!noRepeatMsg)
|
||||||
{
|
{
|
||||||
noRepeatMsg = true;
|
noRepeatMsg = true;
|
||||||
s = "Skipping one or more lines with the same contents";
|
s = "Skipping one or more lines with the same contents\n";
|
||||||
}
|
}
|
||||||
else return;
|
else return;
|
||||||
}
|
}
|
||||||
|
@ -279,32 +311,25 @@ void DefaultLogger::writeToStreams(const std::string &message,
|
||||||
{
|
{
|
||||||
lastMsg = s = message;
|
lastMsg = s = message;
|
||||||
noRepeatMsg = false;
|
noRepeatMsg = false;
|
||||||
}
|
|
||||||
|
|
||||||
|
s.append("\n");
|
||||||
|
}
|
||||||
for ( ConstStreamIt it = m_StreamArray.begin();
|
for ( ConstStreamIt it = m_StreamArray.begin();
|
||||||
it != m_StreamArray.end();
|
it != m_StreamArray.end();
|
||||||
++it)
|
++it)
|
||||||
{
|
{
|
||||||
if ( ErrorSev & (*it)->m_uiErrorSeverity )
|
if ( ErrorSev & (*it)->m_uiErrorSeverity )
|
||||||
{
|
|
||||||
(*it)->m_pStream->write( s);
|
(*it)->m_pStream->write( s);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
for (std::vector<LogStream*>::iterator it = m_Streams.begin();
|
|
||||||
it != m_Streams.end();
|
|
||||||
++it)
|
|
||||||
{
|
|
||||||
(*it)->write( s + std::string("\n"));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Returns thread id, if not supported only a zero will be returned.
|
// Returns thread id, if not supported only a zero will be returned.
|
||||||
std::string DefaultLogger::getThreadID()
|
std::string DefaultLogger::getThreadID()
|
||||||
{
|
{
|
||||||
std::string thread_id( "0" );
|
std::string thread_id( "0" );
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
HANDLE hThread = GetCurrentThread();
|
HANDLE hThread = ::GetCurrentThread();
|
||||||
if ( hThread )
|
if ( hThread )
|
||||||
{
|
{
|
||||||
std::stringstream thread_msg;
|
std::stringstream thread_msg;
|
||||||
|
@ -318,6 +343,6 @@ std::string DefaultLogger::getThreadID()
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // !namespace Assimp
|
||||||
|
|
|
@ -4,10 +4,10 @@
|
||||||
#include "../include/LogStream.h"
|
#include "../include/LogStream.h"
|
||||||
#include "../include/IOStream.h"
|
#include "../include/IOStream.h"
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
/** @class FileLogStream
|
/** @class FileLogStream
|
||||||
* @brief Logstream to write into a file.
|
* @brief Logstream to write into a file.
|
||||||
*/
|
*/
|
||||||
|
@ -15,52 +15,57 @@ class FileLogStream :
|
||||||
public LogStream
|
public LogStream
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
FileLogStream( const std::string &strFileName );
|
FileLogStream( const std::string &strFileName, IOSystem* io = NULL );
|
||||||
~FileLogStream();
|
~FileLogStream();
|
||||||
void write( const std::string &message );
|
void write( const std::string &message );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
IOStream *m_pStream;
|
IOStream *m_pStream;
|
||||||
};
|
};
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// Constructor
|
// Constructor
|
||||||
inline FileLogStream::FileLogStream( const std::string &strFileName ) :
|
inline FileLogStream::FileLogStream( const std::string &strFileName, IOSystem* io ) :
|
||||||
m_pStream(NULL)
|
m_pStream(NULL)
|
||||||
{
|
{
|
||||||
if ( strFileName.empty() )
|
if ( strFileName.empty() )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
const static std::string mode = "wt";
|
||||||
|
|
||||||
|
// If no IOSystem is specified: take a default one
|
||||||
|
if (!io)
|
||||||
|
{
|
||||||
DefaultIOSystem FileSystem;
|
DefaultIOSystem FileSystem;
|
||||||
const std::string mode = "w";
|
|
||||||
m_pStream = FileSystem.Open( strFileName, mode );
|
m_pStream = FileSystem.Open( strFileName, mode );
|
||||||
|
}
|
||||||
|
else m_pStream = io->Open( strFileName, mode );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Destructor
|
// Destructor
|
||||||
inline FileLogStream::~FileLogStream()
|
inline FileLogStream::~FileLogStream()
|
||||||
{
|
{
|
||||||
if (NULL != m_pStream)
|
// The virtual d'tor should destroy the underlying file
|
||||||
{
|
delete m_pStream;
|
||||||
DefaultIOSystem FileSystem;
|
|
||||||
FileSystem.Close( m_pStream );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// Write method
|
// Write method
|
||||||
inline void FileLogStream::write( const std::string &message )
|
inline void FileLogStream::write( const std::string &message )
|
||||||
{
|
{
|
||||||
if (m_pStream != NULL)
|
if (m_pStream != NULL)
|
||||||
{
|
{
|
||||||
m_pStream->Write(message.c_str(), sizeof(char),
|
m_pStream->Write(message.c_str(), sizeof(char), message.size());
|
||||||
message.size());
|
m_pStream->Flush();
|
||||||
/*int i=0;
|
|
||||||
i++;*/
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
} // Namespace Assimp
|
// ----------------------------------------------------------------------------------
|
||||||
|
|
||||||
#endif
|
} // !Namespace Assimp
|
||||||
|
|
||||||
|
#endif // !! ASSIMP_FILELOGSTREAM_H_INC
|
||||||
|
|
|
@ -145,7 +145,7 @@ void FindDegeneratesProcess::Execute( aiScene* pScene)
|
||||||
if (deg && !DefaultLogger::isNullLogger())
|
if (deg && !DefaultLogger::isNullLogger())
|
||||||
{
|
{
|
||||||
char s[64];
|
char s[64];
|
||||||
itoa10(s,deg);
|
ASSIMP_itoa10(s,deg);
|
||||||
DefaultLogger::get()->warn(std::string("Found ") + s + " degenerated primitives");
|
DefaultLogger::get()->warn(std::string("Found ") + s + " degenerated primitives");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -171,9 +171,11 @@ inline const char* ValidateArrayContents<aiVector3D>(const aiVector3D* arr, unsi
|
||||||
const std::vector<bool>& dirtyMask, bool mayBeIdentical , bool mayBeZero )
|
const std::vector<bool>& dirtyMask, bool mayBeIdentical , bool mayBeZero )
|
||||||
{
|
{
|
||||||
bool b = false;
|
bool b = false;
|
||||||
|
unsigned int cnt = 0;
|
||||||
for (unsigned int i = 0; i < size;++i)
|
for (unsigned int i = 0; i < size;++i)
|
||||||
{
|
{
|
||||||
if (dirtyMask.size() && dirtyMask[i])continue;
|
if (dirtyMask.size() && dirtyMask[i])continue;
|
||||||
|
++cnt;
|
||||||
|
|
||||||
const aiVector3D& v = arr[i];
|
const aiVector3D& v = arr[i];
|
||||||
if (is_special_float(v.x) || is_special_float(v.y) || is_special_float(v.z))
|
if (is_special_float(v.x) || is_special_float(v.y) || is_special_float(v.z))
|
||||||
|
@ -186,7 +188,7 @@ inline const char* ValidateArrayContents<aiVector3D>(const aiVector3D* arr, unsi
|
||||||
}
|
}
|
||||||
if (i && v != arr[i-1])b = true;
|
if (i && v != arr[i-1])b = true;
|
||||||
}
|
}
|
||||||
if (!b && !mayBeIdentical)
|
if (cnt > 1 && !b && !mayBeIdentical)
|
||||||
return "All vectors are identical";
|
return "All vectors are identical";
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
@ -284,7 +286,7 @@ void FindInvalidDataProcess::ProcessAnimationChannel (aiNodeAnim* anim)
|
||||||
int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
|
int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
|
||||||
{
|
{
|
||||||
bool ret = false;
|
bool ret = false;
|
||||||
std::vector<bool> dirtyMask(pMesh->mNumVertices,true);
|
std::vector<bool> dirtyMask(pMesh->mNumVertices,(pMesh->mNumFaces ? true : false));
|
||||||
|
|
||||||
// Ignore elements that are not referenced by vertices.
|
// Ignore elements that are not referenced by vertices.
|
||||||
// (they are, for example, caused by the FindDegenerates step)
|
// (they are, for example, caused by the FindDegenerates step)
|
||||||
|
@ -295,7 +297,7 @@ int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
|
||||||
dirtyMask[f.mIndices[i]] = false;
|
dirtyMask[f.mIndices[i]] = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// process vertex positions
|
// Process vertex positions
|
||||||
if(pMesh->mVertices && ProcessArray(pMesh->mVertices,pMesh->mNumVertices,"positions",dirtyMask))
|
if(pMesh->mVertices && ProcessArray(pMesh->mVertices,pMesh->mNumVertices,"positions",dirtyMask))
|
||||||
{
|
{
|
||||||
DefaultLogger::get()->error("Deleting mesh: Unable to continue without vertex positions");
|
DefaultLogger::get()->error("Deleting mesh: Unable to continue without vertex positions");
|
||||||
|
@ -333,11 +335,13 @@ int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
|
||||||
for (unsigned int m = 0; m < pMesh->mNumFaces;++m)
|
for (unsigned int m = 0; m < pMesh->mNumFaces;++m)
|
||||||
{
|
{
|
||||||
const aiFace& f = pMesh->mFaces[m];
|
const aiFace& f = pMesh->mFaces[m];
|
||||||
if (2 == f.mNumIndices)
|
|
||||||
|
if (f.mNumIndices < 3)
|
||||||
{
|
{
|
||||||
dirtyMask[f.mIndices[0]] = dirtyMask[f.mIndices[1]] = true;
|
dirtyMask[f.mIndices[0]] = true;
|
||||||
|
if (f.mNumIndices == 2)
|
||||||
|
dirtyMask[f.mIndices[1]] = true;
|
||||||
}
|
}
|
||||||
else if (1 == f.mNumIndices)dirtyMask[f.mIndices[0]] = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Normals, tangents and bitangents are undefined for
|
// Normals, tangents and bitangents are undefined for
|
||||||
|
@ -354,7 +358,7 @@ int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
|
||||||
if (pMesh->mTangents && ProcessArray(pMesh->mTangents,pMesh->mNumVertices,
|
if (pMesh->mTangents && ProcessArray(pMesh->mTangents,pMesh->mNumVertices,
|
||||||
"tangents",dirtyMask))
|
"tangents",dirtyMask))
|
||||||
{
|
{
|
||||||
delete[] pMesh->mTangents; pMesh->mTangents = NULL;
|
delete[] pMesh->mBitangents; pMesh->mBitangents = NULL;
|
||||||
ret = true;
|
ret = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -362,7 +366,7 @@ int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
|
||||||
if (pMesh->mBitangents && ProcessArray(pMesh->mBitangents,pMesh->mNumVertices,
|
if (pMesh->mBitangents && ProcessArray(pMesh->mBitangents,pMesh->mNumVertices,
|
||||||
"bitangents",dirtyMask))
|
"bitangents",dirtyMask))
|
||||||
{
|
{
|
||||||
delete[] pMesh->mBitangents; pMesh->mBitangents = NULL;
|
delete[] pMesh->mTangents; pMesh->mTangents = NULL;
|
||||||
ret = true;
|
ret = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -123,11 +123,11 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// allocate an array to hold the output normals
|
// Allocate the array to hold the output normals
|
||||||
const float qnan = std::numeric_limits<float>::quiet_NaN();
|
const float qnan = std::numeric_limits<float>::quiet_NaN();
|
||||||
pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
||||||
|
|
||||||
// compute per-face normals but store them per-vertex
|
// Compute per-face normals but store them per-vertex
|
||||||
for( unsigned int a = 0; a < pMesh->mNumFaces; a++)
|
for( unsigned int a = 0; a < pMesh->mNumFaces; a++)
|
||||||
{
|
{
|
||||||
const aiFace& face = pMesh->mFaces[a];
|
const aiFace& face = pMesh->mFaces[a];
|
||||||
|
@ -148,7 +148,7 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
|
||||||
pMesh->mNormals[face.mIndices[i]] = vNor;
|
pMesh->mNormals[face.mIndices[i]] = vNor;
|
||||||
}
|
}
|
||||||
|
|
||||||
// set up a SpatialSort to quickly find all vertices close to a given position
|
// Set up a SpatialSort to quickly find all vertices close to a given position
|
||||||
// check whether we can reuse the SpatialSort of a previous step.
|
// check whether we can reuse the SpatialSort of a previous step.
|
||||||
SpatialSort* vertexFinder = NULL;
|
SpatialSort* vertexFinder = NULL;
|
||||||
SpatialSort _vertexFinder;
|
SpatialSort _vertexFinder;
|
||||||
|
@ -176,16 +176,15 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
|
||||||
|
|
||||||
if (configMaxAngle >= AI_DEG_TO_RAD( 175.f ))
|
if (configMaxAngle >= AI_DEG_TO_RAD( 175.f ))
|
||||||
{
|
{
|
||||||
// there is no angle limit. Thus all vertices with positions close
|
// There is no angle limit. Thus all vertices with positions close
|
||||||
// to each other will receive the same vertex normal. This allows us
|
// to each other will receive the same vertex normal. This allows us
|
||||||
// to optimize the whole algorithm a little bit ...
|
// to optimize the whole algorithm a little bit ...
|
||||||
std::vector<bool> abHad(pMesh->mNumVertices,false);
|
std::vector<bool> abHad(pMesh->mNumVertices,false);
|
||||||
|
|
||||||
for (unsigned int i = 0; i < pMesh->mNumVertices;++i)
|
for (unsigned int i = 0; i < pMesh->mNumVertices;++i)
|
||||||
{
|
{
|
||||||
if (abHad[i])continue;
|
if (abHad[i])continue;
|
||||||
|
|
||||||
// get all vertices that share this one ...
|
// Get all vertices that share this one ...
|
||||||
vertexFinder->FindPositions( pMesh->mVertices[i], posEpsilon, verticesFound);
|
vertexFinder->FindPositions( pMesh->mVertices[i], posEpsilon, verticesFound);
|
||||||
|
|
||||||
aiVector3D pcNor;
|
aiVector3D pcNor;
|
||||||
|
@ -194,10 +193,9 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
|
||||||
const aiVector3D& v = pMesh->mNormals[verticesFound[a]];
|
const aiVector3D& v = pMesh->mNormals[verticesFound[a]];
|
||||||
if (is_not_qnan(v.x))pcNor += v;
|
if (is_not_qnan(v.x))pcNor += v;
|
||||||
}
|
}
|
||||||
|
|
||||||
pcNor.Normalize();
|
pcNor.Normalize();
|
||||||
|
|
||||||
// write the smoothed normal back to all affected normals
|
// Write the smoothed normal back to all affected normals
|
||||||
for (unsigned int a = 0; a < verticesFound.size(); ++a)
|
for (unsigned int a = 0; a < verticesFound.size(); ++a)
|
||||||
{
|
{
|
||||||
register unsigned int vidx = verticesFound[a];
|
register unsigned int vidx = verticesFound[a];
|
||||||
|
@ -211,7 +209,7 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
|
||||||
const float fLimit = ::cos(configMaxAngle);
|
const float fLimit = ::cos(configMaxAngle);
|
||||||
for (unsigned int i = 0; i < pMesh->mNumVertices;++i)
|
for (unsigned int i = 0; i < pMesh->mNumVertices;++i)
|
||||||
{
|
{
|
||||||
// get all vertices that share this one ...
|
// Get all vertices that share this one ...
|
||||||
vertexFinder->FindPositions( pMesh->mVertices[i] , posEpsilon, verticesFound);
|
vertexFinder->FindPositions( pMesh->mVertices[i] , posEpsilon, verticesFound);
|
||||||
|
|
||||||
aiVector3D pcNor;
|
aiVector3D pcNor;
|
||||||
|
@ -222,7 +220,7 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
|
||||||
// check whether the angle between the two normals is not too large
|
// check whether the angle between the two normals is not too large
|
||||||
// HACK: if v.x is qnan the dot product will become qnan, too
|
// HACK: if v.x is qnan the dot product will become qnan, too
|
||||||
// therefore the comparison against fLimit should be false
|
// therefore the comparison against fLimit should be false
|
||||||
// in every case. Contact me if you disagree with this assumption
|
// in every case.
|
||||||
if (v * pMesh->mNormals[i] < fLimit)
|
if (v * pMesh->mNormals[i] < fLimit)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
|
|
@ -43,8 +43,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include "AssimpPCH.h"
|
#include "AssimpPCH.h"
|
||||||
|
|
||||||
|
// =======================================================================================
|
||||||
// internal headers
|
// Internal headers
|
||||||
|
// =======================================================================================
|
||||||
#include "BaseImporter.h"
|
#include "BaseImporter.h"
|
||||||
#include "BaseProcess.h"
|
#include "BaseProcess.h"
|
||||||
#include "DefaultIOStream.h"
|
#include "DefaultIOStream.h"
|
||||||
|
@ -53,7 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "ProcessHelper.h"
|
#include "ProcessHelper.h"
|
||||||
#include "ScenePreprocessor.h"
|
#include "ScenePreprocessor.h"
|
||||||
|
|
||||||
|
// =======================================================================================
|
||||||
// Importers
|
// Importers
|
||||||
|
// =======================================================================================
|
||||||
#ifndef AI_BUILD_NO_X_IMPORTER
|
#ifndef AI_BUILD_NO_X_IMPORTER
|
||||||
# include "XFileImporter.h"
|
# include "XFileImporter.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -133,7 +136,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
# include "TerragenLoader.h"
|
# include "TerragenLoader.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// =======================================================================================
|
||||||
// PostProcess-Steps
|
// PostProcess-Steps
|
||||||
|
// =======================================================================================
|
||||||
#ifndef AI_BUILD_NO_CALCTANGENTS_PROCESS
|
#ifndef AI_BUILD_NO_CALCTANGENTS_PROCESS
|
||||||
# include "CalcTangentsProcess.h"
|
# include "CalcTangentsProcess.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -196,22 +201,50 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
using namespace Assimp::Intern;
|
||||||
|
|
||||||
|
// =======================================================================================
|
||||||
|
// Intern::AllocateFromAssimpHeap serves as abstract base class. It overrides
|
||||||
|
// new and delete (and their array counterparts) of public API classes (e.g. Logger) to
|
||||||
|
// utilize our DLL heap
|
||||||
|
// =======================================================================================
|
||||||
|
void* AllocateFromAssimpHeap::operator new ( size_t num_bytes)
|
||||||
|
{
|
||||||
|
return ::operator new(num_bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AllocateFromAssimpHeap::operator delete ( void* data)
|
||||||
|
{
|
||||||
|
return ::operator delete(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes)
|
||||||
|
{
|
||||||
|
return ::operator new[](num_bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AllocateFromAssimpHeap::operator delete[] ( void* data)
|
||||||
|
{
|
||||||
|
return ::operator delete[](data);
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor.
|
// Importer Constructor.
|
||||||
Importer::Importer() :
|
Importer::Importer()
|
||||||
mIOHandler(NULL),
|
: mIOHandler (NULL)
|
||||||
mScene(NULL),
|
, mScene (NULL)
|
||||||
mErrorString("")
|
, mErrorString ("")
|
||||||
{
|
{
|
||||||
// Allocate a default IO handler
|
// Allocate a default IO handler
|
||||||
mIOHandler = new DefaultIOSystem;
|
mIOHandler = new DefaultIOSystem;
|
||||||
mIsDefaultHandler = true;
|
mIsDefaultHandler = true;
|
||||||
bExtraVerbose = false; // disable extra verbose mode by default
|
bExtraVerbose = false; // disable extra verbose mode by default
|
||||||
|
|
||||||
|
// ======================================================================
|
||||||
// Add an instance of each worker class here
|
// Add an instance of each worker class here
|
||||||
// the order doesn't really care, however file formats that are
|
// The order doesn't really care, however file formats that are
|
||||||
// used more frequently than others should be at the beginning.
|
// used more frequently than others should be at the beginning.
|
||||||
|
// ======================================================================
|
||||||
mImporter.reserve(25);
|
mImporter.reserve(25);
|
||||||
|
|
||||||
#if (!defined AI_BUILD_NO_X_IMPORTER)
|
#if (!defined AI_BUILD_NO_X_IMPORTER)
|
||||||
|
@ -293,9 +326,11 @@ Importer::Importer() :
|
||||||
mImporter.push_back( new TerragenImporter());
|
mImporter.push_back( new TerragenImporter());
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// ======================================================================
|
||||||
// Add an instance of each post processing step here in the order
|
// Add an instance of each post processing step here in the order
|
||||||
// of sequence it is executed. steps that are added here are not validated -
|
// of sequence it is executed. Steps that are added here are not
|
||||||
// as RegisterPPStep() does - all dependencies must be there.
|
// validated - as RegisterPPStep() does - all dependencies must be there.
|
||||||
|
// ======================================================================
|
||||||
mPostProcessingSteps.reserve(25);
|
mPostProcessingSteps.reserve(25);
|
||||||
|
|
||||||
#if (!defined AI_BUILD_NO_VALIDATEDS_PROCESS)
|
#if (!defined AI_BUILD_NO_VALIDATEDS_PROCESS)
|
||||||
|
@ -386,9 +421,7 @@ Importer::Importer() :
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
// Allocate a SharedPostProcessInfo object and store pointers to it
|
||||||
|
|
||||||
// allocate a SharedPostProcessInfo object and store pointers to it
|
|
||||||
// in all post-process steps in the list.
|
// in all post-process steps in the list.
|
||||||
mPPShared = new SharedPostProcessInfo();
|
mPPShared = new SharedPostProcessInfo();
|
||||||
for (std::vector<BaseProcess*>::iterator it = mPostProcessingSteps.begin(),
|
for (std::vector<BaseProcess*>::iterator it = mPostProcessingSteps.begin(),
|
||||||
|
@ -402,37 +435,47 @@ Importer::Importer() :
|
||||||
// Destructor.
|
// Destructor.
|
||||||
Importer::~Importer()
|
Importer::~Importer()
|
||||||
{
|
{
|
||||||
|
// Delete all import plugins
|
||||||
for( unsigned int a = 0; a < mImporter.size(); a++)
|
for( unsigned int a = 0; a < mImporter.size(); a++)
|
||||||
delete mImporter[a];
|
delete mImporter[a];
|
||||||
|
|
||||||
|
// Delete all post-processing plug-ins
|
||||||
for( unsigned int a = 0; a < mPostProcessingSteps.size(); a++)
|
for( unsigned int a = 0; a < mPostProcessingSteps.size(); a++)
|
||||||
delete mPostProcessingSteps[a];
|
delete mPostProcessingSteps[a];
|
||||||
|
|
||||||
// delete the assigned IO handler
|
// Delete the assigned IO handler
|
||||||
delete mIOHandler;
|
delete mIOHandler;
|
||||||
|
|
||||||
// kill imported scene. Destructors should do that recursivly
|
// Kill imported scene. Destructors should do that recursivly
|
||||||
delete mScene;
|
delete mScene;
|
||||||
|
|
||||||
// delete shared post-processing data
|
// Delete shared post-processing data
|
||||||
delete mPPShared;
|
delete mPPShared;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Empty and private copy constructor
|
// Copy constructor - copies the config of another Importer, not the scene
|
||||||
Importer::Importer(const Importer &other)
|
Importer::Importer(const Importer &other)
|
||||||
{
|
{
|
||||||
// empty
|
// Call the default constructor
|
||||||
|
new(this) Importer();
|
||||||
|
|
||||||
|
// Copy the property table
|
||||||
|
mIntProperties = other.mIntProperties;
|
||||||
|
mFloatProperties = other.mFloatProperties;
|
||||||
|
mStringProperties = other.mStringProperties;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Register a custom loader plugin
|
||||||
aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
||||||
{
|
{
|
||||||
ai_assert(NULL != pImp);
|
ai_assert(NULL != pImp);
|
||||||
|
// ======================================================================
|
||||||
// Check whether we would have two loaders for the same file extension now
|
// Check whether we would have two loaders for the same file extension
|
||||||
// This is absolutely OK, but we should warn the developer of the new
|
// This is absolutely OK, but we should warn the developer of the new
|
||||||
// loader that his code will propably never be called.
|
// loader that his code will propably never be called.
|
||||||
|
// ======================================================================
|
||||||
std::string st;
|
std::string st;
|
||||||
pImp->GetExtensionList(st);
|
pImp->GetExtensionList(st);
|
||||||
|
|
||||||
|
@ -441,9 +484,8 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
||||||
while (sz)
|
while (sz)
|
||||||
{
|
{
|
||||||
if (IsExtensionSupported(std::string(sz)))
|
if (IsExtensionSupported(std::string(sz)))
|
||||||
{
|
|
||||||
DefaultLogger::get()->warn(std::string( "The file extension " ) + sz + " is already in use");
|
DefaultLogger::get()->warn(std::string( "The file extension " ) + sz + " is already in use");
|
||||||
}
|
|
||||||
sz = ::strtok(NULL,";");
|
sz = ::strtok(NULL,";");
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -455,10 +497,10 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Unregister a custom loader
|
||||||
aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
|
aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
|
||||||
{
|
{
|
||||||
ai_assert(NULL != pImp);
|
ai_assert(NULL != pImp);
|
||||||
|
|
||||||
for (std::vector<BaseImporter*>::iterator
|
for (std::vector<BaseImporter*>::iterator
|
||||||
it = mImporter.begin(),end = mImporter.end();
|
it = mImporter.begin(),end = mImporter.end();
|
||||||
it != end;++it)
|
it != end;++it)
|
||||||
|
@ -481,12 +523,14 @@ aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
|
||||||
// Supplies a custom IO handler to the importer to open and access files.
|
// Supplies a custom IO handler to the importer to open and access files.
|
||||||
void Importer::SetIOHandler( IOSystem* pIOHandler)
|
void Importer::SetIOHandler( IOSystem* pIOHandler)
|
||||||
{
|
{
|
||||||
|
// If the new handler is zero, allocate a default IO implementation.
|
||||||
if (!pIOHandler)
|
if (!pIOHandler)
|
||||||
{
|
{
|
||||||
delete mIOHandler;
|
delete mIOHandler;
|
||||||
mIOHandler = new DefaultIOSystem();
|
mIOHandler = new DefaultIOSystem();
|
||||||
mIsDefaultHandler = true;
|
mIsDefaultHandler = true;
|
||||||
}
|
}
|
||||||
|
// Otherwise register the custom handler
|
||||||
else if (mIOHandler != pIOHandler)
|
else if (mIOHandler != pIOHandler)
|
||||||
{
|
{
|
||||||
delete mIOHandler;
|
delete mIOHandler;
|
||||||
|
@ -533,28 +577,37 @@ bool ValidateFlags(unsigned int pFlags)
|
||||||
}
|
}
|
||||||
#endif // ! DEBUG
|
#endif // ! DEBUG
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Free the current scene
|
||||||
|
void Importer::FreeScene( )
|
||||||
|
{
|
||||||
|
delete mScene;
|
||||||
|
mScene = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads the given file and returns its contents if successful.
|
// Reads the given file and returns its contents if successful.
|
||||||
const aiScene* Importer::ReadFile( const std::string& pFile, unsigned int pFlags)
|
const aiScene* Importer::ReadFile( const std::string& pFile, unsigned int pFlags)
|
||||||
{
|
{
|
||||||
// validate the flags
|
// Validate the flags
|
||||||
ai_assert(ValidateFlags(pFlags));
|
ai_assert(ValidateFlags(pFlags));
|
||||||
|
|
||||||
// put a large try block around everything to catch all std::exception's
|
// ======================================================================
|
||||||
|
// Put a large try block around everything to catch all std::exception's
|
||||||
// that might be thrown by STL containers or by new().
|
// that might be thrown by STL containers or by new().
|
||||||
// ImportErrorException's are throw by ourselves and caught elsewhere.
|
// ImportErrorException's are throw by ourselves and caught elsewhere.
|
||||||
|
// ======================================================================
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// check whether this Importer instance has already loaded
|
// Check whether this Importer instance has already loaded
|
||||||
// a scene. In this case we need to delete the old one
|
// a scene. In this case we need to delete the old one
|
||||||
if (this->mScene)
|
if (mScene)
|
||||||
{
|
{
|
||||||
DefaultLogger::get()->debug("The previous scene has been deleted");
|
DefaultLogger::get()->debug("Deleting previous scene");
|
||||||
delete mScene;
|
FreeScene();
|
||||||
this->mScene = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// first check if the file is accessable at all
|
// First check if the file is accessable at all
|
||||||
if( !mIOHandler->Exists( pFile))
|
if( !mIOHandler->Exists( pFile))
|
||||||
{
|
{
|
||||||
mErrorString = "Unable to open file \"" + pFile + "\".";
|
mErrorString = "Unable to open file \"" + pFile + "\".";
|
||||||
|
@ -562,7 +615,7 @@ const aiScene* Importer::ReadFile( const std::string& pFile, unsigned int pFlags
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// find an worker class which can handle the file
|
// Find an worker class which can handle the file
|
||||||
BaseImporter* imp = NULL;
|
BaseImporter* imp = NULL;
|
||||||
for( unsigned int a = 0; a < mImporter.size(); a++)
|
for( unsigned int a = 0; a < mImporter.size(); a++)
|
||||||
{
|
{
|
||||||
|
@ -573,7 +626,7 @@ const aiScene* Importer::ReadFile( const std::string& pFile, unsigned int pFlags
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// put a proper error message if no suitable importer was found
|
// Put a proper error message if no suitable importer was found
|
||||||
if( !imp)
|
if( !imp)
|
||||||
{
|
{
|
||||||
mErrorString = "No suitable reader found for the file format of file \"" + pFile + "\".";
|
mErrorString = "No suitable reader found for the file format of file \"" + pFile + "\".";
|
||||||
|
@ -581,17 +634,17 @@ const aiScene* Importer::ReadFile( const std::string& pFile, unsigned int pFlags
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// dispatch the reading to the worker class for this format
|
// Dispatch the reading to the worker class for this format
|
||||||
DefaultLogger::get()->info("Found a matching importer for this file format");
|
DefaultLogger::get()->info("Found a matching importer for this file format");
|
||||||
imp->SetupProperties( this );
|
imp->SetupProperties( this );
|
||||||
mScene = imp->ReadFile( pFile, mIOHandler);
|
mScene = imp->ReadFile( pFile, mIOHandler);
|
||||||
|
|
||||||
// if successful, apply all active post processing steps to the imported data
|
// If successful, apply all active post processing steps to the imported data
|
||||||
if( mScene)
|
if( mScene)
|
||||||
{
|
{
|
||||||
// FIRST of all - preprocess the scene
|
// FIRST of all - preprocess the scene
|
||||||
ScenePreprocessor pre;
|
ScenePreprocessor pre(mScene);
|
||||||
pre.ProcessScene(mScene);
|
pre.ProcessScene();
|
||||||
|
|
||||||
DefaultLogger::get()->info("Import successful, entering postprocessing-steps");
|
DefaultLogger::get()->info("Import successful, entering postprocessing-steps");
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
|
@ -648,7 +701,6 @@ const aiScene* Importer::ReadFile( const std::string& pFile, unsigned int pFlags
|
||||||
catch (std::exception &e)
|
catch (std::exception &e)
|
||||||
{
|
{
|
||||||
#if (defined _MSC_VER) && (defined _CPPRTTI)
|
#if (defined _MSC_VER) && (defined _CPPRTTI)
|
||||||
|
|
||||||
// if we have RTTI get the full name of the exception that occured
|
// if we have RTTI get the full name of the exception that occured
|
||||||
mErrorString = std::string(typeid( e ).name()) + ": " + e.what();
|
mErrorString = std::string(typeid( e ).name()) + ": " + e.what();
|
||||||
#else
|
#else
|
||||||
|
@ -710,6 +762,7 @@ void Importer::SetPropertyInteger(const char* szName, int iValue,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Set a configuration property
|
||||||
void Importer::SetPropertyFloat(const char* szName, float iValue,
|
void Importer::SetPropertyFloat(const char* szName, float iValue,
|
||||||
bool* bWasExisting /*= NULL*/)
|
bool* bWasExisting /*= NULL*/)
|
||||||
{
|
{
|
||||||
|
@ -717,6 +770,7 @@ void Importer::SetPropertyFloat(const char* szName, float iValue,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Set a configuration property
|
||||||
void Importer::SetPropertyString(const char* szName, const std::string& value,
|
void Importer::SetPropertyString(const char* szName, const std::string& value,
|
||||||
bool* bWasExisting /*= NULL*/)
|
bool* bWasExisting /*= NULL*/)
|
||||||
{
|
{
|
||||||
|
@ -732,6 +786,7 @@ int Importer::GetPropertyInteger(const char* szName,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get a configuration property
|
||||||
float Importer::GetPropertyFloat(const char* szName,
|
float Importer::GetPropertyFloat(const char* szName,
|
||||||
float iErrorReturn /*= 10e10*/) const
|
float iErrorReturn /*= 10e10*/) const
|
||||||
{
|
{
|
||||||
|
@ -739,6 +794,7 @@ float Importer::GetPropertyFloat(const char* szName,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get a configuration property
|
||||||
const std::string& Importer::GetPropertyString(const char* szName,
|
const std::string& Importer::GetPropertyString(const char* szName,
|
||||||
const std::string& iErrorReturn /*= ""*/) const
|
const std::string& iErrorReturn /*= ""*/) const
|
||||||
{
|
{
|
||||||
|
@ -746,6 +802,7 @@ const std::string& Importer::GetPropertyString(const char* szName,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get the memory requirements of a single node
|
||||||
inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
||||||
{
|
{
|
||||||
iScene += sizeof(aiNode);
|
iScene += sizeof(aiNode);
|
||||||
|
@ -760,8 +817,9 @@ inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
||||||
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
||||||
{
|
{
|
||||||
in = aiMemoryInfo();
|
in = aiMemoryInfo();
|
||||||
if (!this->mScene)return;
|
|
||||||
|
|
||||||
|
// return if we have no scene loaded
|
||||||
|
if (!this->mScene)return;
|
||||||
in.total = sizeof(aiScene);
|
in.total = sizeof(aiScene);
|
||||||
|
|
||||||
// add all meshes
|
// add all meshes
|
||||||
|
|
|
@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get a specific property from a material
|
||||||
aiReturn aiGetMaterialProperty(const aiMaterial* pMat,
|
aiReturn aiGetMaterialProperty(const aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
|
@ -70,6 +71,7 @@ aiReturn aiGetMaterialProperty(const aiMaterial* pMat,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get an array of floating-point values from the material.
|
||||||
aiReturn aiGetMaterialFloatArray(const aiMaterial* pMat,
|
aiReturn aiGetMaterialFloatArray(const aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
|
@ -124,6 +126,7 @@ aiReturn aiGetMaterialFloatArray(const aiMaterial* pMat,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get an array if integers from the material
|
||||||
aiReturn aiGetMaterialIntegerArray(const aiMaterial* pMat,
|
aiReturn aiGetMaterialIntegerArray(const aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
|
@ -177,6 +180,7 @@ aiReturn aiGetMaterialIntegerArray(const aiMaterial* pMat,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get a color (3 or 4 floats) from the material
|
||||||
aiReturn aiGetMaterialColor(const aiMaterial* pMat,
|
aiReturn aiGetMaterialColor(const aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
|
@ -192,6 +196,7 @@ aiReturn aiGetMaterialColor(const aiMaterial* pMat,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Get a string from the material
|
||||||
aiReturn aiGetMaterialString(const aiMaterial* pMat,
|
aiReturn aiGetMaterialString(const aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
|
@ -223,6 +228,7 @@ aiReturn aiGetMaterialString(const aiMaterial* pMat,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Construction. Actually the one and only way to get an aiMaterial instance
|
||||||
MaterialHelper::MaterialHelper()
|
MaterialHelper::MaterialHelper()
|
||||||
{
|
{
|
||||||
// Allocate 5 entries by default
|
// Allocate 5 entries by default
|
||||||
|
@ -234,7 +240,30 @@ MaterialHelper::MaterialHelper()
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
MaterialHelper::~MaterialHelper()
|
MaterialHelper::~MaterialHelper()
|
||||||
{
|
{
|
||||||
|
_InternDestruct();
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
aiMaterial::~aiMaterial()
|
||||||
|
{
|
||||||
|
// This is safe: aiMaterial has a private constructor,
|
||||||
|
// so instances must be created indirectly via MaterialHelper.
|
||||||
|
((MaterialHelper*)this)->_InternDestruct();
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Manual destructor
|
||||||
|
void MaterialHelper::_InternDestruct()
|
||||||
|
{
|
||||||
|
// First clean up all properties
|
||||||
Clear();
|
Clear();
|
||||||
|
|
||||||
|
// Then delete the array that stored them
|
||||||
|
delete[] mProperties;
|
||||||
|
AI_DEBUG_INVALIDATE_PTR(mProperties);
|
||||||
|
|
||||||
|
// Update members
|
||||||
|
mNumAllocated = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -244,36 +273,38 @@ void MaterialHelper::Clear()
|
||||||
{
|
{
|
||||||
// delete this entry
|
// delete this entry
|
||||||
delete mProperties[i];
|
delete mProperties[i];
|
||||||
|
AI_DEBUG_INVALIDATE_PTR(mProperties[i]);
|
||||||
}
|
}
|
||||||
mNumProperties = 0;
|
mNumProperties = 0;
|
||||||
|
|
||||||
// The array remains
|
// The array remains allocated, we just invalidated its contents
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
uint32_t MaterialHelper::ComputeHash()
|
uint32_t MaterialHelper::ComputeHash(bool includeMatName /*= false*/)
|
||||||
{
|
{
|
||||||
uint32_t hash = 1503; // magic start value, choosen to be my birthday :-)
|
uint32_t hash = 1503; // magic start value, choosen to be my birthday :-)
|
||||||
for (unsigned int i = 0; i < this->mNumProperties;++i)
|
for (unsigned int i = 0; i < this->mNumProperties;++i)
|
||||||
{
|
{
|
||||||
aiMaterialProperty* prop;
|
aiMaterialProperty* prop;
|
||||||
|
|
||||||
// NOTE: We need to exclude the material name from the hash
|
// If specified, exclude the material name from the hash
|
||||||
if ((prop = this->mProperties[i]) && ::strcmp(prop->mKey.data,"$mat.name"))
|
if ((prop = mProperties[i]) && (includeMatName || ::strcmp(prop->mKey.data,"$mat.name")))
|
||||||
{
|
{
|
||||||
hash = SuperFastHash(prop->mKey.data,(unsigned int)prop->mKey.length,hash);
|
hash = SuperFastHash(prop->mKey.data,(unsigned int)prop->mKey.length,hash);
|
||||||
hash = SuperFastHash(prop->mData,prop->mDataLength,hash);
|
hash = SuperFastHash(prop->mData,prop->mDataLength,hash);
|
||||||
|
|
||||||
// Combine the semantic and the index with the hash
|
// Combine the semantic and the index with the hash
|
||||||
// We print them to a string to make sure the quality
|
// We print them to a string to make sure the quality
|
||||||
// of the hash isn't decreased.
|
// of the hashing state isn't affected (our hashing
|
||||||
|
// procedure was originally intended for plaintest).
|
||||||
char buff[32];
|
char buff[32];
|
||||||
unsigned int len;
|
unsigned int len;
|
||||||
|
|
||||||
len = itoa10(buff,prop->mSemantic);
|
len = ASSIMP_itoa10(buff,prop->mSemantic);
|
||||||
hash = SuperFastHash(buff,len-1,hash);
|
hash = SuperFastHash(buff,len-1,hash);
|
||||||
|
|
||||||
len = itoa10(buff,prop->mIndex);
|
len = ASSIMP_itoa10(buff,prop->mIndex);
|
||||||
hash = SuperFastHash(buff,len-1,hash);
|
hash = SuperFastHash(buff,len-1,hash);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -359,11 +390,11 @@ aiReturn MaterialHelper::AddBinaryProperty (const void* pInput,
|
||||||
return AI_SUCCESS;
|
return AI_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// resize the array ... allocate storage for 5 other properties
|
// resize the array ... double the storage
|
||||||
if (mNumProperties == mNumAllocated)
|
if (mNumProperties == mNumAllocated)
|
||||||
{
|
{
|
||||||
unsigned int iOld = mNumAllocated;
|
unsigned int iOld = mNumAllocated;
|
||||||
mNumAllocated += 5;
|
mNumAllocated *= 2;
|
||||||
|
|
||||||
aiMaterialProperty** ppTemp = new aiMaterialProperty*[mNumAllocated];
|
aiMaterialProperty** ppTemp = new aiMaterialProperty*[mNumAllocated];
|
||||||
if (NULL == ppTemp)return AI_OUTOFMEMORY;
|
if (NULL == ppTemp)return AI_OUTOFMEMORY;
|
||||||
|
|
|
@ -43,13 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#define AI_MATERIALSYSTEM_H_INC
|
#define AI_MATERIALSYSTEM_H_INC
|
||||||
|
|
||||||
#include "../include/aiMaterial.h"
|
#include "../include/aiMaterial.h"
|
||||||
|
namespace Assimp {
|
||||||
namespace Assimp
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------------
|
||||||
/** Internal material helper class. Can be used to fill an aiMaterial
|
/** Internal material helper class. Intended to be used to fill an aiMaterial
|
||||||
structure easily. */
|
structure easily. */
|
||||||
class ASSIMP_API MaterialHelper : public ::aiMaterial
|
class ASSIMP_API MaterialHelper : public ::aiMaterial
|
||||||
{
|
{
|
||||||
|
@ -58,95 +56,102 @@ public:
|
||||||
MaterialHelper();
|
MaterialHelper();
|
||||||
~MaterialHelper();
|
~MaterialHelper();
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// ------------------------------------------------------------------------------
|
||||||
/** Add a property with a given key and type info to the material
|
/** @brief Add a property with a given key and type info to the material
|
||||||
* structure
|
* structure
|
||||||
*
|
*
|
||||||
* \param pInput Pointer to input data
|
* @param pInput Pointer to input data
|
||||||
* \param pSizeInBytes Size of input data
|
* @param pSizeInBytes Size of input data
|
||||||
* \param pKey Key/Usage of the property (AI_MATKEY_XXX)
|
* @param pKey Key/Usage of the property (AI_MATKEY_XXX)
|
||||||
* \param type Set by the AI_MATKEY_XXX macro
|
* @param type Set by the AI_MATKEY_XXX macro
|
||||||
* \param index Set by the AI_MATKEY_XXX macro
|
* @param index Set by the AI_MATKEY_XXX macro
|
||||||
* \param pType Type information hint
|
* @param pType Type information hint
|
||||||
*/
|
*/
|
||||||
aiReturn AddBinaryProperty (const void* pInput,
|
aiReturn AddBinaryProperty (const void* pInput,
|
||||||
unsigned int pSizeInBytes,
|
unsigned int pSizeInBytes,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type ,
|
||||||
unsigned int index,
|
unsigned int index ,
|
||||||
aiPropertyTypeInfo pType);
|
aiPropertyTypeInfo pType);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// ------------------------------------------------------------------------------
|
||||||
/** Add a string property with a given key and type info to the
|
/** @brief Add a string property with a given key and type info to the
|
||||||
* material structure
|
* material structure
|
||||||
*
|
*
|
||||||
* \param pInput Input string
|
* @param pInput Input string
|
||||||
* \param pKey Key/Usage of the property (AI_MATKEY_XXX)
|
* @param pKey Key/Usage of the property (AI_MATKEY_XXX)
|
||||||
* \param type Set by the AI_MATKEY_XXX macro
|
* @param type Set by the AI_MATKEY_XXX macro
|
||||||
* \param index Set by the AI_MATKEY_XXX macro
|
* @param index Set by the AI_MATKEY_XXX macro
|
||||||
*/
|
*/
|
||||||
aiReturn AddProperty (const aiString* pInput,
|
aiReturn AddProperty (const aiString* pInput,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type = 0,
|
||||||
unsigned int index);
|
unsigned int index = 0);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// ------------------------------------------------------------------------------
|
||||||
/** Add a property with a given key to the material structure
|
/** @brief Add a property with a given key to the material structure
|
||||||
* \param pInput Pointer to the input data
|
* @param pInput Pointer to the input data
|
||||||
* \param pNumValues Number of values in the array
|
* @param pNumValues Number of values in the array
|
||||||
* \param pKey Key/Usage of the property (AI_MATKEY_XXX)
|
* @param pKey Key/Usage of the property (AI_MATKEY_XXX)
|
||||||
* \param type Set by the AI_MATKEY_XXX macro
|
* @param type Set by the AI_MATKEY_XXX macro
|
||||||
* \param index Set by the AI_MATKEY_XXX macro
|
* @param index Set by the AI_MATKEY_XXX macro
|
||||||
*/
|
*/
|
||||||
template<class TYPE>
|
template<class TYPE>
|
||||||
aiReturn AddProperty (const TYPE* pInput,
|
aiReturn AddProperty (const TYPE* pInput,
|
||||||
unsigned int pNumValues,
|
unsigned int pNumValues,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type = 0,
|
||||||
unsigned int index);
|
unsigned int index = 0);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// ------------------------------------------------------------------------------
|
||||||
/** Remove a given key from the list
|
/** @brief Remove a given key from the list.
|
||||||
* The function fails if the key isn't found
|
|
||||||
*
|
*
|
||||||
* \param pKey Key to be deleted
|
* The function fails if the key isn't found
|
||||||
|
* @param pKey Key to be deleted
|
||||||
*/
|
*/
|
||||||
aiReturn RemoveProperty (const char* pKey,
|
aiReturn RemoveProperty (const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type = 0,
|
||||||
unsigned int index);
|
unsigned int index = 0);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// ------------------------------------------------------------------------------
|
||||||
/** Removes all properties from the material
|
/** @brief Removes all properties from the material.
|
||||||
|
*
|
||||||
|
* The array remains allocated, so adding new properties is quite fast.
|
||||||
*/
|
*/
|
||||||
void Clear();
|
void Clear();
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// ------------------------------------------------------------------------------
|
||||||
/** Computes a hash (hopefully unique) from all material properties
|
/** Computes a hash (hopefully unique) from all material properties
|
||||||
* The hash value must be updated after material properties have
|
* The hash value reflects the current property state, so if you add any
|
||||||
* been changed.
|
* proprty and call this method again, the resulting hash value will be
|
||||||
|
* different.
|
||||||
*
|
*
|
||||||
* \return Unique hash
|
* @param includeMatName Set to 'true' to take the #AI_MATKEY_NAME property
|
||||||
|
* into account. The default value is false.
|
||||||
|
* @return Unique hash
|
||||||
*/
|
*/
|
||||||
uint32_t ComputeHash();
|
uint32_t ComputeHash(bool includeMatName = false);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// ------------------------------------------------------------------------------
|
||||||
/** Copy the property list of a material
|
/** Copy the property list of a material
|
||||||
* \param pcDest Destination material
|
* \param pcDest Destination material
|
||||||
* \param pcSrc Source material
|
* \param pcSrc Source material
|
||||||
*/
|
*/
|
||||||
static void CopyPropertyList(MaterialHelper* pcDest,
|
static void CopyPropertyList(MaterialHelper* pcDest,
|
||||||
const MaterialHelper* pcSrc);
|
const MaterialHelper* pcSrc);
|
||||||
|
|
||||||
|
// For internal use
|
||||||
|
void _InternDestruct();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
template<class TYPE>
|
template<class TYPE>
|
||||||
aiReturn MaterialHelper::AddProperty (const TYPE* pInput,
|
aiReturn MaterialHelper::AddProperty (const TYPE* pInput,
|
||||||
const unsigned int pNumValues,
|
const unsigned int pNumValues,
|
||||||
|
@ -154,14 +159,12 @@ aiReturn MaterialHelper::AddProperty (const TYPE* pInput,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index)
|
unsigned int index)
|
||||||
{
|
{
|
||||||
return this->AddBinaryProperty((const void*)pInput,
|
return AddBinaryProperty((const void*)pInput,
|
||||||
pNumValues * sizeof(TYPE),
|
pNumValues * sizeof(TYPE),
|
||||||
pKey,type,index,aiPTI_Buffer);
|
pKey,type,index,aiPTI_Buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
template<>
|
template<>
|
||||||
inline aiReturn MaterialHelper::AddProperty<float> (const float* pInput,
|
inline aiReturn MaterialHelper::AddProperty<float> (const float* pInput,
|
||||||
const unsigned int pNumValues,
|
const unsigned int pNumValues,
|
||||||
|
@ -169,14 +172,12 @@ inline aiReturn MaterialHelper::AddProperty<float> (const float* pInput,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index)
|
unsigned int index)
|
||||||
{
|
{
|
||||||
return this->AddBinaryProperty((const void*)pInput,
|
return AddBinaryProperty((const void*)pInput,
|
||||||
pNumValues * sizeof(float),
|
pNumValues * sizeof(float),
|
||||||
pKey,type,index,aiPTI_Float);
|
pKey,type,index,aiPTI_Float);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
template<>
|
template<>
|
||||||
inline aiReturn MaterialHelper::AddProperty<aiColor4D> (const aiColor4D* pInput,
|
inline aiReturn MaterialHelper::AddProperty<aiColor4D> (const aiColor4D* pInput,
|
||||||
const unsigned int pNumValues,
|
const unsigned int pNumValues,
|
||||||
|
@ -184,14 +185,12 @@ inline aiReturn MaterialHelper::AddProperty<aiColor4D> (const aiColor4D* pInput,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index)
|
unsigned int index)
|
||||||
{
|
{
|
||||||
return this->AddBinaryProperty((const void*)pInput,
|
return AddBinaryProperty((const void*)pInput,
|
||||||
pNumValues * sizeof(aiColor4D),
|
pNumValues * sizeof(aiColor4D),
|
||||||
pKey,type,index,aiPTI_Float);
|
pKey,type,index,aiPTI_Float);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
template<>
|
template<>
|
||||||
inline aiReturn MaterialHelper::AddProperty<aiColor3D> (const aiColor3D* pInput,
|
inline aiReturn MaterialHelper::AddProperty<aiColor3D> (const aiColor3D* pInput,
|
||||||
const unsigned int pNumValues,
|
const unsigned int pNumValues,
|
||||||
|
@ -199,14 +198,12 @@ inline aiReturn MaterialHelper::AddProperty<aiColor3D> (const aiColor3D* pInput,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index)
|
unsigned int index)
|
||||||
{
|
{
|
||||||
return this->AddBinaryProperty((const void*)pInput,
|
return AddBinaryProperty((const void*)pInput,
|
||||||
pNumValues * sizeof(aiColor3D),
|
pNumValues * sizeof(aiColor3D),
|
||||||
pKey,type,index,aiPTI_Float);
|
pKey,type,index,aiPTI_Float);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
template<>
|
template<>
|
||||||
inline aiReturn MaterialHelper::AddProperty<int> (const int* pInput,
|
inline aiReturn MaterialHelper::AddProperty<int> (const int* pInput,
|
||||||
const unsigned int pNumValues,
|
const unsigned int pNumValues,
|
||||||
|
@ -214,11 +211,10 @@ inline aiReturn MaterialHelper::AddProperty<int> (const int* pInput,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index)
|
unsigned int index)
|
||||||
{
|
{
|
||||||
return this->AddBinaryProperty((const void*)pInput,
|
return AddBinaryProperty((const void*)pInput,
|
||||||
pNumValues * sizeof(int),
|
pNumValues * sizeof(int),
|
||||||
pKey,type,index,aiPTI_Integer);
|
pKey,type,index,aiPTI_Integer);
|
||||||
}
|
}
|
||||||
}
|
} // ! namespace Assimp
|
||||||
|
|
||||||
|
|
||||||
#endif //!! AI_MATERIALSYSTEM_H_INC
|
#endif //!! AI_MATERIALSYSTEM_H_INC
|
||||||
|
|
|
@ -612,7 +612,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
|
||||||
if (objectName.length())
|
if (objectName.length())
|
||||||
{
|
{
|
||||||
::strcpy(mesh->name,objectName.c_str());
|
::strcpy(mesh->name,objectName.c_str());
|
||||||
itoa10(&mesh->name[objectName.length()],30,subMeshIdx++);
|
ASSIMP_itoa10(&mesh->name[objectName.length()],30,subMeshIdx++);
|
||||||
}
|
}
|
||||||
|
|
||||||
// copy the shader to the mesh.
|
// copy the shader to the mesh.
|
||||||
|
|
|
@ -45,25 +45,25 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
template <class char_t>
|
template <class char_t>
|
||||||
inline bool IsSpace( const char_t in)
|
AI_FORCE_INLINE bool IsSpace( const char_t in)
|
||||||
{
|
{
|
||||||
return (in == (char_t)' ' || in == (char_t)'\t');
|
return (in == (char_t)' ' || in == (char_t)'\t');
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
template <class char_t>
|
template <class char_t>
|
||||||
inline bool IsLineEnd( const char_t in)
|
AI_FORCE_INLINE bool IsLineEnd( const char_t in)
|
||||||
{
|
{
|
||||||
return (in == (char_t)'\r' || in == (char_t)'\n' || in == (char_t)'\0');
|
return (in == (char_t)'\r' || in == (char_t)'\n' || in == (char_t)'\0');
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
template <class char_t>
|
template <class char_t>
|
||||||
inline bool IsSpaceOrNewLine( const char_t in)
|
AI_FORCE_INLINE bool IsSpaceOrNewLine( const char_t in)
|
||||||
{
|
{
|
||||||
return IsSpace<char_t>(in) || IsLineEnd<char_t>(in);
|
return IsSpace<char_t>(in) || IsLineEnd<char_t>(in);
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
template <class char_t>
|
template <class char_t>
|
||||||
inline bool SkipSpaces( const char_t* in, const char_t** out)
|
AI_FORCE_INLINE bool SkipSpaces( const char_t* in, const char_t** out)
|
||||||
{
|
{
|
||||||
while (*in == (char_t)' ' || *in == (char_t)'\t')in++;
|
while (*in == (char_t)' ' || *in == (char_t)'\t')in++;
|
||||||
*out = in;
|
*out = in;
|
||||||
|
@ -71,7 +71,7 @@ inline bool SkipSpaces( const char_t* in, const char_t** out)
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
template <class char_t>
|
template <class char_t>
|
||||||
inline bool SkipSpaces( const char_t** inout)
|
AI_FORCE_INLINE bool SkipSpaces( const char_t** inout)
|
||||||
{
|
{
|
||||||
return SkipSpaces<char_t>(*inout,inout);
|
return SkipSpaces<char_t>(*inout,inout);
|
||||||
}
|
}
|
||||||
|
@ -109,7 +109,7 @@ inline bool SkipSpacesAndLineEnd( const char_t** inout)
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
template <class char_t>
|
template <class char_t>
|
||||||
bool GetNextLine(const char_t*& buffer, char_t out[4096])
|
inline bool GetNextLine(const char_t*& buffer, char_t out[4096])
|
||||||
{
|
{
|
||||||
if ((char_t)'\0' == *buffer)return false;
|
if ((char_t)'\0' == *buffer)return false;
|
||||||
|
|
||||||
|
@ -124,7 +124,7 @@ bool GetNextLine(const char_t*& buffer, char_t out[4096])
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
template <class char_t>
|
template <class char_t>
|
||||||
inline bool IsNumeric( char_t in)
|
AI_FORCE_INLINE bool IsNumeric( char_t in)
|
||||||
{
|
{
|
||||||
return in >= '0' && in <= '9' || '-' == in || '+' == in;
|
return in >= '0' && in <= '9' || '-' == in || '+' == in;
|
||||||
}
|
}
|
||||||
|
|
|
@ -164,7 +164,6 @@ class ComputeSpatialSortProcess : public BaseProcess
|
||||||
aiMesh* mesh = pScene->mMeshes[i];
|
aiMesh* mesh = pScene->mMeshes[i];
|
||||||
_Type& blubb = *it;
|
_Type& blubb = *it;
|
||||||
blubb.first.Fill(mesh->mVertices,mesh->mNumVertices,sizeof(aiVector3D));
|
blubb.first.Fill(mesh->mVertices,mesh->mNumVertices,sizeof(aiVector3D));
|
||||||
|
|
||||||
blubb.second = ComputePositionEpsilon(mesh);
|
blubb.second = ComputePositionEpsilon(mesh);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -458,7 +458,7 @@ outer:
|
||||||
if (srcMat.texIdx < pScene->mNumTextures || real < pScene->mNumTextures)
|
if (srcMat.texIdx < pScene->mNumTextures || real < pScene->mNumTextures)
|
||||||
{
|
{
|
||||||
srcMat.name.data[0] = '*';
|
srcMat.name.data[0] = '*';
|
||||||
srcMat.name.length = itoa10(&srcMat.name.data[1],1000,
|
srcMat.name.length = ASSIMP_itoa10(&srcMat.name.data[1],1000,
|
||||||
(srcMat.texIdx < pScene->mNumTextures ? srcMat.texIdx : real));
|
(srcMat.texIdx < pScene->mNumTextures ? srcMat.texIdx : real));
|
||||||
mat->AddProperty(&srcMat.name,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
mat->AddProperty(&srcMat.name,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||||
}
|
}
|
||||||
|
|
|
@ -81,60 +81,62 @@ inline void ArrayDelete(T**& in, unsigned int& num)
|
||||||
num = 0;
|
num = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//// ------------------------------------------------------------------------------------------------
|
#if 0
|
||||||
//// Updates the node graph - removes all nodes which have the "remove" flag set and the
|
// ------------------------------------------------------------------------------------------------
|
||||||
//// "don't remove" flag not set. Nodes with meshes are never deleted.
|
// Updates the node graph - removes all nodes which have the "remove" flag set and the
|
||||||
//bool UpdateNodeGraph(aiNode* node,std::list<aiNode*>& childsOfParent,bool root)
|
// "don't remove" flag not set. Nodes with meshes are never deleted.
|
||||||
//{
|
bool UpdateNodeGraph(aiNode* node,std::list<aiNode*>& childsOfParent,bool root)
|
||||||
// register bool b = false;
|
{
|
||||||
//
|
register bool b = false;
|
||||||
// std::list<aiNode*> mine;
|
|
||||||
// for (unsigned int i = 0; i < node->mNumChildren;++i)
|
std::list<aiNode*> mine;
|
||||||
// {
|
for (unsigned int i = 0; i < node->mNumChildren;++i)
|
||||||
// if(UpdateNodeGraph(node->mChildren[i],mine,false))
|
{
|
||||||
// b = true;
|
if(UpdateNodeGraph(node->mChildren[i],mine,false))
|
||||||
// }
|
b = true;
|
||||||
//
|
}
|
||||||
// // somewhat tricky ... mNumMeshes must be originally 0 and MSB2 may not be set,
|
|
||||||
// // so we can do a simple comparison against MSB here
|
// somewhat tricky ... mNumMeshes must be originally 0 and MSB2 may not be set,
|
||||||
// if (!root && AI_RC_UINT_MSB == node->mNumMeshes )
|
// so we can do a simple comparison against MSB here
|
||||||
// {
|
if (!root && AI_RC_UINT_MSB == node->mNumMeshes )
|
||||||
// // this node needs to be removed
|
{
|
||||||
// if(node->mNumChildren)
|
// this node needs to be removed
|
||||||
// {
|
if(node->mNumChildren)
|
||||||
// childsOfParent.insert(childsOfParent.end(),mine.begin(),mine.end());
|
{
|
||||||
//
|
childsOfParent.insert(childsOfParent.end(),mine.begin(),mine.end());
|
||||||
// // set all children to NULL to make sure they are not deleted when we delete ourself
|
|
||||||
// for (unsigned int i = 0; i < node->mNumChildren;++i)
|
// set all children to NULL to make sure they are not deleted when we delete ourself
|
||||||
// node->mChildren[i] = NULL;
|
for (unsigned int i = 0; i < node->mNumChildren;++i)
|
||||||
// }
|
node->mChildren[i] = NULL;
|
||||||
// b = true;
|
}
|
||||||
// delete node;
|
b = true;
|
||||||
// }
|
delete node;
|
||||||
// else
|
}
|
||||||
// {
|
else
|
||||||
// AI_RC_UNMASK(node->mNumMeshes);
|
{
|
||||||
// childsOfParent.push_back(node);
|
AI_RC_UNMASK(node->mNumMeshes);
|
||||||
//
|
childsOfParent.push_back(node);
|
||||||
// if (b)
|
|
||||||
// {
|
if (b)
|
||||||
// // reallocate the array of our children here
|
{
|
||||||
// node->mNumChildren = (unsigned int)mine.size();
|
// reallocate the array of our children here
|
||||||
// aiNode** const children = new aiNode*[mine.size()];
|
node->mNumChildren = (unsigned int)mine.size();
|
||||||
// aiNode** ptr = children;
|
aiNode** const children = new aiNode*[mine.size()];
|
||||||
//
|
aiNode** ptr = children;
|
||||||
// for (std::list<aiNode*>::iterator it = mine.begin(), end = mine.end();
|
|
||||||
// it != end; ++it)
|
for (std::list<aiNode*>::iterator it = mine.begin(), end = mine.end();
|
||||||
// {
|
it != end; ++it)
|
||||||
// *ptr++ = *it;
|
{
|
||||||
// }
|
*ptr++ = *it;
|
||||||
// delete[] node->mChildren;
|
}
|
||||||
// node->mChildren = children;
|
delete[] node->mChildren;
|
||||||
// return false;
|
node->mChildren = children;
|
||||||
// }
|
return false;
|
||||||
// }
|
}
|
||||||
// return b;
|
}
|
||||||
//}
|
return b;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Executes the post processing step on the given imported data.
|
// Executes the post processing step on the given imported data.
|
||||||
|
@ -167,7 +169,9 @@ void RemoveVCProcess::Execute( aiScene* pScene)
|
||||||
for (unsigned int i = 1;i < pScene->mNumMaterials;++i)
|
for (unsigned int i = 1;i < pScene->mNumMaterials;++i)
|
||||||
delete pScene->mMaterials[i];
|
delete pScene->mMaterials[i];
|
||||||
|
|
||||||
|
pScene->mNumMaterials = 1;
|
||||||
MaterialHelper* helper = (MaterialHelper*) pScene->mMaterials[0];
|
MaterialHelper* helper = (MaterialHelper*) pScene->mMaterials[0];
|
||||||
|
ai_assert(NULL != helper);
|
||||||
helper->Clear();
|
helper->Clear();
|
||||||
|
|
||||||
// gray
|
// gray
|
||||||
|
@ -218,6 +222,10 @@ void RemoveVCProcess::Execute( aiScene* pScene)
|
||||||
{
|
{
|
||||||
pScene->mFlags |= AI_SCENE_FLAGS_INCOMPLETE;
|
pScene->mFlags |= AI_SCENE_FLAGS_INCOMPLETE;
|
||||||
DefaultLogger::get()->debug("Setting AI_SCENE_FLAGS_INCOMPLETE flag");
|
DefaultLogger::get()->debug("Setting AI_SCENE_FLAGS_INCOMPLETE flag");
|
||||||
|
|
||||||
|
// If we have no meshes anymore we should also clear another flag ...
|
||||||
|
if (!pScene->mNumMeshes)
|
||||||
|
pScene->mFlags &= ~AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bHas)DefaultLogger::get()->info("RemoveVCProcess finished. Data structure cleanup has been done.");
|
if (bHas)DefaultLogger::get()->info("RemoveVCProcess finished. Data structure cleanup has been done.");
|
||||||
|
@ -267,10 +275,10 @@ bool RemoveVCProcess::ProcessMesh(aiMesh* pMesh)
|
||||||
|
|
||||||
// handle texture coordinates
|
// handle texture coordinates
|
||||||
register bool b = (0 != (configDeleteFlags & aiComponent_TEXCOORDS));
|
register bool b = (0 != (configDeleteFlags & aiComponent_TEXCOORDS));
|
||||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i)
|
for (unsigned int i = 0, real = 0; real < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++real)
|
||||||
{
|
{
|
||||||
if (!pMesh->mTextureCoords[i])break;
|
if (!pMesh->mTextureCoords[i])break;
|
||||||
if (configDeleteFlags & aiComponent_TEXCOORDSn(i) || b)
|
if (configDeleteFlags & aiComponent_TEXCOORDSn(real) || b)
|
||||||
{
|
{
|
||||||
delete pMesh->mTextureCoords[i];
|
delete pMesh->mTextureCoords[i];
|
||||||
pMesh->mTextureCoords[i] = NULL;
|
pMesh->mTextureCoords[i] = NULL;
|
||||||
|
@ -279,19 +287,19 @@ bool RemoveVCProcess::ProcessMesh(aiMesh* pMesh)
|
||||||
if (!b)
|
if (!b)
|
||||||
{
|
{
|
||||||
// collapse the rest of the array
|
// collapse the rest of the array
|
||||||
unsigned int a;
|
for (unsigned int a = i+1; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a)
|
||||||
for (a = i+1; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a)
|
|
||||||
{
|
|
||||||
pMesh->mTextureCoords[a-1] = pMesh->mTextureCoords[a];
|
pMesh->mTextureCoords[a-1] = pMesh->mTextureCoords[a];
|
||||||
}
|
|
||||||
pMesh->mTextureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS-1] = NULL;
|
pMesh->mTextureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS-1] = NULL;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
++i;
|
||||||
}
|
}
|
||||||
|
|
||||||
// handle vertex colors
|
// handle vertex colors
|
||||||
b = (0 != (configDeleteFlags & aiComponent_COLORS));
|
b = (0 != (configDeleteFlags & aiComponent_COLORS));
|
||||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i)
|
for (unsigned int i = 0, real = 0; real < AI_MAX_NUMBER_OF_COLOR_SETS; ++real)
|
||||||
{
|
{
|
||||||
if (!pMesh->mColors[i])break;
|
if (!pMesh->mColors[i])break;
|
||||||
if (configDeleteFlags & aiComponent_COLORSn(i) || b)
|
if (configDeleteFlags & aiComponent_COLORSn(i) || b)
|
||||||
|
@ -303,14 +311,14 @@ bool RemoveVCProcess::ProcessMesh(aiMesh* pMesh)
|
||||||
if (!b)
|
if (!b)
|
||||||
{
|
{
|
||||||
// collapse the rest of the array
|
// collapse the rest of the array
|
||||||
unsigned int a;
|
for (unsigned int a = i+1; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a)
|
||||||
for (a = i+1; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a)
|
|
||||||
{
|
|
||||||
pMesh->mColors[a-1] = pMesh->mColors[a];
|
pMesh->mColors[a-1] = pMesh->mColors[a];
|
||||||
}
|
|
||||||
pMesh->mColors[AI_MAX_NUMBER_OF_COLOR_SETS-1] = NULL;
|
pMesh->mColors[AI_MAX_NUMBER_OF_COLOR_SETS-1] = NULL;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
++i;
|
||||||
}
|
}
|
||||||
|
|
||||||
// handle bones
|
// handle bones
|
||||||
|
|
|
@ -38,19 +38,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** @file Defines a post processing step to kill all loaded normals */
|
/** @file Defines a post processing step to remove specific parts of the scene */
|
||||||
#ifndef AI_KILLNORMALPROCESS_H_INC
|
#ifndef AI_REMOVEVCPROCESS_H_INCLUDED
|
||||||
#define AI_KILLNORMALPROCESS_H_INC
|
#define AI_REMOVEVCPROCESS_H_INCLUDED
|
||||||
|
|
||||||
#include "BaseProcess.h"
|
#include "BaseProcess.h"
|
||||||
#include "../include/aiMesh.h"
|
#include "../include/aiMesh.h"
|
||||||
|
|
||||||
class RemoveVCProcessTest;
|
class RemoveVCProcessTest;
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** RemoveVCProcess: Class to kill all normals loaded
|
/** RemoveVCProcess: Class to exclude specific parts of the data structure
|
||||||
|
* from further processing by removing them,
|
||||||
*/
|
*/
|
||||||
class ASSIMP_API RemoveVCProcess : public BaseProcess
|
class ASSIMP_API RemoveVCProcess : public BaseProcess
|
||||||
{
|
{
|
||||||
|
@ -80,7 +80,6 @@ public:
|
||||||
*/
|
*/
|
||||||
void Execute( aiScene* pScene);
|
void Execute( aiScene* pScene);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Called prior to ExecuteOnScene().
|
/** Called prior to ExecuteOnScene().
|
||||||
* The function is a request to the process to update its configuration
|
* The function is a request to the process to update its configuration
|
||||||
|
@ -88,20 +87,37 @@ public:
|
||||||
*/
|
*/
|
||||||
virtual void SetupProperties(const Importer* pImp);
|
virtual void SetupProperties(const Importer* pImp);
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------
|
||||||
|
/** Manually setup the configuration flags for the step
|
||||||
|
*
|
||||||
|
* @param Bitwise combintion of the #aiComponent enumerated values.
|
||||||
|
*/
|
||||||
|
void SetDeleteFlags(unsigned int f)
|
||||||
|
{
|
||||||
|
configDeleteFlags = f;
|
||||||
|
}
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------
|
||||||
|
/** Query the current configuration.
|
||||||
|
*/
|
||||||
|
unsigned int GetDeleteFlags() const
|
||||||
|
{
|
||||||
|
return configDeleteFlags;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
bool ProcessMesh (aiMesh* pcMesh);
|
bool ProcessMesh (aiMesh* pcMesh);
|
||||||
|
|
||||||
/** Configuration
|
/** Configuration flag
|
||||||
*/
|
*/
|
||||||
unsigned int configDeleteFlags;
|
unsigned int configDeleteFlags;
|
||||||
|
|
||||||
/** The scene the instance is currently operating on
|
/** The scene we're working with
|
||||||
*/
|
*/
|
||||||
aiScene* mScene;
|
aiScene* mScene;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end of namespace Assimp
|
} // end of namespace Assimp
|
||||||
|
|
||||||
#endif // !!AI_KILLNORMALPROCESS_H_INC
|
#endif // !!AI_REMOVEVCPROCESS_H_INCLUDED
|
||||||
|
|
|
@ -397,7 +397,7 @@ void SceneCombiner::MergeScenes(aiScene** _dest, aiScene* master,
|
||||||
{
|
{
|
||||||
// Offset the index and write it back ..
|
// Offset the index and write it back ..
|
||||||
const unsigned int idx = strtol10(&s.data[1]) + offset[n];
|
const unsigned int idx = strtol10(&s.data[1]) + offset[n];
|
||||||
itoa10(&s.data[1],sizeof(s.data)-1,idx);
|
ASSIMP_itoa10(&s.data[1],sizeof(s.data)-1,idx);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -43,10 +43,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------------------
|
||||||
void ScenePreprocessor::ProcessScene (aiScene* _scene)
|
void ScenePreprocessor::ProcessScene ()
|
||||||
{
|
{
|
||||||
scene = _scene;
|
ai_assert(scene != NULL);
|
||||||
|
|
||||||
// Process all meshes
|
// Process all meshes
|
||||||
for (unsigned int i = 0; i < scene->mNumMeshes;++i)
|
for (unsigned int i = 0; i < scene->mNumMeshes;++i)
|
||||||
|
@ -87,7 +87,7 @@ void ScenePreprocessor::ProcessScene (aiScene* _scene)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------------------
|
||||||
void ScenePreprocessor::ProcessMesh (aiMesh* mesh)
|
void ScenePreprocessor::ProcessMesh (aiMesh* mesh)
|
||||||
{
|
{
|
||||||
// If aiMesh::mNumUVComponents is *not* set assign the default value of 2
|
// If aiMesh::mNumUVComponents is *not* set assign the default value of 2
|
||||||
|
@ -129,7 +129,7 @@ void ScenePreprocessor::ProcessMesh (aiMesh* mesh)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------------------
|
||||||
void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
||||||
{
|
{
|
||||||
double first = 10e10, last = -10e10;
|
double first = 10e10, last = -10e10;
|
||||||
|
|
|
@ -43,27 +43,65 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef AI_SCENE_PREPROCESSOR_H_INC
|
#ifndef AI_SCENE_PREPROCESSOR_H_INC
|
||||||
#define AI_SCENE_PREPROCESSOR_H_INC
|
#define AI_SCENE_PREPROCESSOR_H_INC
|
||||||
|
|
||||||
|
class ScenePreprocessorTest;
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
/** ScenePreprocessor: Preprocess a scene before any post-processing
|
/** ScenePreprocessor: Preprocess a scene before any post-processing
|
||||||
* steps are executed.
|
* steps are executed.
|
||||||
|
*
|
||||||
|
* The step computes data that needn't necessarily be provided by the
|
||||||
|
* importer, such as aiMesh::mPrimitiveTypes.
|
||||||
*/
|
*/
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
class ASSIMP_API ScenePreprocessor
|
class ASSIMP_API ScenePreprocessor
|
||||||
{
|
{
|
||||||
|
// Make ourselves a friend of the corresponding test unit.
|
||||||
|
friend class ::ScenePreprocessorTest;
|
||||||
public:
|
public:
|
||||||
|
|
||||||
/** Preprocess a given scene.
|
// ----------------------------------------------------------------
|
||||||
*
|
/** Default c'tpr. Use SetScene() to assign a scene to the object.
|
||||||
* @param _scene Scene to be preprocessed
|
|
||||||
*/
|
*/
|
||||||
void ProcessScene (aiScene* _scene);
|
ScenePreprocessor()
|
||||||
|
: scene (NULL)
|
||||||
|
{}
|
||||||
|
|
||||||
|
/** Constructs the object and assigns a specific scene to it
|
||||||
|
*/
|
||||||
|
ScenePreprocessor(aiScene* _scene)
|
||||||
|
: scene (_scene)
|
||||||
|
{}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------
|
||||||
|
/** Assign a (new) scene to the object.
|
||||||
|
*
|
||||||
|
* One 'SceneProcessor' can be used for multiple scenes.
|
||||||
|
* Call ProcessScene to have the scene preprocessed.
|
||||||
|
* @param sc Scene to be processed.
|
||||||
|
*/
|
||||||
|
void SetScene (aiScene* sc) {
|
||||||
|
scene = sc;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------
|
||||||
|
/** Preprocess the current scene
|
||||||
|
*/
|
||||||
|
void ProcessScene ();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------
|
||||||
|
/** Preprocess an animation in the scene
|
||||||
|
* @param anim Anim to be preprocessed.
|
||||||
|
*/
|
||||||
void ProcessAnimation (aiAnimation* anim);
|
void ProcessAnimation (aiAnimation* anim);
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------
|
||||||
|
/** Preprocess a mesh in the scene
|
||||||
|
* @param mesh Mesh to be preprocessed.
|
||||||
|
*/
|
||||||
void ProcessMesh (aiMesh* mesh);
|
void ProcessMesh (aiMesh* mesh);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
|
@ -70,9 +70,8 @@ void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh)
|
||||||
aiVector3D pDelta2 = *pV3 - *pV1;
|
aiVector3D pDelta2 = *pV3 - *pV1;
|
||||||
aiVector3D vNor = pDelta1 ^ pDelta2;
|
aiVector3D vNor = pDelta1 ^ pDelta2;
|
||||||
|
|
||||||
sMesh.mNormals[face.mIndices[0]] = vNor;
|
for (unsigned int c = 0; c < 3;++c)
|
||||||
sMesh.mNormals[face.mIndices[1]] = vNor;
|
sMesh.mNormals[face.mIndices[c]] = vNor;
|
||||||
sMesh.mNormals[face.mIndices[2]] = vNor;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// calculate the position bounds so we have a reliable epsilon to check position differences against
|
// calculate the position bounds so we have a reliable epsilon to check position differences against
|
||||||
|
@ -95,9 +94,8 @@ void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh)
|
||||||
for( typename std::vector<T>::iterator i = sMesh.mFaces.begin();
|
for( typename std::vector<T>::iterator i = sMesh.mFaces.begin();
|
||||||
i != sMesh.mFaces.end();++i)
|
i != sMesh.mFaces.end();++i)
|
||||||
{
|
{
|
||||||
sSort.Add(sMesh.mPositions[(*i).mIndices[0]],(*i).mIndices[0],(*i).iSmoothGroup);
|
for (unsigned int c = 0; c < 3;++c)
|
||||||
sSort.Add(sMesh.mPositions[(*i).mIndices[1]],(*i).mIndices[1],(*i).iSmoothGroup);
|
sSort.Add(sMesh.mPositions[(*i).mIndices[c]],(*i).mIndices[c],(*i).iSmoothGroup);
|
||||||
sSort.Add(sMesh.mPositions[(*i).mIndices[2]],(*i).mIndices[2],(*i).iSmoothGroup);
|
|
||||||
}
|
}
|
||||||
sSort.Prepare();
|
sSort.Prepare();
|
||||||
|
|
||||||
|
|
|
@ -57,7 +57,7 @@ using namespace Assimp;
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
SortByPTypeProcess::SortByPTypeProcess()
|
SortByPTypeProcess::SortByPTypeProcess()
|
||||||
{
|
{
|
||||||
// nothing to do here
|
configRemoveMeshes = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
|
@ -0,0 +1,52 @@
|
||||||
|
#ifndef AI_STROSTREAMLOGSTREAM_H_INC
|
||||||
|
#define AI_STROSTREAMLOGSTREAM_H_INC
|
||||||
|
|
||||||
|
#include "../include/LogStream.h"
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
|
namespace Assimp {
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
/** @class StdOStreamLogStream
|
||||||
|
* @brief Logs into a std::ostream
|
||||||
|
*/
|
||||||
|
class StdOStreamLogStream : public LogStream
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
/** @brief Construction from an existing std::ostream
|
||||||
|
* @param _ostream Output stream to be used
|
||||||
|
*/
|
||||||
|
StdOStreamLogStream(std::ostream& _ostream);
|
||||||
|
|
||||||
|
/** @brief Destructor */
|
||||||
|
~StdOStreamLogStream();
|
||||||
|
|
||||||
|
/** @brief Writer */
|
||||||
|
void write(const std::string &messgae);
|
||||||
|
private:
|
||||||
|
std::ostream& ostream;
|
||||||
|
};
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Default constructor
|
||||||
|
inline StdOStreamLogStream::StdOStreamLogStream(std::ostream& _ostream)
|
||||||
|
: ostream (_ostream)
|
||||||
|
{}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Default constructor
|
||||||
|
inline StdOStreamLogStream::~StdOStreamLogStream()
|
||||||
|
{}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Write method
|
||||||
|
inline void StdOStreamLogStream::write(const std::string &message)
|
||||||
|
{
|
||||||
|
ostream << message.c_str();
|
||||||
|
ostream.flush();
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
} // Namespace Assimp
|
||||||
|
|
||||||
|
#endif // guard
|
|
@ -68,7 +68,7 @@ public:
|
||||||
* The stream will be deleted afterwards.
|
* The stream will be deleted afterwards.
|
||||||
* @param stream Input stream
|
* @param stream Input stream
|
||||||
*/
|
*/
|
||||||
inline StreamReader(IOStream* stream)
|
StreamReader(IOStream* stream)
|
||||||
{
|
{
|
||||||
ai_assert(NULL != stream);
|
ai_assert(NULL != stream);
|
||||||
this->stream = stream;
|
this->stream = stream;
|
||||||
|
@ -81,7 +81,7 @@ public:
|
||||||
end = limit = &buffer[s];
|
end = limit = &buffer[s];
|
||||||
}
|
}
|
||||||
|
|
||||||
inline ~StreamReader()
|
~StreamReader()
|
||||||
{
|
{
|
||||||
delete[] buffer;
|
delete[] buffer;
|
||||||
delete stream;
|
delete stream;
|
||||||
|
@ -90,28 +90,28 @@ public:
|
||||||
|
|
||||||
/** Read a float from the stream
|
/** Read a float from the stream
|
||||||
*/
|
*/
|
||||||
inline float GetF4()
|
float GetF4()
|
||||||
{
|
{
|
||||||
return Get<float>();
|
return Get<float>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Read a double from the stream
|
/** Read a double from the stream
|
||||||
*/
|
*/
|
||||||
inline double GetF8()
|
double GetF8()
|
||||||
{
|
{
|
||||||
return Get<double>();
|
return Get<double>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Read a short from the stream
|
/** Read a short from the stream
|
||||||
*/
|
*/
|
||||||
inline int16_t GetI2()
|
int16_t GetI2()
|
||||||
{
|
{
|
||||||
return Get<int16_t>();
|
return Get<int16_t>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Read a char from the stream
|
/** Read a char from the stream
|
||||||
*/
|
*/
|
||||||
inline int8_t GetI1()
|
int8_t GetI1()
|
||||||
{
|
{
|
||||||
if (current >= end)
|
if (current >= end)
|
||||||
throw new ImportErrorException("End of file was reached");
|
throw new ImportErrorException("End of file was reached");
|
||||||
|
@ -121,21 +121,21 @@ public:
|
||||||
|
|
||||||
/** Read an int from the stream
|
/** Read an int from the stream
|
||||||
*/
|
*/
|
||||||
inline int32_t GetI4()
|
int32_t GetI4()
|
||||||
{
|
{
|
||||||
return Get<int32_t>();
|
return Get<int32_t>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Read a long from the stream
|
/** Read a long from the stream
|
||||||
*/
|
*/
|
||||||
inline int64_t GetI8()
|
int64_t GetI8()
|
||||||
{
|
{
|
||||||
return Get<int64_t>();
|
return Get<int64_t>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Get the remaining stream size (to the end of the srream)
|
/** Get the remaining stream size (to the end of the srream)
|
||||||
*/
|
*/
|
||||||
inline unsigned int GetRemainingSize()
|
unsigned int GetRemainingSize()
|
||||||
{
|
{
|
||||||
return (unsigned int)(end - current);
|
return (unsigned int)(end - current);
|
||||||
}
|
}
|
||||||
|
@ -143,7 +143,7 @@ public:
|
||||||
|
|
||||||
/** Get the remaining stream size (to the current read limit)
|
/** Get the remaining stream size (to the current read limit)
|
||||||
*/
|
*/
|
||||||
inline unsigned int GetRemainingSizeToLimit()
|
unsigned int GetRemainingSizeToLimit()
|
||||||
{
|
{
|
||||||
return (unsigned int)(limit - current);
|
return (unsigned int)(limit - current);
|
||||||
}
|
}
|
||||||
|
@ -151,7 +151,7 @@ public:
|
||||||
|
|
||||||
/** Increase the file pointer
|
/** Increase the file pointer
|
||||||
*/
|
*/
|
||||||
inline void IncPtr(unsigned int plus)
|
void IncPtr(unsigned int plus)
|
||||||
{
|
{
|
||||||
current += plus;
|
current += plus;
|
||||||
if (current > end)
|
if (current > end)
|
||||||
|
@ -162,14 +162,14 @@ public:
|
||||||
|
|
||||||
/** Get the current file pointer
|
/** Get the current file pointer
|
||||||
*/
|
*/
|
||||||
inline int8_t* GetPtr() const
|
int8_t* GetPtr() const
|
||||||
{
|
{
|
||||||
return current;
|
return current;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Set current file pointer
|
/** Set current file pointer
|
||||||
*/
|
*/
|
||||||
inline void SetPtr(int8_t* p)
|
void SetPtr(int8_t* p)
|
||||||
{
|
{
|
||||||
current = p;
|
current = p;
|
||||||
if (current > end || current < buffer)
|
if (current > end || current < buffer)
|
||||||
|
@ -180,7 +180,7 @@ public:
|
||||||
|
|
||||||
/** Get the current offset from the beginning of the file
|
/** Get the current offset from the beginning of the file
|
||||||
*/
|
*/
|
||||||
inline int GetCurrentPos() const
|
int GetCurrentPos() const
|
||||||
{
|
{
|
||||||
return (unsigned int)(current - buffer);
|
return (unsigned int)(current - buffer);
|
||||||
}
|
}
|
||||||
|
@ -191,7 +191,7 @@ public:
|
||||||
* the beginning of the file. Passing 0xffffffff
|
* the beginning of the file. Passing 0xffffffff
|
||||||
* resets the limit.
|
* resets the limit.
|
||||||
*/
|
*/
|
||||||
inline void SetReadLimit(unsigned int _limit)
|
void SetReadLimit(unsigned int _limit)
|
||||||
{
|
{
|
||||||
if (0xffffffff == _limit)
|
if (0xffffffff == _limit)
|
||||||
{
|
{
|
||||||
|
@ -205,35 +205,35 @@ public:
|
||||||
|
|
||||||
/** Get the current read limit
|
/** Get the current read limit
|
||||||
*/
|
*/
|
||||||
inline int GetReadLimit() const
|
int GetReadLimit() const
|
||||||
{
|
{
|
||||||
return (unsigned int)(limit - buffer);
|
return (unsigned int)(limit - buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Skip to the read limit
|
/** Skip to the read limit
|
||||||
*/
|
*/
|
||||||
inline void SkipToReadLimit()
|
void SkipToReadLimit()
|
||||||
{
|
{
|
||||||
current = limit;
|
current = limit;
|
||||||
}
|
}
|
||||||
|
|
||||||
// overload operator>> for those who prefer this way ...
|
// overload operator>> for those who prefer this way ...
|
||||||
inline void operator >> (float& f)
|
void operator >> (float& f)
|
||||||
{f = GetF4();}
|
{f = GetF4();}
|
||||||
|
|
||||||
inline void operator >> (double& f)
|
void operator >> (double& f)
|
||||||
{f = GetF8();}
|
{f = GetF8();}
|
||||||
|
|
||||||
inline void operator >> (int16_t& f)
|
void operator >> (int16_t& f)
|
||||||
{f = GetI2();}
|
{f = GetI2();}
|
||||||
|
|
||||||
inline void operator >> (int32_t& f)
|
void operator >> (int32_t& f)
|
||||||
{f = GetI4();}
|
{f = GetI4();}
|
||||||
|
|
||||||
inline void operator >> (int64_t& f)
|
void operator >> (int64_t& f)
|
||||||
{f = GetI8();}
|
{f = GetI8();}
|
||||||
|
|
||||||
inline void operator >> (int8_t& f)
|
void operator >> (int8_t& f)
|
||||||
{f = GetI1();}
|
{f = GetI1();}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -241,7 +241,7 @@ private:
|
||||||
/** Generic read method. ByteSwap::Swap(T*) must exist.
|
/** Generic read method. ByteSwap::Swap(T*) must exist.
|
||||||
*/
|
*/
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline T Get()
|
T Get()
|
||||||
{
|
{
|
||||||
if (current + sizeof(T) > limit)
|
if (current + sizeof(T) > limit)
|
||||||
throw new ImportErrorException("End of file or stream limit was reached");
|
throw new ImportErrorException("End of file or stream limit was reached");
|
||||||
|
|
|
@ -38,23 +38,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** @file Definition of platform independent string comparison functions */
|
/** @file Definition of platform independent string workers:
|
||||||
#ifndef AI_STRINGCOMPARISON_H_INC
|
|
||||||
#define AI_STRINGCOMPARISON_H_INC
|
|
||||||
|
|
||||||
|
ASSIMP_itoa10
|
||||||
|
ASSIMP_stricmp
|
||||||
|
ASSIMP_strincmp
|
||||||
|
|
||||||
namespace Assimp
|
These functions are not consistently available on all platforms,
|
||||||
{
|
or the provided implementations behave too differently.
|
||||||
|
*/
|
||||||
|
#ifndef INCLUDED_AI_STRING_WORKERS_H
|
||||||
|
#define INCLUDED_AI_STRING_WORKERS_H
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
namespace Assimp {
|
||||||
// itoa is not consistently available on all platforms so it is quite useful
|
|
||||||
// to have a small replacement function here. No need to use a full sprintf()
|
// -------------------------------------------------------------------------------
|
||||||
// if we just want to print a number ...
|
/** @brief itoa with a fixed base 10
|
||||||
// @param out Output buffer
|
* 'itoa' is not consistently available on all platforms so it is quite useful
|
||||||
// @param max Maximum number of characters to be written, including '\0'
|
* to have a small replacement function here. No need to use a full sprintf()
|
||||||
// @param number Number to be written
|
* if we just want to print a number ...
|
||||||
// @return Number of bytes written. Including '\0'.
|
* @param out Output buffer
|
||||||
inline unsigned int itoa10( char* out, unsigned int max, int32_t number)
|
* @param max Maximum number of characters to be written, including '\0'
|
||||||
|
* @param number Number to be written
|
||||||
|
* @return Number of bytes written. Including the terminal zero.
|
||||||
|
*/
|
||||||
|
inline unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number)
|
||||||
{
|
{
|
||||||
ai_assert(NULL != out);
|
ai_assert(NULL != out);
|
||||||
|
|
||||||
|
@ -91,28 +99,32 @@ inline unsigned int itoa10( char* out, unsigned int max, int32_t number)
|
||||||
return written;
|
return written;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
// Secure template overload
|
/** @brief itoa with a fixed base 10 (Secure template overload)
|
||||||
// The compiler should choose this function if he is able to determine the
|
* The compiler should choose this function if he is able to determine the
|
||||||
// size of the array automatically.
|
* size of the array automatically.
|
||||||
|
*/
|
||||||
template <unsigned int length>
|
template <unsigned int length>
|
||||||
inline unsigned int itoa10( char(& out)[length], int32_t number)
|
inline unsigned int ASSIMP_itoa10( char(& out)[length], int32_t number)
|
||||||
{
|
{
|
||||||
return itoa10(out,length,number);
|
return ASSIMP_itoa10(out,length,number);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
/** \brief Helper function to do platform independent string comparison.
|
/** @brief Helper function to do platform independent string comparison.
|
||||||
*
|
*
|
||||||
* This is required since stricmp() is not consistently available on
|
* This is required since stricmp() is not consistently available on
|
||||||
* all platforms. Some platforms use the '_' prefix, others don't even
|
* all platforms. Some platforms use the '_' prefix, others don't even
|
||||||
* have such a function.
|
* have such a function.
|
||||||
*
|
*
|
||||||
* \param s1 First input string
|
* @param s1 First input string
|
||||||
* \param s2 Second input string
|
* @param s2 Second input string
|
||||||
|
* @return 0 if the given strings are identical
|
||||||
*/
|
*/
|
||||||
inline int ASSIMP_stricmp(const char *s1, const char *s2)
|
inline int ASSIMP_stricmp(const char *s1, const char *s2)
|
||||||
{
|
{
|
||||||
|
ai_assert(NULL != s1 && NULL != s2);
|
||||||
|
|
||||||
#if (defined _MSC_VER)
|
#if (defined _MSC_VER)
|
||||||
|
|
||||||
return ::_stricmp(s1,s2);
|
return ::_stricmp(s1,s2);
|
||||||
|
@ -134,8 +146,12 @@ inline int ASSIMP_stricmp(const char *s1, const char *s2)
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
/** \brief Case independent comparison of two std::strings
|
/** @brief Case independent comparison of two std::strings
|
||||||
|
*
|
||||||
|
* @param a First string
|
||||||
|
* @param b Second string
|
||||||
|
* @return 0 if a == b
|
||||||
*/
|
*/
|
||||||
inline int ASSIMP_stricmp(const std::string& a, const std::string& b)
|
inline int ASSIMP_stricmp(const std::string& a, const std::string& b)
|
||||||
{
|
{
|
||||||
|
@ -143,19 +159,23 @@ inline int ASSIMP_stricmp(const std::string& a, const std::string& b)
|
||||||
return (i ? i : ASSIMP_stricmp(a.c_str(),b.c_str()));
|
return (i ? i : ASSIMP_stricmp(a.c_str(),b.c_str()));
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
/** \brief Helper function to do platform independent string comparison.
|
/** @brief Helper function to do platform independent string comparison.
|
||||||
*
|
*
|
||||||
* This is required since strincmp() is not consistently available on
|
* This is required since strincmp() is not consistently available on
|
||||||
* all platforms. Some platforms use the '_' prefix, others don't even
|
* all platforms. Some platforms use the '_' prefix, others don't even
|
||||||
* have such a function.
|
* have such a function.
|
||||||
*
|
*
|
||||||
* \param s1 First input string
|
* @param s1 First input string
|
||||||
* \param s2 Second input string
|
* @param s2 Second input string
|
||||||
* \param n Macimum number of characters to compare
|
* @param n Macimum number of characters to compare
|
||||||
|
* @return 0 if the given strings are identical
|
||||||
*/
|
*/
|
||||||
inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n)
|
inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n)
|
||||||
{
|
{
|
||||||
|
ai_assert(NULL != s1 && NULL != s2);
|
||||||
|
if (!n)return 0;
|
||||||
|
|
||||||
#if (defined _MSC_VER)
|
#if (defined _MSC_VER)
|
||||||
|
|
||||||
return ::_strnicmp(s1,s2,n);
|
return ::_strnicmp(s1,s2,n);
|
||||||
|
@ -180,8 +200,11 @@ inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
// Evaluates an integer power.
|
/** @brief Evaluates an integer power
|
||||||
|
*
|
||||||
|
* todo: move somewhere where it fits better in than here
|
||||||
|
*/
|
||||||
inline unsigned int integer_pow (unsigned int base, unsigned int power)
|
inline unsigned int integer_pow (unsigned int base, unsigned int power)
|
||||||
{
|
{
|
||||||
unsigned int res = 1;
|
unsigned int res = 1;
|
||||||
|
|
|
@ -227,14 +227,18 @@ void TargetAnimationHelper::Process(std::vector<aiVectorKey>* distanceTrack)
|
||||||
float f = diff.Length();
|
float f = diff.Length();
|
||||||
|
|
||||||
// output distance vector
|
// output distance vector
|
||||||
if (fill)
|
if (f)
|
||||||
{
|
{
|
||||||
fill->push_back(aiVectorKey());
|
fill->push_back(aiVectorKey());
|
||||||
aiVectorKey& v = fill->back();
|
aiVectorKey& v = fill->back();
|
||||||
v.mTime = iter.GetCurTime();
|
v.mTime = iter.GetCurTime();
|
||||||
v.mValue = aiVector3D (0.f,0.f,f);
|
v.mValue = diff;
|
||||||
}
|
|
||||||
diff /= f;
|
diff /= f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
// diff is now the vector in which our camera is pointing
|
// diff is now the vector in which our camera is pointing
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,12 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "../include/aiAssert.h"
|
#include "../include/aiAssert.h"
|
||||||
|
|
||||||
struct aiMesh;
|
struct aiMesh;
|
||||||
|
namespace Assimp {
|
||||||
namespace Assimp
|
|
||||||
{
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** The VertexTriangleAdjacency class computes a vertex-triangle
|
/** @brief The VertexTriangleAdjacency class computes a vertex-triangle
|
||||||
* adjacency map from a given index buffer.
|
* adjacency map from a given index buffer.
|
||||||
*
|
*
|
||||||
* @note The input data is expected to be triangulated.
|
* @note The input data is expected to be triangulated.
|
||||||
|
@ -62,7 +60,7 @@ class ASSIMP_API VertexTriangleAdjacency
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
|
||||||
/** Construction from an existing index buffer
|
/** @brief Construction from an existing index buffer
|
||||||
* @param pcFaces Index buffer
|
* @param pcFaces Index buffer
|
||||||
* @param iNumFaces Number of faces in the buffer
|
* @param iNumFaces Number of faces in the buffer
|
||||||
* @param iNumVertices Number of referenced vertices. This value
|
* @param iNumVertices Number of referenced vertices. This value
|
||||||
|
@ -76,16 +74,16 @@ public:
|
||||||
bool bComputeNumTriangles = true);
|
bool bComputeNumTriangles = true);
|
||||||
|
|
||||||
|
|
||||||
/** Destructor
|
/** @brief Destructor
|
||||||
*/
|
*/
|
||||||
~VertexTriangleAdjacency();
|
~VertexTriangleAdjacency();
|
||||||
|
|
||||||
|
|
||||||
/** Get all triangles adjacent to a vertex
|
/** @brief Get all triangles adjacent to a vertex
|
||||||
* @param iVertIndex Index of the vertex
|
* @param iVertIndex Index of the vertex
|
||||||
* @return A pointer to the adjacency list
|
* @return A pointer to the adjacency list
|
||||||
*/
|
*/
|
||||||
inline unsigned int* GetAdjacentTriangles(unsigned int iVertIndex) const
|
unsigned int* GetAdjacentTriangles(unsigned int iVertIndex) const
|
||||||
{
|
{
|
||||||
ai_assert(iVertIndex < iNumVertices);
|
ai_assert(iVertIndex < iNumVertices);
|
||||||
|
|
||||||
|
@ -94,12 +92,12 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/** Get the number of triangles that are referenced by
|
/** @brief Get the number of triangles that are referenced by
|
||||||
* a vertex. This function returns a reference that can be modified
|
* a vertex. This function returns a reference that can be modified
|
||||||
* @param iVertIndex Index of the vertex
|
* @param iVertIndex Index of the vertex
|
||||||
* @return Number of referenced triangles
|
* @return Number of referenced triangles
|
||||||
*/
|
*/
|
||||||
inline unsigned int& GetNumTrianglesPtr(unsigned int iVertIndex)
|
unsigned int& GetNumTrianglesPtr(unsigned int iVertIndex)
|
||||||
{
|
{
|
||||||
ai_assert(iVertIndex < iNumVertices && NULL != mLiveTriangles);
|
ai_assert(iVertIndex < iNumVertices && NULL != mLiveTriangles);
|
||||||
return mLiveTriangles[iVertIndex];
|
return mLiveTriangles[iVertIndex];
|
||||||
|
|
|
@ -1,17 +1,12 @@
|
||||||
#ifndef AI_WIN32DEBUGLOGSTREAM_H_INC
|
#ifndef AI_WIN32DEBUGLOGSTREAM_H_INC
|
||||||
#define AI_WIN32DEBUGLOGSTREAM_H_INC
|
#define AI_WIN32DEBUGLOGSTREAM_H_INC
|
||||||
|
|
||||||
|
#ifdef WIN32
|
||||||
|
|
||||||
#include "../include/LogStream.h"
|
#include "../include/LogStream.h"
|
||||||
|
|
||||||
//#ifdef _MSC_VER
|
|
||||||
#ifdef WIN32
|
|
||||||
#include "Windows.h"
|
#include "Windows.h"
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
//#ifdef _MSC_VER
|
|
||||||
#ifdef WIN32
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** @class Win32DebugLogStream
|
/** @class Win32DebugLogStream
|
||||||
|
@ -34,16 +29,12 @@ public:
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
// Default constructor
|
// Default constructor
|
||||||
inline Win32DebugLogStream::Win32DebugLogStream()
|
inline Win32DebugLogStream::Win32DebugLogStream()
|
||||||
{
|
{}
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
// Default constructor
|
// Default constructor
|
||||||
inline Win32DebugLogStream::~Win32DebugLogStream()
|
inline Win32DebugLogStream::~Win32DebugLogStream()
|
||||||
{
|
{}
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
// Write method
|
// Write method
|
||||||
|
@ -53,9 +44,7 @@ inline void Win32DebugLogStream::write(const std::string &message)
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
#endif
|
#endif // ! WIN32
|
||||||
|
#endif // guard
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
// A very small replacement for boost::tuple
|
// A very small replacement for boost::tuple
|
||||||
// (c) Alexander Gessler, 2008
|
// (c) Alexander Gessler, 2008 [alexander.gessler@gmx.net]
|
||||||
|
|
||||||
#ifndef BOOST_TUPLE_INCLUDED
|
#ifndef BOOST_TUPLE_INCLUDED
|
||||||
#define BOOST_TUPLE_INCLUDED
|
#define BOOST_TUPLE_INCLUDED
|
||||||
|
@ -24,9 +24,22 @@ namespace boost {
|
||||||
typedef const T t;
|
typedef const T t;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <typename, unsigned, typename, bool, unsigned>
|
// Predeclare some stuff
|
||||||
struct value_getter;
|
template <typename, unsigned, typename, bool, unsigned> struct value_getter;
|
||||||
|
|
||||||
|
// Helper to obtain the type of a tuple element
|
||||||
|
template <typename T, unsigned NIDX, typename TNEXT, unsigned N /*= 0*/>
|
||||||
|
struct type_getter {
|
||||||
|
typedef type_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,N> next_elem_getter;
|
||||||
|
typedef typename next_elem_getter::type type;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename T, unsigned NIDX, typename TNEXT >
|
||||||
|
struct type_getter <T,NIDX,TNEXT,NIDX> {
|
||||||
|
typedef T type;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Base class for all explicit specializations of list_elem
|
||||||
template <typename T, unsigned NIDX, typename TNEXT >
|
template <typename T, unsigned NIDX, typename TNEXT >
|
||||||
struct list_elem_base {
|
struct list_elem_base {
|
||||||
|
|
||||||
|
@ -47,27 +60,28 @@ namespace boost {
|
||||||
|
|
||||||
// Get the value of a specific tuple element
|
// Get the value of a specific tuple element
|
||||||
template <unsigned N>
|
template <unsigned N>
|
||||||
T& get () {
|
typename type_getter<T,NIDX,TNEXT,N>::type& get () {
|
||||||
value_getter <T,NIDX,TNEXT,false,N> s;
|
value_getter <T,NIDX,TNEXT,false,N> s;
|
||||||
return s(*this);
|
return s(*this);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the value of a specific tuple element
|
// Get the value of a specific tuple element
|
||||||
template <unsigned N>
|
template <unsigned N>
|
||||||
const T& get () const {
|
const typename type_getter<T,NIDX,TNEXT,N>::type& get () const {
|
||||||
value_getter <T,NIDX,TNEXT,true,N> s;
|
value_getter <T,NIDX,TNEXT,true,N> s;
|
||||||
return s(*this);
|
return s(*this);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Assign a value to the tuple element
|
// Explicit cast
|
||||||
template <typename T2, typename TNEXT2> /* requires convertible(T2,T) */
|
template <typename T2, typename TNEXT2 >
|
||||||
list_elem& operator = (const list_elem<T2,NIDX,TNEXT2>& other) {
|
operator list_elem<T2,NIDX,TNEXT2> () const {
|
||||||
me = (T)other.me;
|
list_elem<T2,NIDX,TNEXT2> ret;
|
||||||
next = other.next;
|
ret.me = (T2)me;
|
||||||
return *this;
|
ret.next = next;
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Recursively compare two elements
|
// Recursively compare two elements (last element returns always true)
|
||||||
bool operator == (const list_elem& s) const {
|
bool operator == (const list_elem& s) const {
|
||||||
return (me == s.me && next == s.next);
|
return (me == s.me && next == s.next);
|
||||||
}
|
}
|
||||||
|
@ -100,8 +114,8 @@ namespace boost {
|
||||||
typedef list_elem<nulltype,0,int> list_end;
|
typedef list_elem<nulltype,0,int> list_end;
|
||||||
|
|
||||||
// Helper obtain to query the value of a tuple element
|
// Helper obtain to query the value of a tuple element
|
||||||
// NOTE: Could be a nested class, but afaik it's non-standard and at least
|
// NOTE: This can't be a nested class as the compiler won't accept a full or
|
||||||
// MSVC isn't able to evaluate the partial specialization correctly.
|
// partial specialization of a nested class of a non-specialized template
|
||||||
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST, unsigned N>
|
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST, unsigned N>
|
||||||
struct value_getter {
|
struct value_getter {
|
||||||
|
|
||||||
|
@ -112,7 +126,9 @@ namespace boost {
|
||||||
typedef value_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,
|
typedef value_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,
|
||||||
IS_CONST, N> next_value_getter;
|
IS_CONST, N> next_value_getter;
|
||||||
|
|
||||||
typename ConstIf<IS_CONST,T>::t& operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
typename ConstIf<IS_CONST,typename type_getter<T,NIDX,TNEXT,N>::type>::t&
|
||||||
|
operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
||||||
|
|
||||||
next_value_getter s;
|
next_value_getter s;
|
||||||
return s(me.next);
|
return s(me.next);
|
||||||
}
|
}
|
||||||
|
@ -126,18 +142,6 @@ namespace boost {
|
||||||
return me.me;
|
return me.me;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Helper to obtain the type of a tuple element
|
|
||||||
template <typename T, unsigned NIDX, typename TNEXT, unsigned N /*= 0*/>
|
|
||||||
struct type_getter {
|
|
||||||
typedef type_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,N> next_elem_getter;
|
|
||||||
typedef typename next_elem_getter::type type;
|
|
||||||
};
|
|
||||||
|
|
||||||
template <typename T, unsigned NIDX, typename TNEXT >
|
|
||||||
struct type_getter <T,NIDX,TNEXT,NIDX> {
|
|
||||||
typedef T type;
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// A very minimal implementation for up to 5 elements
|
// A very minimal implementation for up to 5 elements
|
||||||
|
@ -175,11 +179,6 @@ namespace boost {
|
||||||
return m.get<N>();
|
return m.get<N>();
|
||||||
}
|
}
|
||||||
|
|
||||||
// assignment operator
|
|
||||||
tuple& operator= (const tuple& other) {
|
|
||||||
m = other.m;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
// comparison operators
|
// comparison operators
|
||||||
bool operator== (const tuple& other) const {
|
bool operator== (const tuple& other) const {
|
||||||
|
@ -195,9 +194,9 @@ namespace boost {
|
||||||
template < typename T0, typename T1,typename T2,
|
template < typename T0, typename T1,typename T2,
|
||||||
typename T3, typename T4>
|
typename T3, typename T4>
|
||||||
|
|
||||||
operator tuple <T0,T1,T2,T3,T4> () {
|
operator tuple <T0,T1,T2,T3,T4> () const {
|
||||||
tuple <T0,T1,T2,T3,T4> s;
|
tuple <T0,T1,T2,T3,T4> s;
|
||||||
s.m = m;
|
s.m = (tuple <T0,T1,T2,T3,T4>::very_long)m;
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -278,4 +277,4 @@ namespace boost {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif // !! BOOST_TUPLE_INCLUDED
|
|
@ -38,21 +38,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if (!defined AI_DEFAULTLOGGER_H_INCLUDED)
|
#ifndef INCLUDED_AI_DEFAULTLOGGER
|
||||||
#define AI_DEFAULTLOGGER_H_INCLUDED
|
#define INCLUDED_AI_DEFAULTLOGGER
|
||||||
|
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
|
#include "LogStream.h"
|
||||||
#include "NullLogger.h"
|
#include "NullLogger.h"
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
// ------------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
class IOStream;
|
class IOStream;
|
||||||
struct LogStreamInfo;
|
struct LogStreamInfo;
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
/** @class DefaultLogger
|
/** @class DefaultLogger
|
||||||
* @brief Default logging implementation. The logger writes into a file.
|
* @brief Default logging implementation. The logger writes into a file.
|
||||||
* The name can be set by creating the logger. If no filename was specified
|
* The name can be set by creating the logger. If no filename was specified
|
||||||
|
@ -62,13 +61,24 @@ class ASSIMP_API DefaultLogger :
|
||||||
public Logger
|
public Logger
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/** @brief Creates a custom logging instance (DefaultLogger)
|
|
||||||
* @param name Name for logfile
|
/** @brief Creates a default logging instance (DefaultLogger)
|
||||||
|
* @param name Name for logfile. Only valid in combination
|
||||||
|
* with the DLS_FILE flag.
|
||||||
* @param severity Log severity, VERBOSE will activate debug messages
|
* @param severity Log severity, VERBOSE will activate debug messages
|
||||||
|
* @param defStreams Default log streams to be attached. Bitwise
|
||||||
|
* combination of the DefaultLogStreams enumerated
|
||||||
|
* values. If DLS_FILE is specified, but an empty
|
||||||
|
* string is passed for 'name' no logfile is created.
|
||||||
|
* @param io IOSystem to be used to open external files (such as the
|
||||||
|
* logfile). Pass NULL for the default implementation.
|
||||||
*
|
*
|
||||||
* This replaces the default NullLogger with a DefaultLogger instance.
|
* This replaces the default NullLogger with a DefaultLogger instance.
|
||||||
*/
|
*/
|
||||||
static Logger *create(const std::string &name, LogSeverity severity);
|
static Logger *create(const std::string &name = "AssimpLog.txt",
|
||||||
|
LogSeverity severity = NORMAL,
|
||||||
|
unsigned int defStreams = DLS_DEBUGGER | DLS_FILE,
|
||||||
|
IOSystem* io = NULL);
|
||||||
|
|
||||||
/** @brief Setup a custom implementation of the Logger interface as
|
/** @brief Setup a custom implementation of the Logger interface as
|
||||||
* default logger.
|
* default logger.
|
||||||
|
@ -88,7 +98,7 @@ public:
|
||||||
static Logger *get();
|
static Logger *get();
|
||||||
|
|
||||||
/** @brief Return whether a default NullLogger is currently active
|
/** @brief Return whether a default NullLogger is currently active
|
||||||
* @return true if the current logger id a NullLogger.
|
* @return true if the current logger is a NullLogger.
|
||||||
* Use create() or set() to setup a custom logger.
|
* Use create() or set() to setup a custom logger.
|
||||||
*/
|
*/
|
||||||
static bool isNullLogger();
|
static bool isNullLogger();
|
||||||
|
@ -97,6 +107,9 @@ public:
|
||||||
logger */
|
logger */
|
||||||
static void kill();
|
static void kill();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/** @brief Logs debug infos, only been written when severity level VERBOSE is set */
|
/** @brief Logs debug infos, only been written when severity level VERBOSE is set */
|
||||||
void debug(const std::string &message);
|
void debug(const std::string &message);
|
||||||
|
|
||||||
|
@ -112,23 +125,23 @@ public:
|
||||||
/** @drief Severity setter */
|
/** @drief Severity setter */
|
||||||
void setLogSeverity(LogSeverity log_severity);
|
void setLogSeverity(LogSeverity log_severity);
|
||||||
|
|
||||||
/** @brief Detach a still attached stream from logger */
|
/** @brief Attach a stream to the logger. */
|
||||||
void attachStream(LogStream *pStream, unsigned int severity);
|
void attachStream(LogStream *pStream, unsigned int severity);
|
||||||
|
|
||||||
/** @brief Detach a still attached stream from logger */
|
/** @brief Detach a still attached stream from logger */
|
||||||
void detatchStream(LogStream *pStream, unsigned int severity);
|
void detatchStream(LogStream *pStream, unsigned int severity);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/** @brief Constructor
|
|
||||||
* @param name Name for logfile, keep this empty to use std::cout and std::cerr
|
/** @brief Private construction for internal use by create().
|
||||||
* @param severity Severity of logger
|
* @param severity Logging granularity
|
||||||
*/
|
*/
|
||||||
DefaultLogger(const std::string &name, LogSeverity severity);
|
DefaultLogger(LogSeverity severity);
|
||||||
|
|
||||||
/** @brief Destructor */
|
/** @brief Destructor */
|
||||||
~DefaultLogger();
|
~DefaultLogger();
|
||||||
|
|
||||||
/** @brief Writes message into a file */
|
/** @brief Writes a message to all streams */
|
||||||
void writeToStreams(const std::string &message, ErrorSeverity ErrorSev );
|
void writeToStreams(const std::string &message, ErrorSeverity ErrorSev );
|
||||||
|
|
||||||
/** @brief Returns the thread id.
|
/** @brief Returns the thread id.
|
||||||
|
@ -150,14 +163,12 @@ private:
|
||||||
LogSeverity m_Severity;
|
LogSeverity m_Severity;
|
||||||
//! Attached streams
|
//! Attached streams
|
||||||
StreamArray m_StreamArray;
|
StreamArray m_StreamArray;
|
||||||
//! Array with default streams
|
|
||||||
std::vector<LogStream*> m_Streams;
|
|
||||||
|
|
||||||
bool noRepeatMsg;
|
bool noRepeatMsg;
|
||||||
std::string lastMsg;
|
std::string lastMsg;
|
||||||
};
|
};
|
||||||
// ---------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
#endif // !! AI_DEFAULTLOGGER_H_INCLUDED
|
#endif // !! INCLUDED_AI_DEFAULTLOGGER
|
||||||
|
|
|
@ -1,32 +1,66 @@
|
||||||
|
/*
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
Open Asset Import Library (ASSIMP)
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
/** @file File I/O wrappers for C++. Use interfaces instead of function
|
Copyright (c) 2006-2008, ASSIMP Development Team
|
||||||
* pointers to be sure even the silliest men on earth can work with this
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the following
|
||||||
|
conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the ASSIMP team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the ASSIMP Development Team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
/** @file File I/O wrappers for C++.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef AI_IOSTREAM_H_INC
|
#ifndef AI_IOSTREAM_H_INC
|
||||||
#define AI_IOSTREAM_H_INC
|
#define AI_IOSTREAM_H_INC
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <stddef.h>
|
|
||||||
|
|
||||||
#include "aiTypes.h"
|
#include "aiTypes.h"
|
||||||
#include "aiFileIO.h"
|
|
||||||
|
|
||||||
#ifndef __cplusplus
|
#ifndef __cplusplus
|
||||||
#error This header requires C++ to be used.
|
# error This header requires C++ to be used. aiFileIO.h is the \
|
||||||
|
corresponding C interface.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Class to handle file I/O for C++
|
/** @class IOStream
|
||||||
*
|
* @brief Class to handle file I/O for C++
|
||||||
* Derive an own implementation from this interface to provide custom IO handling
|
*
|
||||||
* to the Importer. If you implement this interface, be sure to also provide an
|
* Derive an own implementation from this interface to provide custom IO handling
|
||||||
* implementation for IOSystem that creates instances of your custom IO class.
|
* to the Importer. If you implement this interface, be sure to also provide an
|
||||||
|
* implementation for IOSystem that creates instances of your custom IO class.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
class ASSIMP_API IOStream
|
class ASSIMP_API IOStream
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
|
@ -35,78 +69,73 @@ protected:
|
||||||
|
|
||||||
public:
|
public:
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Destructor. Deleting the object closes the underlying file,
|
/** @brief Destructor. Deleting the object closes the underlying file,
|
||||||
* alternatively you may use IOSystem::Close() to release the file.
|
* alternatively you may use IOSystem::Close() to release the file.
|
||||||
*/
|
*/
|
||||||
virtual ~IOStream(void);
|
virtual ~IOStream();
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Read from the file
|
/** @brief Read from the file
|
||||||
*
|
*
|
||||||
* See fread() for more details
|
* See fread() for more details
|
||||||
* This fails for write-only files
|
* This fails for write-only files
|
||||||
*/
|
*/
|
||||||
// -------------------------------------------------------------------
|
virtual size_t Read(void* pvBuffer,
|
||||||
virtual size_t Read(
|
|
||||||
void* pvBuffer,
|
|
||||||
size_t pSize,
|
size_t pSize,
|
||||||
size_t pCount) = 0;
|
size_t pCount) = 0;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Write to the file
|
/** @brief Write to the file
|
||||||
*
|
*
|
||||||
* See fwrite() for more details
|
* See fwrite() for more details
|
||||||
* This fails for read-only files
|
* This fails for read-only files
|
||||||
*/
|
*/
|
||||||
// -------------------------------------------------------------------
|
virtual size_t Write(const void* pvBuffer,
|
||||||
virtual size_t Write(
|
|
||||||
const void* pvBuffer,
|
|
||||||
size_t pSize,
|
size_t pSize,
|
||||||
size_t pCount) = 0;
|
size_t pCount) = 0;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Set the read/write cursor of the file
|
/** @brief Set the read/write cursor of the file
|
||||||
*
|
*
|
||||||
* See fseek() for more details
|
* See fseek() for more details
|
||||||
*/
|
*/
|
||||||
// -------------------------------------------------------------------
|
virtual aiReturn Seek(size_t pOffset,
|
||||||
virtual aiReturn Seek(
|
|
||||||
size_t pOffset,
|
|
||||||
aiOrigin pOrigin) = 0;
|
aiOrigin pOrigin) = 0;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Get the current position of the read/write cursor
|
/** @brief Get the current position of the read/write cursor
|
||||||
*
|
*
|
||||||
* See ftell() for more details
|
* See ftell() for more details
|
||||||
*/
|
*/
|
||||||
// -------------------------------------------------------------------
|
virtual size_t Tell() const = 0;
|
||||||
virtual size_t Tell(void) const = 0;
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns filesize
|
/** @brief Returns filesize
|
||||||
*
|
*
|
||||||
* Returns the filesize
|
* Returns the filesize.
|
||||||
*/
|
*/
|
||||||
// -------------------------------------------------------------------
|
|
||||||
virtual size_t FileSize() const = 0;
|
virtual size_t FileSize() const = 0;
|
||||||
};
|
|
||||||
// ----------------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
/** @brief Flush the contents of the file buffer (for writers)
|
||||||
|
*
|
||||||
|
* See fflush() for more details.
|
||||||
|
*/
|
||||||
|
virtual void Flush() = 0;
|
||||||
|
}; //! class IOStream
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
inline IOStream::IOStream()
|
inline IOStream::IOStream()
|
||||||
{
|
{
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
inline IOStream::~IOStream()
|
inline IOStream::~IOStream()
|
||||||
{
|
{
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
} //!namespace Assimp
|
||||||
} //!ns Assimp
|
|
||||||
|
|
||||||
#endif //!!AI_IOSTREAM_H_INC
|
#endif //!!AI_IOSTREAM_H_INC
|
||||||
|
|
|
@ -1,25 +1,65 @@
|
||||||
/** @file Filesystem wrapper for C++. Inherit this class to supply custom file handling
|
/*
|
||||||
* logic to the Import library.
|
---------------------------------------------------------------------------
|
||||||
|
Open Asset Import Library (ASSIMP)
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
Copyright (c) 2006-2008, ASSIMP Development Team
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the following
|
||||||
|
conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the ASSIMP team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the ASSIMP Development Team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** @file Filesystem wrapper for C++. Inherit this class to supply
|
||||||
|
* custom file handling logic to the Import library.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef AI_IOSYSTEM_H_INC
|
#ifndef AI_IOSYSTEM_H_INC
|
||||||
#define AI_IOSYSTEM_H_INC
|
#define AI_IOSYSTEM_H_INC
|
||||||
|
|
||||||
#ifndef __cplusplus
|
#ifndef __cplusplus
|
||||||
#error This header requires C++ to be used.
|
# error This header requires C++ to be used. aiFileIO.h is the \
|
||||||
|
corresponding C interface.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#include "aiDefines.h"
|
#include "aiTypes.h"
|
||||||
|
namespace Assimp {
|
||||||
namespace Assimp
|
|
||||||
{
|
|
||||||
|
|
||||||
class IOStream;
|
class IOStream;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Interface to the file system.
|
/** @class IOSystem
|
||||||
|
* @brief Interface to the file system.
|
||||||
*
|
*
|
||||||
* Derive an own implementation from this interface to supply custom file handling
|
* Derive an own implementation from this interface to supply custom file handling
|
||||||
* to the importer library. If you implement this interface, you also want to
|
* to the importer library. If you implement this interface, you also want to
|
||||||
|
@ -28,8 +68,8 @@ class IOStream;
|
||||||
class ASSIMP_API IOSystem
|
class ASSIMP_API IOSystem
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/** Constructor. Create an instance of your derived class and assign it to
|
/** @brief Constructor. Create an instance of your derived class and
|
||||||
* the #Importer instance by calling Importer::SetIOHandler().
|
* assign it to a #Importer instance by calling Importer::SetIOHandler().
|
||||||
*/
|
*/
|
||||||
IOSystem();
|
IOSystem();
|
||||||
|
|
||||||
|
@ -37,7 +77,7 @@ public:
|
||||||
virtual ~IOSystem();
|
virtual ~IOSystem();
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Tests for the existence of a file at the given path.
|
/** @brief Tests for the existence of a file at the given path.
|
||||||
*
|
*
|
||||||
* @param pFile Path to the file
|
* @param pFile Path to the file
|
||||||
* @return true if there is a file with this path, else false.
|
* @return true if there is a file with this path, else false.
|
||||||
|
@ -45,14 +85,16 @@ public:
|
||||||
virtual bool Exists( const std::string& pFile) const = 0;
|
virtual bool Exists( const std::string& pFile) const = 0;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns the system specific directory separator
|
/** @brief Returns the system specific directory separator
|
||||||
* @return System specific directory separator
|
* @return System specific directory separator
|
||||||
*/
|
*/
|
||||||
virtual std::string getOsSeparator() const = 0;
|
virtual std::string getOsSeparator() const = 0;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Open a new file with a given path. When the access to the file
|
/** @brief Open a new file with a given path.
|
||||||
* is finished, call Close() to release all associated resources.
|
*
|
||||||
|
* When the access to the file is finished, call Close() to release
|
||||||
|
* all associated resources.
|
||||||
*
|
*
|
||||||
* @param pFile Path to the file
|
* @param pFile Path to the file
|
||||||
* @param pMode Desired file I/O mode. Required are: "wb", "w", "wt",
|
* @param pMode Desired file I/O mode. Required are: "wb", "w", "wt",
|
||||||
|
@ -68,17 +110,20 @@ public:
|
||||||
const std::string& pMode = std::string("rb")) = 0;
|
const std::string& pMode = std::string("rb")) = 0;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Closes the given file and releases all resources associated with it.
|
/** @brief Closes the given file and releases all resources associated with it.
|
||||||
* @param pFile The file instance previously created by Open().
|
* @param pFile The file instance previously created by Open().
|
||||||
*/
|
*/
|
||||||
virtual void Close( IOStream* pFile) = 0;
|
virtual void Close( IOStream* pFile) = 0;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Compares two paths and check whether the point to identical files.
|
/** @brief Compares two paths and check whether the point to
|
||||||
|
* identical files.
|
||||||
*
|
*
|
||||||
* The dummy implementation of this virtual performs a
|
* The dummy implementation of this virtual performs a
|
||||||
* case-insensitive comparison of the absolute path strings.
|
* case-insensitive comparison of the given strings. The default IO
|
||||||
|
* system implementation uses OS mechanisms to convert relative into
|
||||||
|
* absolute paths, so the result can be trusted.
|
||||||
* @param one First file
|
* @param one First file
|
||||||
* @param second Second file
|
* @param second Second file
|
||||||
* @return true if the paths point to the same file. The file needn't
|
* @return true if the paths point to the same file. The file needn't
|
||||||
|
|
|
@ -1,15 +1,83 @@
|
||||||
#ifndef AI_LOGSTREAM_H_INC
|
/*
|
||||||
#define AI_LOGSTREAM_H_INC
|
Open Asset Import Library (ASSIMP)
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
#include <string>
|
Copyright (c) 2006-2008, ASSIMP Development Team
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
namespace Assimp
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the
|
||||||
|
following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the ASSIMP team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the ASSIMP Development Team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** @file Abstract base class 'LogStream', representing an output log stream.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef INCLUDED_AI_LOGSTREAM_H
|
||||||
|
#define INCLUDED_AI_LOGSTREAM_H
|
||||||
|
|
||||||
|
#include "aiTypes.h"
|
||||||
|
|
||||||
|
namespace Assimp {
|
||||||
|
class IOSystem;
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------
|
||||||
|
/** @enum DefaultLogStreams
|
||||||
|
* @brief Enumerates default log streams supported by DefaultLogger
|
||||||
|
*
|
||||||
|
* These streams can be allocated using LogStream::createDefaultStream.
|
||||||
|
*/
|
||||||
|
enum DefaultLogStreams
|
||||||
{
|
{
|
||||||
// ---------------------------------------------------------------------------
|
// Stream the log to a file
|
||||||
|
DLS_FILE = 0x1,
|
||||||
|
|
||||||
|
// Stream the log to std::cout
|
||||||
|
DLS_COUT = 0x2,
|
||||||
|
|
||||||
|
// Stream the log to std::cerr
|
||||||
|
DLS_CERR = 0x4,
|
||||||
|
|
||||||
|
// MSVC only: Stream the log the the debugger
|
||||||
|
DLS_DEBUGGER = 0x8
|
||||||
|
};
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------
|
||||||
/** @class LogStream
|
/** @class LogStream
|
||||||
* @brief Abstract interface for log stream implementations.
|
* @brief Abstract interface for log stream implementations.
|
||||||
|
*
|
||||||
|
* Several default implementations are provided, see DefaultLogStreams for more
|
||||||
|
* details. In most cases it shouldn't be necessary to write a custom log stream.
|
||||||
*/
|
*/
|
||||||
class ASSIMP_API LogStream
|
class ASSIMP_API LogStream : public Intern::AllocateFromAssimpHeap
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
/** @brief Default constructor */
|
/** @brief Default constructor */
|
||||||
|
@ -19,26 +87,38 @@ public:
|
||||||
/** @brief Virtual destructor */
|
/** @brief Virtual destructor */
|
||||||
virtual ~LogStream();
|
virtual ~LogStream();
|
||||||
|
|
||||||
/** @brief Overwrite this for your own output methods */
|
/** @brief Overwrite this for your own output methods
|
||||||
|
* @param message Message to be written
|
||||||
|
*/
|
||||||
virtual void write(const std::string &message) = 0;
|
virtual void write(const std::string &message) = 0;
|
||||||
|
|
||||||
|
/** @brief Creates a default log stream
|
||||||
|
* @param streams Type of the default stream
|
||||||
|
* @param name For DLS_FILE: name of the output file
|
||||||
|
* @param io For DLS_FILE: IOSystem to be used to open the output file.
|
||||||
|
* Pass NULL for the default implementation.
|
||||||
|
* @return New LogStream instance - you're resposible for it's destruction!
|
||||||
|
*/
|
||||||
|
static LogStream* createDefaultStream(DefaultLogStreams streams,
|
||||||
|
const std::string& name = "AssimpLog.txt",
|
||||||
|
IOSystem* io = NULL);
|
||||||
};
|
};
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------
|
||||||
// Default constructor
|
// Default constructor
|
||||||
inline LogStream::LogStream()
|
inline LogStream::LogStream()
|
||||||
{
|
{
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------
|
||||||
// Virtual destructor
|
// Virtual destructor
|
||||||
inline LogStream::~LogStream()
|
inline LogStream::~LogStream()
|
||||||
{
|
{
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -38,35 +38,43 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef AI_LOGGER_H_INC
|
/** @file Abstract base class 'Logger', base of the logging system.
|
||||||
#define AI_LOGGER_H_INC
|
*/
|
||||||
|
|
||||||
#include <string>
|
#ifndef INCLUDED_AI_LOGGER_H
|
||||||
#include "aiDefines.h"
|
#define INCLUDED_AI_LOGGER_H
|
||||||
|
|
||||||
namespace Assimp
|
#include "aiTypes.h"
|
||||||
{
|
namespace Assimp {
|
||||||
|
|
||||||
class LogStream;
|
class LogStream;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** @class Logger
|
/** @class Logger
|
||||||
* @brief Abstract interface for logger implementations.
|
* @brief Abstract interface for logger implementations.
|
||||||
|
* Assimp provides a default implementation ('DefaultLogger').
|
||||||
*/
|
*/
|
||||||
class ASSIMP_API Logger
|
class ASSIMP_API Logger : public Intern::AllocateFromAssimpHeap
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/** @enum LogSeverity
|
/** @enum LogSeverity
|
||||||
* @brief Log severity to descripe granuality of logging.
|
* @brief Log severity to descripe the granularity of logging.
|
||||||
|
*
|
||||||
|
* This is a general property of a Logger instance, NORMAL means
|
||||||
|
* that debug messages are rejected immediately.
|
||||||
*/
|
*/
|
||||||
enum LogSeverity
|
enum LogSeverity
|
||||||
{
|
{
|
||||||
NORMAL, //!< Normal granlality of logging
|
NORMAL, //!< Normal granularity of logging
|
||||||
VERBOSE //!< Debug infos will be logged, too
|
VERBOSE //!< Debug infos will be logged, too
|
||||||
};
|
};
|
||||||
|
|
||||||
/** @enum ErrorSeverity
|
/** @enum ErrorSeverity
|
||||||
* @brief Description for severity of a log message
|
* @brief Description for severity of a log message.
|
||||||
|
*
|
||||||
|
* Every LogStream has a bitwide combination of these flags.
|
||||||
|
* A LogStream doesn't receive any messages of a specific type
|
||||||
|
* if it doesn't specify the corresponding ErrorSeverity flag.
|
||||||
*/
|
*/
|
||||||
enum ErrorSeverity
|
enum ErrorSeverity
|
||||||
{
|
{
|
||||||
|
@ -106,34 +114,50 @@ public:
|
||||||
virtual void setLogSeverity(LogSeverity log_severity) = 0;
|
virtual void setLogSeverity(LogSeverity log_severity) = 0;
|
||||||
|
|
||||||
/** @brief Attach a new logstream
|
/** @brief Attach a new logstream
|
||||||
|
*
|
||||||
|
* The logger takes ownership of the stream and is resposible
|
||||||
|
* for its destruction (which is done when the logger itself
|
||||||
|
* is destroyed). Call detachStream to detach a stream and to
|
||||||
|
* gain ownership of it again.
|
||||||
* @param pStream Logstream to attach
|
* @param pStream Logstream to attach
|
||||||
|
* @param severity Message filter, specified which types of log
|
||||||
|
* messages are dispatched to the stream. Provide a bitwise
|
||||||
|
* combination of the ErrorSeverity flags.
|
||||||
*/
|
*/
|
||||||
virtual void attachStream(LogStream *pStream, unsigned int severity) = 0;
|
virtual void attachStream(LogStream *pStream,
|
||||||
|
unsigned int severity = DEBUGGING | ERR | WARN | INFO) = 0;
|
||||||
|
|
||||||
/** @brief Detach a still attached stream from logger
|
/** @brief Detach a still attached stream from the logger (or
|
||||||
|
* modifiy the filter flags bits)
|
||||||
* @param pStream Logstream instance for detatching
|
* @param pStream Logstream instance for detatching
|
||||||
|
* @param severity Provide a bitwise combination of the ErrorSeverity
|
||||||
|
* flags. This value is &~ed with the current flags of the stream,
|
||||||
|
* if the result is 0 the stream is detached from the Logger and
|
||||||
|
* the caller retakes the possession of the stream.
|
||||||
*/
|
*/
|
||||||
virtual void detatchStream(LogStream *pStream, unsigned int severity) = 0;
|
virtual void detatchStream(LogStream *pStream,
|
||||||
|
unsigned int severity = DEBUGGING | ERR | WARN | INFO) = 0;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** @brief Default constructor */
|
/** @brief Default constructor */
|
||||||
Logger();
|
Logger();
|
||||||
};
|
};
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// Default constructor
|
// Default constructor
|
||||||
inline Logger::Logger()
|
inline Logger::Logger()
|
||||||
{
|
{
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Virtual destructor
|
// Virtual destructor
|
||||||
inline Logger::~Logger()
|
inline Logger::~Logger()
|
||||||
{
|
{
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
#endif
|
#endif // !! INCLUDED_AI_LOGGER_H
|
||||||
|
|
|
@ -124,7 +124,7 @@ enum aiAnimBehaviour
|
||||||
*/
|
*/
|
||||||
aiAnimBehaviour_DEFAULT = 0x0,
|
aiAnimBehaviour_DEFAULT = 0x0,
|
||||||
|
|
||||||
/** The nearest key is used
|
/** The nearest key value is used without interpolation
|
||||||
*/
|
*/
|
||||||
aiAnimBehaviour_CONSTANT = 0x1,
|
aiAnimBehaviour_CONSTANT = 0x1,
|
||||||
|
|
||||||
|
@ -208,17 +208,17 @@ struct aiNodeAnim
|
||||||
* key is encountered.
|
* key is encountered.
|
||||||
*
|
*
|
||||||
* The default value is aiAnimBehaviour_DEFAULT (the original
|
* The default value is aiAnimBehaviour_DEFAULT (the original
|
||||||
* transformation matrix of the affacted node is taken).
|
* transformation matrix of the affected node is used).
|
||||||
*/
|
*/
|
||||||
aiAnimBehaviour mPreState;
|
C_ENUM aiAnimBehaviour mPreState;
|
||||||
|
|
||||||
/** Defines how the animation behaves after the last
|
/** Defines how the animation behaves after the last
|
||||||
* kway was encountered.
|
* kway was processed.
|
||||||
*
|
*
|
||||||
* The default value is aiAnimBehaviour_DEFAULT (the original
|
* The default value is aiAnimBehaviour_DEFAULT (the original
|
||||||
* transformation matrix of the affacted node is taken).
|
* transformation matrix of the affected node is taken).
|
||||||
*/
|
*/
|
||||||
aiAnimBehaviour mPostState;
|
C_ENUM aiAnimBehaviour mPostState;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiNodeAnim()
|
aiNodeAnim()
|
||||||
|
|
|
@ -71,14 +71,14 @@ struct aiCamera
|
||||||
* This node specifies the position of the camera in the scene
|
* This node specifies the position of the camera in the scene
|
||||||
* hierarchy and can be animated.
|
* hierarchy and can be animated.
|
||||||
*/
|
*/
|
||||||
aiString mName;
|
C_STRUCT aiString mName;
|
||||||
|
|
||||||
/** Position of the camera relative to the coordinate space
|
/** Position of the camera relative to the coordinate space
|
||||||
* defined by the corresponding node.
|
* defined by the corresponding node.
|
||||||
*
|
*
|
||||||
* The default value is 0|0|0.
|
* The default value is 0|0|0.
|
||||||
*/
|
*/
|
||||||
aiVector3D mPosition;
|
C_STRUCT aiVector3D mPosition;
|
||||||
|
|
||||||
|
|
||||||
/** 'Up' - vector of the camera coordinate system relative to
|
/** 'Up' - vector of the camera coordinate system relative to
|
||||||
|
@ -89,7 +89,7 @@ struct aiCamera
|
||||||
* The default value is 0|1|0. The vector
|
* The default value is 0|1|0. The vector
|
||||||
* may be normalized, but it needn't.
|
* may be normalized, but it needn't.
|
||||||
*/
|
*/
|
||||||
aiVector3D mUp;
|
C_STRUCT aiVector3D mUp;
|
||||||
|
|
||||||
|
|
||||||
/** 'LookAt' - vector of the camera coordinate system relative to
|
/** 'LookAt' - vector of the camera coordinate system relative to
|
||||||
|
@ -99,7 +99,7 @@ struct aiCamera
|
||||||
* The default value is 0|0|1. The vector
|
* The default value is 0|0|1. The vector
|
||||||
* may be normalized, but it needn't.
|
* may be normalized, but it needn't.
|
||||||
*/
|
*/
|
||||||
aiVector3D mLookAt;
|
C_STRUCT aiVector3D mLookAt;
|
||||||
|
|
||||||
|
|
||||||
/** Half horizontal field of view angle, in radians.
|
/** Half horizontal field of view angle, in radians.
|
||||||
|
@ -146,8 +146,7 @@ struct aiCamera
|
||||||
, mClipPlaneNear (0.1f)
|
, mClipPlaneNear (0.1f)
|
||||||
, mClipPlaneFar (1000.f)
|
, mClipPlaneFar (1000.f)
|
||||||
, mAspect (0.f)
|
, mAspect (0.f)
|
||||||
{
|
{}
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
|
@ -39,28 +39,26 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** Assimo build configuration setup. See the notes in the comment
|
/** Assimp build configuration setup. See the notes in the comment
|
||||||
* blocks to find out how you can customize the Assimp build
|
* blocks to find out how you can customize your Assimp build.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef AI_DEFINES_H_INC
|
#ifndef INCLUDED_AI_DEFINES_H
|
||||||
#define AI_DEFINES_H_INC
|
#define INCLUDED_AI_DEFINES_H
|
||||||
|
|
||||||
|
// ================================================================
|
||||||
// ************************************************************
|
|
||||||
// Define ASSIMP_BUILD_NO_XX_IMPORTER to disable a specific
|
// Define ASSIMP_BUILD_NO_XX_IMPORTER to disable a specific
|
||||||
// file format loader. The loader is be excluded from the
|
// file format loader. The loader is be excluded from the
|
||||||
// build in this case. 'XX' stands for the most common file
|
// build in this case. 'XX' stands for the most common file
|
||||||
// extension of the file format. E.g.:
|
// extension of the file format. E.g.:
|
||||||
// ASSIMP_BUILD_NO_X_IMPORTER disables the X loader.
|
// ASSIMP_BUILD_NO_X_IMPORTER disables the X loader.
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
|
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
// Define ASSIMP_BUILD_NO_XX_PROCESS to disable a specific
|
// Define ASSIMP_BUILD_NO_XX_PROCESS to disable a specific
|
||||||
// post-processing step. The spe will be excluded from the
|
// post-processing step. The spe will be excluded from the
|
||||||
// build in this case. 'XX' stands for the name of the loader.
|
// build in this case. 'XX' stands for the name of the loader.
|
||||||
// Name list:
|
// List of defines:
|
||||||
//
|
|
||||||
// CALCTANGENTS
|
// CALCTANGENTS
|
||||||
// JOINVERTICES
|
// JOINVERTICES
|
||||||
// CONVERTTOLH
|
// CONVERTTOLH
|
||||||
|
@ -80,59 +78,59 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
// FINDINVALIDDATA
|
// FINDINVALIDDATA
|
||||||
// TRANSFORMTEXCOORDS
|
// TRANSFORMTEXCOORDS
|
||||||
// GENUVCOORDS
|
// GENUVCOORDS
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
|
|
||||||
|
// Compiler specific includes and definitions
|
||||||
// ************************************************************
|
|
||||||
// Define AI_C_THREADSAFE if you want a thread-safe C-API
|
|
||||||
// This feature requires boost.
|
|
||||||
// ************************************************************
|
|
||||||
|
|
||||||
|
|
||||||
// compiler specific includes and definitions
|
|
||||||
#if (defined _MSC_VER)
|
#if (defined _MSC_VER)
|
||||||
|
|
||||||
# undef ASSIMP_API
|
# undef ASSIMP_API
|
||||||
|
|
||||||
|
// Include our workaround stdint.h - VC doesn't have one
|
||||||
|
# include "./../include/Compiler/pstdint.h"
|
||||||
|
|
||||||
// ************************************************************
|
// If we have at least VC8 some C string manipulation functions
|
||||||
|
// are mapped to their safe _s counterparts (e.g. _itoa_s).
|
||||||
|
#if _MSC_VER >= 1400 && !(defined _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES) \
|
||||||
|
&& (defined ASSIMP_INTERNAL_BUILD)
|
||||||
|
|
||||||
|
# define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// ================================================================
|
||||||
// Define ASSIMP_BUILD_DLL_EXPORT to build a DLL of the library
|
// Define ASSIMP_BUILD_DLL_EXPORT to build a DLL of the library
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
# if (defined ASSIMP_BUILD_DLL_EXPORT)
|
# if (defined ASSIMP_BUILD_DLL_EXPORT)
|
||||||
|
|
||||||
# if (defined ASSIMP_API)
|
|
||||||
# error ASSIMP_API is defined, although it shouldn't
|
|
||||||
# endif
|
|
||||||
|
|
||||||
# define ASSIMP_API __declspec(dllexport)
|
# define ASSIMP_API __declspec(dllexport)
|
||||||
# pragma warning (disable : 4251)
|
# pragma warning (disable : 4251)
|
||||||
|
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
// Define ASSIMP_DLL before including Assimp to use ASSIMP in
|
// Define ASSIMP_DLL before including Assimp to use ASSIMP in
|
||||||
// an external DLL (otherwise a static library is used)
|
// an external DLL (otherwise a static library is used)
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
# elif (defined ASSIMP_DLL)
|
# elif (defined ASSIMP_DLL)
|
||||||
# define ASSIMP_API __declspec(dllimport)
|
# define ASSIMP_API __declspec(dllimport)
|
||||||
# else
|
# else
|
||||||
# define ASSIMP_API
|
# define ASSIMP_API
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
|
// Force the compiler to inline a function, if supported
|
||||||
# define AI_FORCE_INLINE __forceinline
|
# define AI_FORCE_INLINE __forceinline
|
||||||
|
|
||||||
|
|
||||||
#else
|
#else
|
||||||
# define ASSIMP_API
|
# define ASSIMP_API
|
||||||
# define AI_FORCE_INLINE inline
|
# define AI_FORCE_INLINE inline
|
||||||
#endif // (defined _MSC_VER)
|
#endif // (defined _MSC_VER)
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
// No explicit 'struct' and 'enum' tags for C++, we don't want to
|
||||||
|
// confuse the AI of our IDE.
|
||||||
# define C_STRUCT
|
# define C_STRUCT
|
||||||
|
# define C_ENUM
|
||||||
#else
|
#else
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
// To build the documentation, make sure ASSIMP_DOXYGEN_BUILD
|
// To build the documentation, make sure ASSIMP_DOXYGEN_BUILD
|
||||||
// is defined by Doxygen's preprocessor. The corresponding
|
// is defined by Doxygen's preprocessor. The corresponding
|
||||||
// entries in the DoxyFile look like this:
|
// entries in the DoxyFile look like this:
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
#if 0
|
#if 0
|
||||||
ENABLE_PREPROCESSING = YES
|
ENABLE_PREPROCESSING = YES
|
||||||
MACRO_EXPANSION = YES
|
MACRO_EXPANSION = YES
|
||||||
|
@ -141,51 +139,78 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
INCLUDE_PATH =
|
INCLUDE_PATH =
|
||||||
INCLUDE_FILE_PATTERNS =
|
INCLUDE_FILE_PATTERNS =
|
||||||
PREDEFINED = ASSIMP_DOXYGEN_BUILD=1
|
PREDEFINED = ASSIMP_DOXYGEN_BUILD=1
|
||||||
EXPAND_AS_DEFINED = C_STRUCT
|
EXPAND_AS_DEFINED = C_STRUCT C_ENUM
|
||||||
SKIP_FUNCTION_MACROS = YES
|
SKIP_FUNCTION_MACROS = YES
|
||||||
#endif
|
#endif
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
|
// Doxygen gets confused if we use c-struct typedefs to avoid
|
||||||
|
// the explicit 'struct' notation. This trick here has the same
|
||||||
|
// effect as the TYPEDEF_HIDES_STRUCT option, but we don't need
|
||||||
|
// to typedef all structs/enums.
|
||||||
|
// ================================================================
|
||||||
# if (defined ASSIMP_DOXYGEN_BUILD)
|
# if (defined ASSIMP_DOXYGEN_BUILD)
|
||||||
# define C_STRUCT
|
# define C_STRUCT
|
||||||
|
# define C_ENUM
|
||||||
# else
|
# else
|
||||||
# define C_STRUCT struct
|
# define C_STRUCT struct
|
||||||
|
# define C_ENUM enum
|
||||||
# endif
|
# endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if (defined(__BORLANDC__) || defined (__BCPLUSPLUS__))
|
#if (defined(__BORLANDC__) || defined (__BCPLUSPLUS__))
|
||||||
|
|
||||||
// "W8059 Packgröße der Struktur geändert"
|
// "W8059 Packgröße der Struktur geändert"
|
||||||
// TODO: find a way to deactivate this warning automatically
|
|
||||||
// maybe there is a pragma to do exactly this?
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// include our workaround stdint.h from the C98 standard to make
|
// ================================================================
|
||||||
// sure the types it declares are consistently available
|
|
||||||
#include "./../include/Compiler/pstdint.h"
|
|
||||||
|
|
||||||
// ************************************************************
|
|
||||||
// Define ASSIMP_BUILD_BOOST_WORKAROUND to compile assimp
|
// Define ASSIMP_BUILD_BOOST_WORKAROUND to compile assimp
|
||||||
// without boost. This is done by using a few workaround
|
// without boost. This is done by using a few workaround
|
||||||
// classes. However, some assimp features are not available
|
// classes. However, some assimp features are not available
|
||||||
// in this case.
|
// in this case. This implies the ASSIMP_BUILD_SINGLETHREADED option.
|
||||||
// ************************************************************
|
// ================================================================
|
||||||
#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
|
#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
|
||||||
|
|
||||||
// threading support in the C-API requires boost
|
// threading support requires boost
|
||||||
# ifdef AI_C_THREADSAFE
|
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||||
# error Unable to activate C-API threading support. Boost is required for this.
|
# define ASSIMP_BUILD_SINGLETHREADED
|
||||||
# endif
|
#endif
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// helper macro that sets a pointer to NULL in debug builds
|
// ================================================================
|
||||||
#if (!defined AI_DEBUG_INVALIDATE_PTR)
|
// Define ASSIMP_BUILD_SINGLETHREADED to compile assimp
|
||||||
# if (defined _DEBUG)
|
// without threading support. The library doesn't utilize
|
||||||
|
// threads then, and is itself not threadsafe.
|
||||||
|
// If this flag is specified, boost::threads is *not* required.
|
||||||
|
// ================================================================
|
||||||
|
|
||||||
|
// TODO
|
||||||
|
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||||
|
# define ASSIMP_BUILD_SINGLETHREADED
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||||
|
# define AI_C_THREADSAFE
|
||||||
|
#endif // !! ASSIMP_BUILD_SINGLETHREADED
|
||||||
|
|
||||||
|
// Make sure NULL is defined
|
||||||
|
#ifndef NULL
|
||||||
|
# define NULL 0
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Undefine the min/max macros defined by some platform headers
|
||||||
|
#undef min
|
||||||
|
#undef max
|
||||||
|
|
||||||
|
// Concatenate two tokens after evaluating them
|
||||||
|
#define AI_CONCAT(a,b) a ## b
|
||||||
|
|
||||||
|
// Helper macro that sets a pointer to NULL in debug builds
|
||||||
|
#if (defined _DEBUG)
|
||||||
# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL;
|
# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL;
|
||||||
# else
|
#else
|
||||||
# define AI_DEBUG_INVALIDATE_PTR(x)
|
# define AI_DEBUG_INVALIDATE_PTR(x)
|
||||||
# endif
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Use our own definition of PI here
|
// Use our own definition of PI here
|
||||||
|
@ -193,7 +218,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#define AI_MATH_TWO_PI (AI_MATH_PI * 2.0)
|
#define AI_MATH_TWO_PI (AI_MATH_PI * 2.0)
|
||||||
#define AI_MATH_HALF_PI (AI_MATH_PI * 0.5)
|
#define AI_MATH_HALF_PI (AI_MATH_PI * 0.5)
|
||||||
|
|
||||||
// macrod to convert from radians to degrees and the reverse
|
// Tiny macro to convert from radians to degrees and the reverse
|
||||||
#define AI_DEG_TO_RAD(x) (x*0.0174532925f)
|
#define AI_DEG_TO_RAD(x) (x*0.0174532925f)
|
||||||
#define AI_RAD_TO_DEG(x) (x*57.2957795f)
|
#define AI_RAD_TO_DEG(x) (x*57.2957795f)
|
||||||
|
|
||||||
|
|
|
@ -51,35 +51,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
struct aiFileIO;
|
struct aiFileIO;
|
||||||
struct aiFile;
|
struct aiFile;
|
||||||
|
|
||||||
typedef aiFile* (*aiFileOpenProc)(C_STRUCT aiFileIO*, const char*, const char*);
|
// aiFile callbacks
|
||||||
typedef void (*aiFileCloseProc)(C_STRUCT aiFileIO*, C_STRUCT aiFile*);
|
typedef size_t (*aiFileWriteProc) (C_STRUCT aiFile*, const char*, size_t, size_t);
|
||||||
typedef size_t (*aiFileWriteProc)(C_STRUCT aiFile*, const char*, size_t, size_t);
|
typedef size_t (*aiFileReadProc) (C_STRUCT aiFile*, char*, size_t,size_t);
|
||||||
typedef size_t (*aiFileReadProc)(C_STRUCT aiFile*, char*, size_t,size_t);
|
typedef size_t (*aiFileTellProc) (C_STRUCT aiFile*);
|
||||||
typedef size_t (*aiFileTellProc)(C_STRUCT aiFile*);
|
typedef void (*aiFileFlushProc) (C_STRUCT aiFile*);
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
/** Define seek origins in fseek()-style.
|
|
||||||
*/
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
enum aiOrigin
|
|
||||||
{
|
|
||||||
aiOrigin_SET = 0x0, //!< Set position
|
|
||||||
aiOrigin_CUR = 0x1, //!< Current position
|
|
||||||
aiOrigin_END = 0x2 //!< End of file
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef aiReturn (*aiFileSeek)(aiFile*, size_t, aiOrigin);
|
typedef aiReturn (*aiFileSeek)(aiFile*, size_t, aiOrigin);
|
||||||
|
|
||||||
|
// aiFileIO callbackss
|
||||||
|
typedef aiFile* (*aiFileOpenProc) (C_STRUCT aiFileIO*, const char*, const char*);
|
||||||
|
typedef void (*aiFileCloseProc) (C_STRUCT aiFileIO*, C_STRUCT aiFile*);
|
||||||
|
|
||||||
|
// represents user-defined data
|
||||||
typedef char* aiUserData;
|
typedef char* aiUserData;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Defines how C-Assimp accesses files. Provided are functions to open
|
/** @class aiFileIO
|
||||||
* and close files.
|
* @brief Defines Assimp's way of accessing files.
|
||||||
|
*
|
||||||
|
* Provided are functions to open and close files. Supply a custom structure to
|
||||||
|
* the import function. If you don't, a default implementation is used. Use this
|
||||||
|
* to enable reading from other sources, such as ZIPs or memory locations.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
struct aiFileIO
|
struct aiFileIO
|
||||||
{
|
{
|
||||||
//! Function used to open a new file
|
//! Function used to open a new file
|
||||||
|
@ -92,13 +88,18 @@ struct aiFileIO
|
||||||
aiUserData UserData;
|
aiUserData UserData;
|
||||||
};
|
};
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Data structure to wrap a set of fXXXX (e.g fopen) replacement functions
|
/** @class aiFile
|
||||||
*
|
* @brief Represents a read/write file
|
||||||
* The functions behave the same way as their appropriate fXXXX
|
*
|
||||||
* counterparts in the CRT.
|
* Actually, it is a data structure to wrap a set of fXXXX (e.g fopen)
|
||||||
*/
|
* replacement functions
|
||||||
// ---------------------------------------------------------------------------
|
*
|
||||||
|
* The default implementation of the functions utilizes the fXXX functions from
|
||||||
|
* the CRT. However, you can supply a custom implementation to Assimp by
|
||||||
|
* also supplying a custom aiFileIO. Use this to enable reading from other sources,
|
||||||
|
* such as ZIPs or memory locations.
|
||||||
|
*/
|
||||||
struct aiFile
|
struct aiFile
|
||||||
{
|
{
|
||||||
//! Function used to read from a file
|
//! Function used to read from a file
|
||||||
|
@ -118,6 +119,9 @@ struct aiFile
|
||||||
//! of the file cursor (fseek())
|
//! of the file cursor (fseek())
|
||||||
aiFileSeek SeekProc;
|
aiFileSeek SeekProc;
|
||||||
|
|
||||||
|
//! Function used to flush the file contents
|
||||||
|
aiFileFlushProc FlushProc;
|
||||||
|
|
||||||
//! User-defined data
|
//! User-defined data
|
||||||
aiUserData UserData;
|
aiUserData UserData;
|
||||||
};
|
};
|
||||||
|
|
|
@ -102,20 +102,20 @@ struct aiLight
|
||||||
* This node specifies the position of the light in the scene
|
* This node specifies the position of the light in the scene
|
||||||
* hierarchy and can be animated.
|
* hierarchy and can be animated.
|
||||||
*/
|
*/
|
||||||
aiString mName;
|
C_STRUCT aiString mName;
|
||||||
|
|
||||||
/** The type of the light source.
|
/** The type of the light source.
|
||||||
*
|
*
|
||||||
* aiLightSource_UNDEFINED is nto a valid value for this member.
|
* aiLightSource_UNDEFINED is nto a valid value for this member.
|
||||||
*/
|
*/
|
||||||
aiLightSourceType mType;
|
C_ENUM aiLightSourceType mType;
|
||||||
|
|
||||||
/** Position of the light source in space. Relative to the
|
/** Position of the light source in space. Relative to the
|
||||||
* transformation of the node corresponding to the light.
|
* transformation of the node corresponding to the light.
|
||||||
*
|
*
|
||||||
* The position is undefined for directional lights.
|
* The position is undefined for directional lights.
|
||||||
*/
|
*/
|
||||||
aiVector3D mPosition;
|
C_STRUCT aiVector3D mPosition;
|
||||||
|
|
||||||
/** Direction of the light source in space. Relative to the
|
/** Direction of the light source in space. Relative to the
|
||||||
* transformation of the node corresponding to the light.
|
* transformation of the node corresponding to the light.
|
||||||
|
@ -123,7 +123,7 @@ struct aiLight
|
||||||
* The direction is undefined for point lights. The vector
|
* The direction is undefined for point lights. The vector
|
||||||
* may be normalized, but it needn't.
|
* may be normalized, but it needn't.
|
||||||
*/
|
*/
|
||||||
aiVector3D mDirection;
|
C_STRUCT aiVector3D mDirection;
|
||||||
|
|
||||||
/** Constant light attenuation factor.
|
/** Constant light attenuation factor.
|
||||||
*
|
*
|
||||||
|
@ -164,7 +164,7 @@ struct aiLight
|
||||||
* material color to obtain the final color that contributes
|
* material color to obtain the final color that contributes
|
||||||
* to the diffuse shading term.
|
* to the diffuse shading term.
|
||||||
*/
|
*/
|
||||||
aiColor3D mColorDiffuse;
|
C_STRUCT aiColor3D mColorDiffuse;
|
||||||
|
|
||||||
/** Specular color of the light source
|
/** Specular color of the light source
|
||||||
*
|
*
|
||||||
|
@ -172,7 +172,7 @@ struct aiLight
|
||||||
* material color to obtain the final color that contributes
|
* material color to obtain the final color that contributes
|
||||||
* to the specular shading term.
|
* to the specular shading term.
|
||||||
*/
|
*/
|
||||||
aiColor3D mColorSpecular;
|
C_STRUCT aiColor3D mColorSpecular;
|
||||||
|
|
||||||
/** Ambient color of the light source
|
/** Ambient color of the light source
|
||||||
*
|
*
|
||||||
|
@ -182,7 +182,7 @@ struct aiLight
|
||||||
* this value it, is just a remaining of the fixed-function pipeline
|
* this value it, is just a remaining of the fixed-function pipeline
|
||||||
* that is still supported by quite many file formats.
|
* that is still supported by quite many file formats.
|
||||||
*/
|
*/
|
||||||
aiColor3D mColorAmbient;
|
C_STRUCT aiColor3D mColorAmbient;
|
||||||
|
|
||||||
/** Inner angle of a spot light's light cone.
|
/** Inner angle of a spot light's light cone.
|
||||||
*
|
*
|
||||||
|
|
|
@ -52,28 +52,40 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Default material name
|
// Name for the default material
|
||||||
#define AI_DEFAULT_MATERIAL_NAME "aiDefaultMat"
|
#define AI_DEFAULT_MATERIAL_NAME "aiDefaultMat"
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines type identifiers for use within the material system.
|
/** @brief A very primitive RTTI system to store the data type of a
|
||||||
*
|
* material property.
|
||||||
*/
|
*/
|
||||||
enum aiPropertyTypeInfo
|
enum aiPropertyTypeInfo
|
||||||
{
|
{
|
||||||
/** Array of single-precision floats
|
/** Array of single-precision (32 Bit) floats
|
||||||
|
*
|
||||||
|
* It is possibe to use aiGetMaterialInteger[Array]() (or the C++-API
|
||||||
|
* aiMaterial::Get()) to query properties stored in floating-point format.
|
||||||
|
* The material system performs the type conversion automatically.
|
||||||
*/
|
*/
|
||||||
aiPTI_Float = 0x1,
|
aiPTI_Float = 0x1,
|
||||||
|
|
||||||
/** aiString data structure
|
/** The material property is an aiString.
|
||||||
|
*
|
||||||
|
* Arrays of strings aren't possible, aiGetMaterialString() (or the
|
||||||
|
* C++-API aiMaterial::Get()) *must* be used to query a string property.
|
||||||
*/
|
*/
|
||||||
aiPTI_String = 0x3,
|
aiPTI_String = 0x3,
|
||||||
|
|
||||||
/** Array of Integers
|
/** Array of (32 Bit) integers
|
||||||
|
*
|
||||||
|
* It is possibe to use aiGetMaterialFloat[Array]() (or the C++-API
|
||||||
|
* aiMaterial::Get()) to query properties stored in integer format.
|
||||||
|
* The material system performs the type conversion automatically.
|
||||||
*/
|
*/
|
||||||
aiPTI_Integer = 0x4,
|
aiPTI_Integer = 0x4,
|
||||||
|
|
||||||
/** Simple binary buffer
|
|
||||||
|
/** Simple binary buffer, content undefined. Not convertible to anything.
|
||||||
*/
|
*/
|
||||||
aiPTI_Buffer = 0x5,
|
aiPTI_Buffer = 0x5,
|
||||||
|
|
||||||
|
@ -82,12 +94,26 @@ enum aiPropertyTypeInfo
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiPTI_Force32Bit = 0x9fffffff
|
_aiPTI_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiPropertyTypeInfo
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines how the Nth texture is combined with all previous textures.
|
/** @brief Defines how the Nth texture is combined with the N-1th texture.
|
||||||
*
|
*
|
||||||
*/
|
* Example (left: key, right: value): <br>
|
||||||
|
* @code
|
||||||
|
* DiffColor0 - gray
|
||||||
|
* DiffTextureOp0 - aiTextureOpMultiply
|
||||||
|
* DiffTexture0 - tex1.png
|
||||||
|
* DiffTextureOp0 - aiTextureOpAdd
|
||||||
|
* DiffTexture1 - tex2.png
|
||||||
|
* @endcode
|
||||||
|
* Written as equation, the final diffuse term for a specific pixel would be:
|
||||||
|
* @code
|
||||||
|
* diffFinal = DiffColor0 * sampleTex(DiffTexture0,UV0) +
|
||||||
|
* sampleTex(DiffTexture1,UV0) * diffContrib;
|
||||||
|
* @endcode
|
||||||
|
* where 'diffContrib' is the intensity of the incoming light for that pixel.
|
||||||
|
*/
|
||||||
enum aiTextureOp
|
enum aiTextureOp
|
||||||
{
|
{
|
||||||
/** T = T1 * T2
|
/** T = T1 * T2
|
||||||
|
@ -119,11 +145,12 @@ enum aiTextureOp
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiTextureOp_Force32Bit = 0x9fffffff
|
_aiTextureOp_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiTextureOp
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines how UV coordinates beyond the valid range are handled.
|
/** @brief Defines how UV coordinates outside the [0...1] range are handled.
|
||||||
*/
|
*
|
||||||
|
*/
|
||||||
enum aiTextureMapMode
|
enum aiTextureMapMode
|
||||||
{
|
{
|
||||||
/** A texture coordinate u|v is translated to u%1|v%1
|
/** A texture coordinate u|v is translated to u%1|v%1
|
||||||
|
@ -146,17 +173,21 @@ enum aiTextureMapMode
|
||||||
aiTextureMapMode_Mirror = 0x2,
|
aiTextureMapMode_Mirror = 0x2,
|
||||||
|
|
||||||
|
|
||||||
/** This value is not used. It is just there to force the
|
/** This value is not used. It is just here to force the
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiTextureMapMode_Force32Bit = 0x9fffffff
|
_aiTextureMapMode_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiTextureMapMode
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines how the mapping coords for a texture are generated.
|
/** @brief Defines how the mapping coords for a texture are generated.
|
||||||
*
|
*
|
||||||
* See the AI_MATKEY_MAPPING property for more details
|
* Realtime applications typically require full UV coordinates, so the use of
|
||||||
*/
|
* the aiProcess_GenUVCoords step is highly recommended. It generates proper
|
||||||
|
* UV channels for non-UV mapped objects, as long as an accurate description
|
||||||
|
* how the mapping should look like (e.g spherical) is given.
|
||||||
|
* See the AI_MATKEY_MAPPING property for more details.
|
||||||
|
*/
|
||||||
enum aiTextureMapping
|
enum aiTextureMapping
|
||||||
{
|
{
|
||||||
/** The mapping coordinates are taken from an UV channel.
|
/** The mapping coordinates are taken from an UV channel.
|
||||||
|
@ -187,14 +218,14 @@ enum aiTextureMapping
|
||||||
aiTextureMapping_OTHER = 0x5,
|
aiTextureMapping_OTHER = 0x5,
|
||||||
|
|
||||||
|
|
||||||
/** This value is not used. It is just there to force the
|
/** This value is not used. It is just here to force the
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiTextureMapping_Force32Bit = 0x9fffffff
|
_aiTextureMapping_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiTextureMapping
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines which mesh axes are used to construct the projection shape
|
/** @brief Defines which mesh axes are used to construct the projection shape
|
||||||
* for non-UV mappings around the model.
|
* for non-UV mappings around the model.
|
||||||
*
|
*
|
||||||
* This corresponds to the AI_MATKEY_TEXMAP_AXIS property.
|
* This corresponds to the AI_MATKEY_TEXMAP_AXIS property.
|
||||||
|
@ -206,11 +237,11 @@ enum aiAxis
|
||||||
aiAxis_Z = 0x2,
|
aiAxis_Z = 0x2,
|
||||||
|
|
||||||
|
|
||||||
/** This value is not used. It is just there to force the
|
/** This value is not used. It is just here to force the
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiAxis_Force32Bit = 0x9fffffff
|
_aiAxis_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiAxis
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines the purpose of a texture
|
/** Defines the purpose of a texture
|
||||||
|
@ -267,21 +298,21 @@ enum aiTextureType
|
||||||
aiTextureType_OPACITY = 0x7,
|
aiTextureType_OPACITY = 0x7,
|
||||||
|
|
||||||
|
|
||||||
/** This value is not used. It is just there to force the
|
/** This value is not used. It is just here to force the
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiTextureType_Force32Bit = 0x9fffffff
|
_aiTextureType_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiTextureType
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines all shading models supported by the library
|
/** @brief Defines all shading models supported by the library
|
||||||
*
|
*
|
||||||
* @note The list of shading modes has been taken from Blender3D.
|
* @note The list of shading modes has been taken from Blender3D.
|
||||||
* See Blender3D documentation for more information. The API does
|
* See Blender3D documentation for more information. The API does
|
||||||
* not distinguish between "specular" and "diffuse" shaders (thus the
|
* not distinguish between "specular" and "diffuse" shaders (thus the
|
||||||
* specular term for diffuse shading models like Oren-Nayar remains
|
* specular term for diffuse shading models like Oren-Nayar remains
|
||||||
* undefined)
|
* undefined)
|
||||||
*/
|
*/
|
||||||
enum aiShadingMode
|
enum aiShadingMode
|
||||||
{
|
{
|
||||||
/** Flat shading. Shading is done on per-face base,
|
/** Flat shading. Shading is done on per-face base,
|
||||||
|
@ -347,25 +378,29 @@ enum aiShadingMode
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiShadingMode_Force32Bit = 0x9fffffff
|
_aiShadingMode_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiShadingMode
|
||||||
|
|
||||||
#include "./Compiler/pushpack1.h"
|
#include "./Compiler/pushpack1.h"
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Defines how an UV channel is transformed.
|
/** @brief Defines how an UV channel is transformed.
|
||||||
*
|
*
|
||||||
* This is just a helper structure for the AI_MATKEY_UVTRANSFORM key.
|
* This is just a helper structure for the AI_MATKEY_UVTRANSFORM key.
|
||||||
* See its documentation for more details.
|
* See its documentation for more details.
|
||||||
*/
|
*
|
||||||
|
* Typically you'll want to build a matrix of this information. However,
|
||||||
|
* we keep separate scaling/translation/rotation values to make it
|
||||||
|
* easier to process and optimize UV transformations internally.
|
||||||
|
*/
|
||||||
struct aiUVTransform
|
struct aiUVTransform
|
||||||
{
|
{
|
||||||
/** Translation on the u and v axes.
|
/** Translation on the u and v axes.
|
||||||
*/
|
*/
|
||||||
aiVector2D mTranslation;
|
C_STRUCT aiVector2D mTranslation;
|
||||||
|
|
||||||
/** Scaling on the u and v axes.
|
/** Scaling on the u and v axes.
|
||||||
*/
|
*/
|
||||||
aiVector2D mScaling;
|
C_STRUCT aiVector2D mScaling;
|
||||||
|
|
||||||
/** Rotation - in counter-clockwise direction.
|
/** Rotation - in counter-clockwise direction.
|
||||||
*
|
*
|
||||||
|
@ -376,25 +411,22 @@ struct aiUVTransform
|
||||||
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiUVTransform()
|
aiUVTransform()
|
||||||
: mScaling (1.f,1.f)
|
: mScaling (1.f,1.f)
|
||||||
, mRotation (0.f)
|
, mRotation (0.f)
|
||||||
{
|
{
|
||||||
// nothing to be done here ...
|
// nothing to be done here ...
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT; //! struct aiUVTransform
|
||||||
|
|
||||||
#include "./Compiler/poppack1.h"
|
#include "./Compiler/poppack1.h"
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Data structure for a single property inside a material
|
/** @brief Data structure for a single material property
|
||||||
*
|
* @see aiMaterial
|
||||||
* @see aiMaterial
|
*/
|
||||||
*/
|
|
||||||
struct aiMaterialProperty
|
struct aiMaterialProperty
|
||||||
{
|
{
|
||||||
/** Specifies the name of the property (key)
|
/** Specifies the name of the property (key)
|
||||||
|
@ -424,7 +456,7 @@ struct aiMaterialProperty
|
||||||
* data buffer. This is used by the library
|
* data buffer. This is used by the library
|
||||||
* internally to perform debug checks.
|
* internally to perform debug checks.
|
||||||
*/
|
*/
|
||||||
aiPropertyTypeInfo mType;
|
C_ENUM aiPropertyTypeInfo mType;
|
||||||
|
|
||||||
/** Binary buffer to hold the property's value
|
/** Binary buffer to hold the property's value
|
||||||
*
|
*
|
||||||
|
@ -449,32 +481,35 @@ struct aiMaterialProperty
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
};
|
}; //! struct aiMaterialProperty
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
} // need to end extern C block to allow template member functions
|
} // We need to leave the "C" block here to allow template member functions
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Data structure for a material
|
/** @brief Data structure for a material
|
||||||
*
|
*
|
||||||
* Material data is stored using a key-value structure, called property
|
* Material data is stored using a key-value structure. A single key-value
|
||||||
* (to guarant that the system is maximally flexible).
|
* pair is called a 'material property'. C++ users should use the provided
|
||||||
* The library defines a set of standard keys (AI_MATKEY) which should be
|
* member functions of aiMaterial to process material properties, C users
|
||||||
* enough for nearly all purposes.
|
* have to stick with the aiMaterialGetXXX family of unbound functions.
|
||||||
|
* The library defines a set of standard keys (AI_MATKEY_XXX).
|
||||||
*/
|
*/
|
||||||
struct ASSIMP_API aiMaterial
|
struct ASSIMP_API aiMaterial
|
||||||
{
|
{
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
protected:
|
// NOTE: no initialization, instance Assimp::MaterialHelper instead
|
||||||
aiMaterial() {}
|
aiMaterial() {}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
~aiMaterial();
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Retrieve an array of Type values with a specific key
|
/** @brief Retrieve an array of Type values with a specific key
|
||||||
* from the material
|
* from the material
|
||||||
*
|
*
|
||||||
* @param pKey Key to search for. One of the AI_MATKEY_XXX constants.
|
* @param pKey Key to search for. One of the AI_MATKEY_XXX constants.
|
||||||
|
@ -484,68 +519,69 @@ public:
|
||||||
* NULL is a valid value for this parameter.
|
* NULL is a valid value for this parameter.
|
||||||
*/
|
*/
|
||||||
template <typename Type>
|
template <typename Type>
|
||||||
inline aiReturn Get(const char* pKey,unsigned int type,
|
aiReturn Get(const char* pKey,unsigned int type,
|
||||||
unsigned int idx, Type* pOut, unsigned int* pMax);
|
unsigned int idx, Type* pOut, unsigned int* pMax) const;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Retrieve a Type value with a specific key
|
/** @brief Retrieve a Type value with a specific key
|
||||||
* from the material
|
* from the material
|
||||||
*
|
*
|
||||||
* @param pKey Key to search for. One of the AI_MATKEY_XXX constants.
|
* @param pKey Key to search for. One of the AI_MATKEY_XXX constants.
|
||||||
* @param pOut Reference to receive the output value
|
* @param pOut Reference to receive the output value
|
||||||
*/
|
*/
|
||||||
template <typename Type>
|
template <typename Type>
|
||||||
inline aiReturn Get(const char* pKey,unsigned int type,
|
aiReturn Get(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,Type& pOut);
|
unsigned int idx,Type& pOut) const;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Helper function to get a texture from a material structure.
|
/** @brief Helper function to get a texture from a material.
|
||||||
*
|
*
|
||||||
* This function is provided just for convinience.
|
* This function is provided just for convinience, you could also
|
||||||
* @param mat Pointer to the input material. May not be NULL
|
* read the single material properties manually.
|
||||||
* @param index Index of the texture to retrieve. If the index is too
|
* @param type Specifies the type of the texture to be retrieved (
|
||||||
* large the function fails.
|
* e.g. diffuse, specular, height map ...)
|
||||||
* @param type Specifies the type of the texture to retrieve (e.g. diffuse,
|
* @param index Index of the texture to be retrieved. The function fails
|
||||||
* specular, height map ...)
|
* if there is no texture of that type with this index.
|
||||||
* @param path Receives the output path
|
* @param path Receives the path to the texture.
|
||||||
* NULL is no allowed as value
|
* NULL is a valid value.
|
||||||
* @param uvindex Receives the UV index of the texture.
|
* @param uvindex Receives the UV index of the texture.
|
||||||
* NULL is allowed as value. The return value is
|
* NULL is a valid value.
|
||||||
* @param blend Receives the blend factor for the texture
|
* @param blend Receives the blend factor for the texture
|
||||||
* NULL is allowed as value.
|
* NULL is a valid value.
|
||||||
* @param op Receives the texture operation to perform between
|
* @param op Receives the texture operation to be performed between
|
||||||
* this texture and the previous texture. NULL is allowed as value.
|
* this texture and the previous texture. NULL is allowed as value.
|
||||||
* @param mapmode Receives the mapping modes to be used for the texture.
|
* @param mapmode Receives the mapping modes to be used for the texture.
|
||||||
* The parameter may be NULL but if it is a valid pointer it MUST
|
* The parameter may be NULL but if it is a valid pointer it MUST
|
||||||
* point to an array of 3 aiTextureMapMode variables (one for each
|
* point to an array of 3 aiTextureMapMode's (one for each
|
||||||
* axis: UVW order (=XYZ)).
|
* axis: UVW order (=XYZ)).
|
||||||
*/
|
*/
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
inline aiReturn GetTexture(aiTextureType type,
|
aiReturn GetTexture(aiTextureType type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
C_STRUCT aiString* path,
|
C_STRUCT aiString* path,
|
||||||
aiTextureMapping* mapping = NULL,
|
aiTextureMapping* mapping = NULL,
|
||||||
unsigned int* uvindex = NULL,
|
unsigned int* uvindex = NULL,
|
||||||
float* blend = NULL,
|
float* blend = NULL,
|
||||||
aiTextureOp* op = NULL,
|
aiTextureOp* op = NULL,
|
||||||
aiTextureMapMode* mapmode = NULL);
|
aiTextureMapMode* mapmode = NULL) const;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/** List of all material properties loaded.
|
/** List of all material properties loaded. */
|
||||||
*/
|
|
||||||
C_STRUCT aiMaterialProperty** mProperties;
|
C_STRUCT aiMaterialProperty** mProperties;
|
||||||
|
|
||||||
/** Number of properties loaded
|
/** Number of properties in the data base */
|
||||||
*/
|
|
||||||
unsigned int mNumProperties;
|
unsigned int mNumProperties;
|
||||||
unsigned int mNumAllocated;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
/** Storage allocated */
|
||||||
|
unsigned int mNumAllocated;
|
||||||
|
}; //! struct aiMaterial
|
||||||
|
|
||||||
|
// Go back to extern "C" again
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** @def AI_MATKEY_NAME
|
/** @def AI_MATKEY_NAME
|
||||||
* Defines the name of the material
|
* Defines the name of the material
|
||||||
|
@ -1041,7 +1077,7 @@ extern "C" {
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Retrieve a material property with a specific key from the material
|
/** @brief Retrieve a material property with a specific key from the material
|
||||||
*
|
*
|
||||||
* @param pMat Pointer to the input material. May not be NULL
|
* @param pMat Pointer to the input material. May not be NULL
|
||||||
* @param pKey Key to search for. One of the AI_MATKEY_XXX constants.
|
* @param pKey Key to search for. One of the AI_MATKEY_XXX constants.
|
||||||
|
@ -1049,15 +1085,16 @@ extern "C" {
|
||||||
* structure or NULL if the key has not been found.
|
* structure or NULL if the key has not been found.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
ASSIMP_API aiReturn aiGetMaterialProperty(const C_STRUCT aiMaterial* pMat,
|
ASSIMP_API C_ENUM aiReturn aiGetMaterialProperty(
|
||||||
|
const C_STRUCT aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
aiTextureType type,
|
C_ENUM aiTextureType type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
const C_STRUCT aiMaterialProperty** pPropOut);
|
const C_STRUCT aiMaterialProperty** pPropOut);
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Retrieve an array of float values with a specific key
|
/** @brief Retrieve an array of float values with a specific key
|
||||||
* from the material
|
* from the material
|
||||||
*
|
*
|
||||||
* Pass one of the AI_MATKEY_XXX constants for the last three parameters (the
|
* Pass one of the AI_MATKEY_XXX constants for the last three parameters (the
|
||||||
|
@ -1084,7 +1121,8 @@ ASSIMP_API aiReturn aiGetMaterialProperty(const C_STRUCT aiMaterial* pMat,
|
||||||
* arrays remains unmodified and pMax is set to 0.
|
* arrays remains unmodified and pMax is set to 0.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
ASSIMP_API aiReturn aiGetMaterialFloatArray(const C_STRUCT aiMaterial* pMat,
|
ASSIMP_API C_ENUM aiReturn aiGetMaterialFloatArray(
|
||||||
|
const C_STRUCT aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
|
@ -1096,7 +1134,7 @@ ASSIMP_API aiReturn aiGetMaterialFloatArray(const C_STRUCT aiMaterial* pMat,
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Retrieve a single float property with a specific key from the material.
|
/** @brief Retrieve a single float property with a specific key from the material.
|
||||||
*
|
*
|
||||||
* Pass one of the AI_MATKEY_XXX constants for the last three parameters (the
|
* Pass one of the AI_MATKEY_XXX constants for the last three parameters (the
|
||||||
* example reads the AI_MATKEY_SPECULAR_STRENGTH property of the first diffuse texture)
|
* example reads the AI_MATKEY_SPECULAR_STRENGTH property of the first diffuse texture)
|
||||||
|
@ -1116,7 +1154,7 @@ ASSIMP_API aiReturn aiGetMaterialFloatArray(const C_STRUCT aiMaterial* pMat,
|
||||||
* float remains unmodified.
|
* float remains unmodified.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
inline aiReturn aiGetMaterialFloat(const C_STRUCT aiMaterial* pMat,
|
inline aiReturn aiGetMaterialFloat(const aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
|
@ -1135,13 +1173,13 @@ inline aiReturn aiGetMaterialFloat(const C_STRUCT aiMaterial* pMat,
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Retrieve an array of integer values with a specific key
|
/** @brief Retrieve an array of integer values with a specific key
|
||||||
* from a material
|
* from a material
|
||||||
*
|
*
|
||||||
* See the sample for aiGetMaterialFloatArray for more information.
|
* See the sample for aiGetMaterialFloatArray for more information.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
ASSIMP_API aiReturn aiGetMaterialIntegerArray(const C_STRUCT aiMaterial* pMat,
|
ASSIMP_API C_ENUM aiReturn aiGetMaterialIntegerArray(const C_STRUCT aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
|
@ -1152,7 +1190,7 @@ ASSIMP_API aiReturn aiGetMaterialIntegerArray(const C_STRUCT aiMaterial* pMat,
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Retrieve an integer property with a specific key from a material
|
/** @brief Retrieve an integer property with a specific key from a material
|
||||||
*
|
*
|
||||||
* See the sample for aiGetMaterialFloat for more information.
|
* See the sample for aiGetMaterialFloat for more information.
|
||||||
*/
|
*/
|
||||||
|
@ -1177,33 +1215,33 @@ inline aiReturn aiGetMaterialInteger(const C_STRUCT aiMaterial* pMat,
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Retrieve a color value from the material property table
|
/** @brief Retrieve a color value from the material property table
|
||||||
*
|
*
|
||||||
* See the sample for aiGetMaterialFloat for more information.
|
* See the sample for aiGetMaterialFloat for more information.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
ASSIMP_API aiReturn aiGetMaterialColor(const C_STRUCT aiMaterial* pMat,
|
ASSIMP_API C_ENUM aiReturn aiGetMaterialColor(const C_STRUCT aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
aiColor4D* pOut);
|
C_STRUCT aiColor4D* pOut);
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Retrieve a string from the material property table
|
/** @brief Retrieve a string from the material property table
|
||||||
*
|
*
|
||||||
* See the sample for aiGetMaterialFloat for more information.
|
* See the sample for aiGetMaterialFloat for more information.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
ASSIMP_API aiReturn aiGetMaterialString(const C_STRUCT aiMaterial* pMat,
|
ASSIMP_API C_ENUM aiReturn aiGetMaterialString(const C_STRUCT aiMaterial* pMat,
|
||||||
const char* pKey,
|
const char* pKey,
|
||||||
unsigned int type,
|
unsigned int type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
aiString* pOut);
|
C_STRUCT aiString* pOut);
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper function to get a texture from a material structure.
|
/** @brief Helper function to get a texture from a material structure.
|
||||||
*
|
*
|
||||||
* This function is provided just for convinience.
|
* This function is provided just for convinience.
|
||||||
* @param mat Pointer to the input material. May not be NULL
|
* @param mat Pointer to the input material. May not be NULL
|
||||||
|
@ -1229,22 +1267,22 @@ ASSIMP_API aiReturn aiGetMaterialString(const C_STRUCT aiMaterial* pMat,
|
||||||
ASSIMP_API aiReturn aiGetMaterialTexture(const C_STRUCT aiMaterial* mat,
|
ASSIMP_API aiReturn aiGetMaterialTexture(const C_STRUCT aiMaterial* mat,
|
||||||
aiTextureType type,
|
aiTextureType type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
C_STRUCT aiString* path,
|
aiString* path,
|
||||||
aiTextureMapping* mapping = NULL,
|
aiTextureMapping* mapping = NULL,
|
||||||
unsigned int* uvindex = NULL,
|
unsigned int* uvindex = NULL,
|
||||||
float* blend = NULL,
|
float* blend = NULL,
|
||||||
aiTextureOp* op = NULL,
|
aiTextureOp* op = NULL,
|
||||||
aiTextureMapMode* mapmode = NULL);
|
aiTextureMapMode* mapmode = NULL);
|
||||||
#else
|
#else
|
||||||
aiReturn aiGetMaterialTexture(const C_STRUCT aiMaterial* mat,
|
C_ENUM aiReturn aiGetMaterialTexture(const C_STRUCT aiMaterial* mat,
|
||||||
aiTextureType type,
|
C_ENUM aiTextureType type,
|
||||||
unsigned int index,
|
unsigned int index,
|
||||||
C_STRUCT aiString* path,
|
C_STRUCT aiString* path,
|
||||||
aiTextureMapping* mapping /*= NULL*/,
|
C_ENUM aiTextureMapping* mapping /*= NULL*/,
|
||||||
unsigned int* uvindex /*= NULL*/,
|
unsigned int* uvindex /*= NULL*/,
|
||||||
float* blend /*= NULL*/,
|
float* blend /*= NULL*/,
|
||||||
aiTextureOp* op /*= NULL*/,
|
C_ENUM aiTextureOp* op /*= NULL*/,
|
||||||
aiTextureMapMode* mapmode /*= NULL*/);
|
C_ENUM aiTextureMapMode* mapmode /*= NULL*/);
|
||||||
#endif // !#ifdef __cplusplus
|
#endif // !#ifdef __cplusplus
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
|
@ -54,16 +54,16 @@ inline aiReturn aiMaterial::GetTexture( aiTextureType type,
|
||||||
unsigned int* uvindex /*= NULL*/,
|
unsigned int* uvindex /*= NULL*/,
|
||||||
float* blend /*= NULL*/,
|
float* blend /*= NULL*/,
|
||||||
aiTextureOp* op /*= NULL*/,
|
aiTextureOp* op /*= NULL*/,
|
||||||
aiTextureMapMode* mapmode /*= NULL*/)
|
aiTextureMapMode* mapmode /*= NULL*/) const
|
||||||
{
|
{
|
||||||
return aiGetMaterialTexture(this,type,idx,path,mapping,uvindex,blend,op,mapmode);
|
return ::aiGetMaterialTexture(this,type,idx,path,mapping,uvindex,blend,op,mapmode);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
template <typename Type>
|
template <typename Type>
|
||||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||||
unsigned int idx, Type* pOut,
|
unsigned int idx, Type* pOut,
|
||||||
unsigned int* pMax)
|
unsigned int* pMax) const
|
||||||
{
|
{
|
||||||
unsigned int iNum = pMax ? *pMax : 1;
|
unsigned int iNum = pMax ? *pMax : 1;
|
||||||
|
|
||||||
|
@ -71,8 +71,11 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||||
aiReturn ret = aiGetMaterialProperty(this,pKey,type,idx,&prop);
|
aiReturn ret = aiGetMaterialProperty(this,pKey,type,idx,&prop);
|
||||||
if ( AI_SUCCESS == ret )
|
if ( AI_SUCCESS == ret )
|
||||||
{
|
{
|
||||||
if (prop->mDataLength < sizeof(Type)*iNum)return AI_FAILURE;
|
if (prop->mDataLength < sizeof(Type)*iNum)
|
||||||
if (strcmp(prop->mData,(char*)aiPTI_Buffer)!=0)return AI_FAILURE;
|
return AI_FAILURE;
|
||||||
|
|
||||||
|
if (::strcmp(prop->mData,(char*)aiPTI_Buffer)!=0)
|
||||||
|
return AI_FAILURE;
|
||||||
|
|
||||||
iNum = std::min((size_t)iNum,prop->mDataLength / sizeof(Type));
|
iNum = std::min((size_t)iNum,prop->mDataLength / sizeof(Type));
|
||||||
::memcpy(pOut,prop->mData,iNum * sizeof(Type));
|
::memcpy(pOut,prop->mData,iNum * sizeof(Type));
|
||||||
|
@ -84,14 +87,17 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
template <typename Type>
|
template <typename Type>
|
||||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,Type& pOut)
|
unsigned int idx,Type& pOut) const
|
||||||
{
|
{
|
||||||
aiMaterialProperty* prop;
|
aiMaterialProperty* prop;
|
||||||
aiReturn ret = aiGetMaterialProperty(this,pKey,type,idx,&prop);
|
aiReturn ret = aiGetMaterialProperty(this,pKey,type,idx,&prop);
|
||||||
if ( AI_SUCCESS == ret )
|
if ( AI_SUCCESS == ret )
|
||||||
{
|
{
|
||||||
if (prop->mDataLength < sizeof(Type))return AI_FAILURE;
|
if (prop->mDataLength < sizeof(Type))
|
||||||
if (strcmp(prop->mData,(char*)aiPTI_Buffer)!=0)return AI_FAILURE;
|
return AI_FAILURE;
|
||||||
|
|
||||||
|
if (::strcmp(prop->mData,(char*)aiPTI_Buffer)!=0)
|
||||||
|
return AI_FAILURE;
|
||||||
|
|
||||||
::memcpy(&pOut,prop->mData,sizeof(Type));
|
::memcpy(&pOut,prop->mData,sizeof(Type));
|
||||||
}
|
}
|
||||||
|
@ -102,43 +108,43 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||||
template <>
|
template <>
|
||||||
inline aiReturn aiMaterial::Get<float>(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get<float>(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,float* pOut,
|
unsigned int idx,float* pOut,
|
||||||
unsigned int* pMax)
|
unsigned int* pMax) const
|
||||||
{
|
{
|
||||||
return aiGetMaterialFloatArray(this,pKey,type,idx,pOut,pMax);
|
return ::aiGetMaterialFloatArray(this,pKey,type,idx,pOut,pMax);
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
template <>
|
template <>
|
||||||
inline aiReturn aiMaterial::Get<int>(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get<int>(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,int* pOut,
|
unsigned int idx,int* pOut,
|
||||||
unsigned int* pMax)
|
unsigned int* pMax) const
|
||||||
{
|
{
|
||||||
return aiGetMaterialIntegerArray(this,pKey,type,idx,pOut,pMax);
|
return ::aiGetMaterialIntegerArray(this,pKey,type,idx,pOut,pMax);
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
template <>
|
template <>
|
||||||
inline aiReturn aiMaterial::Get<float>(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get<float>(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,float& pOut)
|
unsigned int idx,float& pOut) const
|
||||||
{
|
{
|
||||||
return aiGetMaterialFloat(this,pKey,type,idx,&pOut);
|
return aiGetMaterialFloat(this,pKey,type,idx,&pOut);
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
template <>
|
template <>
|
||||||
inline aiReturn aiMaterial::Get<int>(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get<int>(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,int& pOut)
|
unsigned int idx,int& pOut) const
|
||||||
{
|
{
|
||||||
return aiGetMaterialInteger(this,pKey,type,idx,&pOut);
|
return aiGetMaterialInteger(this,pKey,type,idx,&pOut);
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
template <>
|
template <>
|
||||||
inline aiReturn aiMaterial::Get<aiColor4D>(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get<aiColor4D>(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,aiColor4D& pOut)
|
unsigned int idx,aiColor4D& pOut) const
|
||||||
{
|
{
|
||||||
return aiGetMaterialColor(this,pKey,type,idx,&pOut);
|
return aiGetMaterialColor(this,pKey,type,idx,&pOut);
|
||||||
}
|
}
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
template <>
|
template <>
|
||||||
inline aiReturn aiMaterial::Get<aiString>(const char* pKey,unsigned int type,
|
inline aiReturn aiMaterial::Get<aiString>(const char* pKey,unsigned int type,
|
||||||
unsigned int idx,aiString& pOut)
|
unsigned int idx,aiString& pOut) const
|
||||||
{
|
{
|
||||||
return aiGetMaterialString(this,pKey,type,idx,&pOut);
|
return aiGetMaterialString(this,pKey,type,idx,&pOut);
|
||||||
}
|
}
|
||||||
|
|
158
include/aiMesh.h
158
include/aiMesh.h
|
@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
/** @file Declares the data structures in which the imported geometry is
|
/** @file Declares the data structures in which the imported geometry is
|
||||||
returned by ASSIMP: aiMesh, aiFace and aiBone data structures. */
|
returned by ASSIMP: aiMesh, aiFace and aiBone data structures. */
|
||||||
#ifndef __AI_MESH_H_INC__
|
#ifndef INCLUDED_AI_MESH_H
|
||||||
#define __AI_MESH_H_INC__
|
#define INCLUDED_AI_MESH_H
|
||||||
|
|
||||||
#include "aiTypes.h"
|
#include "aiTypes.h"
|
||||||
|
|
||||||
|
@ -51,13 +51,23 @@ extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** A single face in a mesh, referring to multiple vertices.
|
/** @brief A single face in a mesh, referring to multiple vertices.
|
||||||
*
|
*
|
||||||
* If mNumIndices is 3, the face is a triangle,
|
* If mNumIndices is 3, the face is called 'triangle', for mNumIndices > 3
|
||||||
* for mNumIndices > 3 it's a polygon.
|
* it's called 'polygon' (hey, that's just a definition!).
|
||||||
* Point and line primitives are rarely used and are NOT supported. However,
|
* <br>
|
||||||
* a load could pass them as degenerated triangles.
|
* aiMesh::mPrimitiveTypes can be queried to quickly examine which types of
|
||||||
*/
|
* primitive are present in a mesh. The aiProcess_SortByPType flag executes
|
||||||
|
* a special post-processing step which splits meshes with *different*
|
||||||
|
* primitive types mixed up (e.g. lines and triangles) in several, 'clean'
|
||||||
|
* submeshes. Furthermore there is a configuration option,
|
||||||
|
* AI_CONFIG_PP_SBP_REMOVE, to force SortByPType to remove specific primitive
|
||||||
|
* types from the scene - completely. In most cases you'll propably want to
|
||||||
|
* set this config to
|
||||||
|
* @code
|
||||||
|
* aiPrimitiveType_LINE|aiPrimitiveType_POINT
|
||||||
|
* @endcode
|
||||||
|
*/
|
||||||
struct aiFace
|
struct aiFace
|
||||||
{
|
{
|
||||||
//! Number of indices defining this face. 3 for a triangle, >3 for polygon
|
//! Number of indices defining this face. 3 for a triangle, >3 for polygon
|
||||||
|
@ -93,10 +103,10 @@ struct aiFace
|
||||||
if (&o == this)
|
if (&o == this)
|
||||||
return *this;
|
return *this;
|
||||||
|
|
||||||
delete mIndices;
|
delete[] mIndices;
|
||||||
mNumIndices = o.mNumIndices;
|
mNumIndices = o.mNumIndices;
|
||||||
mIndices = new unsigned int[mNumIndices];
|
mIndices = new unsigned int[mNumIndices];
|
||||||
memcpy( mIndices, o.mIndices, mNumIndices * sizeof( unsigned int));
|
::memcpy( mIndices, o.mIndices, mNumIndices * sizeof( unsigned int));
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -104,11 +114,11 @@ struct aiFace
|
||||||
//! of two faces is identical
|
//! of two faces is identical
|
||||||
bool operator== (const aiFace& o) const
|
bool operator== (const aiFace& o) const
|
||||||
{
|
{
|
||||||
if (this->mIndices == o.mIndices)return true;
|
if (mIndices == o.mIndices)return true;
|
||||||
else if (this->mIndices && this->mNumIndices == o.mNumIndices)
|
else if (mIndices && mNumIndices == o.mNumIndices)
|
||||||
{
|
{
|
||||||
for (unsigned int i = 0;i < this->mNumIndices;++i)
|
for (unsigned int i = 0;i < this->mNumIndices;++i)
|
||||||
if (this->mIndices[i] != o.mIndices[i])return false;
|
if (mIndices[i] != o.mIndices[i])return false;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
@ -120,13 +130,12 @@ struct aiFace
|
||||||
{
|
{
|
||||||
return !(*this == o);
|
return !(*this == o);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
};
|
}; //! struct aiFace
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** A single influence of a bone on a vertex.
|
/** @brief A single influence of a bone on a vertex.
|
||||||
*/
|
*/
|
||||||
struct aiVertexWeight
|
struct aiVertexWeight
|
||||||
{
|
{
|
||||||
|
@ -150,14 +159,16 @@ struct aiVertexWeight
|
||||||
{ /* nothing to do here */ }
|
{ /* nothing to do here */ }
|
||||||
|
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
};
|
}; //! struct aiVertexWeight
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** A single bone of a mesh. A bone has a name by which it can be found
|
/** @brief A single bone of a mesh.
|
||||||
* in the frame hierarchy and by which it can be addressed by animations.
|
*
|
||||||
* In addition it has a number of influences on vertices.
|
* A bone has a name by which it can be found in the frame hierarchy and by
|
||||||
*/
|
* which it can be addressed by animations. In addition it has a number of
|
||||||
|
* influences on vertices.
|
||||||
|
*/
|
||||||
struct aiBone
|
struct aiBone
|
||||||
{
|
{
|
||||||
//! The name of the bone.
|
//! The name of the bone.
|
||||||
|
@ -200,52 +211,47 @@ struct aiBone
|
||||||
delete [] mWeights;
|
delete [] mWeights;
|
||||||
}
|
}
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
};
|
}; //! struct aiBone
|
||||||
|
|
||||||
#if (!defined AI_MAX_NUMBER_OF_COLOR_SETS)
|
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef AI_MAX_NUMBER_OF_COLOR_SETS
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Maximum number of vertex color sets per mesh.
|
/** @def AI_MAX_NUMBER_OF_COLOR_SETS
|
||||||
*
|
* Maximum number of vertex color sets per mesh.
|
||||||
* Normally: Diffuse, specular, ambient and emissive
|
*
|
||||||
* However one could use the vertex color sets for any other purpose, too.
|
* Normally: Diffuse, specular, ambient and emissive
|
||||||
*
|
* However one could use the vertex color sets for any other purpose, too.
|
||||||
* \note Some internal structures expect (and assert) this value
|
*
|
||||||
* to be at 4
|
* @note Some internal structures expect (and assert) this value
|
||||||
*/
|
* to be at least 4. For the moment it is absolutely safe to assume that
|
||||||
|
* this will never change.
|
||||||
|
*/
|
||||||
# define AI_MAX_NUMBER_OF_COLOR_SETS 0x4
|
# define AI_MAX_NUMBER_OF_COLOR_SETS 0x4
|
||||||
|
|
||||||
#endif // !! AI_MAX_NUMBER_OF_COLOR_SETS
|
#endif // !! AI_MAX_NUMBER_OF_COLOR_SETS
|
||||||
#if (!defined AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef AI_MAX_NUMBER_OF_TEXTURECOORDS
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Maximum number of texture coord sets (UV(W) channels) per mesh
|
/** @def AI_MAX_NUMBER_OF_TEXTURECOORDS
|
||||||
*
|
* Maximum number of texture coord sets (UV(W) channels) per mesh
|
||||||
* The material system uses the AI_MATKEY_UVWSRC_XXX keys to specify
|
*
|
||||||
* which UVW channel serves as data source for a texture,
|
* The material system uses the AI_MATKEY_UVWSRC_XXX keys to specify
|
||||||
*
|
* which UVW channel serves as data source for a texture.
|
||||||
* \note Some internal structures expect (and assert) this value
|
*
|
||||||
* to be 4
|
* @note Some internal structures expect (and assert) this value
|
||||||
|
* to be at least 4. For the moment it is absolutely safe to assume that
|
||||||
|
* this will never change.
|
||||||
*/
|
*/
|
||||||
# define AI_MAX_NUMBER_OF_TEXTURECOORDS 0x4
|
# define AI_MAX_NUMBER_OF_TEXTURECOORDS 0x4
|
||||||
|
|
||||||
// NOTE (Aramis): If you change these values, make sure that you also
|
|
||||||
// change the corresponding values in all Assimp ports.
|
|
||||||
|
|
||||||
// **********************************************************
|
|
||||||
// Java: Mesh.java,
|
|
||||||
// Mesh.MAX_NUMBER_OF_TEXTURECOORDS
|
|
||||||
// Mesh.MAX_NUMBER_OF_COLOR_SETS
|
|
||||||
// **********************************************************
|
|
||||||
|
|
||||||
#endif // !! AI_MAX_NUMBER_OF_TEXTURECOORDS
|
#endif // !! AI_MAX_NUMBER_OF_TEXTURECOORDS
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Enumerates the types of geometric primitives supported by Assimp.
|
/** @brief Enumerates the types of geometric primitives supported by Assimp.
|
||||||
*/
|
*
|
||||||
|
* @see aiFace Face data structure
|
||||||
|
* @see aiProcess_SortByPType Per-primitive sorting of meshes
|
||||||
|
* @see aiProcess_Triangulate Automatic triangulation
|
||||||
|
* @see AI_CONFIG_PP_SBP_REMOVE Removal of specific primitive types.
|
||||||
|
*/
|
||||||
enum aiPrimitiveType
|
enum aiPrimitiveType
|
||||||
{
|
{
|
||||||
/** A point primitive.
|
/** A point primitive.
|
||||||
|
@ -278,15 +284,18 @@ enum aiPrimitiveType
|
||||||
aiPrimitiveType_POLYGON = 0x8,
|
aiPrimitiveType_POLYGON = 0x8,
|
||||||
|
|
||||||
|
|
||||||
/** This value is not used. It is just there to force the
|
/** This value is not used. It is just here to force the
|
||||||
* compiler to map this enum to a 32 Bit integer.
|
* compiler to map this enum to a 32 Bit integer.
|
||||||
*/
|
*/
|
||||||
_aiPrimitiveType_Force32Bit = 0x9fffffff
|
_aiPrimitiveType_Force32Bit = 0x9fffffff
|
||||||
};
|
}; //! enum aiPrimitiveType
|
||||||
|
|
||||||
|
// Get the #aiPrimitiveType flag for a specific number of face indices
|
||||||
|
#define AI_PRIMITIVE_TYPE_FOR_N_INDICES(n) \
|
||||||
|
((n) > 3 ? aiPrimitiveType_POLYGON : (aiPrimitiveType)(1u << (n)-1))
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** A mesh represents a geometry or model with a single material.
|
/** @brief A mesh represents a geometry or model with a single material.
|
||||||
*
|
*
|
||||||
* It usually consists of a number of vertices and a series of primitives/faces
|
* It usually consists of a number of vertices and a series of primitives/faces
|
||||||
* referencing the vertices. In addition there might be a series of bones, each
|
* referencing the vertices. In addition there might be a series of bones, each
|
||||||
|
@ -298,9 +307,11 @@ enum aiPrimitiveType
|
||||||
* test for the presence of various data streams.
|
* test for the presence of various data streams.
|
||||||
*
|
*
|
||||||
* A Mesh uses only a single material which is referenced by a material ID.
|
* A Mesh uses only a single material which is referenced by a material ID.
|
||||||
* \note The mPositions member is not optional, although a Has()-Method is
|
* @note The mPositions member is usually not optional. However, vertex positions
|
||||||
* provided for it. However, positions *could* be missing if the
|
* *could* be missing if the AI_SCENE_FLAGS_INCOMPLETE flag is set in
|
||||||
* AI_SCENE_FLAGS_INCOMPLETE flag is set in aiScene::mFlags.
|
* @code
|
||||||
|
* aiScene::mFlags
|
||||||
|
* @endcode
|
||||||
*/
|
*/
|
||||||
struct aiMesh
|
struct aiMesh
|
||||||
{
|
{
|
||||||
|
@ -463,30 +474,30 @@ struct aiMesh
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check whether the mesh contains positions. If no special scene flags
|
//! Check whether the mesh contains positions. If no special scene flags
|
||||||
//! (such as AI_SCENE_FLAGS_ANIM_SKELETON_ONLY) are set this MUST
|
//! (such as AI_SCENE_FLAGS_ANIM_SKELETON_ONLY) are set this will
|
||||||
//! always return true
|
//! always return true
|
||||||
inline bool HasPositions() const
|
bool HasPositions() const
|
||||||
{ return mVertices != NULL && mNumVertices > 0; }
|
{ return mVertices != NULL && mNumVertices > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains faces. If no special scene flags
|
//! Check whether the mesh contains faces. If no special scene flags
|
||||||
//! are set this should always return true
|
//! are set this should always return true
|
||||||
inline bool HasFaces() const
|
bool HasFaces() const
|
||||||
{ return mFaces != NULL && mNumFaces > 0; }
|
{ return mFaces != NULL && mNumFaces > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains normal vectors
|
//! Check whether the mesh contains normal vectors
|
||||||
inline bool HasNormals() const
|
bool HasNormals() const
|
||||||
{ return mNormals != NULL && mNumVertices > 0; }
|
{ return mNormals != NULL && mNumVertices > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains tangent and bitangent vectors
|
//! Check whether the mesh contains tangent and bitangent vectors
|
||||||
//! It is not possible that it contains tangents and no bitangents
|
//! It is not possible that it contains tangents and no bitangents
|
||||||
//! (or the other way round). The existence of one of them
|
//! (or the other way round). The existence of one of them
|
||||||
//! implies that the second is there, too.
|
//! implies that the second is there, too.
|
||||||
inline bool HasTangentsAndBitangents() const
|
bool HasTangentsAndBitangents() const
|
||||||
{ return mTangents != NULL && mBitangents != NULL && mNumVertices > 0; }
|
{ return mTangents != NULL && mBitangents != NULL && mNumVertices > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains a vertex color set
|
//! Check whether the mesh contains a vertex color set
|
||||||
//! \param pIndex Index of the vertex color set
|
//! \param pIndex Index of the vertex color set
|
||||||
inline bool HasVertexColors( unsigned int pIndex) const
|
bool HasVertexColors( unsigned int pIndex) const
|
||||||
{
|
{
|
||||||
if( pIndex >= AI_MAX_NUMBER_OF_COLOR_SETS)
|
if( pIndex >= AI_MAX_NUMBER_OF_COLOR_SETS)
|
||||||
return false;
|
return false;
|
||||||
|
@ -496,7 +507,7 @@ struct aiMesh
|
||||||
|
|
||||||
//! Check whether the mesh contains a texture coordinate set
|
//! Check whether the mesh contains a texture coordinate set
|
||||||
//! \param pIndex Index of the texture coordinates set
|
//! \param pIndex Index of the texture coordinates set
|
||||||
inline bool HasTextureCoords( unsigned int pIndex) const
|
bool HasTextureCoords( unsigned int pIndex) const
|
||||||
{
|
{
|
||||||
if( pIndex >= AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
if( pIndex >= AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
||||||
return false;
|
return false;
|
||||||
|
@ -505,7 +516,7 @@ struct aiMesh
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get the number of UV channels the mesh contains
|
//! Get the number of UV channels the mesh contains
|
||||||
inline unsigned int GetNumUVChannels() const
|
unsigned int GetNumUVChannels() const
|
||||||
{
|
{
|
||||||
unsigned int n = 0;
|
unsigned int n = 0;
|
||||||
while (n < AI_MAX_NUMBER_OF_TEXTURECOORDS && mTextureCoords[n])++n;
|
while (n < AI_MAX_NUMBER_OF_TEXTURECOORDS && mTextureCoords[n])++n;
|
||||||
|
@ -513,7 +524,7 @@ struct aiMesh
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get the number of vertex color channels the mesh contains
|
//! Get the number of vertex color channels the mesh contains
|
||||||
inline unsigned int GetNumColorChannels() const
|
unsigned int GetNumColorChannels() const
|
||||||
{
|
{
|
||||||
unsigned int n = 0;
|
unsigned int n = 0;
|
||||||
while (n < AI_MAX_NUMBER_OF_COLOR_SETS && mColors[n])++n;
|
while (n < AI_MAX_NUMBER_OF_COLOR_SETS && mColors[n])++n;
|
||||||
|
@ -525,11 +536,10 @@ struct aiMesh
|
||||||
{ return mBones != NULL && mNumBones > 0; }
|
{ return mBones != NULL && mNumBones > 0; }
|
||||||
|
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
};
|
}; //! struct aiMesh
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif //! extern "C"
|
||||||
|
|
||||||
#endif // __AI_MESH_H_INC
|
#endif // __AI_MESH_H_INC
|
||||||
|
|
||||||
|
|
|
@ -75,7 +75,7 @@ struct aiNode
|
||||||
C_STRUCT aiString mName;
|
C_STRUCT aiString mName;
|
||||||
|
|
||||||
/** The transformation relative to the node's parent. */
|
/** The transformation relative to the node's parent. */
|
||||||
aiMatrix4x4 mTransformation;
|
C_STRUCT aiMatrix4x4 mTransformation;
|
||||||
|
|
||||||
/** Parent node. NULL if this node is the root node. */
|
/** Parent node. NULL if this node is the root node. */
|
||||||
C_STRUCT aiNode* mParent;
|
C_STRUCT aiNode* mParent;
|
||||||
|
@ -392,7 +392,7 @@ struct aiScene
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
} //! namespace Assimp
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif // __AI_SCENE_H_INC__
|
#endif // __AI_SCENE_H_INC__
|
||||||
|
|
|
@ -57,14 +57,13 @@ extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// --------------------------------------------------------------------------------
|
||||||
/** \def AI_MAKE_EMBEDDED_TEXNAME
|
/** @def AI_MAKE_EMBEDDED_TEXNAME
|
||||||
* Used to build the reserved path name used by the material system to
|
* Used to build the reserved path name used by the material system to
|
||||||
* reference textures that are embedded into their corresponding
|
* reference textures that are embedded into their corresponding
|
||||||
* model files. The parameter specifies the index of the texture
|
* model files. The parameter specifies the index of the texture
|
||||||
* (zero-based, in the aiScene::mTextures array)
|
* (zero-based, in the aiScene::mTextures array)
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
#if (!defined AI_MAKE_EMBEDDED_TEXNAME)
|
#if (!defined AI_MAKE_EMBEDDED_TEXNAME)
|
||||||
# define AI_MAKE_EMBEDDED_TEXNAME(_n_) "*" # _n_
|
# define AI_MAKE_EMBEDDED_TEXNAME(_n_) "*" # _n_
|
||||||
#endif
|
#endif
|
||||||
|
@ -72,12 +71,11 @@ extern "C" {
|
||||||
|
|
||||||
#include "./Compiler/pushpack1.h"
|
#include "./Compiler/pushpack1.h"
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// --------------------------------------------------------------------------------
|
||||||
/** Helper structure to represent a texel in ARGB8888 format
|
/** @brief Helper structure to represent a texel in a ARGB8888 format
|
||||||
*
|
*
|
||||||
* Used by aiTexture
|
* Used by aiTexture.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
struct aiTexel
|
struct aiTexel
|
||||||
{
|
{
|
||||||
unsigned char b,g,r,a;
|
unsigned char b,g,r,a;
|
||||||
|
@ -90,25 +88,34 @@ struct aiTexel
|
||||||
g == other.g && a == other.a;
|
g == other.g && a == other.a;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Negative comparison operator
|
//! Inverse comparison operator
|
||||||
bool operator!= (const aiTexel& other) const
|
bool operator!= (const aiTexel& other) const
|
||||||
{
|
{
|
||||||
return b != other.b || r != other.r ||
|
return b != other.b || r != other.r ||
|
||||||
g != other.g || a != other.a;
|
g != other.g || a != other.a;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//! Conversion to a floating-point 4d color
|
||||||
|
operator aiColor4D() const
|
||||||
|
{
|
||||||
|
return aiColor4D(r/255.f,g/255.f,b/255.f,a/255.f);
|
||||||
|
}
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
|
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT; //! struct aiTexel
|
||||||
|
|
||||||
#include "./Compiler/poppack1.h"
|
#include "./Compiler/poppack1.h"
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// --------------------------------------------------------------------------------
|
||||||
/** Helper structure to describe an embedded texture
|
/** Helper structure to describe an embedded texture
|
||||||
*
|
*
|
||||||
* Normally textures are contained in external files but some file formats
|
* Normally textures are contained in external files but some file formats
|
||||||
* do embedd them. Embedded
|
* embed them directly in the model file. There are two types of embedded
|
||||||
|
* textures: 1. Uncompressed textures. The color data is directly given.
|
||||||
|
* 2. Compressed textures stored in a file format like png or jpg. The raw
|
||||||
|
* file is given, the application must utilize an image decoder (e.g. DevIL)
|
||||||
|
* to get access to the color data.
|
||||||
*/
|
*/
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
struct aiTexture
|
struct aiTexture
|
||||||
{
|
{
|
||||||
/** Width of the texture, in pixels
|
/** Width of the texture, in pixels
|
||||||
|
@ -122,7 +129,7 @@ struct aiTexture
|
||||||
/** Height of the texture, in pixels
|
/** Height of the texture, in pixels
|
||||||
*
|
*
|
||||||
* If this value is zero, pcData points to an compressed texture
|
* If this value is zero, pcData points to an compressed texture
|
||||||
* in an unknown format (e.g. JPEG).
|
* in any format (e.g. JPEG).
|
||||||
*/
|
*/
|
||||||
unsigned int mHeight;
|
unsigned int mHeight;
|
||||||
|
|
||||||
|
@ -130,10 +137,12 @@ struct aiTexture
|
||||||
* to determine the type of embedded compressed textures.
|
* to determine the type of embedded compressed textures.
|
||||||
*
|
*
|
||||||
* If mHeight != 0 this member is undefined. Otherwise it
|
* If mHeight != 0 this member is undefined. Otherwise it
|
||||||
* will be set to '\0\0\0\0' if the loader has no additional
|
* is set set to '\0\0\0\0' if the loader has no additional
|
||||||
* information about the texture file format used OR the
|
* information about the texture file format used OR the
|
||||||
* file extension of the format without a leading dot.
|
* file extension of the format without a trailing dot. If there
|
||||||
* E.g. 'dds\0', 'pcx\0'. All characters are lower-case.
|
* are multiple file extensions for a format, the shortest
|
||||||
|
* extension is choosen (JPEG maps to 'jpg', not to 'jpeg').
|
||||||
|
* E.g. 'dds\0', 'pcx\0', 'jpg'. All characters are lower-case.
|
||||||
*/
|
*/
|
||||||
char achFormatHint[4];
|
char achFormatHint[4];
|
||||||
|
|
||||||
|
@ -146,20 +155,29 @@ struct aiTexture
|
||||||
* buffer of size mWidth containing the compressed texture
|
* buffer of size mWidth containing the compressed texture
|
||||||
* data. Good luck, have fun!
|
* data. Good luck, have fun!
|
||||||
*/
|
*/
|
||||||
aiTexel* pcData;
|
C_STRUCT aiTexel* pcData;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
|
//! For compressed textures (mHeight == 0): compare the
|
||||||
|
//! format hint against a given string.
|
||||||
|
//! @param s Input string. 4 characters are maximally processed.
|
||||||
|
//! Example values: "jpg", "png"
|
||||||
|
//! @return true if the given string matches the fomat hint
|
||||||
|
bool CheckFormat(const char* s) const
|
||||||
|
{
|
||||||
|
ai_assert(s && !mHeight);
|
||||||
|
return (0 == ::strncmp(achFormatHint,s,4));
|
||||||
|
}
|
||||||
|
|
||||||
// Construction
|
// Construction
|
||||||
aiTexture ()
|
aiTexture ()
|
||||||
: mWidth (0)
|
: mWidth (0)
|
||||||
, mHeight (0)
|
, mHeight (0)
|
||||||
, pcData (NULL)
|
, pcData (NULL)
|
||||||
{
|
{
|
||||||
achFormatHint[0] = 0;
|
achFormatHint[0] = achFormatHint[1] = 0;
|
||||||
achFormatHint[1] = 0;
|
achFormatHint[2] = achFormatHint[3] = 0;
|
||||||
achFormatHint[2] = 0;
|
|
||||||
achFormatHint[3] = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destruction
|
// Destruction
|
||||||
|
@ -168,7 +186,7 @@ struct aiTexture
|
||||||
delete[] pcData;
|
delete[] pcData;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
};
|
}; //! struct aiTexture
|
||||||
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
|
@ -42,23 +42,50 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef AI_TYPES_H_INC
|
#ifndef AI_TYPES_H_INC
|
||||||
#define AI_TYPES_H_INC
|
#define AI_TYPES_H_INC
|
||||||
|
|
||||||
|
// Some CRT headers
|
||||||
#include <sys/types.h>
|
#include <sys/types.h>
|
||||||
#include <memory.h>
|
#include <memory.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
|
||||||
|
// Our compile configuration
|
||||||
#include "aiDefines.h"
|
#include "aiDefines.h"
|
||||||
|
|
||||||
// include math helper classes
|
// Some types moved to separate header due to size of operators
|
||||||
#include "aiVector3D.h"
|
#include "aiVector3D.h"
|
||||||
#include "aiVector2D.h"
|
#include "aiVector2D.h"
|
||||||
#include "aiMatrix3x3.h"
|
#include "aiMatrix3x3.h"
|
||||||
#include "aiMatrix4x4.h"
|
#include "aiMatrix4x4.h"
|
||||||
|
#include "aiQuaternion.h"
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
# include <string>
|
# include <string> // for aiString::Set(const std::string&)
|
||||||
|
|
||||||
|
namespace Assimp {
|
||||||
|
namespace Intern {
|
||||||
|
|
||||||
|
// Internal helper class to utilize our internal new/delete routines
|
||||||
|
// for allocating object of this class. By doing this you can safely
|
||||||
|
// share class objects between Assimp and the application - it works
|
||||||
|
// even over DLL boundaries.
|
||||||
|
struct ASSIMP_API AllocateFromAssimpHeap {
|
||||||
|
|
||||||
|
// new/delete overload
|
||||||
|
void *operator new ( size_t num_bytes);
|
||||||
|
void operator delete ( void* data);
|
||||||
|
|
||||||
|
// array new/delete overload
|
||||||
|
void *operator new[] ( size_t num_bytes);
|
||||||
|
void operator delete[] ( void* data);
|
||||||
|
|
||||||
|
}; //! struct AllocateFromAssimpHeap
|
||||||
|
}; //! namespace Intern
|
||||||
|
}; //! namespace Assimp
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/** Maximum dimension for strings, ASSIMP strings are zero terminated */
|
/** Maximum dimension for strings, ASSIMP strings are zero terminated. */
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
const size_t MAXLEN = 1024;
|
const size_t MAXLEN = 1024;
|
||||||
#else
|
#else
|
||||||
|
@ -67,8 +94,7 @@ const size_t MAXLEN = 1024;
|
||||||
|
|
||||||
#include "./Compiler/pushpack1.h"
|
#include "./Compiler/pushpack1.h"
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
/** Represents a plane in a three-dimensional, euclidean space
|
/** Represents a plane in a three-dimensional, euclidean space
|
||||||
*/
|
*/
|
||||||
struct aiPlane
|
struct aiPlane
|
||||||
|
@ -84,10 +110,10 @@ struct aiPlane
|
||||||
|
|
||||||
//! Plane equation
|
//! Plane equation
|
||||||
float a,b,c,d;
|
float a,b,c,d;
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT; // !struct aiPlane
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Represents a ray
|
/** Represents a ray
|
||||||
*/
|
*/
|
||||||
struct aiRay
|
struct aiRay
|
||||||
|
@ -102,14 +128,12 @@ struct aiRay
|
||||||
#endif // !__cplusplus
|
#endif // !__cplusplus
|
||||||
|
|
||||||
//! Position and direction of the ray
|
//! Position and direction of the ray
|
||||||
aiVector3D pos, dir;
|
C_STRUCT aiVector3D pos, dir;
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT; // !struct aiRay
|
||||||
|
|
||||||
// aiVector3D type moved to separate header due to size of operators
|
|
||||||
// aiQuaternion type moved to separate header due to size of operators
|
|
||||||
// aiMatrix4x4 type moved to separate header due to size of operators
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
/** Represents a color in Red-Green-Blue space.
|
/** Represents a color in Red-Green-Blue space.
|
||||||
*/
|
*/
|
||||||
struct aiColor3D
|
struct aiColor3D
|
||||||
|
@ -119,26 +143,43 @@ struct aiColor3D
|
||||||
aiColor3D (float _r, float _g, float _b) : r(_r), g(_g), b(_b) {}
|
aiColor3D (float _r, float _g, float _b) : r(_r), g(_g), b(_b) {}
|
||||||
aiColor3D (const aiColor3D& o) : r(o.r), g(o.g), b(o.b) {}
|
aiColor3D (const aiColor3D& o) : r(o.r), g(o.g), b(o.b) {}
|
||||||
|
|
||||||
|
// Component-wise comparison
|
||||||
|
// TODO: add epsilon?
|
||||||
bool operator == (const aiColor3D& other) const
|
bool operator == (const aiColor3D& other) const
|
||||||
{return r == other.r && g == other.g && b == other.b;}
|
{return r == other.r && g == other.g && b == other.b;}
|
||||||
|
|
||||||
|
// Component-wise inverse comparison
|
||||||
|
// TODO: add epsilon?
|
||||||
bool operator != (const aiColor3D& other) const
|
bool operator != (const aiColor3D& other) const
|
||||||
{return r != other.r || g != other.g || b != other.b;}
|
{return r != other.r || g != other.g || b != other.b;}
|
||||||
|
|
||||||
aiColor3D operator+(const aiColor3D& c) const
|
// Component-wise addition
|
||||||
{return aiColor3D(r+c.r,g+c.g,b+c.b);}
|
aiColor3D operator+(const aiColor3D& c) const {
|
||||||
aiColor3D operator-(const aiColor3D& c) const
|
return aiColor3D(r+c.r,g+c.g,b+c.b);
|
||||||
{return aiColor3D(r+c.r,g+c.g,b+c.b);}
|
}
|
||||||
aiColor3D operator*(const aiColor3D& c) const
|
|
||||||
{return aiColor3D(r*c.r,g*c.g,b*c.b);}
|
|
||||||
|
|
||||||
aiColor3D operator*(float f) const
|
// Component-wise subtraction
|
||||||
{return aiColor3D(r*f,g*f,b*f);}
|
aiColor3D operator-(const aiColor3D& c) const {
|
||||||
|
return aiColor3D(r+c.r,g+c.g,b+c.b);
|
||||||
|
}
|
||||||
|
|
||||||
inline float operator[](unsigned int i) const {return *(&r + i);}
|
// Component-wise multiplication
|
||||||
inline float& operator[](unsigned int i) {return *(&r + i);}
|
aiColor3D operator*(const aiColor3D& c) const {
|
||||||
|
return aiColor3D(r*c.r,g*c.g,b*c.b);
|
||||||
|
}
|
||||||
|
|
||||||
inline bool IsBlack() const
|
// Multiply with a scalar
|
||||||
|
aiColor3D operator*(float f) const {
|
||||||
|
return aiColor3D(r*f,g*f,b*f);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Access a specific color component
|
||||||
|
float operator[](unsigned int i) const {return *(&r + i);}
|
||||||
|
float& operator[](unsigned int i) {return *(&r + i);}
|
||||||
|
|
||||||
|
// Check whether a color is black
|
||||||
|
// TODO: add epsilon?
|
||||||
|
bool IsBlack() const
|
||||||
{
|
{
|
||||||
return !r && !g && !b;
|
return !r && !g && !b;
|
||||||
}
|
}
|
||||||
|
@ -147,10 +188,10 @@ struct aiColor3D
|
||||||
|
|
||||||
//! Red, green and blue color values
|
//! Red, green and blue color values
|
||||||
float r, g, b;
|
float r, g, b;
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT; // !struct aiColor3D
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Represents a color in Red-Green-Blue space including an
|
/** Represents a color in Red-Green-Blue space including an
|
||||||
* alpha component.
|
* alpha component.
|
||||||
*/
|
*/
|
||||||
|
@ -163,15 +204,24 @@ struct aiColor4D
|
||||||
aiColor4D (const aiColor4D& o)
|
aiColor4D (const aiColor4D& o)
|
||||||
: r(o.r), g(o.g), b(o.b), a(o.a) {}
|
: r(o.r), g(o.g), b(o.b), a(o.a) {}
|
||||||
|
|
||||||
bool operator == (const aiColor4D& other) const
|
// Component-wise comparison
|
||||||
{return r == other.r && g == other.g && b == other.b && a == other.a;}
|
// TODO: add epsilon?
|
||||||
|
bool operator == (const aiColor4D& other) const {
|
||||||
|
return r == other.r && g == other.g && b == other.b && a == other.a;
|
||||||
|
}
|
||||||
|
|
||||||
bool operator != (const aiColor4D& other) const
|
// Component-wise inverse comparison
|
||||||
{return r != other.r || g != other.g || b != other.b || a != other.a;}
|
// TODO: add epsilon?
|
||||||
|
bool operator != (const aiColor4D& other) const {
|
||||||
|
return r != other.r || g != other.g || b != other.b || a != other.a;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Access a specific color component
|
||||||
inline float operator[](unsigned int i) const {return *(&r + i);}
|
inline float operator[](unsigned int i) const {return *(&r + i);}
|
||||||
inline float& operator[](unsigned int i) {return *(&r + i);}
|
inline float& operator[](unsigned int i) {return *(&r + i);}
|
||||||
|
|
||||||
|
// Check whether a color is black
|
||||||
|
// TODO: add epsilon?
|
||||||
inline bool IsBlack() const
|
inline bool IsBlack() const
|
||||||
{
|
{
|
||||||
// The alpha component doesn't care here. black is black.
|
// The alpha component doesn't care here. black is black.
|
||||||
|
@ -182,25 +232,35 @@ struct aiColor4D
|
||||||
|
|
||||||
//! Red, green, blue and alpha color values
|
//! Red, green, blue and alpha color values
|
||||||
float r, g, b, a;
|
float r, g, b, a;
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT; // !struct aiColor4D
|
||||||
|
|
||||||
#include "./Compiler/poppack1.h"
|
#include "./Compiler/poppack1.h"
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Represents a string, zero byte terminated
|
/** Represents a string, zero byte terminated.
|
||||||
|
*
|
||||||
|
* We use this representation to be C-compatible. The length of such a string is
|
||||||
|
* limited to MAXLEN characters (excluding the terminal zero).
|
||||||
*/
|
*/
|
||||||
struct aiString
|
struct aiString
|
||||||
{
|
{
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
inline aiString() :
|
|
||||||
|
//! Default constructor, the string is set to have zero length
|
||||||
|
aiString() :
|
||||||
length(0)
|
length(0)
|
||||||
{
|
{
|
||||||
data[0] = '\0';
|
data[0] = '\0';
|
||||||
|
|
||||||
|
#ifdef _DEBUG
|
||||||
|
// Debug build: overwrite the string on its full length with ESC (27)
|
||||||
|
::memset(data+1,27,MAXLEN-1);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Copy constructor
|
//! Copy constructor
|
||||||
inline aiString(const aiString& rOther) :
|
aiString(const aiString& rOther) :
|
||||||
length(rOther.length)
|
length(rOther.length)
|
||||||
{
|
{
|
||||||
::memcpy( data, rOther.data, rOther.length);
|
::memcpy( data, rOther.data, rOther.length);
|
||||||
|
@ -208,14 +268,14 @@ struct aiString
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Constructor from std::string
|
//! Constructor from std::string
|
||||||
inline aiString(const std::string& pString) :
|
aiString(const std::string& pString) :
|
||||||
length(pString.length())
|
length(pString.length())
|
||||||
{
|
{
|
||||||
memcpy( data, pString.c_str(), length);
|
memcpy( data, pString.c_str(), length);
|
||||||
data[length] = '\0';
|
data[length] = '\0';
|
||||||
}
|
}
|
||||||
|
|
||||||
//! copy a std::string to the aiString
|
//! Copy a std::string to the aiString
|
||||||
void Set( const std::string& pString)
|
void Set( const std::string& pString)
|
||||||
{
|
{
|
||||||
if( pString.length() > MAXLEN - 1)
|
if( pString.length() > MAXLEN - 1)
|
||||||
|
@ -225,22 +285,45 @@ struct aiString
|
||||||
data[length] = 0;
|
data[length] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! comparison operator
|
//! Copy a const char* to the aiString
|
||||||
bool operator==(const aiString& other) const
|
void Set( const char* sz)
|
||||||
{
|
{
|
||||||
return (length == other.length &&
|
const size_t len = ::strlen(sz);
|
||||||
0 == strcmp(this->data,other.data));
|
if( len > MAXLEN - 1)
|
||||||
|
return;
|
||||||
|
length = len;
|
||||||
|
::memcpy( data, sz, len);
|
||||||
|
data[len] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! inverse comparison operator
|
// Assign a const char* to the string
|
||||||
|
aiString& operator = (const char* sz)
|
||||||
|
{
|
||||||
|
Set(sz);
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Assign a cstd::string to the string
|
||||||
|
aiString& operator = ( const std::string& pString)
|
||||||
|
{
|
||||||
|
Set(pString);
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Comparison operator
|
||||||
|
bool operator==(const aiString& other) const
|
||||||
|
{
|
||||||
|
return (length == other.length && 0 == strcmp(this->data,other.data));
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Inverse comparison operator
|
||||||
bool operator!=(const aiString& other) const
|
bool operator!=(const aiString& other) const
|
||||||
{
|
{
|
||||||
return (length != other.length ||
|
return (length != other.length || 0 != ::strcmp(this->data,other.data));
|
||||||
0 != ::strcmp(this->data,other.data));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Append a string to the string
|
//! Append a string to the string
|
||||||
inline void Append (const char* app)
|
void Append (const char* app)
|
||||||
{
|
{
|
||||||
const size_t len = ::strlen(app);
|
const size_t len = ::strlen(app);
|
||||||
if (!len)return;
|
if (!len)return;
|
||||||
|
@ -252,11 +335,16 @@ struct aiString
|
||||||
length += len;
|
length += len;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Clear the string
|
//! Clear the string - reset its length to zero
|
||||||
inline void Clear ()
|
void Clear ()
|
||||||
{
|
{
|
||||||
length = 0;
|
length = 0;
|
||||||
data[0] = '\0';
|
data[0] = '\0';
|
||||||
|
|
||||||
|
#ifdef _DEBUG
|
||||||
|
// Debug build: overwrite the string on its full length with ESC (27)
|
||||||
|
::memset(data+1,27,MAXLEN-1);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // !__cplusplus
|
#endif // !__cplusplus
|
||||||
|
@ -266,10 +354,10 @@ struct aiString
|
||||||
|
|
||||||
//! String buffer. Size limit is MAXLEN
|
//! String buffer. Size limit is MAXLEN
|
||||||
char data[MAXLEN];
|
char data[MAXLEN];
|
||||||
} ;
|
} ; // !struct aiString
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Standard return type for all library functions.
|
/** Standard return type for all library functions.
|
||||||
*
|
*
|
||||||
* To check whether or not a function failed check against
|
* To check whether or not a function failed check against
|
||||||
|
@ -293,11 +381,33 @@ enum aiReturn
|
||||||
//! Indicates that an illegal argument has been
|
//! Indicates that an illegal argument has been
|
||||||
//! passed to a function. This is rarely used,
|
//! passed to a function. This is rarely used,
|
||||||
//! most functions assert in this case.
|
//! most functions assert in this case.
|
||||||
AI_INVALIDARG = -0x4
|
AI_INVALIDARG = -0x4,
|
||||||
};
|
|
||||||
|
//! Force 32-bit size enum
|
||||||
|
_AI_ENFORCE_ENUM_SIZE = 0x7fffffff
|
||||||
|
}; // !enum aiReturn
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
/** Seek origins (for the virtual file system API)
|
||||||
|
*/
|
||||||
|
enum aiOrigin
|
||||||
|
{
|
||||||
|
//! Beginning of the file
|
||||||
|
aiOrigin_SET = 0x0,
|
||||||
|
|
||||||
|
//! Current position of the file pointer
|
||||||
|
aiOrigin_CUR = 0x1,
|
||||||
|
|
||||||
|
//! End of the file, offsets must be negative
|
||||||
|
aiOrigin_END = 0x2,
|
||||||
|
|
||||||
|
//! Force 32-bit size enum
|
||||||
|
_AI_ORIGIN_ENFORCE_ENUM_SIZE = 0x7fffffff
|
||||||
|
}; // !enum aiOrigin
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
/** Stores the memory requirements for different parts (e.g. meshes, materials,
|
/** Stores the memory requirements for different parts (e.g. meshes, materials,
|
||||||
* animations) of an import.
|
* animations) of an import.
|
||||||
* @see Importer::GetMemoryRequirements()
|
* @see Importer::GetMemoryRequirements()
|
||||||
|
@ -307,7 +417,7 @@ struct aiMemoryInfo
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
inline aiMemoryInfo()
|
aiMemoryInfo()
|
||||||
: textures (0)
|
: textures (0)
|
||||||
, materials (0)
|
, materials (0)
|
||||||
, meshes (0)
|
, meshes (0)
|
||||||
|
@ -341,9 +451,9 @@ struct aiMemoryInfo
|
||||||
//! Storage allocated for light data, in bytes
|
//! Storage allocated for light data, in bytes
|
||||||
unsigned int lights;
|
unsigned int lights;
|
||||||
|
|
||||||
//! Storage allocated for the import, in bytes
|
//! Storage allocated for the full import, in bytes
|
||||||
unsigned int total;
|
unsigned int total;
|
||||||
};
|
}; // !struct aiMemoryInfo
|
||||||
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
|
@ -50,8 +50,9 @@ extern "C" {
|
||||||
|
|
||||||
#include "./Compiler/pushpack1.h"
|
#include "./Compiler/pushpack1.h"
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Represents a two-dimensional vector. */
|
/** Represents a two-dimensional vector.
|
||||||
|
*/
|
||||||
struct aiVector2D
|
struct aiVector2D
|
||||||
{
|
{
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
@ -60,29 +61,58 @@ struct aiVector2D
|
||||||
aiVector2D (float _xyz) : x(_xyz), y(_xyz) {}
|
aiVector2D (float _xyz) : x(_xyz), y(_xyz) {}
|
||||||
aiVector2D (const aiVector2D& o) : x(o.x), y(o.y) {}
|
aiVector2D (const aiVector2D& o) : x(o.x), y(o.y) {}
|
||||||
|
|
||||||
void Set( float pX, float pY) { x = pX; y = pY;}
|
void Set( float pX, float pY) {
|
||||||
float SquareLength() const { return x*x + y*y; }
|
x = pX; y = pY;
|
||||||
float Length() const { return sqrt( SquareLength()); }
|
}
|
||||||
aiVector2D& Normalize() { *this /= Length(); return *this; }
|
|
||||||
const aiVector2D& operator += (const aiVector2D& o) { x += o.x; y += o.y; return *this; }
|
|
||||||
const aiVector2D& operator -= (const aiVector2D& o) { x -= o.x; y -= o.y; return *this; }
|
|
||||||
const aiVector2D& operator *= (float f) { x *= f; y *= f; return *this; }
|
|
||||||
const aiVector2D& operator /= (float f) { x /= f; y /= f; return *this; }
|
|
||||||
|
|
||||||
inline float operator[](unsigned int i) const {return *(&x + i);}
|
float SquareLength() const {
|
||||||
inline float& operator[](unsigned int i) {return *(&x + i);}
|
return x*x + y*y;
|
||||||
|
}
|
||||||
|
|
||||||
inline bool operator== (const aiVector2D& other) const
|
float Length() const {
|
||||||
{return x == other.x && y == other.y;}
|
return ::sqrt( SquareLength());
|
||||||
|
}
|
||||||
|
|
||||||
inline bool operator!= (const aiVector2D& other) const
|
aiVector2D& Normalize() {
|
||||||
{return x != other.x || y != other.y;}
|
*this /= Length(); return *this;
|
||||||
|
}
|
||||||
|
|
||||||
inline aiVector2D& operator= (float f)
|
const aiVector2D& operator += (const aiVector2D& o) {
|
||||||
{x = y = f;return *this;}
|
x += o.x; y += o.y; return *this;
|
||||||
|
}
|
||||||
|
const aiVector2D& operator -= (const aiVector2D& o) {
|
||||||
|
x -= o.x; y -= o.y; return *this;
|
||||||
|
}
|
||||||
|
const aiVector2D& operator *= (float f) {
|
||||||
|
x *= f; y *= f; return *this;
|
||||||
|
}
|
||||||
|
const aiVector2D& operator /= (float f) {
|
||||||
|
x /= f; y /= f; return *this;
|
||||||
|
}
|
||||||
|
|
||||||
const aiVector2D SymMul(const aiVector2D& o)
|
float operator[](unsigned int i) const {
|
||||||
{return aiVector2D(x*o.x,y*o.y);}
|
return *(&x + i);
|
||||||
|
}
|
||||||
|
|
||||||
|
float& operator[](unsigned int i) {
|
||||||
|
return *(&x + i);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator== (const aiVector2D& other) const {
|
||||||
|
return x == other.x && y == other.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator!= (const aiVector2D& other) const {
|
||||||
|
return x != other.x || y != other.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
aiVector2D& operator= (float f) {
|
||||||
|
x = y = f;return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
const aiVector2D SymMul(const aiVector2D& o) {
|
||||||
|
return aiVector2D(x*o.x,y*o.y);
|
||||||
|
}
|
||||||
|
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
|
|
||||||
|
@ -94,36 +124,42 @@ struct aiVector2D
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
} // end extern "C"
|
} // end extern "C"
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// symmetric addition
|
// symmetric addition
|
||||||
inline aiVector2D operator + (const aiVector2D& v1, const aiVector2D& v2)
|
inline aiVector2D operator + (const aiVector2D& v1, const aiVector2D& v2)
|
||||||
{
|
{
|
||||||
return aiVector2D( v1.x + v2.x, v1.y + v2.y);
|
return aiVector2D( v1.x + v2.x, v1.y + v2.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// symmetric subtraction
|
// symmetric subtraction
|
||||||
inline aiVector2D operator - (const aiVector2D& v1, const aiVector2D& v2)
|
inline aiVector2D operator - (const aiVector2D& v1, const aiVector2D& v2)
|
||||||
{
|
{
|
||||||
return aiVector2D( v1.x - v2.x, v1.y - v2.y);
|
return aiVector2D( v1.x - v2.x, v1.y - v2.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// scalar product
|
// scalar product
|
||||||
inline float operator * (const aiVector2D& v1, const aiVector2D& v2)
|
inline float operator * (const aiVector2D& v1, const aiVector2D& v2)
|
||||||
{
|
{
|
||||||
return v1.x*v2.x + v1.y*v2.y;
|
return v1.x*v2.x + v1.y*v2.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// scalar multiplication
|
// scalar multiplication
|
||||||
inline aiVector2D operator * ( float f, const aiVector2D& v)
|
inline aiVector2D operator * ( float f, const aiVector2D& v)
|
||||||
{
|
{
|
||||||
return aiVector2D( f*v.x, f*v.y);
|
return aiVector2D( f*v.x, f*v.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// and the other way around
|
// and the other way around
|
||||||
inline aiVector2D operator * ( const aiVector2D& v, float f)
|
inline aiVector2D operator * ( const aiVector2D& v, float f)
|
||||||
{
|
{
|
||||||
return aiVector2D( f*v.x, f*v.y);
|
return aiVector2D( f*v.x, f*v.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// scalar division
|
// scalar division
|
||||||
inline aiVector2D operator / ( const aiVector2D& v, float f)
|
inline aiVector2D operator / ( const aiVector2D& v, float f)
|
||||||
{
|
{
|
||||||
|
@ -131,12 +167,14 @@ inline aiVector2D operator / ( const aiVector2D& v, float f)
|
||||||
return v * (1/f);
|
return v * (1/f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// vector division
|
// vector division
|
||||||
inline aiVector2D operator / ( const aiVector2D& v, const aiVector2D& v2)
|
inline aiVector2D operator / ( const aiVector2D& v, const aiVector2D& v2)
|
||||||
{
|
{
|
||||||
return aiVector2D(v.x / v2.x,v.y / v2.y);
|
return aiVector2D(v.x / v2.x,v.y / v2.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
// vector inversion
|
// vector inversion
|
||||||
inline aiVector2D operator - ( const aiVector2D& v)
|
inline aiVector2D operator - ( const aiVector2D& v)
|
||||||
{
|
{
|
||||||
|
@ -144,5 +182,4 @@ inline aiVector2D operator - ( const aiVector2D& v)
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
|
|
||||||
#endif // AI_VECTOR2D_H_INC
|
#endif // AI_VECTOR2D_H_INC
|
||||||
|
|
|
@ -40,8 +40,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** @file Defines the C++-API to the Open Asset Import Library. */
|
/** @file Defines the C++-API to the Open Asset Import Library. */
|
||||||
#ifndef __AI_ASSIMP_HPP_INC__
|
#ifndef INCLUDED_AI_ASSIMP_HPP
|
||||||
#define __AI_ASSIMP_HPP_INC__
|
#define INCLUDED_AI_ASSIMP_HPP
|
||||||
|
|
||||||
#ifndef __cplusplus
|
#ifndef __cplusplus
|
||||||
# error This header requires C++ to be used. Use Assimp's C-API (assimp.h) \
|
# error This header requires C++ to be used. Use Assimp's C-API (assimp.h) \
|
||||||
|
@ -51,24 +51,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
// Public ASSIMP headers
|
// Public ASSIMP data structure headers
|
||||||
#include "aiTypes.h"
|
#include "aiTypes.h"
|
||||||
#include "aiConfig.h"
|
#include "aiConfig.h"
|
||||||
#include "aiAssert.h"
|
#include "aiAssert.h"
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
// Public interface
|
// =======================================================================
|
||||||
|
// Public interface to Assimp
|
||||||
|
// =======================================================================
|
||||||
class Importer;
|
class Importer;
|
||||||
class IOStream;
|
class IOStream;
|
||||||
class IOSystem;
|
class IOSystem;
|
||||||
|
|
||||||
|
// =======================================================================
|
||||||
// Plugin development
|
// Plugin development
|
||||||
|
// Include the following headers for the definitions:
|
||||||
|
// =======================================================================
|
||||||
|
// BaseImporter.h
|
||||||
|
// BaseProcess.h
|
||||||
class BaseImporter;
|
class BaseImporter;
|
||||||
class BaseProcess;
|
class BaseProcess;
|
||||||
class SharedPostProcessInfo;
|
class SharedPostProcessInfo;
|
||||||
class BatchLoader;
|
class BatchLoader;
|
||||||
}
|
} //! namespace Assimp
|
||||||
|
|
||||||
#define AI_PROPERTY_WAS_NOT_EXISTING 0xffffffff
|
#define AI_PROPERTY_WAS_NOT_EXISTING 0xffffffff
|
||||||
|
|
||||||
|
@ -76,20 +83,22 @@ struct aiScene;
|
||||||
struct aiFileIO;
|
struct aiFileIO;
|
||||||
extern "C" ASSIMP_API const aiScene* aiImportFileEx( const char*, unsigned int, aiFileIO*);
|
extern "C" ASSIMP_API const aiScene* aiImportFileEx( const char*, unsigned int, aiFileIO*);
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** The Importer class forms an C++ interface to the functionality of the
|
/** The Importer class forms an C++ interface to the functionality of the
|
||||||
* Asset Import library.
|
* Open Asset Import Library.
|
||||||
*
|
*
|
||||||
* Create an object of this class and call ReadFile() to import a file.
|
* Create an object of this class and call ReadFile() to import a file.
|
||||||
* If the import succeeds, the function returns a pointer to the imported data.
|
* If the import succeeds, the function returns a pointer to the imported data.
|
||||||
* The data remains property of the object, it is intended to be accessed
|
* The data remains property of the object, it is intended to be accessed
|
||||||
* read-only. The imported data will be destroyed along with the Importer
|
* read-only. The imported data will be destroyed along with the Importer
|
||||||
* object. If the import failes, ReadFile() returns a NULL pointer. In this
|
* object. If the import fails, ReadFile() returns a NULL pointer. In this
|
||||||
* case you can retrieve a human-readable error description be calling
|
* case you can retrieve a human-readable error description be calling
|
||||||
* GetErrorString().
|
* GetErrorString(). You can call ReadFile() multiple times with a single Importer
|
||||||
|
* instance. Actually, constructing Importer objects involves quite many
|
||||||
|
* allocations and may take some time, so it's better to reuse them as often as
|
||||||
|
* possible.
|
||||||
*
|
*
|
||||||
* If you need the Importer to do custom file handling to access the files,
|
* If you need the Importer to do custom file handling to access the files,
|
||||||
* implement IOSystem and IOStream and supply an instance of your custom
|
* implement IOSystem and IOStream and supply an instance of your custom
|
||||||
|
@ -98,7 +107,7 @@ namespace Assimp
|
||||||
* standard C++ IO logic will be used.
|
* standard C++ IO logic will be used.
|
||||||
*
|
*
|
||||||
* @note One Importer instance is not thread-safe. If you use multiple
|
* @note One Importer instance is not thread-safe. If you use multiple
|
||||||
* threads for loading each thread should manage its own Importer instance.
|
* threads for loading each thread should maintain its own Importer instance.
|
||||||
*/
|
*/
|
||||||
class ASSIMP_API Importer
|
class ASSIMP_API Importer
|
||||||
{
|
{
|
||||||
|
@ -123,6 +132,17 @@ public:
|
||||||
*/
|
*/
|
||||||
Importer();
|
Importer();
|
||||||
|
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------
|
||||||
|
/** Copy constructor.
|
||||||
|
*
|
||||||
|
* This copies the configuration properties of another Importer.
|
||||||
|
* If this Importer owns a scene it won't be copied.
|
||||||
|
* Call ReadFile() to start the import process.
|
||||||
|
*/
|
||||||
|
Importer(const Importer& other);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Destructor. The object kept ownership of the imported data,
|
/** Destructor. The object kept ownership of the imported data,
|
||||||
* which now will be destroyed along with the object.
|
* which now will be destroyed along with the object.
|
||||||
|
@ -298,6 +318,16 @@ public:
|
||||||
const aiScene* ReadFile( const std::string& pFile, unsigned int pFlags);
|
const aiScene* ReadFile( const std::string& pFile, unsigned int pFlags);
|
||||||
|
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------
|
||||||
|
/** Frees the current scene.
|
||||||
|
*
|
||||||
|
* The function does nothing if no scene has previously been
|
||||||
|
* read via ReadFile(). FreeScene() is called automatically by the
|
||||||
|
* destructor and ReadFile() itself.
|
||||||
|
*/
|
||||||
|
void FreeScene( );
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns an error description of an error that occured in ReadFile().
|
/** Returns an error description of an error that occured in ReadFile().
|
||||||
*
|
*
|
||||||
|
@ -305,7 +335,7 @@ public:
|
||||||
* @return A description of the last error, an empty string if no
|
* @return A description of the last error, an empty string if no
|
||||||
* error occured.
|
* error occured.
|
||||||
*/
|
*/
|
||||||
inline const std::string& GetErrorString() const;
|
const std::string& GetErrorString() const;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
@ -324,7 +354,8 @@ public:
|
||||||
*
|
*
|
||||||
* If a file extension is contained in the list this does, of course, not
|
* If a file extension is contained in the list this does, of course, not
|
||||||
* mean that ASSIMP is able to load all files with this extension.
|
* mean that ASSIMP is able to load all files with this extension.
|
||||||
* @param szOut String to receive the extension list.
|
* @param szOut String to receive the extension list. It just means there
|
||||||
|
* is a loader which handles such files.
|
||||||
* Format of the list: "*.3ds;*.obj;*.dae".
|
* Format of the list: "*.3ds;*.obj;*.dae".
|
||||||
*/
|
*/
|
||||||
void GetExtensionList(std::string& szOut);
|
void GetExtensionList(std::string& szOut);
|
||||||
|
@ -347,7 +378,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return Current scene or NULL if there is currently no scene loaded
|
* @return Current scene or NULL if there is currently no scene loaded
|
||||||
*/
|
*/
|
||||||
inline const aiScene* GetScene();
|
const aiScene* GetScene() const;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
@ -359,7 +390,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return Current scene or NULL if there is currently no scene loaded
|
* @return Current scene or NULL if there is currently no scene loaded
|
||||||
*/
|
*/
|
||||||
inline const aiScene* GetOrphanedScene();
|
aiScene* GetOrphanedScene();
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
@ -376,12 +407,7 @@ public:
|
||||||
* all steps behave consequently in the same manner when modifying
|
* all steps behave consequently in the same manner when modifying
|
||||||
* data structures.
|
* data structures.
|
||||||
*/
|
*/
|
||||||
inline void SetExtraVerbose(bool bDo);
|
void SetExtraVerbose(bool bDo);
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
/** Empty copy constructor. */
|
|
||||||
Importer(const Importer &other);
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
|
@ -419,33 +445,30 @@ protected:
|
||||||
|
|
||||||
/** Used by post-process steps to share data */
|
/** Used by post-process steps to share data */
|
||||||
SharedPostProcessInfo* mPPShared;
|
SharedPostProcessInfo* mPPShared;
|
||||||
};
|
}; //! class Importer
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// inline methods for Importer
|
|
||||||
inline const std::string& Importer::GetErrorString() const
|
inline const std::string& Importer::GetErrorString() const
|
||||||
{
|
{
|
||||||
return mErrorString;
|
return mErrorString;
|
||||||
}
|
}
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
inline void Importer::SetExtraVerbose(bool bDo)
|
inline void Importer::SetExtraVerbose(bool bDo)
|
||||||
{
|
{
|
||||||
bExtraVerbose = bDo;
|
bExtraVerbose = bDo;
|
||||||
}
|
}
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
inline const aiScene* Importer::GetOrphanedScene()
|
inline const aiScene* Importer::GetScene() const
|
||||||
{
|
|
||||||
aiScene* scene = mScene;
|
|
||||||
mScene = NULL;
|
|
||||||
return scene;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline const aiScene* Importer::GetScene()
|
|
||||||
{
|
{
|
||||||
return mScene;
|
return mScene;
|
||||||
}
|
}
|
||||||
|
// ----------------------------------------------------------------------------------
|
||||||
|
inline aiScene* Importer::GetOrphanedScene()
|
||||||
|
{
|
||||||
|
aiScene* s = mScene;
|
||||||
|
mScene = NULL;
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // !namespace Assimp
|
||||||
} // End of namespace Assimp
|
#endif // INCLUDED_AI_ASSIMP_HPP
|
||||||
|
|
||||||
#endif // __AI_ASSIMP_HPP_INC
|
|
||||||
|
|
|
@ -1,24 +1,35 @@
|
||||||
rem Alexander Gessler, 12:30:08
|
|
||||||
|
|
||||||
|
rem ------------------------------------------------------------------------------
|
||||||
|
rem Tiny script to execute a single unit test suite.
|
||||||
|
rem
|
||||||
|
rem Usage:
|
||||||
|
rem SET OUTDIR=<directory_for_test_results>
|
||||||
|
rem SET BINDIR=<directory_where_binaries_are_stored>
|
||||||
|
rem
|
||||||
|
rem CALL RunSingleUnitTestSuite <name_of_test> <output_file>
|
||||||
|
rem
|
||||||
|
rem Post:
|
||||||
|
rem FIRSTUTNA - if the test wasn't found, receives the test name
|
||||||
|
rem FIRSTUTFAILUR - if the test failed, receives the test name
|
||||||
|
rem
|
||||||
|
rem ------------------------------------------------------------------------------
|
||||||
|
|
||||||
if exist %BINDIR%\%1\UnitTest.exe goto test1
|
rem Check whether the
|
||||||
|
IF NOT EXIST %BINDIR%\%1\unit.exe (
|
||||||
|
|
||||||
echo NOT AVAILABLE. Please rebuild this configuration
|
echo NOT AVAILABLE. Please rebuild this configuration
|
||||||
echo Unable to find %BINDIR%\%1\UnitTest.exe > %OUTDIR%%2
|
echo Unable to find %BINDIR%\%1\unit.exe > %OUTDIR%%2
|
||||||
SET FIRSTUTNA=%2
|
SET FIRSTUTNA=%2
|
||||||
goto end:
|
) ELSE (
|
||||||
|
|
||||||
:test1
|
%BINDIR%\%1\unit.exe > %OUTDIR%%2
|
||||||
%BINDIR%\%1\UnitTest.exe > %OUTDIR%%2
|
IF errorlevel == 0 (
|
||||||
if errorlevel == 0 goto succ
|
echo SUCCESS
|
||||||
|
) ELSE (
|
||||||
|
echo FAILURE, check output file: %2
|
||||||
|
SET FIRSTUTFAILURE=%2
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
echo FAILURE, check output file: %2
|
|
||||||
SET FIRSTUTFAILURE=%2
|
|
||||||
goto end
|
|
||||||
|
|
||||||
:succ
|
|
||||||
echo SUCCESS
|
|
||||||
|
|
||||||
:end
|
|
||||||
echo.
|
echo.
|
||||||
echo.
|
echo.
|
|
@ -1,16 +1,23 @@
|
||||||
rem Alexander Gessler, 12:30:08
|
rem ------------------------------------------------------------------------------
|
||||||
|
rem Tiny script to execute Assimp's fully unit test suite for all configurations
|
||||||
|
rem
|
||||||
|
rem Usage: call RunUnitTestSuite
|
||||||
|
rem ------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
rem Setup the console environment
|
||||||
set errorlevel=0
|
set errorlevel=0
|
||||||
color 4e
|
color 4e
|
||||||
cls
|
cls
|
||||||
|
|
||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
rem
|
rem Setup target architecture
|
||||||
SET ARCHEXT=x64
|
SET ARCHEXT=x64
|
||||||
IF %PROCESSOR_ARCHITECTURE% == x86 SET ARCHEXT=win32
|
IF %PROCESSOR_ARCHITECTURE% == x86 (
|
||||||
|
SET ARCHEXT=win32
|
||||||
|
)
|
||||||
|
|
||||||
|
rem Setup standard paths from here
|
||||||
SET OUTDIR=results\
|
SET OUTDIR=results\
|
||||||
SET BINDIR=..\bin\
|
SET BINDIR=..\bin\
|
||||||
SET FIRSTUTFAILURE=none
|
SET FIRSTUTFAILURE=none
|
||||||
|
@ -39,50 +46,50 @@ echo.
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Release (Multi-threaded, using boost)
|
echo Config: Release (Multi-threaded, using boost)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_release_%ARCHEXT% release.txt
|
call RunSingleUnitTestSuite unit_release_%ARCHEXT% release.txt
|
||||||
|
|
||||||
|
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Release -st (Single-threaded, using boost)
|
echo Config: Release -st (Single-threaded, using boost)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_release-st_%ARCHEXT% release-st.txt
|
call RunSingleUnitTestSuite unit_release-st_%ARCHEXT% release-st.txt
|
||||||
|
|
||||||
|
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Release -noboost (NoBoost workaround, implicit -st)
|
echo Config: Release -noboost (NoBoost workaround, implicit -st)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_release-noboost_%ARCHEXT% release-st-noboost.txt
|
call RunSingleUnitTestSuite unit_release-noboost-st_%ARCHEXT% release-st-noboost.txt
|
||||||
|
|
||||||
|
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Release -DLL (Multi-threaded DLL, using boost)
|
echo Config: Release -DLL (Multi-threaded DLL, using boost)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_release-dll_%ARCHEXT% release-dll.txt
|
call RunSingleUnitTestSuite unit_release-dll_%ARCHEXT% release-dll.txt
|
||||||
|
|
||||||
|
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Debug (Multi-threaded, using boost)
|
echo Config: Debug (Multi-threaded, using boost)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_debug_%ARCHEXT% debug.txt
|
call RunSingleUnitTestSuite unit_debug_%ARCHEXT% debug.txt
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Debug -st (Single-threaded, using boost)
|
echo Config: Debug -st (Single-threaded, using boost)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_debug_st_%ARCHEXT% debug-st.txt
|
call RunSingleUnitTestSuite unit_debug-st_%ARCHEXT% debug-st.txt
|
||||||
|
|
||||||
|
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Debug -noboost (NoBoost workaround, implicit -st)
|
echo Config: Debug -noboost (NoBoost workaround, implicit -st)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_debug-noboost_%ARCHEXT% debug-st-noboost.txt
|
call RunSingleUnitTestSuite unit_debug-noboost-st_%ARCHEXT% debug-st-noboost.txt
|
||||||
|
|
||||||
|
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
echo Config: Debug -DLL (Multi-threaded, using boost)
|
echo Config: Debug -DLL (Multi-threaded, using boost)
|
||||||
echo ======================================================================
|
echo ======================================================================
|
||||||
call RunSingleUnitTestSuite unittest_debug-dll_%ARCHEXT% debug-dll.txt
|
call RunSingleUnitTestSuite unit_debug-dll_%ARCHEXT% debug-dll.txt
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -90,15 +97,15 @@ call RunSingleUnitTestSuite unittest_debug-dll_%ARCHEXT% debug-dll.txt
|
||||||
echo.
|
echo.
|
||||||
echo ----------------------------------------------------------------------
|
echo ----------------------------------------------------------------------
|
||||||
|
|
||||||
IF FIRSTUTNA==none goto end2
|
IF NOT FIRSTUTNA==none (
|
||||||
echo One or more test configs are not available.
|
echo One or more test configs are not available.
|
||||||
|
)
|
||||||
|
|
||||||
:end2
|
IF NOT FIRSTUTFAILURE==none (
|
||||||
IF FIRSTUTFAILURE==none goto end
|
echo One or more tests failed.
|
||||||
echo One or more tests failed.
|
)
|
||||||
|
|
||||||
echo ----------------------------------------------------------------------
|
echo ----------------------------------------------------------------------
|
||||||
echo.
|
echo.
|
||||||
|
|
||||||
:end
|
|
||||||
pause
|
pause
|
|
@ -0,0 +1,35 @@
|
||||||
|
|
||||||
|
|
||||||
|
#include "../../../include/BoostWorkaround/boost/tuple/tuple.hpp"
|
||||||
|
|
||||||
|
struct another
|
||||||
|
{int dummy;};
|
||||||
|
|
||||||
|
boost::tuple<unsigned,unsigned,unsigned> first;
|
||||||
|
boost::tuple<int,float,double,bool,another> second;
|
||||||
|
boost::tuple<> third;
|
||||||
|
boost::tuple<float,float,float> last;
|
||||||
|
|
||||||
|
void test () {
|
||||||
|
|
||||||
|
// Implicit conversion
|
||||||
|
first = boost::make_tuple(4,4,4);
|
||||||
|
|
||||||
|
// FIXME: Explicit conversion not really required yet
|
||||||
|
last = (boost::tuple<float,float,float>)boost::make_tuple(4.,4.,4.);
|
||||||
|
|
||||||
|
// Non-const access
|
||||||
|
first.get<0>() = 1;
|
||||||
|
first.get<1>() = 2;
|
||||||
|
first.get<2>() = 3;
|
||||||
|
|
||||||
|
float f = last.get<2>();
|
||||||
|
bool b = second.get<3>();
|
||||||
|
|
||||||
|
// Const cases
|
||||||
|
const boost::tuple<unsigned,unsigned,unsigned> constant = boost::make_tuple(4,4,4);
|
||||||
|
first.get<0>() = constant.get<0>();
|
||||||
|
|
||||||
|
// Direct assignment w. explicit conversion
|
||||||
|
last = first;
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
|
||||||
|
// This is just a small test to check whether Assimp's API compiles from C
|
||||||
|
|
||||||
|
#include <aiTypes.h>
|
||||||
|
#include <aiPostProcess.h>
|
||||||
|
#include <aiScene.h>
|
||||||
|
#include <assimp.h>
|
|
@ -1,28 +0,0 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
cd ..
|
|
||||||
cd ..
|
|
||||||
cd bin
|
|
||||||
cd unittest_release_win32
|
|
||||||
|
|
||||||
color 4e
|
|
||||||
cls
|
|
||||||
|
|
||||||
@echo off
|
|
||||||
|
|
||||||
|
|
||||||
echo ----------------------------------------------------------------------
|
|
||||||
echo _
|
|
||||||
echo Open Asset Import Library - Unittests
|
|
||||||
echo _
|
|
||||||
echo ----------------------------------------------------------------------
|
|
||||||
echo _
|
|
||||||
echo _
|
|
||||||
|
|
||||||
UnitTest.exe
|
|
||||||
|
|
||||||
echo _
|
|
||||||
echo ----------------------------------------------------------------------
|
|
||||||
|
|
||||||
pause
|
|
|
@ -1,28 +0,0 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
cd ..
|
|
||||||
cd ..
|
|
||||||
cd bin
|
|
||||||
cd unittest_release_x64
|
|
||||||
|
|
||||||
color 4e
|
|
||||||
cls
|
|
||||||
|
|
||||||
@echo off
|
|
||||||
|
|
||||||
|
|
||||||
echo ----------------------------------------------------------------------
|
|
||||||
echo _
|
|
||||||
echo Open Asset Import Library - Unittests
|
|
||||||
echo _
|
|
||||||
echo ----------------------------------------------------------------------
|
|
||||||
echo _
|
|
||||||
echo _
|
|
||||||
|
|
||||||
UnitTest.exe
|
|
||||||
|
|
||||||
echo _
|
|
||||||
echo ----------------------------------------------------------------------
|
|
||||||
|
|
||||||
pause
|
|
|
@ -1,5 +1,7 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
|
|
||||||
|
//#include <cppunit/XMLOutputter.h>
|
||||||
#include <cppunit/CompilerOutputter.h>
|
#include <cppunit/CompilerOutputter.h>
|
||||||
#include <cppunit/extensions/TestFactoryRegistry.h>
|
#include <cppunit/extensions/TestFactoryRegistry.h>
|
||||||
#include <cppunit/TestResult.h>
|
#include <cppunit/TestResult.h>
|
||||||
|
@ -16,6 +18,10 @@ int main (int argc, char* argv[])
|
||||||
time_t t;time(&t);
|
time_t t;time(&t);
|
||||||
srand((unsigned int)t);
|
srand((unsigned int)t);
|
||||||
|
|
||||||
|
// create a logger
|
||||||
|
Assimp::DefaultLogger::create("AssimpLog.txt",Assimp::Logger::VERBOSE,
|
||||||
|
Assimp::DLS_DEBUGGER | Assimp::DLS_FILE);
|
||||||
|
|
||||||
// Informiert Test-Listener ueber Testresultate
|
// Informiert Test-Listener ueber Testresultate
|
||||||
CPPUNIT_NS :: TestResult testresult;
|
CPPUNIT_NS :: TestResult testresult;
|
||||||
|
|
||||||
|
@ -36,6 +42,16 @@ int main (int argc, char* argv[])
|
||||||
CPPUNIT_NS :: CompilerOutputter compileroutputter (&collectedresults, std::cerr);
|
CPPUNIT_NS :: CompilerOutputter compileroutputter (&collectedresults, std::cerr);
|
||||||
compileroutputter.write ();
|
compileroutputter.write ();
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
// Resultate im XML-Format ausgeben
|
||||||
|
std::ofstream of("output.xml");
|
||||||
|
CPPUNIT_NS :: XmlOutputter xml (&collectedresults, of);
|
||||||
|
xml.write ();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// kill the logger again
|
||||||
|
Assimp::DefaultLogger::kill();
|
||||||
|
|
||||||
// Rueckmeldung, ob Tests erfolgreich waren
|
// Rueckmeldung, ob Tests erfolgreich waren
|
||||||
return collectedresults.wasSuccessful () ? 0 : 1;
|
return collectedresults.wasSuccessful () ? 0 : 1;
|
||||||
}
|
}
|
|
@ -0,0 +1,3 @@
|
||||||
|
|
||||||
|
// Unit used to build the precompiled header
|
||||||
|
#include "UnitTestPCH.h"
|
|
@ -0,0 +1,21 @@
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||||
|
# include <boost/thread.hpp>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Assimp public API
|
||||||
|
#include <aiPostProcess.h>
|
||||||
|
#include <aiScene.h>
|
||||||
|
#include <assimp.hpp>
|
||||||
|
#include <DefaultLogger.h>
|
||||||
|
|
||||||
|
|
||||||
|
// CPPUNIT
|
||||||
|
#include <cppunit/TestFixture.h>
|
||||||
|
#include <cppunit/extensions/HelperMacros.h>
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
#undef min
|
||||||
|
#undef max
|
|
@ -1,10 +1,11 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utFindInvalidData.h"
|
#include "utFindInvalidData.h"
|
||||||
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (FindInvalidDataProcessTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (FindInvalidDataProcessTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void FindInvalidDataProcessTest :: setUp (void)
|
void FindInvalidDataProcessTest :: setUp (void)
|
||||||
{
|
{
|
||||||
CPPUNIT_ASSERT( AI_MAX_NUMBER_OF_TEXTURECOORDS >= 3);
|
CPPUNIT_ASSERT( AI_MAX_NUMBER_OF_TEXTURECOORDS >= 3);
|
||||||
|
@ -19,7 +20,7 @@ void FindInvalidDataProcessTest :: setUp (void)
|
||||||
|
|
||||||
pcMesh->mNormals = new aiVector3D[1000];
|
pcMesh->mNormals = new aiVector3D[1000];
|
||||||
for (unsigned int i = 0; i < 1000;++i)
|
for (unsigned int i = 0; i < 1000;++i)
|
||||||
pcMesh->mNormals[i] = aiVector3D((float)i);
|
pcMesh->mNormals[i] = aiVector3D((float)i+1);
|
||||||
|
|
||||||
pcMesh->mTangents = new aiVector3D[1000];
|
pcMesh->mTangents = new aiVector3D[1000];
|
||||||
for (unsigned int i = 0; i < 1000;++i)
|
for (unsigned int i = 0; i < 1000;++i)
|
||||||
|
@ -37,12 +38,14 @@ void FindInvalidDataProcessTest :: setUp (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void FindInvalidDataProcessTest :: tearDown (void)
|
void FindInvalidDataProcessTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete piProcess;
|
delete piProcess;
|
||||||
delete pcMesh;
|
delete pcMesh;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void FindInvalidDataProcessTest :: testStepNegativeResult (void)
|
void FindInvalidDataProcessTest :: testStepNegativeResult (void)
|
||||||
{
|
{
|
||||||
::memset(pcMesh->mNormals,0,pcMesh->mNumVertices*sizeof(aiVector3D));
|
::memset(pcMesh->mNormals,0,pcMesh->mNumVertices*sizeof(aiVector3D));
|
||||||
|
@ -53,22 +56,19 @@ void FindInvalidDataProcessTest :: testStepNegativeResult (void)
|
||||||
piProcess->ProcessMesh(pcMesh);
|
piProcess->ProcessMesh(pcMesh);
|
||||||
|
|
||||||
CPPUNIT_ASSERT(NULL != pcMesh->mVertices);
|
CPPUNIT_ASSERT(NULL != pcMesh->mVertices);
|
||||||
|
|
||||||
CPPUNIT_ASSERT(NULL == pcMesh->mNormals);
|
CPPUNIT_ASSERT(NULL == pcMesh->mNormals);
|
||||||
CPPUNIT_ASSERT(NULL == pcMesh->mTangents);
|
CPPUNIT_ASSERT(NULL == pcMesh->mTangents);
|
||||||
CPPUNIT_ASSERT(NULL == pcMesh->mBitangents);
|
CPPUNIT_ASSERT(NULL == pcMesh->mBitangents);
|
||||||
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < 2;++i)
|
for (unsigned int i = 0; i < 2;++i)
|
||||||
{
|
|
||||||
CPPUNIT_ASSERT(NULL != pcMesh->mTextureCoords[i]);
|
CPPUNIT_ASSERT(NULL != pcMesh->mTextureCoords[i]);
|
||||||
}
|
|
||||||
for (unsigned int i = 2; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
for (unsigned int i = 2; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
||||||
{
|
|
||||||
CPPUNIT_ASSERT(NULL == pcMesh->mTextureCoords[i]);
|
CPPUNIT_ASSERT(NULL == pcMesh->mTextureCoords[i]);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void FindInvalidDataProcessTest :: testStepPositiveResult (void)
|
void FindInvalidDataProcessTest :: testStepPositiveResult (void)
|
||||||
{
|
{
|
||||||
piProcess->ProcessMesh(pcMesh);
|
piProcess->ProcessMesh(pcMesh);
|
||||||
|
@ -80,7 +80,5 @@ void FindInvalidDataProcessTest :: testStepPositiveResult (void)
|
||||||
CPPUNIT_ASSERT(NULL != pcMesh->mBitangents);
|
CPPUNIT_ASSERT(NULL != pcMesh->mBitangents);
|
||||||
|
|
||||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
||||||
{
|
|
||||||
CPPUNIT_ASSERT(NULL != pcMesh->mTextureCoords[i]);
|
CPPUNIT_ASSERT(NULL != pcMesh->mTextureCoords[i]);
|
||||||
}
|
|
||||||
}
|
}
|
|
@ -1,14 +1,9 @@
|
||||||
#ifndef TESTNORMALS_H
|
#ifndef TESTNORMALS_H
|
||||||
#define TESTNORMALS_H
|
#define TESTNORMALS_H
|
||||||
|
|
||||||
#include <cppunit/TestFixture.h>
|
|
||||||
#include <cppunit/extensions/HelperMacros.h>
|
|
||||||
|
|
||||||
#include <aiTypes.h>
|
|
||||||
#include <aiScene.h>
|
|
||||||
#include <FindInvalidDataProcess.h>
|
#include <FindInvalidDataProcess.h>
|
||||||
|
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,2 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
|
@ -1,4 +1,5 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utGenNormals.h"
|
#include "utGenNormals.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -6,8 +7,9 @@ CPPUNIT_TEST_SUITE_REGISTRATION (GenNormalsTest);
|
||||||
|
|
||||||
void GenNormalsTest :: setUp (void)
|
void GenNormalsTest :: setUp (void)
|
||||||
{
|
{
|
||||||
this->piProcess = new GenVertexNormalsProcess();
|
piProcess = new GenVertexNormalsProcess();
|
||||||
this->pcMesh = new aiMesh();
|
pcMesh = new aiMesh();
|
||||||
|
pcMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||||
pcMesh->mNumFaces = 1;
|
pcMesh->mNumFaces = 1;
|
||||||
pcMesh->mFaces = new aiFace[1];
|
pcMesh->mFaces = new aiFace[1];
|
||||||
pcMesh->mFaces[0].mIndices = new unsigned int[pcMesh->mFaces[0].mNumIndices = 3];
|
pcMesh->mFaces[0].mIndices = new unsigned int[pcMesh->mFaces[0].mNumIndices = 3];
|
||||||
|
@ -29,6 +31,6 @@ void GenNormalsTest :: tearDown (void)
|
||||||
|
|
||||||
void GenNormalsTest :: testSimpleTriangle (void)
|
void GenNormalsTest :: testSimpleTriangle (void)
|
||||||
{
|
{
|
||||||
this->piProcess->GenMeshVertexNormals(pcMesh,0);
|
piProcess->GenMeshVertexNormals(pcMesh,0);
|
||||||
CPPUNIT_ASSERT(0 != pcMesh->mNormals);
|
CPPUNIT_ASSERT(0 != pcMesh->mNormals);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utImporter.h"
|
#include "utImporter.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include <cppunit/extensions/HelperMacros.h>
|
#include <cppunit/extensions/HelperMacros.h>
|
||||||
|
|
||||||
#include <assimp.hpp>
|
#include <assimp.hpp>
|
||||||
|
#include <BaseImporter.h>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
|
@ -0,0 +1,2 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
|
@ -1,17 +1,19 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utJoinVertices.h"
|
#include "utJoinVertices.h"
|
||||||
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (JoinVerticesTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (JoinVerticesTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void JoinVerticesTest :: setUp (void)
|
void JoinVerticesTest :: setUp (void)
|
||||||
{
|
{
|
||||||
// construct the process
|
// construct the process
|
||||||
this->piProcess = new JoinVerticesProcess();
|
piProcess = new JoinVerticesProcess();
|
||||||
|
|
||||||
// create a quite small mesh for testing purposes -
|
// create a quite small mesh for testing purposes -
|
||||||
// the mesh itself is *something* but it has redundant vertices
|
// the mesh itself is *something* but it has redundant vertices
|
||||||
this->pcMesh = new aiMesh();
|
pcMesh = new aiMesh();
|
||||||
|
|
||||||
pcMesh->mNumVertices = 900;
|
pcMesh->mNumVertices = 900;
|
||||||
aiVector3D*& pv = pcMesh->mVertices = new aiVector3D[900];
|
aiVector3D*& pv = pcMesh->mVertices = new aiVector3D[900];
|
||||||
|
@ -49,16 +51,18 @@ void JoinVerticesTest :: setUp (void)
|
||||||
for (unsigned int i = 0; i < 900;++i)pcMesh->mBitangents[i] = 0.f;
|
for (unsigned int i = 0; i < 900;++i)pcMesh->mBitangents[i] = 0.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void JoinVerticesTest :: tearDown (void)
|
void JoinVerticesTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete this->pcMesh;
|
delete this->pcMesh;
|
||||||
delete this->piProcess;
|
delete this->piProcess;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void JoinVerticesTest :: testProcess(void)
|
void JoinVerticesTest :: testProcess(void)
|
||||||
{
|
{
|
||||||
// execute the step on the given data
|
// execute the step on the given data
|
||||||
this->piProcess->ProcessMesh(this->pcMesh,0);
|
piProcess->ProcessMesh(pcMesh,0);
|
||||||
|
|
||||||
// the number of faces shouldn't change
|
// the number of faces shouldn't change
|
||||||
CPPUNIT_ASSERT(pcMesh->mNumFaces == 300);
|
CPPUNIT_ASSERT(pcMesh->mNumFaces == 300);
|
||||||
|
|
|
@ -1,9 +1,11 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utLimitBoneWeights.h"
|
#include "utLimitBoneWeights.h"
|
||||||
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (LimitBoneWeightsTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (LimitBoneWeightsTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void LimitBoneWeightsTest :: setUp (void)
|
void LimitBoneWeightsTest :: setUp (void)
|
||||||
{
|
{
|
||||||
// construct the process
|
// construct the process
|
||||||
|
@ -32,12 +34,14 @@ void LimitBoneWeightsTest :: setUp (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void LimitBoneWeightsTest :: tearDown (void)
|
void LimitBoneWeightsTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete this->pcMesh;
|
delete this->pcMesh;
|
||||||
delete this->piProcess;
|
delete this->piProcess;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void LimitBoneWeightsTest :: testProcess(void)
|
void LimitBoneWeightsTest :: testProcess(void)
|
||||||
{
|
{
|
||||||
// execute the step on the given data
|
// execute the step on the given data
|
||||||
|
|
|
@ -1,30 +1,34 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utMaterialSystem.h"
|
#include "utMaterialSystem.h"
|
||||||
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (MaterialSystemTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (MaterialSystemTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: setUp (void)
|
void MaterialSystemTest :: setUp (void)
|
||||||
{
|
{
|
||||||
this->pcMat = new MaterialHelper();
|
this->pcMat = new MaterialHelper();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: tearDown (void)
|
void MaterialSystemTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete this->pcMat;
|
delete this->pcMat;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: testFloatProperty (void)
|
void MaterialSystemTest :: testFloatProperty (void)
|
||||||
{
|
{
|
||||||
float pf = 150392.63f;
|
float pf = 150392.63f;
|
||||||
this->pcMat->AddProperty(&pf,1,"testKey1");
|
this->pcMat->AddProperty(&pf,1,"testKey1");
|
||||||
pf = 0.0f;
|
pf = 0.0f;
|
||||||
|
|
||||||
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey1",pf));
|
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey1",0,0,pf));
|
||||||
CPPUNIT_ASSERT(pf == 150392.63f);
|
CPPUNIT_ASSERT(pf == 150392.63f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: testFloatArrayProperty (void)
|
void MaterialSystemTest :: testFloatArrayProperty (void)
|
||||||
{
|
{
|
||||||
float pf[] = {0.0f,1.0f,2.0f,3.0f};
|
float pf[] = {0.0f,1.0f,2.0f,3.0f};
|
||||||
|
@ -32,21 +36,23 @@ void MaterialSystemTest :: testFloatArrayProperty (void)
|
||||||
this->pcMat->AddProperty(&pf,pMax,"testKey2");
|
this->pcMat->AddProperty(&pf,pMax,"testKey2");
|
||||||
pf[0] = pf[1] = pf[2] = pf[3] = 12.0f;
|
pf[0] = pf[1] = pf[2] = pf[3] = 12.0f;
|
||||||
|
|
||||||
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey2",pf,&pMax));
|
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey2",0,0,pf,&pMax));
|
||||||
CPPUNIT_ASSERT(pMax == sizeof(pf) / sizeof(float));
|
CPPUNIT_ASSERT(pMax == sizeof(pf) / sizeof(float));
|
||||||
CPPUNIT_ASSERT(!pf[0] && 1.0f == pf[1] && 2.0f == pf[2] && 3.0f == pf[3] );
|
CPPUNIT_ASSERT(!pf[0] && 1.0f == pf[1] && 2.0f == pf[2] && 3.0f == pf[3] );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: testIntProperty (void)
|
void MaterialSystemTest :: testIntProperty (void)
|
||||||
{
|
{
|
||||||
int pf = 15039263;
|
int pf = 15039263;
|
||||||
this->pcMat->AddProperty(&pf,1,"testKey3");
|
this->pcMat->AddProperty(&pf,1,"testKey3");
|
||||||
pf = 12;
|
pf = 12;
|
||||||
|
|
||||||
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey3",pf));
|
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey3",0,0,pf));
|
||||||
CPPUNIT_ASSERT(pf == 15039263);
|
CPPUNIT_ASSERT(pf == 15039263);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: testIntArrayProperty (void)
|
void MaterialSystemTest :: testIntArrayProperty (void)
|
||||||
{
|
{
|
||||||
int pf[] = {0,1,2,3};
|
int pf[] = {0,1,2,3};
|
||||||
|
@ -54,11 +60,12 @@ void MaterialSystemTest :: testIntArrayProperty (void)
|
||||||
this->pcMat->AddProperty(&pf,pMax,"testKey4");
|
this->pcMat->AddProperty(&pf,pMax,"testKey4");
|
||||||
pf[0] = pf[1] = pf[2] = pf[3] = 12;
|
pf[0] = pf[1] = pf[2] = pf[3] = 12;
|
||||||
|
|
||||||
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey4",pf,&pMax));
|
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey4",0,0,pf,&pMax));
|
||||||
CPPUNIT_ASSERT(pMax == sizeof(pf) / sizeof(int));
|
CPPUNIT_ASSERT(pMax == sizeof(pf) / sizeof(int));
|
||||||
CPPUNIT_ASSERT(!pf[0] && 1 == pf[1] && 2 == pf[2] && 3 == pf[3] );
|
CPPUNIT_ASSERT(!pf[0] && 1 == pf[1] && 2 == pf[2] && 3 == pf[3] );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: testColorProperty (void)
|
void MaterialSystemTest :: testColorProperty (void)
|
||||||
{
|
{
|
||||||
aiColor4D clr;
|
aiColor4D clr;
|
||||||
|
@ -67,16 +74,17 @@ void MaterialSystemTest :: testColorProperty (void)
|
||||||
clr.b = 1.0f;
|
clr.b = 1.0f;
|
||||||
clr.a = clr.g = clr.r = 0.0f;
|
clr.a = clr.g = clr.r = 0.0f;
|
||||||
|
|
||||||
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey5",clr));
|
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey5",0,0,clr));
|
||||||
CPPUNIT_ASSERT(clr.r == 2.0f && clr.g == 3.0f && clr.b == 4.0f && clr.a == 5.0f);
|
CPPUNIT_ASSERT(clr.r == 2.0f && clr.g == 3.0f && clr.b == 4.0f && clr.a == 5.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void MaterialSystemTest :: testStringProperty (void)
|
void MaterialSystemTest :: testStringProperty (void)
|
||||||
{
|
{
|
||||||
aiString s;
|
aiString s;
|
||||||
s.Set("Hello, this is a small test");
|
s.Set("Hello, this is a small test");
|
||||||
this->pcMat->AddProperty(&s,"testKey6");
|
this->pcMat->AddProperty(&s,"testKey6");
|
||||||
s.Set("358358");
|
s.Set("358358");
|
||||||
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey6",s));
|
CPPUNIT_ASSERT(AI_SUCCESS == pcMat->Get("testKey6",0,0,s));
|
||||||
CPPUNIT_ASSERT(!::strcmp(s.data,"Hello, this is a small test"));
|
CPPUNIT_ASSERT(!::strcmp(s.data,"Hello, this is a small test"));
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,2 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
|
@ -0,0 +1,2 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
|
@ -1,20 +1,23 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utRemoveComments.h"
|
#include "utRemoveComments.h"
|
||||||
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (RemoveCommentsTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (RemoveCommentsTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void RemoveCommentsTest :: setUp (void)
|
void RemoveCommentsTest :: setUp (void)
|
||||||
{
|
{
|
||||||
// nothing to do here
|
// nothing to do here
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void RemoveCommentsTest :: tearDown (void)
|
void RemoveCommentsTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
// nothing to do here
|
// nothing to do here
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void RemoveCommentsTest :: testSingleLineComments (void)
|
void RemoveCommentsTest :: testSingleLineComments (void)
|
||||||
{
|
{
|
||||||
const char* szTest = "int i = 0; \n"
|
const char* szTest = "int i = 0; \n"
|
||||||
|
@ -37,6 +40,7 @@ void RemoveCommentsTest :: testSingleLineComments (void)
|
||||||
delete[] szTest2;
|
delete[] szTest2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void RemoveCommentsTest :: testMultiLineComments (void)
|
void RemoveCommentsTest :: testMultiLineComments (void)
|
||||||
{
|
{
|
||||||
char* szTest =
|
char* szTest =
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utRemoveComponent.h"
|
#include "utRemoveComponent.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -8,6 +10,46 @@ void RemoveVCProcessTest :: setUp (void)
|
||||||
// construct the process
|
// construct the process
|
||||||
piProcess = new RemoveVCProcess();
|
piProcess = new RemoveVCProcess();
|
||||||
pScene = new aiScene();
|
pScene = new aiScene();
|
||||||
|
|
||||||
|
// fill the scene ..
|
||||||
|
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes = 2];
|
||||||
|
pScene->mMeshes[0] = new aiMesh();
|
||||||
|
pScene->mMeshes[1] = new aiMesh();
|
||||||
|
|
||||||
|
pScene->mMeshes[0]->mNumVertices = 120;
|
||||||
|
pScene->mMeshes[0]->mVertices = new aiVector3D[120];
|
||||||
|
pScene->mMeshes[0]->mNormals = new aiVector3D[120];
|
||||||
|
pScene->mMeshes[0]->mTextureCoords[0] = new aiVector3D[120];
|
||||||
|
pScene->mMeshes[0]->mTextureCoords[1] = new aiVector3D[120];
|
||||||
|
pScene->mMeshes[0]->mTextureCoords[2] = new aiVector3D[120];
|
||||||
|
pScene->mMeshes[0]->mTextureCoords[3] = new aiVector3D[120];
|
||||||
|
|
||||||
|
pScene->mMeshes[1]->mNumVertices = 120;
|
||||||
|
pScene->mMeshes[1]->mVertices = new aiVector3D[120];
|
||||||
|
|
||||||
|
pScene->mAnimations = new aiAnimation*[pScene->mNumAnimations = 2];
|
||||||
|
pScene->mAnimations[0] = new aiAnimation();
|
||||||
|
pScene->mAnimations[1] = new aiAnimation();
|
||||||
|
|
||||||
|
pScene->mTextures = new aiTexture*[pScene->mNumTextures = 2];
|
||||||
|
pScene->mTextures[0] = new aiTexture();
|
||||||
|
pScene->mTextures[1] = new aiTexture();
|
||||||
|
|
||||||
|
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials = 2];
|
||||||
|
pScene->mMaterials[0] = new MaterialHelper();
|
||||||
|
pScene->mMaterials[1] = new MaterialHelper();
|
||||||
|
|
||||||
|
pScene->mLights = new aiLight*[pScene->mNumLights = 2];
|
||||||
|
pScene->mLights[0] = new aiLight();
|
||||||
|
pScene->mLights[1] = new aiLight();
|
||||||
|
|
||||||
|
pScene->mCameras = new aiCamera*[pScene->mNumCameras = 2];
|
||||||
|
pScene->mCameras[0] = new aiCamera();
|
||||||
|
pScene->mCameras[1] = new aiCamera();
|
||||||
|
|
||||||
|
// COMPILE TEST: MaterialHelper may no add any extra members,
|
||||||
|
// so we don't need a virtual destructor
|
||||||
|
char check[sizeof(MaterialHelper) == sizeof(aiMaterial) ? 10 : -1];
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest :: tearDown (void)
|
void RemoveVCProcessTest :: tearDown (void)
|
||||||
|
@ -18,36 +60,89 @@ void RemoveVCProcessTest :: tearDown (void)
|
||||||
|
|
||||||
void RemoveVCProcessTest::testMeshRemove (void)
|
void RemoveVCProcessTest::testMeshRemove (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_MESHES);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT(NULL == pScene->mMeshes && 0 == pScene->mNumMeshes);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == AI_SCENE_FLAGS_INCOMPLETE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testAnimRemove (void)
|
void RemoveVCProcessTest::testAnimRemove (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_ANIMATIONS);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT(NULL == pScene->mAnimations && 0 == pScene->mNumAnimations);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testMaterialRemove (void)
|
void RemoveVCProcessTest::testMaterialRemove (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_MATERIALS);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
// there should be one default material now ...
|
||||||
|
CPPUNIT_ASSERT(1 == pScene->mNumMaterials &&
|
||||||
|
pScene->mMeshes[0]->mMaterialIndex == 0 &&
|
||||||
|
pScene->mMeshes[1]->mMaterialIndex == 0);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testTextureRemove (void)
|
void RemoveVCProcessTest::testTextureRemove (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_TEXTURES);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT(NULL == pScene->mTextures && 0 == pScene->mNumTextures);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testCameraRemove (void)
|
void RemoveVCProcessTest::testCameraRemove (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_CAMERAS);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT(NULL == pScene->mCameras && 0 == pScene->mNumCameras);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testLightRemove (void)
|
void RemoveVCProcessTest::testLightRemove (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_LIGHTS);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT(NULL == pScene->mLights && 0 == pScene->mNumLights);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testMeshComponentsRemoveA (void)
|
void RemoveVCProcessTest::testMeshComponentsRemoveA (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_TEXCOORDSn(1) | aiComponent_TEXCOORDSn(2) | aiComponent_TEXCOORDSn(3));
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT(pScene->mMeshes[0]->mTextureCoords[0] &&
|
||||||
|
!pScene->mMeshes[0]->mTextureCoords[1] &&
|
||||||
|
!pScene->mMeshes[0]->mTextureCoords[2] &&
|
||||||
|
!pScene->mMeshes[0]->mTextureCoords[3]);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testMeshComponentsRemoveB (void)
|
void RemoveVCProcessTest::testMeshComponentsRemoveB (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_TEXCOORDSn(1) | aiComponent_NORMALS);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT(pScene->mMeshes[0]->mTextureCoords[0] &&
|
||||||
|
pScene->mMeshes[0]->mTextureCoords[1] &&
|
||||||
|
pScene->mMeshes[0]->mTextureCoords[2] && // shift forward ...
|
||||||
|
!pScene->mMeshes[0]->mTextureCoords[3] &&
|
||||||
|
!pScene->mMeshes[0]->mNormals);
|
||||||
|
CPPUNIT_ASSERT(pScene->mFlags == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RemoveVCProcessTest::testRemoveEverything (void)
|
void RemoveVCProcessTest::testRemoveEverything (void)
|
||||||
{
|
{
|
||||||
|
piProcess->SetDeleteFlags(aiComponent_LIGHTS | aiComponent_ANIMATIONS |
|
||||||
|
aiComponent_MATERIALS | aiComponent_MESHES | aiComponent_CAMERAS | aiComponent_TEXTURES);
|
||||||
|
piProcess->Execute(pScene);
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
|
|
||||||
#include <aiScene.h>
|
#include <aiScene.h>
|
||||||
#include <RemoveVCProcess.h>
|
#include <RemoveVCProcess.h>
|
||||||
|
#include <MaterialSystem.h>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utRemoveRedundantMaterials.h"
|
#include "utRemoveRedundantMaterials.h"
|
||||||
#include "aiPostProcess.h"
|
|
||||||
#include <math.h>
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (RemoveRedundantMatsTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (RemoveRedundantMatsTest);
|
||||||
|
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
aiMaterial* getUniqueMaterial1()
|
aiMaterial* getUniqueMaterial1()
|
||||||
{
|
{
|
||||||
// setup an unique name for each material - this shouldn't care
|
// setup an unique name for each material - this shouldn't care
|
||||||
|
@ -20,6 +20,7 @@ aiMaterial* getUniqueMaterial1()
|
||||||
return pcMat;
|
return pcMat;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
aiMaterial* getUniqueMaterial2()
|
aiMaterial* getUniqueMaterial2()
|
||||||
{
|
{
|
||||||
// setup an unique name for each material - this shouldn't care
|
// setup an unique name for each material - this shouldn't care
|
||||||
|
@ -34,6 +35,7 @@ aiMaterial* getUniqueMaterial2()
|
||||||
return pcMat;
|
return pcMat;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
aiMaterial* getUniqueMaterial3()
|
aiMaterial* getUniqueMaterial3()
|
||||||
{
|
{
|
||||||
// setup an unique name for each material - this shouldn't care
|
// setup an unique name for each material - this shouldn't care
|
||||||
|
@ -45,6 +47,7 @@ aiMaterial* getUniqueMaterial3()
|
||||||
return pcMat;
|
return pcMat;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void RemoveRedundantMatsTest :: setUp (void)
|
void RemoveRedundantMatsTest :: setUp (void)
|
||||||
{
|
{
|
||||||
// construct the process
|
// construct the process
|
||||||
|
@ -86,12 +89,14 @@ void RemoveRedundantMatsTest :: setUp (void)
|
||||||
mTemp.data[0]++;
|
mTemp.data[0]++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void RemoveRedundantMatsTest :: tearDown (void)
|
void RemoveRedundantMatsTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete this->piProcess;
|
delete this->piProcess;
|
||||||
delete this->pcScene1;
|
delete this->pcScene1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void RemoveRedundantMatsTest :: testRedundantMaterials (void)
|
void RemoveRedundantMatsTest :: testRedundantMaterials (void)
|
||||||
{
|
{
|
||||||
this->piProcess->Execute(this->pcScene1);
|
this->piProcess->Execute(this->pcScene1);
|
||||||
|
|
|
@ -0,0 +1,137 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
|
#include "utScenePreprocessor.h"
|
||||||
|
CPPUNIT_TEST_SUITE_REGISTRATION (ScenePreprocessorTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
void ScenePreprocessorTest::setUp (void)
|
||||||
|
{
|
||||||
|
// setup a dummy scene with a single node
|
||||||
|
scene = new aiScene();
|
||||||
|
scene->mRootNode = new aiNode();
|
||||||
|
scene->mRootNode->mName.Set("<test>");
|
||||||
|
|
||||||
|
// add some translation
|
||||||
|
scene->mRootNode->mTransformation.a4 = 1.f;
|
||||||
|
scene->mRootNode->mTransformation.b4 = 2.f;
|
||||||
|
scene->mRootNode->mTransformation.c4 = 3.f;
|
||||||
|
|
||||||
|
// and allocate a ScenePreprocessor to operate on the scene
|
||||||
|
pp = new ScenePreprocessor(scene);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
void ScenePreprocessorTest::tearDown (void)
|
||||||
|
{
|
||||||
|
delete pp;
|
||||||
|
delete scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Check whether ProcessMesh() returns flag for a mesh that consist of primitives with num indices
|
||||||
|
void ScenePreprocessorTest::CheckIfOnly(aiMesh* p,unsigned int num, unsigned int flag)
|
||||||
|
{
|
||||||
|
// Triangles only
|
||||||
|
for (unsigned i = 0; i < p->mNumFaces;++i) {
|
||||||
|
p->mFaces[i].mNumIndices = num;
|
||||||
|
}
|
||||||
|
pp->ProcessMesh(p);
|
||||||
|
CPPUNIT_ASSERT(p->mPrimitiveTypes == flag);
|
||||||
|
p->mPrimitiveTypes = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Check whether a mesh is preprocessed correctly. Case 1: The mesh needs preprocessing
|
||||||
|
void ScenePreprocessorTest::testMeshPreprocessingPos (void)
|
||||||
|
{
|
||||||
|
aiMesh* p = new aiMesh();
|
||||||
|
p->mNumFaces = 100;
|
||||||
|
p->mFaces = new aiFace[p->mNumFaces];
|
||||||
|
|
||||||
|
p->mTextureCoords[0] = new aiVector3D[10];
|
||||||
|
p->mNumUVComponents[0] = 0;
|
||||||
|
p->mNumUVComponents[1] = 0;
|
||||||
|
|
||||||
|
CheckIfOnly(p,1,aiPrimitiveType_POINT);
|
||||||
|
CheckIfOnly(p,2,aiPrimitiveType_LINE);
|
||||||
|
CheckIfOnly(p,3,aiPrimitiveType_TRIANGLE);
|
||||||
|
CheckIfOnly(p,4,aiPrimitiveType_POLYGON);
|
||||||
|
CheckIfOnly(p,1249,aiPrimitiveType_POLYGON);
|
||||||
|
|
||||||
|
// Polygons and triangles mixed
|
||||||
|
unsigned i;
|
||||||
|
for (i = 0; i < p->mNumFaces/2;++i) {
|
||||||
|
p->mFaces[i].mNumIndices = 3;
|
||||||
|
}
|
||||||
|
for (; i < p->mNumFaces-p->mNumFaces/4;++i) {
|
||||||
|
p->mFaces[i].mNumIndices = 4;
|
||||||
|
}
|
||||||
|
for (; i < p->mNumFaces;++i) {
|
||||||
|
p->mFaces[i].mNumIndices = 10;
|
||||||
|
}
|
||||||
|
pp->ProcessMesh(p);
|
||||||
|
CPPUNIT_ASSERT(p->mPrimitiveTypes == (aiPrimitiveType_TRIANGLE|aiPrimitiveType_POLYGON));
|
||||||
|
CPPUNIT_ASSERT(p->mNumUVComponents[0] == 2);
|
||||||
|
CPPUNIT_ASSERT(p->mNumUVComponents[1] == 0);
|
||||||
|
delete p;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Check whether a mesh is preprocessed correctly. Case 1: The mesh doesn't need preprocessing
|
||||||
|
void ScenePreprocessorTest::testMeshPreprocessingNeg (void)
|
||||||
|
{
|
||||||
|
aiMesh* p = new aiMesh();
|
||||||
|
p->mPrimitiveTypes = aiPrimitiveType_TRIANGLE|aiPrimitiveType_POLYGON;
|
||||||
|
pp->ProcessMesh(p);
|
||||||
|
|
||||||
|
// should be unmodified
|
||||||
|
CPPUNIT_ASSERT(p->mPrimitiveTypes == (aiPrimitiveType_TRIANGLE|aiPrimitiveType_POLYGON));
|
||||||
|
|
||||||
|
delete p;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Make a dummy animation with a single channel, '<test>'
|
||||||
|
aiAnimation* MakeDummyAnimation()
|
||||||
|
{
|
||||||
|
aiAnimation* p = new aiAnimation();
|
||||||
|
p->mNumChannels = 1;
|
||||||
|
p->mChannels = new aiNodeAnim*[1];
|
||||||
|
aiNodeAnim* anim = p->mChannels[0] = new aiNodeAnim();
|
||||||
|
anim->mNodeName.Set("<test>");
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Check whether an anim is preprocessed correctly. Case 1: The anim needs preprocessing
|
||||||
|
void ScenePreprocessorTest::testAnimationPreprocessingPos (void)
|
||||||
|
{
|
||||||
|
aiAnimation* p = MakeDummyAnimation();
|
||||||
|
aiNodeAnim* anim = p->mChannels[0];
|
||||||
|
|
||||||
|
// we don't set the animation duration, but generate scaling channels
|
||||||
|
anim->mNumScalingKeys = 10;
|
||||||
|
anim->mScalingKeys = new aiVectorKey[10];
|
||||||
|
|
||||||
|
for (unsigned int i = 0; i < 10;++i) {
|
||||||
|
anim->mScalingKeys[i].mTime = i;
|
||||||
|
anim->mScalingKeys[i].mValue = aiVector3D((float)i);
|
||||||
|
}
|
||||||
|
pp->ProcessAnimation(p);
|
||||||
|
|
||||||
|
// we should now have a proper duration
|
||||||
|
CPPUNIT_ASSERT_DOUBLES_EQUAL(p->mDuration,9.,0.005);
|
||||||
|
|
||||||
|
// ... one scaling key
|
||||||
|
CPPUNIT_ASSERT(anim->mNumPositionKeys == 1 &&
|
||||||
|
anim->mPositionKeys &&
|
||||||
|
anim->mPositionKeys[0].mTime == 0.0 &&
|
||||||
|
anim->mPositionKeys[0].mValue == aiVector3D(1.f,2.f,3.f));
|
||||||
|
|
||||||
|
// ... and one rotation key
|
||||||
|
CPPUNIT_ASSERT(anim->mNumRotationKeys == 1 && anim->mRotationKeys &&
|
||||||
|
anim->mRotationKeys[0].mTime == 0.0);
|
||||||
|
|
||||||
|
delete p;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,44 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef TESTSCENEPREPROCESSOR_H
|
||||||
|
#define TESTSCENEPREPROCESSOR_H
|
||||||
|
|
||||||
|
#include <cppunit/TestFixture.h>
|
||||||
|
#include <cppunit/extensions/HelperMacros.h>
|
||||||
|
|
||||||
|
#include <aiMesh.h>
|
||||||
|
#include <aiScene.h>
|
||||||
|
#include <assimp.hpp>
|
||||||
|
#include <ScenePreprocessor.h>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
using namespace Assimp;
|
||||||
|
|
||||||
|
class ScenePreprocessorTest : public CPPUNIT_NS :: TestFixture
|
||||||
|
{
|
||||||
|
CPPUNIT_TEST_SUITE (ScenePreprocessorTest);
|
||||||
|
CPPUNIT_TEST (testMeshPreprocessingPos);
|
||||||
|
CPPUNIT_TEST (testMeshPreprocessingNeg);
|
||||||
|
CPPUNIT_TEST (testAnimationPreprocessingPos);
|
||||||
|
CPPUNIT_TEST_SUITE_END ();
|
||||||
|
|
||||||
|
public:
|
||||||
|
void setUp (void);
|
||||||
|
void tearDown (void);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
void testMeshPreprocessingPos (void);
|
||||||
|
void testMeshPreprocessingNeg (void);
|
||||||
|
void testAnimationPreprocessingPos (void);
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
void CheckIfOnly(aiMesh* p,unsigned int num, unsigned flag);
|
||||||
|
|
||||||
|
ScenePreprocessor* pp;
|
||||||
|
aiScene* scene;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
|
@ -1,4 +1,5 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utSharedPPData.h"
|
#include "utSharedPPData.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -14,17 +15,21 @@ struct TestType
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SharedPPDataTest :: setUp (void)
|
void SharedPPDataTest :: setUp (void)
|
||||||
{
|
{
|
||||||
shared = new SharedPostProcessInfo();
|
shared = new SharedPostProcessInfo();
|
||||||
destructed = false;
|
destructed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SharedPPDataTest :: tearDown (void)
|
void SharedPPDataTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SharedPPDataTest :: testPODProperty (void)
|
void SharedPPDataTest :: testPODProperty (void)
|
||||||
{
|
{
|
||||||
int i = 5;
|
int i = 5;
|
||||||
|
@ -38,6 +43,7 @@ void SharedPPDataTest :: testPODProperty (void)
|
||||||
CPPUNIT_ASSERT(shared->GetProperty("test",m) && 12.f == m);
|
CPPUNIT_ASSERT(shared->GetProperty("test",m) && 12.f == m);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SharedPPDataTest :: testPropertyPointer (void)
|
void SharedPPDataTest :: testPropertyPointer (void)
|
||||||
{
|
{
|
||||||
int *i = new int[35];
|
int *i = new int[35];
|
||||||
|
@ -48,6 +54,7 @@ void SharedPPDataTest :: testPropertyPointer (void)
|
||||||
CPPUNIT_ASSERT(!shared->GetProperty("test16",o));
|
CPPUNIT_ASSERT(!shared->GetProperty("test16",o));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SharedPPDataTest :: testPropertyDeallocation (void)
|
void SharedPPDataTest :: testPropertyDeallocation (void)
|
||||||
{
|
{
|
||||||
TestType *out, * pip = new TestType();
|
TestType *out, * pip = new TestType();
|
||||||
|
|
|
@ -1,9 +1,12 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utSortByPType.h"
|
#include "utSortByPType.h"
|
||||||
|
|
||||||
|
#include "utScenePreprocessor.h"
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (SortByPTypeProcessTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (SortByPTypeProcessTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
static unsigned int num[10][4] =
|
static unsigned int num[10][4] =
|
||||||
{
|
{
|
||||||
{0,0,0,1000},
|
{0,0,0,1000},
|
||||||
|
@ -18,6 +21,7 @@ static unsigned int num[10][4] =
|
||||||
{0,100,0,900},
|
{0,100,0,900},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
static unsigned int result[10] =
|
static unsigned int result[10] =
|
||||||
{
|
{
|
||||||
aiPrimitiveType_POLYGON,
|
aiPrimitiveType_POLYGON,
|
||||||
|
@ -32,10 +36,10 @@ static unsigned int result[10] =
|
||||||
aiPrimitiveType_LINE | aiPrimitiveType_POLYGON,
|
aiPrimitiveType_LINE | aiPrimitiveType_POLYGON,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SortByPTypeProcessTest :: setUp (void)
|
void SortByPTypeProcessTest :: setUp (void)
|
||||||
{
|
{
|
||||||
process0 = new DeterminePTypeHelperProcess();
|
// process0 = new DeterminePTypeHelperProcess();
|
||||||
process1 = new SortByPTypeProcess();
|
process1 = new SortByPTypeProcess();
|
||||||
scene = new aiScene();
|
scene = new aiScene();
|
||||||
|
|
||||||
|
@ -108,27 +112,37 @@ void SortByPTypeProcessTest :: setUp (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SortByPTypeProcessTest :: tearDown (void)
|
void SortByPTypeProcessTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete process0;
|
//delete process0;
|
||||||
delete process1;
|
delete process1;
|
||||||
delete scene;
|
delete scene;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SortByPTypeProcessTest :: testDeterminePTypeStep (void)
|
// ------------------------------------------------------------------------------------------------
|
||||||
{
|
//void SortByPTypeProcessTest :: testDeterminePTypeStep (void)
|
||||||
process0->Execute(scene);
|
//{
|
||||||
|
// process0->Execute(scene);
|
||||||
for (unsigned int i = 0; i < 10; ++i)
|
//
|
||||||
{
|
// for (unsigned int i = 0; i < 10; ++i)
|
||||||
aiMesh* mesh = scene->mMeshes[i];
|
// {
|
||||||
CPPUNIT_ASSERT(mesh->mPrimitiveTypes == result[i]);
|
// aiMesh* mesh = scene->mMeshes[i];
|
||||||
}
|
// CPPUNIT_ASSERT(mesh->mPrimitiveTypes == result[i]);
|
||||||
}
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SortByPTypeProcessTest :: testSortByPTypeStep (void)
|
void SortByPTypeProcessTest :: testSortByPTypeStep (void)
|
||||||
{
|
{
|
||||||
process0->Execute(scene);
|
// process0->Execute(scene);
|
||||||
|
|
||||||
|
// and another small test for ScenePreprocessor
|
||||||
|
ScenePreprocessor s(scene);
|
||||||
|
s.ProcessScene();
|
||||||
|
for (unsigned int m = 0; m< 10;++m)
|
||||||
|
CPPUNIT_ASSERT(scene->mMeshes[m]->mPrimitiveTypes == result[m]);
|
||||||
|
|
||||||
process1->Execute(scene);
|
process1->Execute(scene);
|
||||||
|
|
||||||
unsigned int idx = 0;
|
unsigned int idx = 0;
|
||||||
|
@ -143,7 +157,7 @@ void SortByPTypeProcessTest :: testSortByPTypeStep (void)
|
||||||
aiMesh* mesh = scene->mMeshes[real];
|
aiMesh* mesh = scene->mMeshes[real];
|
||||||
|
|
||||||
CPPUNIT_ASSERT(NULL != mesh);
|
CPPUNIT_ASSERT(NULL != mesh);
|
||||||
CPPUNIT_ASSERT(mesh->mPrimitiveTypes == 1u<<n);
|
CPPUNIT_ASSERT(mesh->mPrimitiveTypes == AI_PRIMITIVE_TYPE_FOR_N_INDICES(n+1));
|
||||||
CPPUNIT_ASSERT(NULL != mesh->mVertices);
|
CPPUNIT_ASSERT(NULL != mesh->mVertices);
|
||||||
CPPUNIT_ASSERT(NULL != mesh->mNormals);
|
CPPUNIT_ASSERT(NULL != mesh->mNormals);
|
||||||
CPPUNIT_ASSERT(NULL != mesh->mTangents);
|
CPPUNIT_ASSERT(NULL != mesh->mTangents);
|
||||||
|
|
|
@ -15,7 +15,6 @@ using namespace Assimp;
|
||||||
class SortByPTypeProcessTest : public CPPUNIT_NS :: TestFixture
|
class SortByPTypeProcessTest : public CPPUNIT_NS :: TestFixture
|
||||||
{
|
{
|
||||||
CPPUNIT_TEST_SUITE (SortByPTypeProcessTest);
|
CPPUNIT_TEST_SUITE (SortByPTypeProcessTest);
|
||||||
CPPUNIT_TEST (testDeterminePTypeStep);
|
|
||||||
CPPUNIT_TEST (testSortByPTypeStep);
|
CPPUNIT_TEST (testSortByPTypeStep);
|
||||||
CPPUNIT_TEST_SUITE_END ();
|
CPPUNIT_TEST_SUITE_END ();
|
||||||
|
|
||||||
|
@ -30,7 +29,6 @@ class SortByPTypeProcessTest : public CPPUNIT_NS :: TestFixture
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
DeterminePTypeHelperProcess* process0;
|
|
||||||
SortByPTypeProcess* process1;
|
SortByPTypeProcess* process1;
|
||||||
aiScene* scene;
|
aiScene* scene;
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,9 +1,11 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utSplitLargeMeshes.h"
|
#include "utSplitLargeMeshes.h"
|
||||||
#include "aiPostProcess.h"
|
|
||||||
#include <math.h>
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (SplitLargeMeshesTest);
|
CPPUNIT_TEST_SUITE_REGISTRATION (SplitLargeMeshesTest);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SplitLargeMeshesTest :: setUp (void)
|
void SplitLargeMeshesTest :: setUp (void)
|
||||||
{
|
{
|
||||||
// construct the processes
|
// construct the processes
|
||||||
|
@ -53,12 +55,14 @@ void SplitLargeMeshesTest :: setUp (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SplitLargeMeshesTest :: tearDown (void)
|
void SplitLargeMeshesTest :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete this->piProcessTriangle;
|
delete this->piProcessTriangle;
|
||||||
delete this->piProcessVertex;
|
delete this->piProcessVertex;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SplitLargeMeshesTest :: testVertexSplit()
|
void SplitLargeMeshesTest :: testVertexSplit()
|
||||||
{
|
{
|
||||||
std::vector< std::pair<aiMesh*, unsigned int> > avOut;
|
std::vector< std::pair<aiMesh*, unsigned int> > avOut;
|
||||||
|
@ -80,6 +84,7 @@ void SplitLargeMeshesTest :: testVertexSplit()
|
||||||
CPPUNIT_ASSERT(0 == iOldFaceNum);
|
CPPUNIT_ASSERT(0 == iOldFaceNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void SplitLargeMeshesTest :: testTriangleSplit()
|
void SplitLargeMeshesTest :: testTriangleSplit()
|
||||||
{
|
{
|
||||||
std::vector< std::pair<aiMesh*, unsigned int> > avOut;
|
std::vector< std::pair<aiMesh*, unsigned int> > avOut;
|
||||||
|
|
|
@ -0,0 +1,4 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
|
|
||||||
|
// TODO
|
|
@ -0,0 +1,2 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
|
@ -1,4 +1,5 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
#include "utTriangulate.h"
|
#include "utTriangulate.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
|
|
||||||
#include "utVertexTriangleAdjacency.h"
|
#include "utVertexTriangleAdjacency.h"
|
||||||
|
|
||||||
|
|
||||||
CPPUNIT_TEST_SUITE_REGISTRATION (VTAdjacency);
|
CPPUNIT_TEST_SUITE_REGISTRATION (VTAdjacency);
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void VTAdjacency :: setUp (void)
|
void VTAdjacency :: setUp (void)
|
||||||
{
|
{
|
||||||
// build a test mesh with randomized input data
|
// build a test mesh with randomized input data
|
||||||
|
@ -90,6 +90,7 @@ void VTAdjacency :: setUp (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void VTAdjacency :: tearDown (void)
|
void VTAdjacency :: tearDown (void)
|
||||||
{
|
{
|
||||||
delete pMesh;
|
delete pMesh;
|
||||||
|
@ -102,21 +103,25 @@ void VTAdjacency :: tearDown (void)
|
||||||
pMesh3 = 0;
|
pMesh3 = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void VTAdjacency :: largeRandomDataSet (void)
|
void VTAdjacency :: largeRandomDataSet (void)
|
||||||
{
|
{
|
||||||
checkMesh(pMesh);
|
checkMesh(pMesh);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void VTAdjacency :: smallDataSet (void)
|
void VTAdjacency :: smallDataSet (void)
|
||||||
{
|
{
|
||||||
checkMesh(pMesh2);
|
checkMesh(pMesh2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void VTAdjacency :: unreferencedVerticesSet (void)
|
void VTAdjacency :: unreferencedVerticesSet (void)
|
||||||
{
|
{
|
||||||
checkMesh(pMesh3);
|
checkMesh(pMesh3);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
void VTAdjacency :: checkMesh (aiMesh* pMesh)
|
void VTAdjacency :: checkMesh (aiMesh* pMesh)
|
||||||
{
|
{
|
||||||
pAdj = new VertexTriangleAdjacency(pMesh->mFaces,pMesh->mNumFaces,pMesh->mNumVertices,true);
|
pAdj = new VertexTriangleAdjacency(pMesh->mFaces,pMesh->mNumFaces,pMesh->mNumVertices,true);
|
||||||
|
|
|
@ -43,7 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef AV_ANIMEVALUATOR_H_INCLUDED
|
#ifndef AV_ANIMEVALUATOR_H_INCLUDED
|
||||||
#define AV_ANIMEVALUATOR_H_INCLUDED
|
#define AV_ANIMEVALUATOR_H_INCLUDED
|
||||||
|
|
||||||
#include <boost/tuple/tuple.hpp>
|
#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
|
||||||
|
# include "BoostWorkaround/boost/tuple/tuple.hpp"
|
||||||
|
#else
|
||||||
|
# include <boost/tuple/tuple.hpp>
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace AssimpView
|
namespace AssimpView
|
||||||
{
|
{
|
||||||
|
|
|
@ -2072,6 +2072,9 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
||||||
HWND hDlg = CreateDialog(hInstance,MAKEINTRESOURCE(IDD_DIALOGMAIN),
|
HWND hDlg = CreateDialog(hInstance,MAKEINTRESOURCE(IDD_DIALOGMAIN),
|
||||||
NULL,&MessageProc);
|
NULL,&MessageProc);
|
||||||
|
|
||||||
|
// ensure we get high priority
|
||||||
|
::SetPriorityClass(GetCurrentProcess(),HIGH_PRIORITY_CLASS);
|
||||||
|
|
||||||
// initialise the default logger if neccessary
|
// initialise the default logger if neccessary
|
||||||
Assimp::DefaultLogger::create("",Assimp::Logger::VERBOSE);
|
Assimp::DefaultLogger::create("",Assimp::Logger::VERBOSE);
|
||||||
Assimp::DefaultLogger::get()->attachStream((Assimp::LogStream*)&CLogWindow::Instance().pcStream,
|
Assimp::DefaultLogger::get()->attachStream((Assimp::LogStream*)&CLogWindow::Instance().pcStream,
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -33,92 +33,136 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jAssimp_NOT_WORKING", "jAss
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug -noBoost|Win32 = Debug -noBoost|Win32
|
debug|Win32 = debug|Win32
|
||||||
Debug -noBoost|x64 = Debug -noBoost|x64
|
debug|x64 = debug|x64
|
||||||
Debug_DLL|Win32 = Debug_DLL|Win32
|
debug-dll|Win32 = debug-dll|Win32
|
||||||
Debug_DLL|x64 = Debug_DLL|x64
|
debug-dll|x64 = debug-dll|x64
|
||||||
Debug|Win32 = Debug|Win32
|
debug-noboost-st|Win32 = debug-noboost-st|Win32
|
||||||
Debug|x64 = Debug|x64
|
debug-noboost-st|x64 = debug-noboost-st|x64
|
||||||
Release -noBoost|Win32 = Release -noBoost|Win32
|
debug-st|Win32 = debug-st|Win32
|
||||||
Release -noBoost|x64 = Release -noBoost|x64
|
debug-st|x64 = debug-st|x64
|
||||||
Release_DLL|Win32 = Release_DLL|Win32
|
release|Win32 = release|Win32
|
||||||
Release_DLL|x64 = Release_DLL|x64
|
release|x64 = release|x64
|
||||||
Release|Win32 = Release|Win32
|
release-dll|Win32 = release-dll|Win32
|
||||||
Release|x64 = Release|x64
|
release-dll|x64 = release-dll|x64
|
||||||
|
release-noboost|Win32 = release-noboost|Win32
|
||||||
|
release-noboost|x64 = release-noboost|x64
|
||||||
|
release-st|Win32 = release-st|Win32
|
||||||
|
release-st|x64 = release-st|x64
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug -noBoost|Win32.ActiveCfg = Debug -noBoost|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|Win32.ActiveCfg = debug|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug -noBoost|Win32.Build.0 = Debug -noBoost|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|Win32.Build.0 = debug|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug -noBoost|x64.ActiveCfg = Debug -noBoost|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|x64.ActiveCfg = debug|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug -noBoost|x64.Build.0 = Debug -noBoost|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|x64.Build.0 = debug|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug_DLL|Win32.ActiveCfg = Debug_DLL|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|Win32.ActiveCfg = debug-dll|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug_DLL|Win32.Build.0 = Debug_DLL|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|Win32.Build.0 = debug-dll|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug_DLL|x64.ActiveCfg = Debug_DLL|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|x64.ActiveCfg = debug-dll|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug_DLL|x64.Build.0 = Debug_DLL|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|x64.Build.0 = debug-dll|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug|Win32.ActiveCfg = Debug|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|Win32.ActiveCfg = debug-noboost-st|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug|Win32.Build.0 = Debug|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|Win32.Build.0 = debug-noboost-st|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug|x64.ActiveCfg = Debug|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|x64.ActiveCfg = debug-noboost-st|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Debug|x64.Build.0 = Debug|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|x64.Build.0 = debug-noboost-st|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release -noBoost|Win32.ActiveCfg = Release -noBoost|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|Win32.ActiveCfg = debug-st|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release -noBoost|Win32.Build.0 = Release -noBoost|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|Win32.Build.0 = debug-st|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release -noBoost|x64.ActiveCfg = Release -noBoost|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|x64.ActiveCfg = debug-st|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release -noBoost|x64.Build.0 = Release -noBoost|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|x64.Build.0 = debug-st|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release_DLL|Win32.ActiveCfg = Release_DLL|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|Win32.ActiveCfg = release|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release_DLL|Win32.Build.0 = Release_DLL|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|Win32.Build.0 = release|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release_DLL|x64.ActiveCfg = Release_DLL|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|x64.ActiveCfg = release|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release_DLL|x64.Build.0 = Release_DLL|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|x64.Build.0 = release|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release|Win32.ActiveCfg = Release|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|Win32.ActiveCfg = release-dll|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release|Win32.Build.0 = Release|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|Win32.Build.0 = release-dll|Win32
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release|x64.ActiveCfg = Release|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|x64.ActiveCfg = release-dll|x64
|
||||||
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.Release|x64.Build.0 = Release|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|x64.Build.0 = release-dll|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug -noBoost|Win32.ActiveCfg = Debug -noBoost|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost|Win32.ActiveCfg = release-noboost-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug -noBoost|Win32.Build.0 = Debug -noBoost|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost|Win32.Build.0 = release-noboost-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug -noBoost|x64.ActiveCfg = Debug -noBoost|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost|x64.ActiveCfg = release-noboost-st|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug -noBoost|x64.Build.0 = Debug -noBoost|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost|x64.Build.0 = release-noboost-st|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug_DLL|Win32.ActiveCfg = Debug_DLL|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|Win32.ActiveCfg = release-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug_DLL|Win32.Build.0 = Debug_DLL|Win32
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|Win32.Build.0 = release-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug_DLL|x64.ActiveCfg = Debug_DLL|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|x64.ActiveCfg = release-st|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug_DLL|x64.Build.0 = Debug_DLL|x64
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|x64.Build.0 = release-st|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug|Win32.ActiveCfg = Debug|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|Win32.ActiveCfg = debug|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug|Win32.Build.0 = Debug|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|Win32.Build.0 = debug|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug|x64.ActiveCfg = Debug|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|x64.ActiveCfg = debug|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Debug|x64.Build.0 = Debug|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|x64.Build.0 = debug|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release -noBoost|Win32.ActiveCfg = Release -noBoost|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|Win32.ActiveCfg = debug-dll|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release -noBoost|Win32.Build.0 = Release -noBoost|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|Win32.Build.0 = debug-dll|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release -noBoost|x64.ActiveCfg = Release -noBoost|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|x64.ActiveCfg = debug-dll|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release -noBoost|x64.Build.0 = Release -noBoost|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|x64.Build.0 = debug-dll|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release_DLL|Win32.ActiveCfg = Release_DLL|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|Win32.ActiveCfg = debug-noboost-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release_DLL|Win32.Build.0 = Release_DLL|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|Win32.Build.0 = debug-noboost-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release_DLL|x64.ActiveCfg = Release_DLL|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|x64.ActiveCfg = debug-noboost-st|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release_DLL|x64.Build.0 = Release_DLL|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|x64.Build.0 = debug-noboost-st|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release|Win32.ActiveCfg = Release|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|Win32.ActiveCfg = debug-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release|Win32.Build.0 = Release|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|Win32.Build.0 = debug-st|Win32
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release|x64.ActiveCfg = Release|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|x64.ActiveCfg = debug-st|x64
|
||||||
{5691E159-2D9B-407F-971F-EA5C592DC524}.Release|x64.Build.0 = Release|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|x64.Build.0 = debug-st|x64
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Debug -noBoost|Win32.ActiveCfg = Debug -noBoost|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|Win32.ActiveCfg = release|Win32
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Debug -noBoost|x64.ActiveCfg = Debug -noBoost|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|Win32.Build.0 = release|Win32
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Debug_DLL|Win32.ActiveCfg = Debug_DLL|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|x64.ActiveCfg = release|x64
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Debug_DLL|x64.ActiveCfg = Debug_DLL|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|x64.Build.0 = release|x64
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Debug|Win32.ActiveCfg = Debug|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|Win32.ActiveCfg = release-dll|Win32
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Debug|x64.ActiveCfg = Debug|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|Win32.Build.0 = release-dll|Win32
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Release -noBoost|Win32.ActiveCfg = Release -noBoost|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|x64.ActiveCfg = release-dll|x64
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Release -noBoost|x64.ActiveCfg = Release -noBoost|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|x64.Build.0 = release-dll|x64
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Release_DLL|Win32.ActiveCfg = Release_DLL|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost|Win32.ActiveCfg = release-noboost-st|Win32
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Release_DLL|x64.ActiveCfg = Release_DLL|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost|Win32.Build.0 = release-noboost-st|Win32
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Release|Win32.ActiveCfg = Release|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost|x64.ActiveCfg = release-noboost-st|x64
|
||||||
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.Release|x64.ActiveCfg = Release|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost|x64.Build.0 = release-noboost-st|x64
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Debug -noBoost|Win32.ActiveCfg = Debug -noBoost|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|Win32.ActiveCfg = release-st|Win32
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Debug -noBoost|x64.ActiveCfg = Debug -noBoost|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|Win32.Build.0 = release-st|Win32
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Debug_DLL|Win32.ActiveCfg = Debug|Win32
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|x64.ActiveCfg = release-st|x64
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Debug_DLL|x64.ActiveCfg = Debug|x64
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|x64.Build.0 = release-st|x64
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Debug|Win32.ActiveCfg = Debug|Win32
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|Win32.ActiveCfg = debug|Win32
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Debug|x64.ActiveCfg = Debug|x64
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|Win32.Build.0 = debug|Win32
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Release -noBoost|Win32.ActiveCfg = Release -noBoost|Win32
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|x64.ActiveCfg = debug|x64
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Release -noBoost|x64.ActiveCfg = Release -noBoost|x64
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|x64.Build.0 = debug|x64
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Release_DLL|Win32.ActiveCfg = Release|Win32
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|Win32.ActiveCfg = debug-dll|Win32
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Release_DLL|x64.ActiveCfg = Release|x64
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|Win32.Build.0 = debug-dll|Win32
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Release|Win32.ActiveCfg = Release|Win32
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|x64.ActiveCfg = debug-dll|x64
|
||||||
{FE78BFBA-4BA5-457D-8602-B800D498102D}.Release|x64.ActiveCfg = Release|x64
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|x64.Build.0 = debug-dll|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|Win32.ActiveCfg = debug-noboost-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|Win32.Build.0 = debug-noboost-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|x64.ActiveCfg = debug-noboost-st|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|x64.Build.0 = debug-noboost-st|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-st|Win32.ActiveCfg = debug-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-st|Win32.Build.0 = debug-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-st|x64.ActiveCfg = debug-st|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-st|x64.Build.0 = debug-st|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release|Win32.ActiveCfg = release|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release|Win32.Build.0 = release|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release|x64.ActiveCfg = release|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release|x64.Build.0 = release|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-dll|Win32.ActiveCfg = release-dll|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-dll|Win32.Build.0 = release-dll|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-dll|x64.ActiveCfg = release-dll|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-dll|x64.Build.0 = release-dll|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-noboost|Win32.ActiveCfg = release-noboost-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-noboost|Win32.Build.0 = release-noboost-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-noboost|x64.ActiveCfg = release-noboost-st|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-noboost|x64.Build.0 = release-noboost-st|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-st|Win32.ActiveCfg = release-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-st|Win32.Build.0 = release-st|Win32
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-st|x64.ActiveCfg = release-st|x64
|
||||||
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-st|x64.Build.0 = release-st|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug|Win32.ActiveCfg = debug|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug|x64.ActiveCfg = debug|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug-dll|Win32.ActiveCfg = debug|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug-dll|x64.ActiveCfg = debug|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug-noboost-st|Win32.ActiveCfg = debug -noboost|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug-noboost-st|x64.ActiveCfg = debug -noboost|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug-st|Win32.ActiveCfg = debug-st|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.debug-st|x64.ActiveCfg = debug-st|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release|Win32.ActiveCfg = release|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release|x64.ActiveCfg = release|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release-dll|Win32.ActiveCfg = release|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release-dll|x64.ActiveCfg = release|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release-noboost|Win32.ActiveCfg = release -noboost|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release-noboost|x64.ActiveCfg = release -noboost|x64
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release-st|Win32.ActiveCfg = release-st|Win32
|
||||||
|
{FE78BFBA-4BA5-457D-8602-B800D498102D}.release-st|x64.ActiveCfg = release-st|x64
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
<VisualStudioProject
|
<VisualStudioProject
|
||||||
ProjectType="Visual C++"
|
ProjectType="Visual C++"
|
||||||
Version="8,00"
|
Version="8,00"
|
||||||
Name="Assimp"
|
Name="assimp"
|
||||||
ProjectGUID="{5691E159-2D9B-407F-971F-EA5C592DC524}"
|
ProjectGUID="{5691E159-2D9B-407F-971F-EA5C592DC524}"
|
||||||
RootNamespace="assimp"
|
RootNamespace="assimp"
|
||||||
>
|
>
|
||||||
|
@ -18,10 +18,9 @@
|
||||||
</ToolFiles>
|
</ToolFiles>
|
||||||
<Configurations>
|
<Configurations>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug|Win32"
|
Name="debug|Win32"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
|
@ -82,9 +81,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug|x64"
|
Name="debug|x64"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -144,10 +143,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|Win32"
|
Name="release|Win32"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops"
|
||||||
WholeProgramOptimization="0"
|
WholeProgramOptimization="0"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -170,6 +168,7 @@
|
||||||
InlineFunctionExpansion="2"
|
InlineFunctionExpansion="2"
|
||||||
EnableIntrinsicFunctions="true"
|
EnableIntrinsicFunctions="true"
|
||||||
FavorSizeOrSpeed="1"
|
FavorSizeOrSpeed="1"
|
||||||
|
WholeProgramOptimization="false"
|
||||||
AdditionalIncludeDirectories=""
|
AdditionalIncludeDirectories=""
|
||||||
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32"
|
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
|
@ -209,10 +208,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|x64"
|
Name="release|x64"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops"
|
||||||
WholeProgramOptimization="0"
|
WholeProgramOptimization="0"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -275,10 +273,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release_DLL|Win32"
|
Name="release-dll|Win32"
|
||||||
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="2"
|
ConfigurationType="2"
|
||||||
|
InheritedPropertySheets=".\shared\DllShared.vsprops"
|
||||||
WholeProgramOptimization="0"
|
WholeProgramOptimization="0"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -304,7 +301,7 @@
|
||||||
AdditionalIncludeDirectories=""
|
AdditionalIncludeDirectories=""
|
||||||
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_DLL_EXPORT"
|
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_DLL_EXPORT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
RuntimeLibrary="2"
|
RuntimeLibrary="0"
|
||||||
BufferSecurityCheck="false"
|
BufferSecurityCheck="false"
|
||||||
EnableEnhancedInstructionSet="2"
|
EnableEnhancedInstructionSet="2"
|
||||||
UsePrecompiledHeader="2"
|
UsePrecompiledHeader="2"
|
||||||
|
@ -349,14 +346,13 @@
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
CommandLine="copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unittest_$(ConfigurationName)_$(PlatformName)\""
|
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)
mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)

copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\"
copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\"
"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release_DLL|x64"
|
Name="release-dll|x64"
|
||||||
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="2"
|
ConfigurationType="2"
|
||||||
|
InheritedPropertySheets=".\shared\DllShared.vsprops"
|
||||||
WholeProgramOptimization="0"
|
WholeProgramOptimization="0"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -426,14 +422,13 @@
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
CommandLine="copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unittest_$(ConfigurationName)_$(PlatformName)""
|
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)
mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)

copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\"
copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\"
"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug_DLL|Win32"
|
Name="debug-dll|Win32"
|
||||||
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="2"
|
ConfigurationType="2"
|
||||||
|
InheritedPropertySheets=".\shared\DllShared.vsprops"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
|
@ -502,14 +497,13 @@
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
CommandLine="copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unittest_$(ConfigurationName)_$(PlatformName)""
|
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)
mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)

copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\"
copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\"
"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug_DLL|x64"
|
Name="debug-dll|x64"
|
||||||
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="2"
|
ConfigurationType="2"
|
||||||
|
InheritedPropertySheets=".\shared\DllShared.vsprops"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
|
@ -577,14 +571,13 @@
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
CommandLine="copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unittest_$(ConfigurationName)_$(PlatformName)""
|
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)
mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)

copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\"
copy "$(OutDir)\$(TargetFileName)" "$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\"
"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release -noBoost|Win32"
|
Name="release-noboost-st|Win32"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops"
|
||||||
WholeProgramOptimization="0"
|
WholeProgramOptimization="0"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -646,10 +639,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release -noBoost|x64"
|
Name="release-noboost-st|x64"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops"
|
||||||
WholeProgramOptimization="0"
|
WholeProgramOptimization="0"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
|
@ -712,10 +704,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug -noBoost|Win32"
|
Name="debug-noboost-st|Win32"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
|
@ -776,10 +767,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug -noBoost|x64"
|
Name="debug-noboost-st|x64"
|
||||||
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
||||||
ConfigurationType="4"
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
|
@ -837,6 +827,259 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="debug-st|Win32"
|
||||||
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""
|
||||||
|
PreprocessorDefinitions="DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
SmallerTypeCheck="true"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
PrecompiledHeaderThrough="AssimpPCH.h"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLibrarianTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="debug-st|x64"
|
||||||
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
TargetEnvironment="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""
|
||||||
|
PreprocessorDefinitions="DEBUG, _SCL_SECURE_NO_WARNINGS, _CRT_SECURE_NO_WARNINGS,WIN32"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
SmallerTypeCheck="true"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
WarningLevel="3"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLibrarianTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="release-st|Win32"
|
||||||
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops"
|
||||||
|
WholeProgramOptimization="0"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="true"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
AdditionalIncludeDirectories=""
|
||||||
|
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32"
|
||||||
|
StringPooling="true"
|
||||||
|
BufferSecurityCheck="false"
|
||||||
|
EnableEnhancedInstructionSet="2"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
PrecompiledHeaderThrough="AssimpPCH.h"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLibrarianTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="release-st|x64"
|
||||||
|
ConfigurationType="4"
|
||||||
|
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops"
|
||||||
|
WholeProgramOptimization="0"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
TargetEnvironment="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="true"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
AdditionalIncludeDirectories=""
|
||||||
|
PreprocessorDefinitions="NDEBUG, _SCL_SECURE_NO_WARNINGS, _CRT_SECURE_NO_WARNINGS,WIN32"
|
||||||
|
StringPooling="true"
|
||||||
|
RuntimeLibrary="0"
|
||||||
|
BufferSecurityCheck="false"
|
||||||
|
EnableEnhancedInstructionSet="0"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
PrecompiledHeaderThrough="AssimpPCH.h"
|
||||||
|
WarningLevel="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLibrarianTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
@ -1019,6 +1262,14 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="tuple"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\include\BoostWorkaround\boost\tuple\tuple.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
|
@ -1048,46 +1299,6 @@
|
||||||
RelativePath="..\..\code\BaseProcess.h"
|
RelativePath="..\..\code\BaseProcess.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\ByteSwap.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\DefaultIOStream.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\DefaultIOStream.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\DefaultIOSystem.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\DefaultIOSystem.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\DefaultLogger.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\fast_atof.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\FileLogStream.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\GenericProperty.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\Hash.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\code\IFF.h"
|
RelativePath="..\..\code\IFF.h"
|
||||||
>
|
>
|
||||||
|
@ -1104,14 +1315,6 @@
|
||||||
RelativePath="..\..\code\MaterialSystem.h"
|
RelativePath="..\..\code\MaterialSystem.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\ParsingUtils.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\qnan.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\code\RemoveComments.cpp"
|
RelativePath="..\..\code\RemoveComments.cpp"
|
||||||
>
|
>
|
||||||
|
@ -1176,14 +1379,6 @@
|
||||||
RelativePath="..\..\code\StandardShapes.h"
|
RelativePath="..\..\code\StandardShapes.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\StreamReader.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\StringComparison.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\code\TargetAnimation.cpp"
|
RelativePath="..\..\code\TargetAnimation.cpp"
|
||||||
>
|
>
|
||||||
|
@ -1200,10 +1395,6 @@
|
||||||
RelativePath="..\..\code\VertexTriangleAdjacency.h"
|
RelativePath="..\..\code\VertexTriangleAdjacency.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath="..\..\code\Win32DebugLogStream.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<Filter
|
<Filter
|
||||||
Name="extra"
|
Name="extra"
|
||||||
>
|
>
|
||||||
|
@ -1211,7 +1402,7 @@
|
||||||
RelativePath="..\..\code\extra\MakeVerboseFormat.cpp"
|
RelativePath="..\..\code\extra\MakeVerboseFormat.cpp"
|
||||||
>
|
>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|Win32"
|
Name="debug|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1219,7 +1410,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1227,7 +1418,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|x64"
|
Name="release|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1235,7 +1426,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release_DLL|Win32"
|
Name="release-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1243,7 +1434,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug_DLL|Win32"
|
Name="debug-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1251,7 +1442,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|Win32"
|
Name="release-noboost-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1259,7 +1450,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|x64"
|
Name="release-noboost-st|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1267,7 +1458,31 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug -noBoost|Win32"
|
Name="debug-noboost-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="debug-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1634,7 +1849,7 @@
|
||||||
RelativePath="..\..\code\ACLoader.cpp"
|
RelativePath="..\..\code\ACLoader.cpp"
|
||||||
>
|
>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|Win32"
|
Name="debug|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1642,7 +1857,15 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug -noBoost|Win32"
|
Name="debug-noboost-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
GeneratePreprocessedFile="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="debug-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1771,6 +1994,10 @@
|
||||||
<Filter
|
<Filter
|
||||||
Name="PostProcess"
|
Name="PostProcess"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\AssimpPCH.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\code\CalcTangentsProcess.cpp"
|
RelativePath="..\..\code\CalcTangentsProcess.cpp"
|
||||||
>
|
>
|
||||||
|
@ -1947,7 +2174,7 @@
|
||||||
RelativePath="..\..\code\AssimpPCH.cpp"
|
RelativePath="..\..\code\AssimpPCH.cpp"
|
||||||
>
|
>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|Win32"
|
Name="debug|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1956,7 +2183,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1965,7 +2192,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|x64"
|
Name="release|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1973,7 +2200,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release_DLL|Win32"
|
Name="release-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1982,7 +2209,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug_DLL|Win32"
|
Name="debug-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1991,7 +2218,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|Win32"
|
Name="release-noboost-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2000,7 +2227,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|x64"
|
Name="release-noboost-st|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2008,7 +2235,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug -noBoost|Win32"
|
Name="debug-noboost-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2016,10 +2243,32 @@
|
||||||
PrecompiledHeaderThrough="AssimpPCH.h"
|
PrecompiledHeaderThrough="AssimpPCH.h"
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
</File>
|
<FileConfiguration
|
||||||
<File
|
Name="debug-st|Win32"
|
||||||
RelativePath="..\..\code\AssimpPCH.h"
|
|
||||||
>
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="1"
|
||||||
|
PrecompiledHeaderThrough="AssimpPCH.h"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="1"
|
||||||
|
PrecompiledHeaderThrough="AssimpPCH.h"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|x64"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="1"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
|
@ -2049,7 +2298,7 @@
|
||||||
RelativePath="..\..\code\irrXML\irrXML.cpp"
|
RelativePath="..\..\code\irrXML\irrXML.cpp"
|
||||||
>
|
>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|Win32"
|
Name="debug|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2059,7 +2308,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="debug|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2067,7 +2316,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2077,7 +2326,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|x64"
|
Name="release|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2085,7 +2334,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release_DLL|Win32"
|
Name="release-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2095,7 +2344,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release_DLL|x64"
|
Name="release-dll|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2103,7 +2352,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug_DLL|Win32"
|
Name="debug-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2113,7 +2362,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug_DLL|x64"
|
Name="debug-dll|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2121,7 +2370,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|Win32"
|
Name="release-noboost-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2131,7 +2380,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|x64"
|
Name="release-noboost-st|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2139,7 +2388,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug -noBoost|Win32"
|
Name="debug-noboost-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2149,7 +2398,43 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug -noBoost|x64"
|
Name="debug-noboost-st|x64"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="debug-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
SmallerTypeCheck="true"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="debug-st|x64"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
SmallerTypeCheck="false"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -2166,6 +2451,82 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Logging"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\DefaultLogger.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\FileLogStream.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\StdOStreamLogStream.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\Win32DebugLogStream.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="FileSystem"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\DefaultIOStream.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\DefaultIOStream.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\DefaultIOSystem.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\DefaultIOSystem.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\StreamReader.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Util"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\ByteSwap.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\fast_atof.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\GenericProperty.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\Hash.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\ParsingUtils.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\qnan.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\code\StringComparison.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="doc"
|
Name="doc"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
<VisualStudioProject
|
<VisualStudioProject
|
||||||
ProjectType="Visual C++"
|
ProjectType="Visual C++"
|
||||||
Version="8,00"
|
Version="8,00"
|
||||||
Name="AssimpView"
|
Name="assimpview"
|
||||||
ProjectGUID="{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}"
|
ProjectGUID="{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}"
|
||||||
RootNamespace="assimp_view"
|
RootNamespace="assimp_view"
|
||||||
Keyword="Win32Proj"
|
Keyword="Win32Proj"
|
||||||
|
@ -19,9 +19,9 @@
|
||||||
</ToolFiles>
|
</ToolFiles>
|
||||||
<Configurations>
|
<Configurations>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug|Win32"
|
Name="debug|Win32"
|
||||||
OutputDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)"
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)\obj"
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
CharacterSet="2"
|
CharacterSet="2"
|
||||||
>
|
>
|
||||||
|
@ -67,7 +67,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview32d.exe"
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
|
@ -100,7 +100,7 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug|x64"
|
Name="debug|x64"
|
||||||
OutputDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)"
|
OutputDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)\obj"
|
IntermediateDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)\obj"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
|
@ -149,7 +149,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview64d.exe"
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
|
@ -182,9 +182,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|Win32"
|
Name="release|Win32"
|
||||||
OutputDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)"
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)\obj"
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
CharacterSet="2"
|
CharacterSet="2"
|
||||||
WholeProgramOptimization="1"
|
WholeProgramOptimization="1"
|
||||||
|
@ -226,7 +226,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview32.exe"
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
IgnoreAllDefaultLibraries="false"
|
IgnoreAllDefaultLibraries="false"
|
||||||
|
@ -263,7 +263,7 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|x64"
|
Name="release|x64"
|
||||||
OutputDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)"
|
OutputDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)\obj"
|
IntermediateDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)\obj"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
|
@ -308,7 +308,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview64.exe"
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
||||||
IgnoreAllDefaultLibraries="false"
|
IgnoreAllDefaultLibraries="false"
|
||||||
|
@ -345,9 +345,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release_DLL|Win32"
|
Name="release-dll|Win32"
|
||||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(ConfigurationName)"
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
CharacterSet="2"
|
CharacterSet="2"
|
||||||
WholeProgramOptimization="1"
|
WholeProgramOptimization="1"
|
||||||
|
@ -389,9 +389,9 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview32.exe"
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x86""
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
IgnoreAllDefaultLibraries="false"
|
IgnoreAllDefaultLibraries="false"
|
||||||
IgnoreDefaultLibraryNames=""
|
IgnoreDefaultLibraryNames=""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
|
@ -426,7 +426,7 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release_DLL|x64"
|
Name="release-dll|x64"
|
||||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
|
@ -471,7 +471,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview64.exe"
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
||||||
IgnoreAllDefaultLibraries="false"
|
IgnoreAllDefaultLibraries="false"
|
||||||
|
@ -508,9 +508,9 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug_DLL|Win32"
|
Name="debug-dll|Win32"
|
||||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(ConfigurationName)"
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
CharacterSet="2"
|
CharacterSet="2"
|
||||||
>
|
>
|
||||||
|
@ -556,9 +556,9 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview32d.exe"
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x86""
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
SubSystem="2"
|
SubSystem="2"
|
||||||
TargetMachine="1"
|
TargetMachine="1"
|
||||||
|
@ -589,7 +589,7 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug_DLL|x64"
|
Name="debug-dll|x64"
|
||||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
|
@ -638,7 +638,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview64d.exe"
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_debug_dll_x64;"$(DXSDK_DIR)lib\x64""
|
AdditionalLibraryDirectories="..\..\lib\assimp_debug_dll_x64;"$(DXSDK_DIR)lib\x64""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
|
@ -671,10 +671,11 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release -noBoost|Win32"
|
Name="release-noboost-st|Win32"
|
||||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(ConfigurationName)"
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops"
|
||||||
CharacterSet="2"
|
CharacterSet="2"
|
||||||
WholeProgramOptimization="1"
|
WholeProgramOptimization="1"
|
||||||
>
|
>
|
||||||
|
@ -715,7 +716,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview32.exe"
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
IgnoreAllDefaultLibraries="false"
|
IgnoreAllDefaultLibraries="false"
|
||||||
|
@ -752,10 +753,11 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release -noBoost|x64"
|
Name="release-noboost-st|x64"
|
||||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops"
|
||||||
CharacterSet="2"
|
CharacterSet="2"
|
||||||
WholeProgramOptimization="1"
|
WholeProgramOptimization="1"
|
||||||
>
|
>
|
||||||
|
@ -797,7 +799,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview64.exe"
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
||||||
IgnoreAllDefaultLibraries="false"
|
IgnoreAllDefaultLibraries="false"
|
||||||
|
@ -834,9 +836,174 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug -noBoost|Win32"
|
Name="debug-noboost-st|Win32"
|
||||||
OutputDirectory="$(SolutionDir)..\..\tools\build\$(ConfigurationName)_$(PlatformName)"
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
IntermediateDirectory="$(ConfigurationName)"
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
SmallerTypeCheck="true"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="true"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="debug-noboost-st|x64"
|
||||||
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
TargetEnvironment="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
SmallerTypeCheck="true"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
TargetMachine="17"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="debug-st|Win32"
|
||||||
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
CharacterSet="2"
|
CharacterSet="2"
|
||||||
>
|
>
|
||||||
|
@ -882,7 +1049,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview32d.exe"
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
|
@ -915,7 +1082,7 @@
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug -noBoost|x64"
|
Name="debug-st|x64"
|
||||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
|
@ -964,7 +1131,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
OutputFile="$(OutDir)\assimpview64d.exe"
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
|
@ -996,6 +1163,169 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="release-st|Win32"
|
||||||
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
CharacterSet="2"
|
||||||
|
WholeProgramOptimization="1"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
||||||
|
RuntimeLibrary="0"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="true"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
||||||
|
IgnoreAllDefaultLibraries="false"
|
||||||
|
IgnoreDefaultLibraryNames=""
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="release-st|x64"
|
||||||
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
CharacterSet="2"
|
||||||
|
WholeProgramOptimization="1"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
TargetEnvironment="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
||||||
|
RuntimeLibrary="0"
|
||||||
|
UsePrecompiledHeader="2"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="true"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
||||||
|
OutputFile="$(OutDir)\assimp_view.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
||||||
|
IgnoreAllDefaultLibraries="false"
|
||||||
|
IgnoreDefaultLibraryNames=""
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
TargetMachine="17"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
@ -1121,7 +1451,7 @@
|
||||||
RelativePath="..\..\tools\assimp_view\stdafx.cpp"
|
RelativePath="..\..\tools\assimp_view\stdafx.cpp"
|
||||||
>
|
>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|Win32"
|
Name="debug|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1129,7 +1459,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug|x64"
|
Name="debug|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1137,7 +1467,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|Win32"
|
Name="release|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1145,7 +1475,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release|x64"
|
Name="release|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1153,7 +1483,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release_DLL|Win32"
|
Name="release-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1161,7 +1491,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release_DLL|x64"
|
Name="release-dll|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1169,7 +1499,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug_DLL|Win32"
|
Name="debug-dll|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1177,7 +1507,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug_DLL|x64"
|
Name="debug-dll|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1185,7 +1515,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|Win32"
|
Name="release-noboost-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1193,7 +1523,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Release -noBoost|x64"
|
Name="release-noboost-st|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1201,7 +1531,7 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug -noBoost|Win32"
|
Name="debug-noboost-st|Win32"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
@ -1209,7 +1539,39 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
<FileConfiguration
|
<FileConfiguration
|
||||||
Name="Debug -noBoost|x64"
|
Name="debug-noboost-st|x64"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="1"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="debug-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="1"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="debug-st|x64"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="1"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
UsePrecompiledHeader="1"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="release-st|x64"
|
||||||
>
|
>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,17 @@
|
||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioPropertySheet
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="8.00"
|
||||||
|
Name="DllShared"
|
||||||
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
PreprocessorDefinitions="ASSIMP_BUILD_DLL_EXPORT"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
CommandLine=""
|
||||||
|
/>
|
||||||
|
</VisualStudioPropertySheet>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioPropertySheet
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="8.00"
|
||||||
|
Name="LibShared"
|
||||||
|
OutputDirectory="./../../lib/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
||||||
|
>
|
||||||
|
</VisualStudioPropertySheet>
|
|
@ -0,0 +1,11 @@
|
||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioPropertySheet
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="8.00"
|
||||||
|
Name="NoBoostShared"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
PreprocessorDefinitions="ASSIMP_BUILD_BOOST_WORKAROUND;ASSIMP_BUILD_SINGLETHREADED"
|
||||||
|
/>
|
||||||
|
</VisualStudioPropertySheet>
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue